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16  Community / Off-Topic / Re: Video game news and reaction on: August 11, 2014, 05:41:00 PM
CoD: AW multiplayer reveal trailer

So to advance Call of Duty, they made it more like Unreal Tournament (double jump, lasers, etc.)?  I do find the create-an-operator bit at the end sexy.  Now if they would only do that armor with Metal Gear like limbs I'd be happy.
17  Community / Off-Topic / Re: Video game news and reaction on: August 11, 2014, 03:27:39 AM
Whilst I wait for the live stream of the CoD: AW multi-player (yes, I know I'm up too early.  Having trouble sleeping  Tongue), I should mention that I happened to stumble onto this little video.

Now, for those of you who don't know: Eugen Systems are the guys who are currently doing the Wargame series, a realistic wargame simulation.  However, before that, they actually worked on a little gem called Act of War (TvTropes page).  It was by no means perfect, and you can't run it on current systems, but I've sunk many an hour into that game, so while I probably won't be able to run it, I'm going to keep an eye on this one in case my system situation improves.
18  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2014 on: August 10, 2014, 06:11:53 PM
(click to show/hide)
19  Community / Off-Topic / Re: The Third Decade on: August 10, 2014, 06:08:55 PM
I remember 30. It was good.

Have fun with it!

I am 30 next year, like I said.  I'll remember to have fun with it when it comes, though.  Grin
20  Community / Off-Topic / The Third Decade on: August 10, 2014, 12:16:18 PM
I shall be starting it one year from today.  Around-ish.  Congratulate me.  Please.
21  Community / Off-Topic / Re: Video game news and reaction on: August 10, 2014, 12:14:33 PM
Anyone caught this video yet?  I hear some people might find it important...
22  Community / Off-Topic / Re: Video game news and reaction on: August 07, 2014, 07:33:20 PM
Speaking of Firaxis, Civ: BE first livestream.

Nice to see the XCOM team hard at work.
23  Community / Off-Topic / Re: Video game news and reaction on: August 06, 2014, 03:55:28 PM
Well, I'm not a professional board game critic, but looking at the main description page it doesn't look as complicated.
If I understand it correctly, this is mostly a co-op resource allocation press-your-luck type of game.  You try to resolve tasks by rolling pass/fail dice, the number of which is chiefly determined by the amount of resources you assigned to the task.  The task and resources in question are determined by which of the four roles you are playing in the game:

-The Commander and Central Officer try to shoot down UFOs with Interceptors and Satellites respectively.
-The Chief Scientist attempts to complete research with scientists.
-The Squad Leader sends soldiers on missions, and uses more soldiers to defend the base.

There is also a heavy emphasis on cross-player communication, since the Commander is in charge of funds and crisis resolution, the Central Officer relays information from the digital app (still don't know how I feel there), the Squad Leader chooses the missions, and the Chief Scientist ultimately chooses how difficult a time everyone has on their respective jobs.

... I'm hoping there's a Tabletop episode of this game, I really do.
24  Community / Off-Topic / Re: Video game news and reaction on: August 06, 2014, 02:00:58 PM
Hmmm... Firaxis... Fantasy Flight... Board game of a video game...

History shows us it will be horrible.

I'm sorry, but you're going to have to elaborate for the audience.
25  Community / Off-Topic / Re: Video game news and reaction on: August 06, 2014, 01:23:54 PM
OoooOhhhh. oooooOOOoooohhh.  I need to double post because this is important.  My birthday's come early, and that's because XCOM's getting a board game!  With little XCOM figurines!

Still would have loved a tabletop wargame to go with it...  maybe as a companion piece?
26  Community / Off-Topic / Re: Video game news and reaction on: August 06, 2014, 01:15:34 PM
*looks over at Z-Corps*

Well, we'll just have to do our own and make it better Smiley.

I was going to mention that, actually, that I found it funny that there was so much hate for the later RE games when we have Crafty's BSAA: The Game going on.  Admittedly, Z-Corps will have more "proper" zombies going on.

That said, RE 6 is the only game in the series that I've owned and properly played (tried a demo of RE 5, but found the controls too dang clunky), and I really enjoy that game.  Worst yet?  Chris's campaign is my favorite.  It's what I wanted and paid for, Call of Resident Evil Duty.  I enjoy the combat, the controls (when they register properly), switching on infinite assault rifle ammo and kicking in every door that I come across.  Heck, I just like plunking the in, starting the survival mode, picking BSAA Chris, turning on my Disturbed soundtrack, taking out Chris's knife, and slashing all the zombies' throats.

Though that QTE scene with the meat mulcher can go back to whatever grimy depths it crawled from.

So, to each their own.
27  Community / Off-Topic / Re: Cool Vids (Keep it Clean) on: August 04, 2014, 08:30:10 PM
The Evolution of Video Games - Acapella Edition

How many of those games have you played?
28  Community / License to Improvise / Re: Heavy GunMetal [New 2.0 Setting] on: August 03, 2014, 03:09:35 AM
Y'know, I could talk all day about how metal everything is, but that means nothing until we get some actual... Metal.  \m/ Evil\m/

Slavicistania
North American States
Southeast Asian Alliance

The rest is a bit harder to pin down, so any suggestions would be welcome.  Celtic Kingdom's I semi-have, if we consider this close enough to a Celtic song.
29  Community / License to Improvise / Re: Heavy GunMetal [New 2.0 Setting] on: August 03, 2014, 02:16:07 AM
Let's talk armor.  Specifically, how armor looks in this setting, with absolutely no change whatsoever to the ruleset.

So armor technology's come a long way since the days of slapping on a neometal plate vest and calling it a day.  Now, in this day of modularity, the truly modern soldier requires the ability to modify their protection to both fit a varying number of sizes, but also better fit for the various missions they must go on.  Therefore, what is known as "body armor" is actually a collection of smaller plates attached together in a vest-like whole.

At it's most basic, the one thing all armors share is the chest plate.  Chest, shoulder straps, under arm, and back.  Standard combat armor adds abdomen plates, usually stomach, sides, and normally an overlapping spine-like back.  Particularly heavy armor usually adds upper arm and thigh plates.

What shape this armor takes both depends on the person wearing it (modularity, after all), and the country of origin (because being the exact same design with a few slight differences would be boring).
As an example, the UAO, due to their almost fanatical obsession with the human body, tend to style their armor in a more curved, musculature-like form, which tends to go well with the ultra long hair that they like to stuff into their well-defined helmets. 
The NAS, on the other hand, tends to take a more rugged, sturdy look.  Often times the joke goes that NAS troops don't build body armor, they just rip off bits from their battle tanks and wear that.  Which isn't far from the truth, since while other nations use a special lightweight neosteel mixture, NAS uses similar alloys that they use in their ground vehicle plating.  Basically they are like Halo Reach Army troopers with more exaggerated shoulder straps, Spartan-like chestplate, and a more rounded helmet. 

And before you ask, yes women get a choice between a more practical look and breast plates.  Ironically, even though breast plates are remarkably more common than you would think (cause I sez so), most "sexy" artwork in this setting usually drops the chest plate altogether for a more corset-y version of the abdomen plating (with plenty of chest belts). 
30  Community / Off-Topic / Re: Video game news and reaction on: July 31, 2014, 05:02:22 AM
Don't know about you guys, but the Arachnid Quarter's Heroic mode was rather easy... but the Plague Quarter's Heroic mode is BRUTAL.  Nothing quite like pounding away at the Plaguebringer, only for a Plague card to wipe out your side, and flood the other side with 5/5 minions.  Tongue
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