Show Posts
|
|
Pages: [1] 2 3 ... 7
|
|
3
|
Community / License to Improvise / Re: New Guns
|
on: May 20, 2008, 03:07:34 PM
|
|
*Slaps head, looks down in shame* I actually have that pdf! Ye gods, all it took was the KBP in front to throw me off. I actually have one character that carries around the submersible pistol. Doesn't matter that we haven't had an underwater combat yet...
In other notes, I really, really loved the silenced pistol in that pdf! Leave it to the Russians! That piece came into play in our season-ender episode. The bad guy is racing to his chopper to escape, opens the door, and BLAM!! He didn't count on some of our people hijacking his ride and showing up at the appointed time.
|
|
|
|
|
4
|
Community / License to Improvise / Re: New Guns
|
on: May 19, 2008, 10:59:38 AM
|
I was wondering if someone had the time to stat out this gun: PP-2000 It is a very small pistol/smg hybrid with a folding stock. I have a feeling one of our people will want to use this in-game. I like how the forward part of the trigger guard doubles as a vertical foregrip. Here is the site for it: http://world.guns.ru/smg/smg61-e.htm
|
|
|
|
|
8
|
Community / Off-Topic / Re: What should have a begginers game?
|
on: May 09, 2008, 02:17:41 PM
|
|
If you're looking at con stuff, definitely pre-gen character sheets for the newbies to use instead of character creation. Then a simple plot, just a couple of scenes. Throw in some basic skill usage at the beginning so they understand how caps and ranks all work.
|
|
|
|
|
10
|
Community / License to Improvise / Re: Bar Brawl Feat Chain. Opinions?
|
on: May 01, 2008, 12:57:56 PM
|
I dig how the "Drinks are on the house" dovetails nicely into the "head full of glass" trick for a second action. I tried making a skill-whore once, but my thug broke his neck in my mind before I could complete the concept.  I'll definitely be watching this one until you've finished.
|
|
|
|
|
11
|
Community / License to Improvise / Re: Bar Brawl Feat Chain. Opinions?
|
on: May 01, 2008, 11:45:14 AM
|
|
Destructive Fury (Stance): While in this stance, you endure a -2 penalty to defense. Damage Save DCs for objects and scenes that take damage from the result of an unarmed or improvised weapon attack you make is reduced by 1/2 your strength (rounded up).
Looking at this one, should the save DC for the object/scenery go UP by 1/2 your strength, essentially making it harder for the object to make the save?
|
|
|
|
|
12
|
Products / Spycraft 2.0 / Re: TheAgencyStar Fan Gear
|
on: May 01, 2008, 11:32:38 AM
|
|
Little did Trigger know that it was me following him in my Proteus Mod vehicle. It's other form is a 2000 Ford Contour for when I want everybody and their grandmother to underestimate me.
|
|
|
|
|
14
|
Community / Customer Service / Re: Unarmed Strike
|
on: April 15, 2008, 12:37:16 PM
|
I've got the errata here, and as far as I can tell, it's 1d3 subdual untrained, 1d4 lethal with proficiency, and 1d6 lethal with Martial Arts.
Gatac
Thanks Gatac! I knew I was close, but now that I'm being watched by security cameras I can't keep the book out. Sigh. I really need to make an "Extremely Dull Operating Procedures" cover for it with some boring crap in the first ten pages to divert my superiors.
|
|
|
|
|
15
|
Community / Customer Service / Re: Unarmed Strike
|
on: April 14, 2008, 12:28:58 PM
|
|
I don't have my new book with me, but if I remember right, the unarmed damage was as follows:
No proficiency: 1D2 subdual Proficient: 1D4 lethal Martial Artist: 1D6
All of these are plus your strength modifier.
|
|
|
|
|
|