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September 02, 2015, 03:42:29 AM
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1  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: Today at 01:32:26 AM
Excellent work. I'll post a revised map when I get home this evening.
2  Community / Play-by-Post / Re: Cloak and Dagger: Last Days of an Empire - IC on: August 28, 2015, 06:28:55 AM
"Correct, but accidents happen all the time, especially if the sailor has partaken in very cheap  alcohol that has impaired his vision. A tragedy, really.

Incidentally, alcohol is also what we need to remove the paint again - so I'll better get that as well..."

Bannar smiled
3  Community / Play-by-Post / Re: Cloak and Dagger: Last Days of an Empire - IC on: August 27, 2015, 01:37:08 AM
"My kind of plan." Bannar grinned while he cracked his knuckles. "I'm of to get the paint. It wouldn't do after all should anyone recognize us despite our best efforts."
4  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: August 25, 2015, 03:54:20 PM
The flight is direct and swift. Creamor found time to cast a darkness spell upon himself, obscuring his form in the night sky. 60ft above the keep, he looked down and tried to see how many guards were out in the night.

(click to show/hide)
5  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 25, 2015, 09:40:28 AM
Damn, I hadn't looked up the spell and thought it was something like 10 minutes per casting level. That makes this whole affair a lot more tense.
6  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 24, 2015, 09:49:40 AM
But the acolytes are non-combatants according to Timeon, so it might be more elegant to order them to do some "helpful" tasks that will get them killed later on. The good father could for example tell them to deliver and light the incense and to make sure that there is no harmful drafts inside the sleeping hall... Wink
7  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: August 24, 2015, 09:14:07 AM
With enough time on his hands, Creamor had found a suitable site for his summoning. He had researched exactly which creature he wanted to call during the long journey inside his box and more recently inside the secret tunnel.
Strix Regis, also known as King Owl were known on the continent for their ability to catch and carry away children as easily as normal owls could do so with mice.
The majestic creatures weren't as silent as their smaller cousins, but made good mounts through their great strength. Although mount wasn't exactly the right word: They could be trained to carry people without harming or accidentally dropping them - usually by grabbing them in the middle, leaving their burden the ability to use their arms.

He was just explaining the concept to Timeon, when Lars appeared:

"Well met my friend. I was just about to call up your rides. Our young friend here wasn't entirely convinced, but I can assure you both: For the next five minutes this creature will be the most loyal and reliable servant you ever knew. Since time will be of the essence, ready your weapons and equipment, so we can fly immediately once it has appeared."

When the fire bells finally sounded, Creamor drew his whip and drew a complex sigil in the air. A long, drawn out screech could be heard and a black bird, easily the size of a horse appeared from thin air.

"Time to fly my comrades..."

(click to show/hide)
8  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 24, 2015, 08:53:27 AM
That would be a really useful cantrip: Know time

But the B-Team starting earlier is fine. The ground based A-Team will have an easier way up if the guards attention is focused towards the guard house (and the rampaging golem and the cholera outbreak  Wink )
9  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 24, 2015, 04:25:25 AM
Correct. B-Team starts with the signal of the burning inn and likely the sounding of the bells to rouse the fire fighters.
10  Community / Play-by-Post / Re: Cloak and Dagger: Last Days of an Empire - IC on: August 23, 2015, 01:40:47 AM
"Well, a little swim would certainly be a good idea, compared to hacking our way on board. We'll just have to take care not to be recognized. I know a guy that sells body paint that will help us in that regard", said Bannar.
11  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 19, 2015, 02:24:03 PM
Nope not Creamor, and with his save DC it's pretty unlikely he could silence anyone.
12  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 19, 2015, 08:02:00 AM
I'd have hoped that the distraction through the golem would be enough so that we could take the gatehouse first, since that will be our fall back position.

But you are right of course: The guards on the keep might have to be killed first and preferably silently. Maybe a flyby bow shooting and a magic missile barrage.

The fire elemental could be sent to the stables as a diversion or to help Aiden and Drin so they can get faster through the keep.

 
13  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 19, 2015, 03:34:54 AM
Back to topic:

Any other suggestions to refine the plan as I have posted it?
14  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 18, 2015, 04:17:24 AM
For a normal table game it sounds really interesting, but for the forum game I fear it introduces a layer of complexity that will bog us down quickly since the sequence of actions becomes even more important.
15  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 14, 2015, 02:39:26 PM
And he is. But since the harness will hamper him we can't drop in directly into combat.
Also the A-Team might need the support - depending on how many devils Drin brings into combat with him.
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