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16  Community / Off-Topic / Re: Video game news and reaction on: April 26, 2015, 06:57:33 PM
One final annoyance from BO3, I promise.

Drift0r's overview of released BO3 info:
Beta info
Multiplayer Specialists
Gunsmith
Campaign mode

What is interesting is that, from the sounds of it, there is actually more character customization in the single-player mode, than in the multi-player mode.
17  Community / Off-Topic / Re: Video game news and reaction on: April 26, 2015, 12:48:16 PM
Call Of Duty Black Ops 3 Gameplay Reveal Trailer (with the original teaser trailer tacked on)

Interesting thing to note, it seems that in this universe exo-suits and advanced Chappie style robots are reasonably common, but the main characters are one of the few truly cybernetic super-soldiers out there.

And in comparison: Ghost in the Shell: First Connection, from near the end of last year.
18  Community / Off-Topic / Re: Video game news and reaction on: April 26, 2015, 06:06:06 AM

I started cheering out loud as I watched that. So awesome!

So Cool Heavy Metal.

BOOM!  HAHAAAAAAA!
19  Community / Off-Topic / Re: Reaperwatch 2015 on: April 26, 2015, 05:55:57 AM
Dan Fredinburg, Google Exec, Killed in Mt. Everest Avalanche

Well, you could say that's the only way for a Google exec to go.

Yeah, I'll be quiet now...
20  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2015 on: April 25, 2015, 04:55:32 PM
When I look at it, I don't think The Joker, I think comic book themed punk-pop band member.

To be fair, Joker does sound like a name you'd give a comic book punk-pop band member.
21  Community / Off-Topic / Re: Video game news and reaction on: April 25, 2015, 04:48:09 PM
Mad Max gameplay trailer.

Yeah, my inner 12-year-old just woke up and roared. Evil

It looks like a surprisingly intriguing RPG.

Niiiiiiice.  Love definitely went into this one.

Which some people might say is the opposite of what Call of Duty's doing, which seems to be going the route of Titanfall, sorta. (screenshot at ~1:30)

EDIT-Whoop, looks like there's more to it than that.  Seems CoD: BlOp 3's campaign's going to be 4-player coop-compatible, with "cinematic arena-style" play, and completely customizable player characters.  Which is something, at least.
22  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2015 on: April 24, 2015, 01:55:41 PM
American Indian actors quit Adam Sandler movie over names

Yeah, that just happened.
23  Community / Off-Topic / Re: Video game news and reaction on: April 23, 2015, 07:37:40 PM
The problem from a narrative stand point appears to be the technology is being used where it makes the most sense - the do or die environment of the battlefield where such changes are fairly defensible as saving citizen-soldier lives.

Ah, but I think what they are getting at is the possibility of the US military trying to create a Spartan-II program in the 21st century.  Including the indoctrination at a young age bit.  And no invading space aliens.

Maybe.

On a different note, I wonder if they are bringing the RTS bits back from 2?  It crashed and burned, sure, but it was one of the few truly unique things they've been doing in the last few instalments.

On a different different note, Uncanny Valley released today.  Might be worth checking out for survival horror buffs.
24  Community / Off-Topic / Re: Video game news and reaction on: April 23, 2015, 02:35:49 PM
Call of Duty: Black Ops 3 teaser

Look, it's video game news, so I have to post it.

What's funny is that the timeline in that trailer starts off with bioaugmentation in the parts leading up to the present day, but then turns towards cybernetics, because all augmentations are basically the same, y'know?  Though I guess its hard to lead up the controversy of augmentations when cybernetics wasn't even around at the times they were using.
25  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2015 on: April 22, 2015, 02:00:29 PM
Geez, ain't this the week for trailers?

Tomorrowland

Infini
26  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2015 on: April 21, 2015, 12:11:06 AM
Swinging by the movieclips trailers Youtube channel, and these uploaded hours ago:

Mr. Holmes

Jurassic World

I get the feeling y'all will be more interested in the latter.  Wink
27  Community / Off-Topic / Re: Video game news and reaction on: April 20, 2015, 09:04:38 AM
Heroes of the Storm launches June 2

MilitiaJim and I'll be waiting for you guys there.  Smiley
28  Community / License to Improvise / Re: [Farthest Star] So, guns... on: April 19, 2015, 06:54:07 PM
And just to clarify, I'm talking about future tech sci-fi, not alternate past type stuff.

Rus was asking why sci-fi slug throwers have straight magazines. The most likely reason is the visual association with the AK-47 and it's association with the 'low tech' soviet and and third world. Hence why, as he put it, you usually see them on 'low-tech' weapons in the sci-fi he's looking at.

What's funny about that though, is that they tried a conventional straight mag in real life, and apparently found that it didn't work for capacities above 20 rounds.

About the only way for this sci-fi trend to become a reality, I think, is if the LSAT program actually gives people something to work with.  From what I've seen, it'll make casings more like an even shotgun shell, instead of a slopped rimmed munition that we have currently that pretty much requires that the magazine have a curve to it.

That is a very big if though, considering the track record of Pentagon R&D.  Tongue
29  Community / License to Improvise / Re: [Farthest Star] So, guns... on: April 19, 2015, 01:06:06 PM
Don't really know where to put this post, but since this is the thread talking about theoretical future space guns, might as well put it here.

Ever thing about the look of theoretical ammo magazines?  Now for the purpose of this, I'm going to be talking about ballistic weapons in general, the type of guns that would use ammo magazines.

What I particularly find interesting is that, despite the fact that most current assault rifles use a curved magazine in a conventional position, in sci-fi curved magazines are almost only in the domain of bullpups.  In general, any time a futuristic assault rifle has the magazine load from the current normal position, the magazine is usually a straight rectangle shape.  And it can't be because that a magazine slanting forward isn't considered techy, because a few try to cheat by slanting the magazine forward, trying to capture the look without the magazine actually curving.

Of course, there are exceptions, though interestingly, I find they are usually trying to emulate either a G36/M8, or an AK-47, or just a lower-tech look in general.  (Or, as the case with live-action sci-fi, is generally just a regular gun with a fancy shell over it, or in some cases just the gun)

I just find it interesting.  Why is that?  What is it about a curved magazine in the conventional forward spot not seeming high-tech enough?  Any thoughts on the matter?
30  Community / Off-Topic / Re: Video game news and reaction on: April 19, 2015, 11:37:04 AM
It's also made by the guys who made Magika, so, y'know, friendly fire is a feature, not a bug.
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