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1  Community / Off-Topic / Re: You Don't Meet In An Inn: a podcast on: July 27, 2014, 10:08:59 AM
Hello and welcome back to You Don't Meet In An Inn!

This week we continue our first extended series, Apocalypse World.

In episode 8 of the playthrough the party finishes their business with the Scooters and then return home...

You can find the podcast on itunes [here](https://itunes.apple.com/us/podcast/you-dont-meet-in-an-inn/id882993415), on not-itunes [here](http://youdontmeetinaninn.libsyn.com/), and our [RSS](http://youdontmeetinaninn.libsyn.com/rss).

You can follow us on twitter at [Notaninn](https://twitter.com/Notaninn) or email us at YouDontMeetInAnInn@gmail.com

We hope you enjoy listening!
2  Community / Off-Topic / Re: You Don't Meet In An Inn: a podcast on: July 20, 2014, 11:16:32 AM
Hello and welcome back to You Don't Meet In An Inn!

This week we continue our first extended series, Apocalypse World.

In episode 7 of the playthrough the party begins the dangerous task of infiltrating the dreaded Scooters' camp and run into some trouble in the process!

You can find the podcast on itunes [here](https://itunes.apple.com/us/podcast/you-dont-meet-in-an-inn/id882993415), on not-itunes [here](http://youdontmeetinaninn.libsyn.com/), and our [RSS](http://youdontmeetinaninn.libsyn.com/rss).

You can follow us on twitter at [Notaninn](https://twitter.com/Notaninn) or email us at YouDontMeetInAnInn@gmail.com

We hope you enjoy listening!
3  Community / Off-Topic / Re: You Don't Meet In An Inn: a podcast on: July 13, 2014, 11:18:53 AM
Hello and welcome back to You Don't Meet In An Inn!

This week we continue our first extended series, Apocalypse World.

In episode 6 of the playthrough the party has some close interpersonal scenes and also performs reconnaissance on the Scooters' camp.

You can find the podcast on itunes here (https://itunes.apple.com/us/podcast/you-dont-meet-in-an-inn/id882993415), on not-itunes here (http://youdontmeetinaninn.libsyn.com/), and our RSS (http://youdontmeetinaninn.libsyn.com/rss).

You can follow us on twitter at Notaninn (https://twitter.com/Notaninn) or email us at YouDontMeetInAnInn@gmail.com

We hope you enjoy listening!
4  Community / Off-Topic / Re: You Don't Meet In An Inn: a podcast on: July 06, 2014, 11:48:17 AM
Hello and welcome back to You Don't Meet In An Inn!

This week we continue our first extended series, Apocalypse World.

In episode 5 of the playthrough the explores an abandoned police precinct and have their first encounter with the dreaded Scooter Babies!

You can find the podcast on itunes (https://itunes.apple.com/us/podcast/you-dont-meet-in-an-inn/id882993415), on not-itunes (http://youdontmeetinaninn.libsyn.com/), and our RSS (http://youdontmeetinaninn.libsyn.com/rss).

You can follow us on twitter at Notaninn (https://twitter.com/Notaninn) or email us at YouDontMeetInAnInn@gmail.com

We hope you enjoy listening!
5  Community / Off-Topic / Re: You Don't Meet In An Inn: a podcast on: June 29, 2014, 01:39:27 PM
Hello and welcome back to You Don't Meet In An Inn!

This week we continue our first extended series, Apocalypse World.

In episode 4 of the playthrough the party heads North from the Pear Tree Gardens community and begin to discover just what is outside of their little home.

You can find the podcast on itunes here (https://itunes.apple.com/us/podcast/...nn/id882993415), on not-itunes here (http://youdontmeetinaninn.libsyn.com/), and our RSS (http://youdontmeetinaninn.libsyn.com/rss).

You can follow us on twitter at Notaninn (https://twitter.com/Notaninn) or email us at YouDontMeetInAnInn@gmail.com

We hope you enjoy listening!
6  Community / Off-Topic / Re: You Don't Meet In An Inn: a podcast on: June 21, 2014, 11:17:44 PM
Hello and welcome back to You Don't Meet In An Inn!

