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October 25, 2014, 06:03:16 PM
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1  Community / License to Improvise / Re: Some spells I need in the absense of the Spellbound preview on: October 24, 2014, 09:19:33 PM
That's what the storage charms are for.
2  Community / License to Improvise / Re: Some spells I need in the absense of the Spellbound preview on: October 24, 2014, 04:42:43 PM
Then either shoot slower, recover used arrows, carry more ammo, or some combination of the above.
3  Products / Fantasy Craft / Re: Any update on Spellbound? on: October 21, 2014, 04:50:37 PM
Obviously someone only got eighteen hours yesterday.
4  Products / Fantasy Craft / Re: Any update on Spellbound? on: October 21, 2014, 02:12:20 PM
Especially when you sleep more that 20 hours a day, right Koala?
5  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2014 on: October 21, 2014, 02:10:01 PM
The one western actor I'd unequivicably accept in a live action version of section 9 is Ron Perlman as Batou

I don't know. He's not really big enough looking anymore and his age is showing. If I was going to cast him as anyone Ishikawa is probably the best bet, but it's still awkward.
6  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2014 on: October 19, 2014, 11:33:36 PM
Reads headline: That's a terrible idea

Watches video: That's an idea that the phrase "whitewashing feature-length failure" pretty much seems to effortlessly sum up.

While I'm sure it will be a disaster, the Major's ethnicity is purposefully never confirmed in any of her versions. Mokoto Kusinagi isn't her real name and her body is a highly upgraded common and nondescript civilian model.

If the Chief, Saito, Togusa, and Isikawa are cast as Europeans, then yeah, its whitewashing.

That said, I think Johansson is not right for the role. Her appearance is too striking for the Major.
7  Community / License to Improvise / Re: Why Did I Do This? on: October 19, 2014, 09:19:48 PM
Needs more Sweet Georgia Brown
8  Community / Off-Topic / Re: D&D 5e Going Live In July on: October 12, 2014, 04:23:26 PM
I was pointing out why its binary, not defending its use.
9  Community / License to Improvise / Re: Revised conditions using 5e (dis)advantage rules on: October 11, 2014, 06:24:08 PM
Just to clarify, I think the mechanic is workable, just the rate is too high.
10  Community / License to Improvise / Re: Revised conditions using 5e (dis)advantage rules on: October 11, 2014, 12:49:12 PM
I think its more likely to result in people not doing anything after a grade or two.
11  Community / Off-Topic / Re: D&D 5e Going Live In July on: October 10, 2014, 11:03:07 AM
I don't actually like the advantage/disadvantage mechanic as presented in 5e.* No matter how small or how large of an advantage you have, it's the same bonus.

Huzzah! You're flanked, I have the advantage!
Huzzah! You're prone, I have the advantage!
Huzzah! You're blinded, I have the advantage!
Huzzah! You're stunned, I have the advantage!

Huzzah! You're flanked, prone, blinded, and stunned; I have the advantage!


I could add many more advantage inducing states if needed but there's no real point.


*For the record, I like the basic mechanic of rolling 2 dice and keeping the best or worst. I just don't like the advantage/disadvantage mechanic.

It doesn't scale very well. 2d20 keeping the best or worst one is a fairly straight forward skew of the odds. The curve goes very, very vertical very, very fast as you add more dice to the pool. It's why team checks only roll  once for the best or worst score.
12  Community / Off-Topic / Re: The Repeat List on: October 10, 2014, 10:47:39 AM
Due to relevance to people's interests, I'll just leave this here.

Edit: Would you believe...
13  Community / License to Improvise / Re: Revised conditions using 5e (dis)advantage rules on: October 10, 2014, 09:51:18 AM
I'm not sure the +2 error per grade is a whole lot better.
14  Products / Fantasy Craft / Re: New to Fantasy Craft on: October 10, 2014, 12:41:42 AM
I would argue that taking a different construction type would count as a different feat. However, being made of both living metal AND clockword (or clay and crystal, or what-have-you) doesn't make much sense.

And you would be wrong. If they supposed to be separate feats they'd be separate feats like the other species modifiers.
15  Products / Fantasy Craft / Re: New to Fantasy Craft on: October 09, 2014, 10:53:44 PM
No, you can only take a feat once unless it says otherwise.

No, but its an upgrade described at the bottom of table 4.25 on page 185.

Forget D&D. Baseline BAB for a combatant is 3/4 progression and your attack spells use your Spellcasting skill.
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