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991  Community / Play-by-Post / Re: New Forum Game? on: April 10, 2008, 12:48:15 PM
Name: Michael Shamus McManus
Born: July 26, 1980
Location:  Boston, MA

Origin: Wise Investigator (Wise from WOF)
Class: Sleuth
Michael was born into a long standing family of police officers, whose family line can be traced back to the beginning of the police department in Boston.  At a young age, Michael knew he wanted to be a cop like his dad, but as he grew older, a falling out between his father and himself caused him to reconsider.   After high school, Michael joined the Army in 1998, his placement exam score allowed him to choose any career he wanted, but even though of his falling out with his father, he still picked Military Police (31A).  His skill and natural ability for investigation allowed him to move into a new career in the Army as a Criminal Investigations Special Agent (31D).  After 9/11, like many others, he had his tours of Iraq and Afghanistan, once his enlistment was up in 2004, he went home.

His training in the Army and a little help from the family, Michael got a job as a detective on the Boston PD.  Starting out in small crimes, he quickly earned the respect and notice for being a through and very capable investigator.  This led to a promotion after 2 years, again with a bit of family influence, to homicide.  Although his father wanted Michael to come work with him, Michael decided to stay in the precinct he started and lived in.  After a little over a year, Michael noticed a small pattern with a couple of cases he had worked, but the cases seemed to always be closed so quickly with the death of the prime suspect.  When he asked about it, the partner blew it off as just being a copy cat and that they got the right guy. 

After another case, he started to back track and start to see that the pattern went back farther then just his time there, and in other precincts.  As he started to dig and questions, he started to receive anonymous threats, then finally, he was given an option by his captain, stop digging into closed cases or face getting disciplined or worse fired.  Michael quit.  He knew something was up and that the department was covering something up, probably one of there own he thought.  It was at this point he was recruited by S-Directive.

(I'll have numbers up tonight, but this should be enough for now)
992  Community / Off-Topic / Re: New Iron Man trailer and website layout on: April 08, 2008, 09:22:16 AM
I don't know, the Black Sabbath Ironman just seems to fit, the trailer atleast...
993  Community / Play-by-Post / Re: New Forum Game? on: April 07, 2008, 01:03:05 PM
No problem, I'll have it posted Tuesday night.  I have everything in my head.  I just need to do up the numbers.
994  Community / Off-Topic / Re: New Iron Man trailer and website layout on: April 07, 2008, 01:01:58 PM
Cool, I like the lines they have had in the trainers.  Especially, the "this isn't the worst thing you've caught me doing"...
995  Community / Off-Topic / Re: New Iron Man trailer and website layout on: April 07, 2008, 12:52:40 PM
Ok, I've not read the Ironman comics, so I was wondering what, based on the trailers so far, is everyone's impression of Robert Downey Jr as Tony Stark?
996  Community / Play-by-Post / Re: New Forum Game? on: April 07, 2008, 11:00:26 AM
Sorry, I had to work on a speech for a class over the weekend.  I didn't get a chance to get anything done on the character.  Class is tonight, so I hope to have something tomorrow.  I have a lot in my head just not on paper.
997  Community / Play-by-Post / Re: New Forum Game? on: April 02, 2008, 11:53:01 AM
Ditto, I'll work on it tonight.  I have a character history roamimg in my head right now.

998  Community / Off-Topic / Re: John Wick on Rpgs and game Balance on: April 01, 2008, 08:08:36 PM

Would you say that the expansion of the gaming industry into so many smaller games is due to the "all we ever played" was D&D?

People have gotten either bored, tired, or simply want something new.  I think that's why White Wolf was so successful.  The mechanics were not that best, but it was something completely different then D&D.  Same with Shadowrun, to a point.
999  Community / Off-Topic / Re: BSG: I don't get.... on: April 01, 2008, 06:50:45 PM
I thought DS9 was a) boring at first, the dominion wars was interesting, b) bigger I thought it was a ripe off of B5 which did thing alot better.

Right now, I'm chomping at the bit for Shatterpunk and Farthest Star.  Smiley  (damn production schedules)
1000  Community / Off-Topic / Re: BSG: I don't get.... on: April 01, 2008, 05:21:03 PM
I guess I"m more of a Fantasy style sci-fi guy.  (Firefly, Star Wars, Bab 5, etc...)

Compelling human drama in a plausible military setting;
I think this one on the reasons I didn't care for it, I didn't see a difference between me and them and I prefer that in my sci-fi I guess.

the reverse religion perspective (and the fact that the cylons are religious at all);
Ok, I didn't see any religion and that was one of things I like about the original, the sudo egyptian/roman/greek stuff.
some of my favorite writers in the biz;
This is probably that other thing, I'm not a big fan of Moore.

Pat, don't get me wrong, if it works for you, great.  I guess I wanted something different.
1001  Community / Off-Topic / Re: That time of year.... on: April 01, 2008, 03:14:57 PM
Here's another: People still playing WoW will be able to experience the new Hero Class - The Bard

Ok, That is so wrong in so many ways.... *checks calendar*  oh wait... nevermind....
1002  Community / Off-Topic / BSG: I don't get.... on: April 01, 2008, 03:09:19 PM
Ok, not wanting to take over a thread.  I'm curious about what people see in BSG, I'm not trying to flame anyone, I really want to try and understand.  It seems I'm the only one of the sci-fi geeks I know that actually doesn't watch and doesn't like it.  I mean, I could barely sit through the first half of the mini-series.  I understand it was not meant to be like the original, but it didn't even feel like BSG in any way.  I mean sure the vipers look like vipers and the Galatica looks like the Galatica.  I even didn't mind the character changes, but there is something about the whole thing that is like finger nail on a chalk board.

What am I missing?
1003  Community / Off-Topic / Re: John Wick on Rpgs and game Balance on: April 01, 2008, 02:52:28 PM
I have to admit, I agree with his idea to a point, in that any game can be a RPG and no game really is a RPG.  In my own experience, I've seen far too much min/maxing and power gamers that I have almost given up on RPGs.

The reason I say that is you can't write rules to govern emotions and motivations, these are subjective qualities of the character and the player.  The rules are there to govern the actions of the motivation and emotion of the character.  It is up to the player to give those, define those and to decide on what action would be taken by the character.

A few games, Spycraft with Origins and subplots and Traveller with their LIfe Path, have tried to help to define those for the character or present ideas for those emotions and motivations and even to rewards those.  But nothing can make the player follow those, it is the old adage of you can lead a horse to water, but you can't make him drink.  There will always be games that will help define the role, but not make the player roleplay.

my 2 cents
1004  Community / Play-by-Post / Re: New Forum Game? on: April 01, 2008, 02:11:46 PM
I guess that depends on how he does up the snoop.  To me, they tend to be the stand off, watch from a distance types.  Where with my sleuth, I'm thinking the in the  face, up close, questioning, etc...

But I could be wrong.
1005  Community / Play-by-Post / Re: New Forum Game? on: April 01, 2008, 12:23:34 PM
Can we use WOF?

Initial Character idea

Name:  Michael Shamus McManus
Origin:  Wise Investigator
Class; Sleuth
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