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16  Community / Off-Topic / Re: [Books] Etiquette & Espionage on: November 03, 2013, 01:55:12 AM
The second book comes out upon Tuesday of this coming week - Curtsies & Conspiracies.

Thus far I have only read the first three chapters, which are available upon Amazon by way of a free sample - which begins with the vexing question: Does one need four fully grown foxgloves for decorating a dinner table for six guests? Or is it six foxgloves to kill four fully grown guests?

I very much doubt me that this second installment will last unread for even a single evening.

The Auld Grump

I have to wait to pick up my copy. A friend of mine is opening his own bookstore and I want to get it from there. I hate having to wait though, I really enjoyed the first book.
17  Products / Fantasy Craft / Re: A little something fun for Spellbound on: October 24, 2013, 10:57:52 AM
You never know, it may be replaced, joined with another spell, or maybe moved to another discipline- I've noticed three other spells missing; Harm, Scare I, Scare II.

But like Alex said, most of the spells are just unfinished- those might have some rebalancing/rewriting in the wings and so are set aside for it.  With Harm missing I would still love to see a real counter to Heal- inflict a handful of conditions or a spell like that that inflicts a critical injury.

Eh? I have Harm, Scare I, and Scare II in my preview, Harm is on page 71 and Scare I & II are on page 124.

I agree it could be possible that Project Presence could have been held back due to making adjustments though.
18  Products / Fantasy Craft / Re: A little something fun for Spellbound on: October 24, 2013, 12:55:24 AM
So if you are keeping score, from the document:

channeler   107
conjurer   100
enchanter   92
preserver   77
prophet   68
reaper   89
seer           102
trickster     48
   
total     683



Hmm... I noticed that Project Presence (from the core rulebook) is not in the preview doc, so we could add one more to the Trickster school, for a total of 49.
19  Products / Fantasy Craft / Re: A little something fun for Spellbound on: October 21, 2013, 10:52:26 PM
I could've easily typo'd a number as well, but 680ish is about right. I hadn't actually noticed the Hide In Plain Sight spell, that ones pretty cool.

I have to say that most of the zero level spells are pretty nice, especially when you take 'The Gift' into account for non-spellcaster characters.
20  Products / Fantasy Craft / Re: A little something fun for Spellbound on: October 21, 2013, 08:31:54 PM
By my count (or Excels count anyway...) there are 685 spells in the current Grimoire. I believe the plan was to eventually have 888 (which breaks down to 111 per school and 37 per discipline). The plan may have changed or there are still quite a few spells being worked on.

Some favorites I can pick out right now: Zot!, Tic, Breeze Strike, Crackling Tempest, and Summon Legion.
21  Community / Off-Topic / Re: KickStarter thread on: October 18, 2013, 02:38:58 AM
I haven't seen this one mentioned yet but, Stonehaven is at it again, now with Elves
22  Products / Fantasy Craft / Re: Gen Con Schedule's Live! So... Fantasy Craft... on: October 02, 2013, 11:27:19 AM

  • The next physical product for Fantasy Craft is Spellbound and you'll be seeing an update for that very soon (before I leave for TactiCon over Labor Day weekend. At the same time, all pre-order customers will receive the FULL TEXT for the current Grimoire, sans notes and unwritten spells. No, we cannot take new pre-orders - at this stage it would be unethical, and we'd prefer to just get it out for everyone.

Has anyone received this?  It was a while ago, and it's now a month after 2nd Sept and I haven't seen anything.  Can't find an update anywhere either, and none of my group have mentioned getting it (it's most definitely something several of them would have mentioned).

I don't think anyone has. I haven't seen or heard much of anything from the Crafty folks since shortly after Tacticon. I am a bit worried to be honest...
23  Products / Fantasy Craft / Re: Fantasy Craft Second Printing Q&A Thread on: September 29, 2013, 11:16:57 PM
Great, thanks guys. Now, next question, lol

Quote
SORCERER
Your cold, calculating demeanor suggests something not
quite natural in your ancestry.

Bonus Feat: Any 1 Species feat
Charming: Once per session, you may improve the
Disposition of any 1 non-adversary NPC by 5.
Paired Skills: Each time you gain 1 or more ranks in the
Spellcasting skill, you gain equal ranks in the Intimidate
skill. This may not increase your Intimidate skill beyond its
maximum rank.
Terrifying Look: The Will save DCs of stress damage you
inflict increase by 4.

Does ANY species feat mean even those for other races?

Since you are given your choice of feats you still need to meet the prerequisites (i.e. species).
24  Community / Off-Topic / Re: Cool Vids (Keep it Clean) on: September 10, 2013, 01:36:26 AM
Short video of dueling Wizards (Alchemists?)

Potion Overdose
25  Products / Fantasy Craft / Re: Gen Con Schedule's Live! So... Fantasy Craft... on: August 22, 2013, 02:07:57 PM
I am actually really curious what the page count of Spellbound is going to be. From what Pat has said it is shaping up to be a pretty big supplement.
26  Community / Off-Topic / Re: Novel News and Reactions on: July 14, 2013, 11:28:08 PM
For those that like Dresden, but prefer more guns in their story, Monster Hunter International is the place to be.
It's got humor, it's got action, it's got a main character who's ability is "get's pounded on by monsters all day, yet survives.  Barely."
I will LOUDLY SECOND the MHI recommendation.  The author also lets his inner gun bunny out to play more than once.  (You can skip it if that doesn't float your boat.)

I haven't read any of the MHI books yet but the the authors other series, The Grimnoir Chronicles, is pretty fun. 1930's noir alternate history with people with magical abilities.
27  Community / Off-Topic / Re: Novel News and Reactions on: July 11, 2013, 11:34:20 PM
The Iron Druid Chronicles is another fun series. It gets compared the The Dresden Files fairly often, they do have their similarities. I've read the first 4 books and the 5th book just came out.
28  Community / Off-Topic / GeoGuesser on: July 03, 2013, 11:55:20 PM
Has anyone here tried this game? It takes Google Earth street view stuff and has you guess where the locations are on the world map, the closer you are the more points you get.

http://geoguessr.com/

EDIT: HA! Awesome, I just got a spot in my home town!
29  Products / Fantasy Craft / Re: Bombs on: June 18, 2013, 08:08:03 PM
I have a question related to this topic but it concerns the "Ground Zero" clause. Since "everything and everyone at Ground Zero suffers the blasts full damage." Does that mean that people hit directly by a bomb do not get saves for half damage but the targets in the surrounding AOE do?
30  Products / Fantasy Craft / Re: Companion and Pathfinder feats. on: May 17, 2013, 02:10:40 AM
Ok, cool. That's kind of how it figured it would work out with the companion feats. Just wanted to be certain I wasn't missing anything too obvious...

I had one other question that does sort of pertain to Animal Partner at least. The Cavalier specialty gets Favored Gear (mount). How exactly does that work? I would guess that the Favored Gear part could apply to the Animal Partner (maaaaybe even Personal Lieutenant, I guess?), especially since Cavalier and Lancer go hand in hand pretty well. I can see the action die boost part working out, boosting attacks using the mounts natural weapons or for making ride checks. Or even when spending action die on the mounts behalf even when not mounted. But how would the 'item can't be destroyed with a critical miss or failure' work out?
It means the GM can't say that you screwed up your Ride check so badly your horse trips and breaks it's neck. Which doesn't matter sincce an animal partner isn't gear and that feat has no effect.

Change it to Charging Basics if you want.

Alright, fair enough.

Thanks for the help everyone!
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