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January 26, 2015, 01:39:44 PM
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1  Community / Off-Topic / Re: Webcomics on: Today at 09:51:27 AM
So... Koala...

Have you ever played with Mr Taylor? Because this seems like your table's sorta thing.
2  Community / Off-Topic / Re: Video game news and reaction on: January 25, 2015, 11:43:34 PM
Gearbox has prettied up two of the best RTS games ever.

The Mothership is standing by.
3  Products / Fantasy Craft / Re: Grappling and Grapple Benefits on: January 25, 2015, 02:50:22 AM
I have always maintained that, like all interpersonal problems, any issues at the table can be solved via the liberal application of multimedia presentations, psychotropic drugs, and electric shocks.
4  Community / Off-Topic / Re: The Funny Books: Comics news, reviews & reactions on: January 24, 2015, 02:42:05 PM
That seems all kinds of wrong.
5  Products / Fantasy Craft / Re: So.. Tainted and other ways to turn PCs into NPCs... on: January 23, 2015, 07:50:29 PM
Reducing size or number of Action Dice?

Use a lot of boosting campaign qualities and take them away?

Jacking up menace?

Using higher TL then the party level?
6  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: January 23, 2015, 01:39:05 PM
Since the traditional setup is something like:

How do you separate the grunts from the goats (or whatever)?

The usual way, with a crowbar.
7  Products / Fantasy Craft / Re: [LABORATORY] The final Spellbound spells on: January 23, 2015, 12:31:18 PM
Just to make sure... Most of the time the corpse won't be able to do a whole lot of anything since it will generally have no tools/weapons at hand and will be sprawled when this is cast.

Yep. But it can grab at ankles, flip switches, bite, swing its sword one last time (the original inspiration), etc.

The other, more powerful option is to have a Duration and allow the caster to give the corpse 1 half action per round, but i thought that might be too much.

Then it fails it's inspiration since cadaveric spasm is pretty damn rare so upon death the future target has dropped his weapon in addition to being sprawled.

To be clear, I'm not arguing it needs to do more, but as written it does a lot less then I think most people think it does. Some verbiage in the spell or sidebar to that effect would be good.
8  Products / Fantasy Craft / Re: [LABORATORY] The final Spellbound spells on: January 23, 2015, 12:06:14 PM
Just to make sure... Most of the time the corpse won't be able to do a whole lot of anything since it will generally have no tools/weapons at hand and will be sprawled when this is cast.
9  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: January 23, 2015, 11:48:00 AM
It feels like there should be a crowbar punchline here somewhere...
10  Community / Off-Topic / Re: Cool Non-Video Links (Quizzes, Tests, Illusions, Etc..) on: January 23, 2015, 10:59:34 AM
Maxim 24: Any sufficiently advanced technology is indistinguishable from a big gun.
11  Community / Off-Topic / Re: The Repeat List on: January 23, 2015, 09:45:01 AM
Sadly my slightly moribund Nephos setting is a bit more 1850s than 1750s.
12  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: January 22, 2015, 03:55:58 PM
Contrary to what certain media outlets try to convince you of, there  is no in person election fraud of consequence. Real election fraud is done via absentee ballots and gaming the election system by not sending enough machines to certain poling places or making it harder for certain demographics to vote.

Also, what the hell does that have to do with anything? Its a complete non sequitur.
13  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: January 22, 2015, 02:18:47 PM
But, in FC they are people, being Beast Type, not Animal Type.
Given primate intelligence in Real Life this isn't really too much of a stretch.

Besides apes in Real Life don't have claws.

Yet another example of ape-centric bigotry.
14  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: January 22, 2015, 12:57:57 PM
That is why parental licensing is so fscking tempting.

LOL.  As a co-worker loves to say... "I can have 17 kids and 42 cats, but F ME if I want to raise a chicken in my backyard."

You have to pass more screening for a single cat in a lot of jurisdictions than you do for the kids you can spawn.
15  Products / Fantasy Craft / Re: [LABORATORY] The final Spellbound spells on: January 22, 2015, 12:56:43 PM
Technically cadaveric spasm is not motion, it's a prolonged contraction of a muscle that persists after death until rigor sets in. Clutching a scrap of the killer's shirt or what not.

Corpse Spasm sound better then the other though.
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