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1  Community / License to Improvise / Re: The Koala is trying to build a Class! The Culinarai! on: April 15, 2014, 02:05:54 PM
Apologies on the suddenly all-stop.  Working on another write-up using all the suggestions, it's just been on helluva week.  And with that, I say with as much annoyance as I can "F Cancer."  Not me, thankfully.. but someone close to me. 
2  Community / Off-Topic / Re: Video game news and reaction on: April 12, 2014, 11:17:10 AM
Whelp, no live stream, no XCOM.  There will be Civilization: Beyond Earth, supposedly "Inspired by Alpha Centauri".  So, y'know, that's something.

EDIT-Oh hey, an official trailer

Civilization: Beyond Earth made this Koala one VERY happy marsupial.  We passed many a day on AC1. 
3  Community / Off-Topic / Re: The Heartbleed Hit List: The Passwords You Need to Change Right Now on: April 11, 2014, 07:30:42 AM
Huh, Battle.net isn't on that list.
Yet.
Hopefully.

Blizzard doesn't use OpenSSL for web facing portals.  They do advise, however, that if you had a password that was "shared" with another website that was exposed, you change your password just to be safe.
4  Community / Off-Topic / Re: The Heartbleed Hit List: The Passwords You Need to Change Right Now on: April 10, 2014, 08:35:39 AM
That's the same link I posted

Apologies.  Meant to grab the one that explained Heartbleed a little.  One sec!  Expecting Momma Koala is a bit of nightmare to sleep near lately, so this Koala is a bit slow in the morning. lol
5  Community / Off-Topic / Re: The Heartbleed Hit List: The Passwords You Need to Change Right Now on: April 10, 2014, 08:02:48 AM
Also, don't change your details until after a site has verified it's secure

http://mashable.com/2014/04/09/heartbleed-questions-answered/

http://blog.cryptographyengineering.com/2014/04/attack-of-week-openssl-heartbleed.html

Yea.  Heartbleed is a nightmare scenario.  It's an exploit that doesn't leave any easily traced footsteps.  On the upside, if the entity doesn't use OpenSource web servers.. Apache.. etc, who rely on OpenSSL, they're not vulnerable.  If they do... well... their security department is about to get a workout this weekend.
6  Community / Off-Topic / Re: Video game news and reaction on: April 04, 2014, 04:05:59 PM
Origin is offering the original Dead Space for free. Is it worth getting?

Resident Evil meets Phantasmagoria meets Alien.
7  Community / License to Improvise / Re: The Koala is trying to build a Class! The Culinarai! on: April 03, 2014, 08:35:52 AM
Mezzo.. not a problem at all.  That class was more of an exercise of "stream of thought" writing for a concept in my head.  To be honest, if you said I had packed a Basic, and Expert and a Master class in there, I wouldn't have been surprised.   Grin  Concepts, my brain excels at.  Turning concepts into game mechanics.. ...well.. let's just say there's a reason why I work for governments instead of a company like FFG. lol

Now.. to read!

8  Community / License to Improvise / Re: The Koala is trying to build a Class! The Culinarai! on: April 02, 2014, 08:02:45 AM
Mister Andersen.. you're hired! lol. 

Survival vs. Sense Motive.  I tend to agree.  Sense Motive, in my mental notebook, was more for the Barkeep style Culinari and not for all 3 builds.  That alignment idea.. huh... never thought of that... I'll play with that! 

As for C slot and D slot.. not going to lie.. I used the Burglar template and started plugging stuff in as best as I could because the C / D / A / B slot concept was a bit vague and a little over my logic skill.
9  Community / Off-Topic / Re: Cool Vids (Keep it Clean) on: April 01, 2014, 02:52:35 PM
https://www.youtube.com/watch?v=tVgOLWVYytM
10  Community / License to Improvise / Re: The Koala is trying to build a Class! The Culinarai! on: April 01, 2014, 11:33:12 AM
Spacing is a bit off.. but for now.. forgive me.  Here's v0.001.  Thoughts?
-/-/-/-/-/-/-
Base Vit - 9 / Class Skills - 10 / Base Skills - 6

Skill List (Pick 1 at creation):
Way of the Buffet Warrior: Athletics, Crafting, Impress, Intimidate, Notice, Resolve, Ride, Sense motive, Survival, Tactics.
Way of the Tavern Keep: Blend, Bluff, Crafting, Disguise, Haggle, Impress, Investigate, Notice, Search, Sense Motive.
Way of the Sheltered Inn:  Acrobatics, Blend, Crafting, Disguise, Medicine, Prestidigitation, Ride, Search, Sense Motive, Sneak.

