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1  Products / Mistborn Adventure Game / Re: Newbie questions on: May 19, 2013, 04:48:20 PM
Ah, thanks for the replies and clarification.
I'll add a note to the page for myself.
2  Products / Mistborn Adventure Game / Re: Newbie questions on: May 18, 2013, 05:31:39 PM
Can someone clarify something concerning spending advancements?

The book says you can only improve one thing with advancements per long breather, but on page 125 (spending advancements to improve metal ratings), the text implies (but is not explicit, IMO) you can improve more than one metal (spending advancements for each of course) if you're a Feruchemist or Mistborn.
Is this the case?

Using the books's Damosi as an example, he could use up to 18 (6 per metal) advancements to increase 3 metals, right? Or is he really limited to just one metal increase per long breather?

I feel it means one can increase more than one metal, because otherwise making a Mistborn or Feruchemist generally more powerful will take a long time, but i'm not sure.
3  Products / Mistborn Adventure Game / Re: Mistborn Adventure Game Revisions on: May 13, 2013, 07:30:11 PM
Erm... Is v2 still the latest released Mistborn RPG version? Have the digital version.

Seem to have lost email's associated with my purchase or something, and neither am i sure if i should be or shouldn't received email from Crafty Games. If i should, then my email is deleting them or something right away.

Started wondering about this after playing Red Dead Redemption, reading The Alloy of Law again, and having some homebrewn RPG ideas, and then realizing that The Alloy of Law setting would be quite good for my RPG idea with some tweaks, so i started looking if TAoL supplement had been released already (looks like it is in the works?).

EDIT OK, about the email thing. I have the revised version (v2), as noted, but the email for that has vanished (definetly not deleted by me, i keep all the important things around). Very annoying. The only email related to Crafty Games is my account creation email, at least my password was safe...
EDIT2 *deep sigh of relief* I had used my other email, luckily those old emails are still stored on my old laptop. Backing them up now. But my original question still stands, v2 is still the current version, right?

EDIT3 yeah. Backed up old emails. A few years worth actually. A good idea i did that.
Also, no idea what idiocy made me buy the Mistborn RPG using different email than this forum account is using. Would've saved me some worrying if i had used the same email...
4  Products / Mistborn Adventure Game / Re: Mistborn Adventure Game Revisions on: May 08, 2012, 09:11:27 AM
Welcome to the boards Woorloog!
Thank you
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In design, I considered all areas as radius - "within 10 paces" from the user, for example.
Hmm, this will make some area effects very large...
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The answer is both Smiley The pace is not intended to be anything other than a rough estimate of distance, all of which is pretty loose in the game and the source material. I think using the Roman Pace is cool, so I'd lean that way if I had to choose Smiley
...but since the units are "flexible" i guess it is easy enough to limit and change things as the situation warrants.
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Yes it is! Work has begun on the product, in fact. More on that later Smiley
Very nice, loved The Alloy of Law, Allomancy fits early 20th century setting very, very well. Can't wait to play to it!

EDIT My brother started to wonder about what happens when you throw only sixes (challenge roll). Is it automatic success or do you have to reroll or what? Didn't find any rule concerning this (might've missed it though, if so, which page i should be looking at?).
5  Products / Mistborn Adventure Game / Re: Mistborn Adventure Game Revisions on: May 07, 2012, 02:13:23 PM
I'll throw this here as i don't think it warrants a new thread really:
Do sizes of area effects refer to radius or diameter? I don't think it was ever mentioned and it does have a quite large effect on things.
Additionally, is unit "pace" used  in the game "modern", ie roughly and informally 30 inches/800millimeter or is it the older Roman pace?
These could use a clarification.

Oh and the section about Brass in Feruchemy refers to temperature in Fahrenheits, what would be a good value for the temperature change in Celsius? Need to convert the units to something easier to work with during game.

EDIT i think i saw a mention towards Alloy of Law supplement, is such coming in the future?
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