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1  Products / Spycraft Third Edition / Spycraft 3e demos in Oklahoma on: January 30, 2015, 09:55:43 PM
I'm running three slots of Spycraft 3e for demo/beta feedback purposes at TwisterCon in March in Oklahoma City. If you're in the region and have the time (and happened to not ever play Black Tie Formal), come join me for new-edition zany mayhem! Even if you've played the module, I wouldn't mind an observer for note-taking and discussion in the hotel restaurant after the Saturday slots.
2  Products / Spycraft Third Edition / Re: [DEVELOPMENT] What do you look for first/most about skill checks? on: January 30, 2015, 09:50:53 PM
Yeah, give me DC first (or a statement of how to get the DC, e.g. "opposed by target's Athletics" or if there are tiered power-level DCs "Tricky" and I'll check my crib sheet to see what DC correlates to "tricky" for the APL of my team).

As a style note, I'd also like to see Skill names capitalized in a proper noun sort of way in the text for easier spotting.
3  Products / Z-Corps / Re: Supplies in an apocalypse on: January 19, 2015, 06:20:52 PM
Holding a building without putting guards on the roof to watch the approaches is a bad idea no matter where you're at, I imagine.
4  Products / Z-Corps / Re: Supplies in an apocalypse on: January 18, 2015, 10:13:52 PM
12 people might be a little lean, but with twice that holding a CostCo (or Sam's) sounds like a great idea. The buildings themselves benefit from not having a ridiculous glass wall occupying the entire front, mostly sheer outside construction, and nothing but steel fire doors everywhere but the entrance. I like it. 

And big kudos to the CostCo rep for taking the question seriously. Zombies just make people nicer to each other.  Smiley
5  Products / Z-Corps / Re: Zombie material to prepare for Z-Corps on: December 26, 2014, 10:24:34 PM
Is there a trick to that link, or are you just supposed to follow to facebook?
6  Community / Off-Topic / Re: Reaperwatch 2014: Can't be as bad as last year on: December 22, 2014, 08:18:30 PM
Did we miss any of these?
7  Community / Off-Topic / Re: Reaperwatch 2014: Can't be as bad as last year on: November 15, 2014, 05:33:19 PM
Egads! Glen Larson!

Obligatory

8  Community / Off-Topic / Re: KickStarter thread on: November 13, 2014, 09:49:57 PM
Not specifically gaming-related, but if you've got a roomie or SO it might save your life.
9  Products / Z-Corps / Re: Zombie material to prepare for Z-Corps on: November 03, 2014, 06:18:24 PM
What's that?  Nightfall-Virus was stolen by Cthulu-worshiping, deranged half-dead Mall Santa Elves and converted into a creamy, soft serve yogurt with sprinkles recipe to trick local mall goers into becoming mindless, flesh craving zombies?  *YOINK*  *runs back to Spycraft 2.0* 

Obligatory.
10  Products / Z-Corps / Re: Escape Routes & Safe Zones on: October 28, 2014, 05:17:58 PM
Enterprise and Joseph? Man, that's some serious "I hear a banjo" country out there.
11  Products / Z-Corps / Re: Escape Routes & Safe Zones on: October 27, 2014, 09:06:19 PM
La Grande is really gorgeous. I lived there for six months or so. The whole Grande Ronde Valley could just be a feudal kingdom in case of zombie. At least until they get overrun.  Smiley
12  Products / Z-Corps / Re: Escape Routes & Safe Zones on: October 27, 2014, 05:56:06 PM
St. George, Utah. A reasonable climate and supply site with the Grand Canyon guarding the southern regional border and an awful lot of desert to take zombies out for you.
13  Products / Z-Corps / Re: Escape Routes & Safe Zones on: October 05, 2014, 06:41:03 PM
+1. It seems like anyplace with no good sightlines is the wrong place to be in case of Zombie, and forests seem like a classic example. Castles could get really useful again, though.
14  Community / Off-Topic / Re: Reaperwatch 2014: Can't be as bad as last year on: October 01, 2014, 05:46:39 PM
Too Late.
15  Products / Z-Corps / Re: So Z-Corps kinda sorta has some competition on: September 16, 2014, 06:19:35 PM
I've spoken with a number of people who are *way* into play-as-yourself play-in-your-hometown z-poc scenarios. It certainly has a niche. It's not MY niche (my old high school group did play-as-yourself using Warhammer Fantasy Roleplay, which was a trip and a half), but it's a niche.
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