Proficiencies:  Blunt.  Edged.  Hurled.  Improvised (Kitchen).

[BAB 1 / Fort 1 / Ref 1 / Will 0 / Init 1 / Def 1 / Life 1 / Legend 2 / Spell 0]

Level       BAB       Fort       Ref        Will       Def          Init        Lifestyle    Legend          Special
1             +?          +?         +?          +?         +?           +?              +?              +?               You are what you eat, Steel Chef
2             +?          +?         +?          +?         +?           +?              +?              +?               Battle Kitchen Basics
3             +?          +?         +?          +?         +?           +?              +?              +?               Way of the Gosutoshefu
4             +?          +?         +?          +?         +?           +?              +?              +?               Battle Kitchen Mastery
5             +?          +?         +?          +?         +?           +?              +?              +?               Way of the Gosutoshefu
6             +?          +?         +?          +?         +?           +?              +?              +?               Battle Kitchen Supremacy
7             +?          +?         +?          +?         +?           +?              +?              +?               Way of the Gosutoshefu
8             +?          +?         +?          +?         +?           +?              +?              +?               Master of the Sacred Kitchen
9             +?          +?         +?          +?         +?           +?              +?              +?               Way of the Gosutoshefu
10           +?          +?         +?          +?         +?          +??             +?              +?               ?
11           +?          +?         +?          +?         +?          +??             +?              +?               Way of the Gosutoshefu
12           +?          +?         +?          +?        +??         +??             +?              +?               Guardian of the Kitchen
13           +?          +?         +?          +?        +??         +??             +?              +?               ?
14          +??         +?         +?          +?        +??         +??             +?              +?               ?
15          +??         +?         +?          +?        +??         +??             +?              +?               ?
16          +??         +?        +??         +?        +??         +??             +?              +?               ?
17          +??         +?        +??         +?        +??         +??             +?              +?               ?
18          +??         +?        +??         +?        +??         +??             +?              +?               ?
19          +??         +?        +??         +?        +??         +??             +?             +??              ?
20          +??         +?        +??         +?        +??         +??             +?             +??              ?

•   You are what you eat: The duration of the effects of food, drink, potions and poisons (mundane or magical) are either doubled or halved.  Your choice.
•   Steel Chef:  You may apply ‘Spices’ to any food or drink you craft with no added cost or DC increase.  Furthermore, once per scene, you may produce a cooking instrument of your choice.  This effect ignores any previous search or disarming actions.
•   Battle Kitchen Warrior:  At levels 2, 4 and 6, you gain Battle Kitchen Feats.
•   Way of the Gosutoshefu:  At levels 3, 5, 7, 9, 11, your study of the ancient art unlocks one of the crucial secrets of the Culinary Universe.  You take a step on the path of the Culinarai.  
•   Master of the Sacred Kitchen:  At level 8, you learn to modify your “Halls of the Sacred Kitchen”, granting a +1 (instead of +0) Magical Bonus to attacks.  Furthermore, you may now craft using the Sacred Kitchen, ignoring the vitality cost while doing so.
•   Guardian of the Sacred Kitchen: At level 12, you become the Guardian of the Sacred Kitchen.  You bonus increases to +2 (instead of +1/+0) and while in your kitchen, you are considered to have half cover.  Lastly, while crafting using the Sacred Ktichen, your spell bonus now applies to crafting as well.


Path of Culinarai
Culinarai I: You gain the Crafting (Cooking) focus and a Culinarai Kata.
Culinarai II: You gain the divine spell “Halls of the Sacred Kitchen” and a Culinarai Kata.
Culinarai III: Your Crafting downtime checks are +10 and you gain a Culinarai Kata.
Culinarai IV: Your lifestyle increases by 4 and you gain a Culinarai Kata.
Culinarai V: You gain a Scale 6 Restaurant Holding with a +6 Assitant Bonus.  Your Legend increases by +2.  You gain a Culinarai Kata.


Halls of the Sacred Kitchen
Level: 0 Glory
Casting Time: Instant
Distance: Personal
Duration: 1 Round (Enduring)
Effect:  May only be gained as a path of the Culinarai.  While endured (for the cost of 1 Vitality per round), you summon a transparent, incorporeal spiritual Kitchen around you.  Improvised weapons used from the Kitchen for attacks, tricks, feats or skill checks lose their incorporeal trait immediately.  Items used from the Halls of the Sacred Kitchen are considered +0 Magical Weapon.  You may not craft from the Sacred Kitchen.