This week we continue our first extended series, Apocalypse World. An extended series is where we play a RP system for one to three sessions of real time, so expect up to TWELVE episodes of AW!

In episode 3 of the playthrough the party meets some more members of the Pear Tree Gardens community while they make their plans for the mission ahead.

You can find the podcast on itunes here (https://itunes.apple.com/us/podcast/...nn/id882993415), on not-itunes here (http://youdontmeetinaninn.libsyn.com/), and our RSS(http://youdontmeetinaninn.libsyn.com/rss).

You can follow us on twitter at Notaninn (https://twitter.com/Notaninn) or email us at YouDontMeetInAnInn@gmail.com

We hope you enjoy listening!
7  Community / Off-Topic / Re: You Don't Meet In An Inn: a podcast on: June 15, 2014, 12:11:54 AM
Hello and welcome back to You Don't Meet In An Inn!

This week we continue our first extended series, Apocalypse World. An extended series is where we play a RP system for one to three sessions of real time, so expect up to TWELVE episodes of AW!

In episode 2 of the playthrough the party meets up with 2 of the major figures in the community and find out what they want. Then everyone makes promises and threats.

You can find the podcast on itunes here (https://itunes.apple.com/us/podcast/...nn/id882993415), on not-itunes here (http://youdontmeetinaninn.libsyn.com/), and our RSS(http://youdontmeetinaninn.libsyn.com/rss).

You can follow us on twitter at Notaninn (https://twitter.com/Notaninn) or email us at YouDontMeetInAnInn@gmail.com

We hope you enjoy listening!
8  Community / Off-Topic / Re: You Don't Meet In An Inn: a podcast on: June 07, 2014, 11:58:31 PM
Hello and welcome back to You Don't Meet In An Inn!

This week we begin our first extended series, Apocalypse World. An extended series is where we play a RP system for one to three sessions of real time, so expect up to TWELVE episodes of AW! In the first week of AW we'll be releasing our introduction to the game as well as the first episode of the play through.

If you're interested in how AW works or want to see character creation check out the intro episode. In it we discuss the main mechanic of the game, the stats, and go through the character creation process for Christine's Angel character.

If you want to skip right to the action then listen to Showdown at the Seamsters where the adventure gets started when a young man bursts into a PC's workplace/home with thugs hot on his trail. What's this all about? Will the PCs help? What's in it for them?

You can find the podcast on itunes here (https://itunes.apple.com/us/podcast/you-dont-meet-in-an-inn/id882993415), on not-itunes here (http://youdontmeetinaninn.libsyn.com/), and our RSS (http://youdontmeetinaninn.libsyn.com/rss).

You can follow us on twitter at Notaninn (https://twitter.com/Notaninn) or email us at YouDontMeetInAnInn@gmail.com

We hope you enjoy listening!
9  Community / Off-Topic / Re: You Don't Meet In An Inn: a podcast on: June 01, 2014, 10:43:54 PM
We will almost certainly have an extended series of FC at some point as I also run a long term campaign of the game. Plus it just barely slides into the obscure category despite being a d20 game.
10  Community / Off-Topic / You Don't Meet In An Inn: a podcast on: June 01, 2014, 08:51:52 PM
Hello,
My group and I are producing a podcast titled You Don't Meet In An Inn where we play lesser known tabletop RPGs. The first series we've done is Big Eyes, Small Mouth third edition. The introductory episode is an overview of the system and my partner's and mine thoughts on the game. The actual play episodes start with BESM Playthrough Part 1. The BESM series is 4 episodes long including the introduction (though we're in the midst of uploading the last episode). We'll be doing more series in the future including Apocalypse World, Everyone Is John, and Fate.
https://itunes.apple.com/us/podcast/you-dont-meet-in-an-inn/id882993415

