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1  Products / Fantasy Craft / Re: So.. Personal Lieutenants and Dramatic Entrance... on: February 27, 2015, 04:16:12 PM
In my experience it's often because the player sees that he has a number of buffs that crop up during a dramatic scene and wants them all he time or when he wants,rather then one the GM wants. They don't really grasp that they get those buffs because a Dramatic Scene is the GM Death Blossom.

As for what your player wants Koala, well you know my initial suggestion. After that the battery's dead though, what he probably wants is the Captain's Battle Plans or the Crusader's Battle Chants.

Yea.  I think he might have been headed that way.. but I was like.. *caution* Auto-Destruct Character initiated.... lol.

And.. yea.  We upgraded from Prod to Coil.

2  Products / Fantasy Craft / Re: So.. Personal Lieutenants and Dramatic Entrance... on: February 27, 2015, 04:06:47 PM
Got my wits about me after reading that text, gave it some thought.. and Natural Spell seems to work a lot better.  And he's not throwing away 8 XP to give me easy to kill party. 

3  Products / Fantasy Craft / Re: So.. Personal Lieutenants and Dramatic Entrance... on: February 27, 2015, 03:55:19 PM
Pretty much.
Your GM will save a lot on AD, but your fellow players might have a problem with the guy - especially since he'll make the game much more deadly.

But: Why do you want a PL that steels the show of your PC?

I'm the GM.  Lucky me on this one.. oye.  He's going for Speaker Character with a Strong Man Lt.  Specific inspiration?  Paul Bearer and the Undertaker...  <-- Which, I see where he's going.  Everyone remembers the early 90s, the bells that toll for the dead man and a stadium would have a giant pop.. that said.. RPG mechanically.. I'm not sure having the dramatics BE dramatic is a good thing.  

And he said he's trying to actively not meta-game it, and going with style.  So he left the call up to me.  Once again, lucky me.
4  Products / Fantasy Craft / So.. Personal Lieutenants and Dramatic Entrance... on: February 27, 2015, 03:40:03 PM
Build an Original NPC.  Yep.  Okay.  Great.  'I want to take Dramatic Entrance.'  ...?!   *opens book*  *reads Dramatic Entrance for NPCs*  *reads Dramatic Scene*   Huh?  "Why?"  'Because it fits my idea.'.  Right.  Uh huh...

...anyone ever have a player take DE with a PL?  Does that basically just turn every scene into a Dramatic Scene? 
5  Community / Off-Topic / Re: Reaperwatch 2015 on: February 27, 2015, 12:44:11 PM
RusVal, my condolences.  On the very bittersweet upside, while we have lost the ones we care for, we are forever gifted in the fact that we will always know them.  *raises a pint*  To one helluva week.  

And.. for Spock.  I hope he gets laid to rest in a Photon Torpedo. we build the USS Enterprise, invent Photon Torpedoes, fly to Europa, fire him off into the icey oceans where he's regenerated into a thespian underwater race of dolphin.

6  Community / Off-Topic / Re: We need to give Koala his own dedicated sightings thread on: February 27, 2015, 09:54:40 AM
Ah yes!  The ol' Koala in a Can insertion trick.  Nothing gets passed Border Patrol like pretending to be Australian Chef Boyardee.
7  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: February 25, 2015, 04:40:24 PM
34 States could be disqualified from ACA Tax Credits... FCC is set to make Internet a Title 2 Utility.  Power/Rangers went Rated R.  And it's only Wednesday!
The Feds may follow the law as written and indended...  There goes innovation.  My daughter sounds like she may actually be a pterodactyl.  Where is the weekend?

Oh man. My condolences.  My daughter just got over sounding like a Dilophosaurus last weekend.  Dear god was that a long weekend.... that I happily broke up by having to work. lol.  (Thank god my wife loves me and my salary pays most of the mortgage...)

Devil's advocate.  We have Comcast, TWC, Charter and Cox communications leading the way for ISPs.  I'm not sure we were getting much innovation to begin with.
8  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: February 25, 2015, 11:53:38 AM
34 States could be disqualified from ACA Tax Credits... FCC is set to make Internet a Title 2 Utility.  Power/Rangers went Rated R.  And it's only Wednesday!
9  Community / Off-Topic / Re: Boardgaming in 2015 on: February 23, 2015, 09:08:10 AM
Tracker and #3.  Okay.  You peeked my interest.  Legendary.  For a non-Super Hero fan (Me..) in a group of some Super Hero fans, is there enough of a game in Legendary / Aliens to keep me interested?  I tried the Star Trek DBG and it was very lack luster.  Ascension is okay. 

If you have positive feelings on Ascension, I think there's a good chance that you will like Legendary.  A more complicated set-up, but definitely avoids the dryness of the Dominion clones that made up the first generation of deck builders. The Marvel version is semi-cooperative (winner is determined by victory points, but everyone can still lose to the board.) Aliens is a full co-op with an optional traitor mechanic that I recommend you avoid for your first few play throughs.

