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February 27, 2015, 05:49:32 PM
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16  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2015 on: February 12, 2015, 03:58:09 AM
Neil Blomkamp Might Direct An Alien Movie After All

Right now it isn't final, but seriously, I think the guy's earned the right to make the attempt.
17  Community / License to Improvise / Re: [Farthest Star] So, guns... on: February 12, 2015, 01:07:53 AM
Well here's an interesting idea:

(click to show/hide)
18  Community / Off-Topic / Re: KickStarter thread on: February 11, 2015, 11:54:57 PM
Second.  Ghostbusters.

I'm waiting for the Zombicide lawsuit to come.  I was super excited and then I looked at the game and saw it was Crptyozic and a Zombicide clone..  If you're going to copy a game, at least use Arkham Horror.  Makes way more sense than Zombicide.  But FFG is also alot more prone to sue Cryptozoic. 

Urge to kill... rising... AGAIN! I raged about this behind the scenes last night but the upshot I can repeat in public? That's one of the very worst design ideas for a license I've ever seen. There's so much more you could do with Ghostbusters and they come up with THIS?!? Ugh. ::spits::

And yet it's practically guaranteed to make millions of dollars (possibly plural). Why? Because it has lots of toys in the box. That's the reason for that design decision. Not because it makes for a good game. It's because they can sell you lots of plastic, which offers a good margin.


That reminds me, there's a PDF I've been meaning to get...
19  Community / Off-Topic / Re: Video game news and reaction on: February 11, 2015, 02:55:21 AM
if you would notice most of the modern games are either war games, or games like gta. im just at a loss for how you are going to do an urban fantasy similar to one of those games.

Really?  Complete loss?  *Sigh* Bioshock uses magic hidden as science, Mass Effect in the 21st century, Call of Duty with magic as additions to your arsenal (aka Legendary except done properly)... Even The Bureau: XCOM Declassified's game system (third person shooter with slowable turn-based elements) would work since they employ a class based magic system.  Or better yet, something using the XCOM engine!  Do Ogre Battle: Tactics in a modern setting!  Cross-over Fire Emblem and Advance Wars!  Something!  Anything!
20  Community / Off-Topic / Re: Video game news and reaction on: February 10, 2015, 10:18:36 PM
Heroes of the Storm: The Lost Vikings
21  Community / Off-Topic / Re: Video game news and reaction on: February 10, 2015, 01:35:16 PM
i can see a few problems with a modern urban fantasy video game. the main thing is keeping it interesting. video gamers tend to like things to have a certain pace and i am not sure unless it is something like tell tales wolf among us how you can maintain any kind of pace that would keep; a gamer interested.

But pace is a problem every type of game faces, so saying that its a problem that solely urban fantasy has is just silly.

Its just weird when you think about it.  Urban fantasy is practically like police procedurals on TV right now (with one of the best being a police procedural!), and the number of pure fantasy, and pure urban, games is staggering, yet the number that competently combine the two?

Actually, would something like Saints Row: Gat Out Of Hell and Hellgate: London count as urban fantasy?
22  Community / Off-Topic / Re: Video game news and reaction on: February 09, 2015, 09:38:16 PM
Cyberpunk is still in the works, not sure when its suppose to drop.

Yeah, but that's cyberpunk, not urban fantasy.
23  Community / Off-Topic / Re: Video game news and reaction on: February 09, 2015, 05:49:56 PM
BioWare Cancels Shadow Realms RPG Development

Sad really.  I'm not sure how many good urban fantasy games there are out there.  Besides the Secret World and Shadowrun, of course.
24  Community / Off-Topic / Re: Video game news and reaction on: February 09, 2015, 02:54:34 PM
I've been playing a bit of Darkest Dungeon the last couple of days, and I gotta say, even though it's in Early Access it's damn good fun. And despite being Early Access it's a remarkably complete game (the majority of classes are in, as well as the first 2/3rds of the dungeons) and I dare say less buggy than most AAA releases lately.

The dark gothic + lovecraft atmosphere is oozing throughout the entire game, and is a breath of fresh air from all the generic fantasy games released lately. Watching the adventurers slowly succumb to increasing stress, picking up interesting character quirks and eventually spiral into madness is surprisingly interesting. The battle system is interesting, with it's focus on positioning (it's 4 adventurers vs. up to 4 enemies, and the adventurer's skills are dependent on positioning. F.ex. melee skills can generally only be used in the first two slots, and can only target the first two enemy slots. Exceptions exist, f.ex. a charging strike that can be used in the rear slots, and move you forward when used) is interesting and gives room to multiple different tactics and group builds.

And the narrator!  Don't forget the narrator!
25  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2015 on: February 08, 2015, 01:34:44 PM
Agreed. However I think the problem with the Wachowskis is that they seem to look at all the toys they have to play with and reach a point with them where the story becomes a vehicle for the visuals rather than staying the other way around. They need to go back to something like Bound or The Matrix where their vision was more constrained by the smaller budget they had to operate with so they compensated with a better focus on story.

Heh.  Funny you should mention the Matrix movies...
26  Community / Off-Topic / Re: The Idiot Box 2015: TV news, views & reviews on: February 08, 2015, 01:30:33 PM
Three words: Live Action Zelda
27  Community / Off-Topic / Re: Nations. In. SPAAAAAAAAAAAAACE on: February 07, 2015, 11:21:33 PM
Because NATO isn't a real thing now?
Because the "EU army" is non-existent.

That.  Sure, having nations have alliances like NATO is fine, but not settings where NATO has essentially replaced all force of world governance.  It's sort of like how GDI basically became "the government" in Command & Conquer, despite initially being a NATO expy.  The ones I'm looking for would be something like Command & Conquer Generals, where the US and China are independent bodies, with only the GLA being a collective (because of nation sensitivity).
28  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2015 on: February 07, 2015, 11:17:07 PM
'Jupiter Ascending,' 'Seventh Son' Make For Two Big Flops in One Weekend

And the number of people surprised by this is... two?
29  Community / Off-Topic / Re: Nations. In. SPAAAAAAAAAAAAACE on: February 06, 2015, 08:02:27 PM
StarLancer by Digital Anvil.  (flight sim similar to Wing Commander)   Not seperate nations but two collations of west (us, uk, etc..) vs east (russia,china,middle east).

Ah ah ah, no collations.  Alliances between nations, sure, but they need to be generally independent of each other.
30  Community / Off-Topic / Re: Nations. In. SPAAAAAAAAAAAAACE on: February 05, 2015, 10:00:23 PM
Ok, so that's 10.  Technically two hands, but we haven't moved on to toes yet.  Any others?
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