You can find our twitter at https://twitter.com/Notaninn

EDIT: Since not everyone is on itunes I will gladly share our alternative link [http://youdontmeetinaninn.libsyn.com/] but I also want to explain why itunes. I too am not a big fan of the program (used to use winamp, may the internet bless it and watch over it) but it's also a huge distribution network. The more downloads and positive ratings we get on itunes the more it will be advertised on there and the higher it will be on search results in the genre. So I totally understand the desire to avoid the program but if it is a possibility I would ask if you could please download from there.
11  Products / Fantasy Craft / Re: Casting spells... while holding on to things. on: January 26, 2014, 02:52:58 PM
I hate to pseudo necro a thread (it's only mostly dead  Wink ) but I also want to know the answer to the question hrungnir asked.

In a game where spell pouches are required to be used, would having the Hidden Spells feat negate the need to hold it in your hands? Otherwise, that feat isn't as useful, since everyone can see you manipulating the bits and pieces anyway.

I've had two mages in my campaign and both took Hidden Spells. Does this remove the need for them to own a mage's pouch? Does this remove the need for them to have a mage's pouch in hand but still have one on their person?
12  Community / License to Improvise / Extra Initiative Pass NPC Ability on: October 07, 2013, 12:26:49 AM
I want to give an extremely elite NPC the ability to have 2 initiative passes. The first one is at their rolled initiative and their second will be at half their initiative rounded down. My problem is that this is clearly a very powerful ability and I have no idea how much XP it should be worth!

What do you suggest oh sages? I was thinking 15 XP mostly because that is how much the Extra Action ability in BESM 3e is worth.
13  Community / Off-Topic / How do I combine play by post and tabletop? on: August 14, 2013, 11:36:50 AM
I wasn't sure if this should be here, PbP, or another section, so if this isn't the right place just move it.

My idea is that the player characters will be members of a paranormal group. Just for fun they start investigating some of the weirdness they hear about, and it's through that that they start to learn "OH SHIT! The weirdness is real!"

The play by post will have two parts. The first part is that GMs (presumably primarily myself, though anyone who wants to run a detailed session is allowed) can post Rumours which are essentially quests. The players can then decide which of these they want to investigate (and if I get enough interest/a large enough group) and who to take with them to look into things. Once they decide to pursue a Rumour they then play a tabletop RP adventure (ideally a short adventure, 1 or 2 sessions) or follow through a story in play by post depending on the GM's preference (which would be mentioned in the Rumour). In either case dice rolls or at least reference to the characters' stats, skills, and abilities would come into play and at the end the involved characters would get some XP to improve themselves.

The second part is that any interactions that player characters have with each other between investigating Rumours, such as when hanging out in the paranormal club, would be handled by play by post RPing. I don't think stats and such should be relevant to these sections but I'm not sure. I want this part to be more like an interactive fic, instead of having codified rules. Though I suspect a GM could arbitrate when necessary.

If you have any experience with anything loosely related to my idea, or elements of it, I'll take any advice. I've never been involved with anything play by post before, my experience is purely tabletop, so even beginner advice would be handy.
14  Products / Fantasy Craft / Cheat Death Stories on: June 01, 2013, 12:49:51 PM
Last session one of my PCs died and has chosen to Cheat Death. I'm still waiting on his story, but it got me curious.

What are some example cheat death stories you've had in your campaign? How did they score? Why do you think they got the score they did, or what are your criteria for scoring?
15  Products / Fantasy Craft / Re: Menacing Threat as an Essence on: May 26, 2013, 01:40:40 PM
I'm thinking I'll use Mister Andersen's suggestion of making it 20 Rep as the item is an Inquisitor's Badge meant to inspire fear solely through the reputation of the organization, and not magical means. Ultimately though the rep cost will not be especially important since this will be a story reward and not an item purchased by the PC. There will of course be the downside that the PC will have to reveal himself to use it (NO ONE EXPECTS THE HOMLISH INQUISITION!) and the way people regard him afterwards will vary.
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