Awesome!  Yea.  Dominion was good.. but there isn't any interaction.. and if you play anyone who was solid at MTG or the like, broken cycle decks start running around quick until the 5 pointers are all gone.
10  Community / Off-Topic / Re: Boardgaming in 2015 on: February 22, 2015, 03:58:58 PM
I think so. I've played both Marvel and Aliens a few times, and the superhero or action/horror/SF trappings are ... trappings. The publisher could have created their own property and characters and whatnot, and the game would still be fantastic - they had the money to pay for licenses to give a really great game a broader initial hook.

Excellent.  Thanks Tracker.  We'll add it to the library.  We tried Resident Evil... not bad, but not enjoyable.  Star Trek.. dull.  I was looking at Legendary, but the IP isn't something I normally go for. 
11  Community / Off-Topic / Re: Boardgaming in 2015 on: February 22, 2015, 11:35:11 AM
Tracker and #3.  Okay.  You peeked my interest.  Legendary.  For a non-Super Hero fan (Me..) in a group of some Super Hero fans, is there enough of a game in Legendary / Aliens to keep me interested?  I tried the Star Trek DBG and it was very lack luster.  Ascension is okay. 
12  Products / Z-Corps / Re: Supplies in an apocalypse on: February 22, 2015, 11:30:35 AM
Simply put, you can't retreat forever.  Either learn to best your opponent or fall by their blade at some point.  So.. yes.. us folks who like to take things apart and put them together tend to do that.

As for Bait, that's barely effective.  Bad guy approaches baby.  Bad guy has a cover guy.  I kill Bad Guy.  Cover Guy now holds baby hostage or retaliates.  Yep.  I lose that game quick. 

What about a zombie apocalypse scenario, one where everyone agrees that "noise attracts them"?  Try to set it up where "random" actually works in your favor.  Let the room the baby's in not be soundproof, but make the path to that room a killzone for any hordes that get attracted.  And if the baby doesn't cry, nothing lost, and you get to rest.

That could work, assuming you know the maximum size of the horde.  If your defenses get overrun, you'll have a problem.  But optimally, that COULD work to clear small pockets.  Nothing like a downtown area, but maybe like a city of 100 Zs. 
13  Products / Z-Corps / Re: Supplies in an apocalypse on: February 21, 2015, 10:10:17 AM
...oh. You mean a zombie apocalypse.

Well, yeah.  That is the section of the forum where we are talking about it.

Considering that Ms Koala won't sign off on a simple, safe* biochemical enhancement procedure that has an excellent chance** of granting superpowers***, what makes you think she'd OK using the tyke as bait?

* Compared to the first generation treatment. Also compared to most of the things we do down here in R&D.
** Compared to the placebo.
*** Legal said I'm supposed to call them unexplained anomalous capabilities. Then I pointed out to legal that Microsoft already had that one locked up. So, superpowers! Besides, it sells better to the test subjects.

I didn't say it was an ideal option, but if they are supposedly as screwed as they say they are, that's usually when the desperate &%$# comes into play.

And I might have set up a scenario that GMs might try.

Bait isn't the problem.  It's the random factor that anyone under probably the age of 14-16 brings into the play.  And the younger they are, the worse it is.  Babies cry at night & at random times.  Fact of life.  Babies cry at night and the world has gone quiet, you have a problem if you're outside of four walls.  So your movements would need to be very specific, and not long arching until you were significantly away from city centers.  

As for Bait, that's barely effective.  Bad guy approaches baby.  Bad guy has a cover guy.  I kill Bad Guy.  Cover Guy now holds baby hostage or retaliates.  Yep.  I lose that game quick.  

As for screwed?  I'm not sure we'd be screwed.  But we're no where near a mobile tactical team.  That team of 7 would be spending a lot of time on rest and making very specific movements.  Probably shelter to shelter with long humps on in dire emergencies.
14  Community / Off-Topic / Re: Boardgaming in 2015 on: February 20, 2015, 06:19:58 PM
I picked up the Gates of Arkham expansion for Elder Sign this afternoon. As we're expecting another round of horrible weather tonight, I think I'm going to break this one in with a couple of solo runs.

I'd throw you some cocoa if we had any to spare.  We've got CWGs and the wind is still trying to chill our bones.  We've got Pizza and Descent 2 tonight on deck.  Too cold for Speeders and the TaunTauns are already dying within the first klick. 
15  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: February 20, 2015, 04:41:32 PM


Hey.. YOU took off with the chopper to woo that.. that.. I dunno.. where was she from?  American Samoa?.. somewhere... that Rocket Scientist who was also a biologist!  I had to extract SOMEHOW!
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