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1  Community / License to Improvise / Re: Planescraft (Planescape with Fantasy Craft) on: April 09, 2013, 05:38:43 AM
xanatos,

everything can be found on scribd

http://www.scribd.com/planescraft
2  Community / License to Improvise / Re: Planescraft (Planescape with Fantasy Craft) on: November 01, 2012, 04:51:58 AM
Hi,

we planned on releasing our adventure for Planescraft, Made of Stars, but the artist didn't finish it sadly. However, the text is finished and the adventure can be played. There are three files in the ZIP: The adventure, the sidebars, and the FC stats. Hope you will enjoy it!

https://docs.google.com/open?id=0B3eJAtoMMUZ2WnMyUDNKZmJUb00
https://docs.google.com/open?id=0B3eJAtoMMUZ2cEVhNjRYSl9DMTg
https://docs.google.com/open?id=0B3eJAtoMMUZ2TVVkUEtTWS1nMjg
3  Community / License to Improvise / Re: Planescraft (Planescape with Fantasy Craft) on: September 23, 2012, 04:37:23 AM
Hi everybody,

just wanted to say that I'm moving on from Planescraft. Not much has happened since we released the main book and I didn't find support from people I counted on. If anybody wants to pick up the torch, I'll gladly hand over the domain planescraft.com and the site into better hands. PM me for details if interested.
4  Community / License to Improvise / Re: Planescraft (Planescape with Fantasy Craft) on: March 06, 2012, 03:27:53 AM
Thanks for the plug Catodon!  Cool
5  Community / License to Improvise / Re: Planescraft (Planescape with Fantasy Craft) on: January 30, 2012, 08:59:28 AM
Yes, we would all love to see some new Planescape art. If your friend's interested, send me some examples of his art to PM or in this thread. Hear from you soon!
6  Community / License to Improvise / Re: Planescraft (Planescape with Fantasy Craft) on: January 23, 2012, 10:14:13 AM
Hello people!

We finally released the second playtest version of the book. Sorry for the long wait but I tried to secure some new artwork - and utterly failed. We'll try to have some new art for you next time.

The three biggest changes since the first playtest version are:
- incorporated all user feedback into the book from this thread
- table with random name generator with Planescape flavor
- table with a list of spells by spell level

On planescraft.com http://www.planescraft.com/web/article.php?Planescraft&n=37
On scribd: http://www.scribd.com/doc/79094266/Planescraft-second-playtest
7  Community / License to Improvise / Re: Planescraft (Planescape with Fantasy Craft) on: November 28, 2011, 09:50:05 AM
Hi,

the next version of Planescraft is finished (but not released yet). We wanted to release it together with the adventure but our artist is so busy that it's taking longer than expected.

I'll see this week if we'll release them together or not.
8  Products / Fantasy Craft / Re: Wanna see the Spellbound cover? on: June 21, 2011, 03:14:06 AM


There's a bunch of fun stuff in there, some of it is pretty subtle and I wonder if readers will make the connections, but it's hopefully the sort of illustration that inspires repeat examination.

 Grin

The one-eyed book on the left reminds me of my forum avatar Smiley

I really like how the girl's ignoring the mighty dragon. Talk about being a self-confident mage!
9  Community / License to Improvise / Re: Planescraft: A Historical Perspective on: June 21, 2011, 01:47:29 AM
I agree with the observation that Planescape's setting belongs to the Reason Era. But no gunpowder please Wink
I feel that the whole idea behind it was to present the Planes as something more grandeur, deeper, and transcendental in contrast to  your regular Prime Material World. You could present a Prime World in the same way, but it wouldn't feel exactly right as far as DnD Cosmology is concerned.

In our current campaign, we traveled from the Planes to the Prime Material World. While we were constantly challenged (mostly mentally) on the Planes, on the Prime it feels like we're on a vacation.
10  Community / License to Improvise / Re: Planescraft (Planescape with Fantasy Craft) on: May 09, 2011, 01:07:27 AM
Thank you guys! You support means much to us!
11  Community / License to Improvise / Re: Planescraft (Planescape with Fantasy Craft) on: April 26, 2011, 02:53:08 AM
Thank you from the whole Planescraft team! We'll make a toast tomorrow for your good health! Cheesy
I've been part of the ADnD and DnD 3 Planescape communities, and this one has been the most helpful and productive so far. Well done, Catodon! Cool

12  Community / License to Improvise / Re: Planescraft (Planescape with Fantasy Craft) on: April 18, 2011, 07:04:55 AM
I was thinking of any info on giths being treated/considered the same as human. Can they even have offspring with humans?

P.S. I'm old school too, lots of monsters in the Foes chapter appeared only in 1e Smiley
13  Community / License to Improvise / Re: Planescraft (Planescape with Fantasy Craft) on: April 18, 2011, 01:57:42 AM
ok so its been a bit longer than a week  Embarrassed


It's OK, we're not rushing things here Smiley

Quote
p167 What you were beaten up by a pech?
No, not a Halfling a PECH.

We're all pech!  Grin

We could treat them as a pech subspecies, what do you think?

Quote
Random thought: Githyanki and Githzerai are descended from humans, could they be represented by a species feat for humans? Yes, difference counts for more than any in-story line of dscent but it might be worth a look.

I'll have to scour the official books for any info on this. I vaguely remember there was none, but maybe I missed it somewhere. For starters, I know that the githyanki lay eggs. We can always group them together with alternative versions of aasimars and tieflings (something we talked about earlier).

Quote

Hmmm, nethlings: Iím still not 100% convinced about the construct type, donít they bud off the demiplane like amoeba? The Ooze type abilities would only apply while the nethling is willing to give up its disguise. I would also given them the second type Outsider.
When considering Type you might also consider how the special abilities of other characters (turning, favoured foes, killing blow etc.) interact. A character with Favoured foe oozes or outsiders might expect her ability to repel a nethlingÖ

Yes, they should get the Outsider type. I'll also see how we can replace the Construct type with the Ooze type. Their feats should be double-checked as well.

You're pretty close to finishing the review. I'll wrap up the 1st playtest version after you're done Smiley
14  Products / Fantasy Craft / Rootwalkers are hilarious on: April 08, 2011, 03:31:45 AM
We have a (mad) rootwalker in our group and he's the funniest character I adventured with. When we are in the forest, we have to be very careful not to set any trees on fire (his lesser brethren). We can't chop down or do anything bad to the trees either. Sometimes, when we walk on wooden boards, he becomes enraged because we make fun of the fact.
Since he's so big, he usually tears a hole in the building in order to enter it. Last session we had a great time (unsuccessfully) disguising him into a human monk. Does anyone else have funny rootwalker moments in their games?
15  Community / License to Improvise / Re: [FC] Astral Magus (Expert Class) on: April 01, 2011, 09:32:12 AM
Duh, the feat's title was a bit misleading Grin
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