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Products / Mistborn Adventure Game / Re: Crafty Games at Gen Con 2012: Bigger and Badder than Ever
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on: October 05, 2012, 02:04:08 PM
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Footage was secured and will be transmitted as soon as we can acquire it and get it cut into a suitable format and length. You should also see a bunch more pics and video from the show. We were well covered this year on multiple fronts.  More as we have it to report. BTW, thanks to everyone who attended, helped, or cheered from home. As we mentioned on Facebook last night, this was easily our best show yet!  Any update on that footage? I'd love to see it.
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Products / Mistborn Adventure Game / Re: Non-magic stunts
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on: September 28, 2012, 06:09:59 AM
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The system doesn't seem to be built for nonmagic stunts. I would just have her choose to gain eidetic memory as a trait at the next opportunity...
Maybe not built for nonmagic stunts, but I'd say they work pretty well within the game... it's all about getting the cost right to keep them balanced.
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Products / Mistborn Adventure Game / Re: Duralumin question (Alloy of Law spoiler)
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on: August 24, 2012, 05:18:52 PM
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Yeah... alloys are funny things. Sure, on a nuclear level there would be copper nuclei interspersed with aluminum nuclei, but they form distinct phases that have physical properties often significantly different than either pure metal. In allomancy at least, it would seem that the alloyed metal is treated as a separate metal, which would imply that the atomic level isn't what drives the metal properties. Or perhaps that Brandon isn't a materials scientist, but a (rather good) author. One of those two.
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Products / Mistborn Adventure Game / Re: Duralumin question (Alloy of Law spoiler)
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on: August 24, 2012, 04:39:14 PM
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@Animar: Alloys, even in our world, are not a simple case of mixing one metal into another.
To be fair, he said on the atomic level, and most alloys are just suspensions on the atomic level, not separate chemicals. It's a fair assertion on his part (and my biggest stumbling block to understanding how it actually differentiates between them. They're really closer to solutions than suspensions.
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Products / Mistborn Adventure Game / Re: Duralumin question (Alloy of Law spoiler)
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on: August 24, 2012, 06:53:58 AM
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@Animar: Alloys, even in our world, are not a simple case of mixing one metal into another. So there's really no reason that the copper nuclei in duralumin would behave as if they were copper the metal. In universe example: all of the allomantic alloys act differently than a mix of the two metals would. Burning bronze is not the same as burning copper and burning tin.
I had completely forgotten that alloys of aluminum were also referred to in AoL. Looks like my gut decision was correct at least. I hadn't seen anything about chromium and nicrosil though... why are we assuming that they're inert? Because they're also "enhancement" metals?
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Products / Mistborn Adventure Game / Re: Mistborn Dice Set
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on: August 16, 2012, 09:34:11 PM
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Alas, by the time I got out of the line for Sanderson's signing (which was crazy long), they only had the premium dice sets left (so only 1 entry for me). Better odds than the lottery still I guess.
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