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August 04, 2015, 11:27:38 PM
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1  Community / Off-Topic / Re: Best Bond? on: July 31, 2015, 09:49:52 AM
Clearly Eddie Griffin.

2  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: July 31, 2015, 09:17:17 AM
In other shocking, shocking news:  Using fines to make up for lack of a tax base erodes trust in the local police forces.

The actually shocking thing is Mother Jones publishing an article with which I agree.  What is the world coming to?

I'm more worried about where the world is going to.  What do we hit first, Shadowrun's MegaCorps or Metal Gear's War Economy?  As for the article, some parts are right.  I'm not sure you can blame suicide on police interaction.  Maybe you can.  I dunno.  I think the true problem is society as a whole and police and the poor are stuck in the middle.
3  Products / Spycraft Third Edition / Re: [DEVELOPMENT] Let's talk a little about art... on: July 30, 2015, 10:09:34 AM
Delivering supply cache to an officially unofficially NPC.
Vacation on a beach when something bad happens in the horizon.
Wire-tap Van or Belfry with Parabolic Mic.
4  Community / Off-Topic / Re: We need to give Koala his own dedicated sightings thread on: July 28, 2015, 04:10:59 PM
(click to show/hide)

I'm not sure what the DevOps were thinking, but I'll give the latex and paint department credit.  I look like an Italian Plumber. ...a genetically MUTATED Italian Plumber.. but it's a decent job for what they were working with.
5  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: July 28, 2015, 03:37:48 PM
Because that would probably do more harm than good?

Sure,  there might be a few people with the appropriate skills who can't figure out how to volunteer to go help the Kurds or whoever,  but the vast majority will be idiots who are more likely to shoot themselves rather than the bad guys.

Or fire on unarmed civilians.
6  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: July 28, 2015, 09:33:14 AM
Cecil the Lion was killed by an American Dentist.  I'm not sure why that makes me more disgusted, but it does.
7  Legacy Games / Spycraft 2.0 / Re: So... Spycraft 3.0 is a bit down the road. What about that ol' 2.0? on: July 21, 2015, 02:47:17 PM
So.. new office.. new title.. insane amount of new headaches.. all of which I did not expect and was basically dropped into, so my apologies on delays.  *pushes the paperwork to one side and grabs a gatorade*

So... Koala's cribsheets for FantasyCraft and Spycraft.  Take 1.

I set the game world up to where Fantasycraft was invading Spycraft.  It seemed DRAMATICALLY easier to make Fantasycraft work in Spycraft than the other way around.  Players were allowed anything printed in Spycraft, FanatasyCraft was allowed anything printed in Fantasycraft.  And for the most part, that lined up enough to where it was a functional campaign.  A few notes from the get go.

Spells.  I made up my own little rule called "Vulnerable".  Basically, if a Spell called for something specifically that a player didn't have, the beneficial ruling to Fantasycraft would apply.  For example "A character of opposite alignment takes XD damage.", as Spycraft doesn't start out with Alignments, not having one was the same as having "the opposite".

<more as time permits>  Drop questions if it'd be easier as my notes are literally the margins of my campaign notebook, so they're admittedly scattered.
8  Products / Fantasy Craft / Re: Mysterious Freelancer Revealed! Plus Spellbound Status Report! on: July 21, 2015, 02:29:10 PM
I'm pretty sure deadlines were named because they kill the people they're aimed at.  Good luck Crafties!  *said from behind a literal mountain of paperwork* 
9  Products / Spycraft Third Edition / Re: [DEVELOPMENT] Let's talk a little about art... on: July 14, 2015, 07:49:13 AM
I'm not sure if this is over the line into military area but Exfil (Extraction).  Maybe on a SPIE or .. as Arnold would say.. "Get to the Choppa!"



10  Products / Spycraft Third Edition / Re: Wide range of agent team sizes in Spycraft 3 on: July 13, 2015, 08:37:46 AM
Come for the RPGs.. stay for lessons in entrepreneurship, business economics and project management. 
11  Community / Off-Topic / Re: Video game news and reaction on: July 09, 2015, 03:07:40 PM
https://battleborn.com/en/
12  Community / Off-Topic / Re: Video game news and reaction on: July 09, 2015, 01:55:35 PM
Its a shame Blizzard is wasting all of this on a Team Fortress clone

Doesn't the makers of Borderlands have a clone of this clone coming out too?
13  Legacy Games / Spycraft 2.0 / Re: So... Spycraft 3.0 is a bit down the road. What about that ol' 2.0? on: July 04, 2015, 12:09:18 PM
I have not forgotten.  Just certain world events as of late have put more work on my desk than expected.  I'm going to start posting my notes piecemeal as that's probably the best way to get them out.  Update as I have time, etc etc.
14  Community / Off-Topic / Re: We need to give Koala his own dedicated sightings thread on: July 04, 2015, 11:58:27 AM


Howdy neighbor.
15  Products / Spycraft Third Edition / Re: [DEVELOPMENT] Let's talk a little about art... on: July 03, 2015, 10:24:20 AM
I love you guys.
If you could sneak one Koala pic in there somewhere (maybe even as "background" but holding something that looks suspiciously like a piece of tech...) that would be EPIC  Grin

Also, absolutely need a mastermind monologuing to some captives.

I am picturing Blofeld addressing his minions about a plot to control the minds of the worlds animals. In the scene behind him is a menagerie of caged animals and at the bottom corner is a koala in one of the cages. If you look close, you can just make out the recording device it is manipulating to transmit the villains plans back to the home office.

But don't worry, koala. The extraction plan is still a go once you are done there.

Oh good.. and here I was worried about the need to demonstrate Marsupial Maga.  Or Hopping-Roo-Shu.
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