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3106  Community / Classic Topics / Re: Motivational posters on: July 27, 2007, 10:37:22 PM


To follow the Spycat tradition. Smiley

The Auld Grump
3107  Community / Classic Topics / Re: Motivational posters on: July 26, 2007, 10:31:03 PM


The Auld Grump
3108  Community / Customer Service / Re: Bad Censor Bot! Bad! No Cookie For You! on: July 26, 2007, 09:53:56 PM
Ah, I see it double filtered your word, because I was joking by including the word "gay" in the filtered word for "gay".

Definitively fixed now.
As website problems go that was at least both minor and amusing. Even with that little problem I like this forum software a good deal more than I did the previous incarnation. Smiley

Silly Censor Bot. Now that you are behaving yourself you can have one cookie. Tongue

The Auld Grump
*EDIT* And to test it out...
Now, the other night I took my wife down to a Music Hall.
And ever since that blooming night it has been her downfall.
She sat beside the bandsman, and he filled her with delight,
The fellow that played the trombone, he stole my wife that night.
     With his rum-fah-lah-dah, rum-fah-lah-dah, rum-fah-lah-dah-day,
     The fellow that played the trombone, he stole my wife away,
     He pulled that long thing in and out, he made her feel so gay,
     He really tickled her fancy with his rum-fah-lah-dah-day.
3109  Products / Spycraft 2.0 / Re: Goblins - Humanoid, Outsider, or Fey? on: July 26, 2007, 09:13:25 AM
Movies that show Goblins as something aside from the Tolkien/D&D 'standard' include the above mentioned Labyrinth, and the dreadful (but kind of fun in a dumb way) Troll movies.

Stories and poems include 'Little Orphant Annie' and 'Nine Little Goblins' by Riley.

For somewhat 'different' RPG takes on goblins there are the ones in the Iron Kingdoms, where goblins are becoming integrated with society, sort of, Changeling: the Dreamin - Goblin is nickname for the Nockers, dangerous magical craftsmen, Steve Jackson Games excellent GURPS Goblins, and I rather like the Pathfinder take on the Gobbers as well.


From the Paizo site:
Ten Fun Facts About Goblins

1: Horse Hate: Goblins excel at riding animals, but they don't quite get horses. In fact, their hatred of all things horse is matched only by their fear of horses, who tend to step on goblins who get too close.

2: Dog Hate: Although goblins raise horrible rat-faced doglike creatures to use as mounts (and ride wolves or worgs if they can get them—goblins are quick to explain that wolves are NOT dogs), their hatred of ordinary dogs nearly matches their hatred of horses. The feeling is mutual, so if your dog's barking at the woodpile for no reason, chances are good he smells a frightened goblin hiding in there somewhere.

3: Goblins Raid Junkyards: Garbage pits, gutters, sewers… anywhere there's garbage, you can bet goblins are nearby. They're weirdly adept at crafting weapons and armor from refuse, and are fond of killing people with what they throw away.

4: Goblins Love to Sing: Unfortunately, as catchy as their lyrics can be, goblin songs tend to be a bit too creepy and disturbing to catch on in mainstream society.

5: They're Sneaky: An excited or angry goblin is a noisy, chattering, toothy menace, but even then, they can drop into an unsettling silence in a heartbeat. This, matched with their diminutive size, makes them unnervingly adept at hiding in places you'd never expect… stacks of firewood, rain barrels, under logs, under chicken coops, in ovens, etc.

6: They're A Little Crazy: The fact that goblins think of things like ovens as good hiding places reveals much about their inability to think plans through to the most likely outcome. That, and they tend to be easily distracted, particularly by shiny things and animals smaller than them that might make good eating.

7: They're Voracious: Given enough supplies, a goblin generally takes nearly a dozen meals a day. Most goblin tribes don't have enough supplies to accommodate such ravenous appetites, which is why the little menaces are so prone to going on raids.