Culinarai Katas:

"Flavor Fortunes the Bold & Gross!":  Once per scene, on a critical hit, you weapon explodes in a divine light of culinary wonderment!  Transparent images of food and faint odors of gourmet spices fill the air, healing your party for XD8 each and inspiring them with confidence, +2 to their rolls for X rounds.  & Once per scene, on a critical miss, the GC may spend 1AD.  If he does, the curse of a thousand uncooked shrimp is released from your clumsy weapon.  Everyone in your party becomes sickened.

“Where there’s a Grill, There’s a way! & CHARCOAL!”:  Once per scene, you unleash a torrent of fire from the grills of your kitchen, sending a cone 50 ft Cone out from infront of you, dealing XD10 Fire Damage.  Anyone behind cover takes XD6 Heat Damage instead.  &  On an Error with a Fire Weapon, the GC may spend 1AD.  If he does, the weapon hits a target of the GC’s choosing.  Anything damaged by the weapon is instantly destroyed and any NPCs offer no treasure.  
11  Community / License to Improvise / Re: The Koala is trying to build a Class! The Culinarai! on: March 31, 2014, 04:09:00 PM
With that insight, I suppose the question is.. does it need to be a spell?  I used the spell template, only because it fit logically as I brainstormed.  The goal for the ability was to maximize the availability of having Improvised Weapons, but not cheapen the accessibility of having real ones.  You'd prefer to have a real kitchen with you, but if you don't, you can burn some vitality and still be useful.

Secondly, you may have a good point on magical ghostly weapons.  Maybe that style of ability should be moved down the levels a bit.  As for the "Not another caster level" thing.  That was off-the-cuff flavor / maybe balance.  Adding magic to magically thrown shrimp could be dangerous? lol.
12  Community / License to Improvise / The Koala is trying to build a Class! The Culinarai! on: March 31, 2014, 11:03:03 AM
The concept came from a particularly funny bit of gaming in FantasyCraft a few sessions back.  The Gnome that took Battle Kitchen! feats came up against his arch enemy!  A Mystical Warrior taught in the art of the Culinarai!  A magical martial art of the long forgotten halls of the well fed, Culinarai Pandas.  (Inspired by Kung Fu Panda / Wreck-it Ralph / Iron Chef America a bit, no lie.)

Role:  Combat / Backer.  Depends on the Abilities you pick from your Class Levels.

(http://www.crafty-games.com/content/class-creation-guidelines)

Base Vit - 9 / Class Skills - 10 / Base Skills - 6

Skill List (Pick 1 at creation):
Way of the Buffet Warrior: Athletics, Crafting, Impress, Intimidate, Notice, Resolve, Ride, Sense motive, Survival, Tactics.
Way of the Tavern Keep:  Blend, Bluff, Crafting, Disguise, Haggle, Impress, Investigate, Notice, Search, Sense Motive.
Way of the Sheltered Inn:  Acrobatics, Blend, Crafting, Disguise, Medicine, Prestidigitation, Ride, Search, Sense Motive, Sneak.

Proficiencies:  Blunt.  Edged.  Hurled.  Improvised (Kitchen).

BAB 1 / Fort 1 / Ref 1 / Will 0 / Init 1 / Def 1 / Life 1 / Legend 2 / Spell 0

(I cannot, for the life of me, find where those values equate to a 20 level diagram... but I'm not there yet, so it's okay.)

Core Ability:  Incredible Metabolism (Or.. "You are what you eat..."):  The duration of the effects of food, drink, potions and poisons (mundane or magical) are either doubled or halved.  Your choice.

Level 1 Ability.  You gain 1 Spell.  "The Heart of the Culinarai"
Level: 0 Cooking
Casting Time: Instant
Distance: Personal
Duration: 1 Round
Effect:  You lose 1 Vitality.  Your next trick, stance or attack which requires an Improvised weapon summons a transparent, magical version of the weapon of your choice.  It lasts 1 round, and carries all the effects of a normal version of that weapon.  If it's a ranged weapon, it has a range of 30 ft before fading from existence.  This weapon is treated as Magical with a +0 bonus for resistances or immunities.  If you gain any other spells, at any time, you lose access to this spell.

Class Abilities.  Now, this is where my brain is taking a sharp left, and I need opinions if anyone thinks this is a terrible idea.  Every 3 levels, starting at 3, you get to pick one ability from a long list.  (I'm aiming for 18-20.)  It lets you flush out your build.  Some will be focused on combat, others on party buffs, others healing and tanking, while the last would help non-combat.  The 'crazy' part being it'd be two sided.  One with a conditional 'strong' help to you, but another conditional 'negative' against you. 

