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1  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: Today at 03:02:36 AM
I'll amend that with the next iteration. Since summoning is a full round duration, he won't appear until your next ini-turn anyhow.

If I see this correctly, we are only missing Barden's and Janus' actions to continue.
2  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 27, 2015, 04:42:21 AM
Ok, who has the stats for our NPCs Timeon and Grumblejack?

I'd volunteer to command one or two of them if no one else wants to  Wink
For the moment I assume they also ready their gear and move with Aiden 30ft forward.

Also:

(click to show/hide)
3  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 26, 2015, 11:47:13 AM
@Antilles
Meh, Featherfall can be cast at any time, even outside your initiative, so it would really only have been the grapple action. But never mind, that way we can have at least a tidy brawl with all PCs included  Grin

@Mister Andersen
My AD total is 2 at the moment.

I don't think they should start entangled, but if the night is really that cold, they will at least have to spend a handle item action to remove their blankets.

I still need the starting grid positions of everyone if you want to use the battlemap (unless you really were going to start at the bottom most part of the map).
4  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 25, 2015, 11:09:53 AM
Except, if you look at those rolls, the guard would probably have resisted your charms, too  Wink

Well, sometimes you lose and sometimes the other guys win...
5  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: March 25, 2015, 12:40:27 AM
Before Creamor could react, the guard had already roused his comrades, while the sleep spell seemed to have no effect whatsoever. Now there was only one thing to do: Contain the rangers and slaughter them all.
Quickly, he drew his whip and spoke the incantation to create a magical shield in front of him.
6  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 25, 2015, 12:37:37 AM
Initiative: 1d20+9=19

Half action: Ready whip
Half action: Cast Shield (autosucceed)


Edit:
@Antilles

I guess it would not have been possible for Creamor to cast Featherfall as a free action and initiate a grapple with the garotte, before the guard sounded the alarm?
7  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 23, 2015, 05:55:50 PM
(click to show/hide)

Ok, since Drin is probably the worst at sneaking (no offence Wink ) you could just use this as our team check for sneaking. That means, you can start telling me where you want to start from/in what order you want to be when Drin is discovered.

A few infos:
The darkness sphere has a radius of 20ft., the sleep spell produces a radius of 10ft., Creamor is 60ft. up and everywhere around us is a slight mist.
8  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: March 23, 2015, 08:55:51 AM
Creamor didn't delay: At once he flew up again and towards the camp. Since his last visit a fine mist had started to rise from the ground, blurring outlines and taking away just enough visibility to make it hard to notice encroaching enemies. Ca. 20 paces away he dropped the pebble to the ground. At once a black half sphere obscured everything in its vincinity and broke the line of sight towards the camp. Creamor began to fly in lazy circles over the camp, waiting for the moment when Drin would cast the spell.
He had readied his garotte in just in case, but expected to just plummet down with the help of the feather fall spell and bite through the guards jugular before he could awake.

The sound of the dropped scroll case made him wince in sympathy and he flew nearer to be ready to stop the guard from calling out a warning.
9  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 23, 2015, 07:40:39 AM
Could you add, that Drin casts darkness on an object, that Creamor delivers within 50ft., so Grumble Jack can move unobserved in position behind it's "shadow"?
10  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 23, 2015, 03:20:44 AM
As far as I can see we are all ready. Paddyfool hasn't answered yet, but maybe Antilles could take control, so we can get on with the story.
11  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: March 23, 2015, 03:18:20 AM
"Oh, I'm sorry, did I forget to provide you with the elemental protection spell?"
Creamor lightly touched Janus' biceps while muttering the incantation.
"There, that should keep you from suffering any ill effects of the cold. I hope we won't have to stay here for long. As soon as the rangers have gone to sleep, we should start the attack. We have better things to do than to stay here in the wilderness."
12  Products / Fantasy Craft / Re: Fantasy Craft Second Printing Q&A Thread on: March 21, 2015, 10:20:03 AM
As far as I can see, you have to invest the base time again. But may be you can convince your GM to have this reduced by one category
13  Products / Fantasy Craft / Re: Fantasy Craft Second Printing Q&A Thread on: March 21, 2015, 08:46:27 AM
I did a couple of spells a while ago: http://www.crafty-games.com/forum/index.php?topic=8003.0

Regarding homebrew feats: There are quite a lot of them actually, but they are a bit scattered. You'll have to search by hand a bit.
14  Products / Fantasy Craft / Re: Fantasy Craft Second Printing Q&A Thread on: March 21, 2015, 04:37:24 AM
Pretty much, yeah. My NPCs usually have a pretty neutral stance towards the PCs, so it doesn't come up that often. The rules are at our table only necessary when they go out of their way to win a new friend (when they make enemies, I don't bother with disposition. Being typical murder hobos, they usually don't leave enemies alive...)
15  Products / Fantasy Craft / Re: Fantasy Craft Second Printing Q&A Thread on: March 18, 2015, 05:14:11 PM
Theoretical it's only knives, but I've yet to meet a GM who wouldn't allow them to be counted that way.
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