8: They Like Fire: Burning things is one of the great goblin pastimes, although they're generally pretty careful about lighting fires in their own lairs, especially since goblins tend to live in large tangled thistle patches and sleep in beds of dried leaves and grass. But give a goblin a torch and someone else's home and you've got trouble.

9: They Get Stuck Easily: Goblins have wiry frames but wide heads, and live in cramped warrens. Sometimes too cramped.

10: Goblins Believe Paintings and Writing Steal Your Soul: The walls of goblin lairs and ruins of towns goblins have raided are littered with pictures of their enemies. They never draw pictures of goblins, though—that's mean. Writing steals words out of your head. You can't get them back.
The Goblin Song

Goblins chew and goblins bite,
Goblins cut and goblins fight,
Stab the dog and cut the horse,
Goblins eat and take by force!

Goblins race and goblins jump,
Goblins slash and goblins bump,
Burn the skin and mash the head,
Goblins here and you be dead!

Chase the baby, catch the pup,
Bonk the head to shut it up!
Bones be cracked, flesh be stewed,
We the goblins—you the food!

I will simply make them Fey, and they will work for my purposes at times.

The Auld Grump
3110  Products / Spycraft 2.0 / Re: Odd Sources for Inspiration on: July 25, 2007, 11:07:17 PM
And two that I think I may be using soon, from a site titled Lost America. Another Stumble Upon hit. Smiley





Fairly creepy.

The Auld Grump

3111  Products / Spycraft 2.0 / Goblins - Humanoid, Outsider, or Fey? on: July 25, 2007, 10:26:05 PM
As I mentioned in the Favorite Fantasy Races thread I view Goblins as Fey, nasty, Unseelie sorts for the most part. (Though those who are familiar with the original Hobgoblins know that the Hobs were actually among the better fey to have around.) Other sources have had the Goblins as minions of Hell.

What are your opinions on the little fellows?

The Auld Grump
3112  Community / Customer Service / Re: Bad Censor Bot! Bad! No Cookie For You! on: July 25, 2007, 10:16:13 PM
LOL! You hit the one filter test I ever did.

Fixed.
Wow, and when I tried to recreate the original error so that people would know what I was fussing about it got even more mangled....  Cheesy Look above at what came out.

The Auld Grump, apparently dedicated to destroying Crafty-Games.com by fair means or foul.... Tongue
3113  Community / Customer Service / Bad Censor Bot! Bad! No Cookie For You! on: July 25, 2007, 08:57:24 PM
I just mentioned Crystal Ga yle in a thread.... What I got was Crystal Gayle.  Roll Eyes Most annoying. I had to misspell her name as Gail.

The Auld Grump
*EDIT* To avoid confusion, now that the problem has been fixed, what came out was 'Crystal So sexy to me in a so sexy to me in a gay sort of waysort of wayle'... or something approximating that. Tongue

*EDIT* And the Censor Bot messes that up even worse.... Tongue
3114  Products / Spycraft 2.0 / Re: Odd Sources for Inspiration on: July 25, 2007, 08:52:21 PM
Would you believe Crystal  Gayle?  I have been carrying that song around in my head for almost thirty years. Smiley

The Auld Grump - yes I know her name is misspelled - take it up with the Censor Bot....

*EDIT* Fixed. Smiley
3115  Community / Classic Topics / Re: Motivational posters on: July 25, 2007, 07:58:59 PM

You know, these are kinda fun.  Tongue

The Auld Grump
3116  Products / Spycraft 2.0 / Re: Modern and Future Map Sets for Campaign Cartographer 3 on: July 25, 2007, 02:21:52 AM
As for MS Office... If it was preinstalled it should have come with a copy for restoration purposes. Did your computer come with a Restore disk? If so Office should be on the CD.

I have one install disk... it only mentions the OS on the label. I don't know if Gateway throws the other pre-installed stuff on there, or if it really is just the OS.
I would suggest e-mailing them in that case, and find out if it is included.