Example: 
"Flavor Fortunes the Bold / Gross!":  Once per scene, on a critical hit, you weapon explodes in a divine light of culinary wonderment!  Transparent images of food and faint odors of gourmet spices fill the air, healing your party for XD8 each and inspiring them with confidence, +2 to their rolls for X rounds.  / Once per scene, on a critical miss, the GC may spend 1AD.  If he does, the curse of a thousand uncooked shrimp is released from your clumsy weapon.  Everyone in your party becomes sickened.

And a slew of those to round out the class.

Bonus Feats would be the Kitchen Class Feats.  And they'd come sorta quick.  Maybe 2,4,6. 

So.. that's where I am so far.  It's a light hearted, yet hoping to be creative fun to play custom class.  Thoughts?
13  Community / License to Improvise / Re: Just browsing the Wildstar MMO on: March 31, 2014, 09:34:01 AM
I've done alot of Betas in my time.  Some paid, some volunteer.  I like Wildstar as a game.  It's whimsical, a decent sense of humor.  Crafting is okay, Housing brings me back to the SWG days.  Combat, if WoW was EQ 1.5, this is just EQ 2.  Don't stand in the fire, don't stand still.  Same idea, just a new layer to it.  Though I agree, the grouping could use a little more meat to it.  There are 'elite' quests that require groups, and the Adventures / Dungeons, but it could use some more interesting ways to get people into groups.  Will I play it?  I'd like to.  Time wise?  Meh.  Maybe once I have to be home more with the baby I might jump in to keep me sane from being home.  But yea.. school never ends... work is a never ending Charlie Foxtrot (I got tossed a project management thats 4 years behind and 11 million dollars over budget and no end in site) on top of my other duties..

Much like SWTOR.  Never did get deep into that sadly.  Tabula Rasa was just awful.  I still say Auto Assault could have been awesome!  SWG was my go to college game.  WoW always bored me.  I know.. I know.. 13 million players, 4,000 dungeons.. but the crafting was so... ...Zzzzzz...
14  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2014 on: March 30, 2014, 08:02:09 PM
... training pilots is almost certainly more expensive, definitely no.

If we take out debates on AI security (as that becomes a very deep, deep hole to go down), the human pilot would have to be SIGNIFICANTLY better at the flight role to convince a program to revert back.

Krensky mentioned training.  He would be correct.  Fighter jockies come in somewhere around the low to mid 2 million US mark for training.  Then you get Officer Pay, Housing, Pension, Medical, Logistics, etc.  Plus the risk of loss of a human soldier in a combat environment and the costs that come with that.  (Both monetary and non.)

Once drones become dependable, I don't see a scenario, outside of maybe iRobot (with Will Smith) taking them out of combat roles.

Yes, but can you get an AI to act?  And since when does sense make a difference in Hollywood?

2 AIs spawned 6 movies and a ton of books.  C3P0 and R2D2.  Smiley  LOL

You'll notice that neither of them were fighter pilots.  True, R2D2 rode along, but there was always a person in the cockpit.

What I'm trying to get at is that it is much more likely for a Hollywood production to have a movie about a human fighter pilot overcoming AI than it is the other way around.  And if it is the other way around, it will always turn into a robot apocalypse story somehow.  Roll Eyes

True.  I was awash in sarcasm with R2D2 and C3P0.  lol.  I think the problem there is thousands of years of history.  Narrative Conflict.  Man vs. man / nature /society / self.  Suddenly adding Robot vs. man might just be too alien to people.
15  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2014 on: March 30, 2014, 04:59:38 PM
... training pilots is almost certainly more expensive, definitely no.

If we take out debates on AI security (as that becomes a very deep, deep hole to go down), the human pilot would have to be SIGNIFICANTLY better at the flight role to convince a program to revert back.

Krensky mentioned training.  He would be correct.  Fighter jockies come in somewhere around the low to mid 2 million US mark for training.  Then you get Officer Pay, Housing, Pension, Medical, Logistics, etc.  Plus the risk of loss of a human soldier in a combat environment and the costs that come with that.  (Both monetary and non.)

Once drones become dependable, I don't see a scenario, outside of maybe iRobot (with Will Smith) taking them out of combat roles.

Yes, but can you get an AI to act?  And since when does sense make a difference in Hollywood?

2 AIs spawned 6 movies and a ton of books.  C3P0 and R2D2.  Smiley  LOL
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