A friend of mine also suggested installing CC3 to a flash drive, which is what he has done with his copy of Word Perfect. It allows him to transport his files to his work computer and back without messing too much with his job's property.

The Auld Grump
*EDIT* This entry on the Gateway site looks promising in regards to what might be on the recovery disk, taking a look at the readme might be worth doing too.
3117  Community / Classic Topics / Re: Motivational posters on: July 25, 2007, 02:01:46 AM
Heh, I am glad somebody was able to save them - I went to Archive.org but the motivational posters were nowhere to be found. Good to see them here. Smiley



This was my avatar on the old site, now turned into a motivational (cautionary) poster.

The Auld Grump
3118  Community / Off-Topic / Re: National Treasure on: July 25, 2007, 12:57:21 AM
Fair enough.  I'll join you in "this material sings, but it's the sort of song you learned at camp, which is fun in its own way, but certainly not, y'know, good."

Wink
Apparently we learned different songs at camp. (Then again, I like songs about the Titanic sinking, and the value of life in the trenches...Cool

The Auld Grump, though I may have been the only kid at camp who knew that the song was about WWI....
3119  Community / Off-Topic / Re: The Old Victory Games 007 RPG? on: July 24, 2007, 08:32:54 PM
Hmm, you can still find it pretty cheap out there. I guess that Victory must have printed fifty gazillion of them. Smiley

Converting the adventures to Spycraft might be a bit of work, since the two systems do not have a heck of a lot in common. Spirit wise they have a lot in common. Chase scenes man, chase scenes!

The Auld Grump, looking at the price for a used copy of the Goldfinger adventure....

3120  Products / Spycraft 2.0 / Re: Running Games in Other GC's Worlds on: July 24, 2007, 08:12:11 PM
It was actually not a bad series for the short time it lasted. The basic set up is that there's a semi-remote town with a largely human population that's essentially resided over by a pack of werewolves. There's the old guard (represented by the current mayor, dying of cancer) who maintain essentially a Masquerade and the new guard yearning to establish their power (as represented by a young aggressive entrepeneur. Problem is that arranged marriages and a disdain for the "ungulates" means there's an increasing problem with inbreeding within the pack.

Into this comes our hero, an out of town cop who's relocated to town looking for a girlfriend who has gone missing. She happens to have been the daughter of the mayor, promised to the young upstart and thus absconded until she was recaptured and placed in lockdown. One of the apparant old guard - a local native american teacher - is very obviously manipulating the entire situation in order to bring new blood into the pack without anyone else being any the wiser.

Against that is the local sherrif - a werewolf himself - who's half-breed daughter is anaxiously awaiting her first change, unaware that if she fails to complete it she will be killed. She and the teacher are established as being our hero's eventual in to some of the deeper mysteries of the town's true nature.
Yeah, that does bear some similarities to my proposed plot, doesn't it?

Not breaking it down old guard/young turks though - the sheriff et al are aware of the 'wild' werewolves, but the more savage werewolves are not aware of the 'civilized' pack in turn - in fact they believe themselves to be the last pack still existing. THey have also tied it in with a whole bunch of self serving mumbo jumbo, which is a big part of how they got so very inbred.

The more civilized pack on the other hand has learned that it is necessary to breed outside of the pack, so arranged marriages with outside packs is the norm. They are also of the opinion that the wild pack is made up entirely of murdering psychopaths - which is not quite true.

The problem is that when I started working out the views of the two packs the comedy disappeared again - which was the whole point of putting in the second pack.  Roll Eyes One possibility is having the werewolf sheriff appear incompetent and complacent, playing himself as a fool - which he most certainly is not.

As for contagion - I am currently planning on the required contact to be pretty darned massive, with being born with it the most likely means. (Slow viral infection.) Married couples are likely to share the contagion, but only after many years of nonviolent contact. Direct blood transfusion and massive tissue damage from a contagion bearing source is the other possibility.

The Auld Grump
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