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511  Community / Off-Topic / Re: Video game news and reaction on: October 10, 2013, 01:08:18 PM
Honestly, 'shit goes wrong, can you recover?' is a deliberate design point, made to emulate the old X-COM games, and IMO part and parcel of the core X-COM feeling.

Sure, I respect that.
I might be too quick to say "well, that's a loss I can't sustain, shit happened and now it has to un-happen."
I really hate save spamming. There's no risk, no tension in that, no feeling of challenges met and mettle proven. But at the same time I do resort to that with Arc Thrower use. See also, failed at 90% three times straight.

It could also be my inexperience with how to prioritize research and gear.
I just finished the Hyperwave Transmitter, but everyone's been making do with Carapace armor (and Laser weapons) since I could get it. Squaddies in support positions are still fielded in basic armor. Mayhap I should've gotten my primaries into Titan armor ASAP. I'm also learning about how critical getting satellites up quick is, having finally gotten at least one over every continent. My air coverage is greatly improved, too, now that I understand what I'm actually getting (bonus missions) and how I get it (send one bird, call it back at 80% damage, dispatch another) and what the stakes are (LOOT).
Part of that is my troops are probably behind the curve because that's one of the things I can most compensate for. Battlefield luck is uncontrollable, but the rest is very much in my bailiwick. Careful movement, crossfires, constant cover (and watching how hard a given piece of it is) and liberal use of Overwatch all serve me very well.
Plus balancing crafting needs -which is worth more? Alloys? Fragments? Corpses -which in what order?
(Rhetorical questions^)
Lost three nations so far as well. I didn't get coverage over Africa quick enough and lost Nigeria and Egypt. Same with Chile. Everyone is panic 2 or less, so I'm getting it down.
512  Community / Off-Topic / Re: Video game news and reaction on: October 09, 2013, 08:22:40 PM
Also, meh. Angry
If I wanted losing to be fun, I'd be playing Dorf Fortress. Tongue

Ah, but doesn't the victories taste all the better because you realize how badly this game can beat you at any moment?

No.
Besting a combat without any external aid is what I like. I want to win because I am the equal of the challenge.
That way I own it.
Having plans or tactics or whatever go wrong at random isn't entertaining -that's my life.

I was reading/listening to a few GTA5 reviews and a thread that came up a few times was addressing the unlikability of the story protagonists with the ripost, "I just revel in playing The Bad Guy for a change."
Fair enough.
Point being I was reflecting on my own disinterest in the idea and it came to me that maybe the difference is what a person thinks of their own station in life.
For someone fairly stable and successful (Yahtzee, Jim Sterling, etc) playing a spastic deviant or restless career psychopath is a naughty indulgence in being violently irresponsible.
For someone like myself for whom "shit goes wrong at random" is a weekly summation of apparently important personal affairs the this-is-different thrill isn't in deviating from my own moral code, it's in succeeding under my own power.
It's empowering -and motivating. "Ornstein and Smaugh don't make eye contact when I walk in the room; alright let's choke down another Subway job application."

tl;dr. Different folks, different strokes. Wink
513  Community / Off-Topic / Re: Video game news and reaction on: October 09, 2013, 07:26:57 PM
I've seen the trailer for that expansion.
Looks mouth-watering.

Also, meh. Angry
If I wanted losing to be fun, I'd be playing Dorf Fortress. Tongue
514  Community / Off-Topic / Re: Video game news and reaction on: October 09, 2013, 06:14:20 PM
WHY DO YOU KEEP FAILING ME, MR. 90% STUN CHANCE?!
HOW DOES THIS WORK!?

So. Much. Hatred.

Edit: 4th try, it works.
Goddamn this game cheats.
515  Community / Off-Topic / Re: Video game news and reaction on: October 07, 2013, 01:45:55 PM
Or maybe Krishna, who was very much a person of action if memory serves.*

...Thor? Nahhh...

Hanuman? Susano-wo?

*Ok. I am very sick, and I just proved that. I must sleep. Can't believe I just read something, and repeated with 100% intention of adding an original point.
516  Community / Off-Topic / Re: Video game news and reaction on: October 07, 2013, 12:38:52 PM
Ooh yeah, good call.
Would be a deft trick to balance that with a player's inherent drive to want to keep fighting.
Maybe use the Evac zone like in X-Com, but with some kind of perk.
Well, there are perks to winning, so there could be a benefit to withdrawing the conscious instead of them running away.  Maybe:  Win > withdraw > click the "I lost button" > gang runs away > everyone is taken out; or somesuch.

Well the points system helps.
Being able to re-purchase (huh, maybe a Ransom system) talent instead of the X-Com "oh great more rookies" problem.
I'm sure someone doing their own take on an Iron Man run wouldn't reset a mission, but for me at the point I'd consider retreating I've already lost so many good soldiers that losing the mission and continuing on would be actually worse.
517  Community / Off-Topic / Re: Video game news and reaction on: October 07, 2013, 12:18:01 PM
SNIP
My, we're awful literal and specific in our literary analysis of the story of The Shepherd there.

I favor Information over Implication.
Also, FemShep. Religious icons don't normally come with an indifference to gender.

That being a diplomatic, trusting, valiant person requires being Christ-like interests me. I ponder if religion has a need to stamp anything good in humanity with it's seal of approval as a way of validating itself. "We/He made that possible; he's akin to Our Savior ('The Perfect Man' in some circles) and not like Just Anyone fundamentally heroic with an N7 rating."

Of course, I'm a believer in Secular Humanism and concepts like that Good is a rational choice, not an easily exploited psychological flaw or a thing reliant on divine mandate.
518  Community / Off-Topic / Re: Video game news and reaction on: October 07, 2013, 12:07:44 PM
And morale, but X-Com has that.
Don't forget bugging out when you're losing, it isn't (usually) a deathbrawl.  There is work to do, but most has been done already.

Ooh yeah, good call.
Would be a deft trick to balance that with a player's inherent drive to want to keep fighting.
Maybe use the Evac zone like in X-Com, but with some kind of perk.
519  Community / Off-Topic / Re: Video game news and reaction on: October 07, 2013, 10:41:26 AM
Combing the thread for previous X-Com discussion, and have zero luck Tongue, I do have to agree with MilitiaJim: this would be a fantastic engine for Neromunda. Shadowrun is fine, but lacks the random-brawl factor of not always having plot missions.

Plus House Escher Juves + Chainswords has long been taste of mine.
I'm waiting for Space Hulk to go on sale on Steam, that engine may do it.  Among other tweaks the X-Com engine would need are a fairly thorough inventory overhaul, including letting folks carry more than one weapon, and the "out of ammo" mechanic in tabletop Necromunda.   Smiley

And morale, but X-Com has that.
520  Community / Off-Topic / Re: Video game news and reaction on: October 07, 2013, 10:40:15 AM
God. I've finally finished my first runthrough of the the ME3 single player campaign, and I've spent the day tearing up something fierce.

So, I'm curious: which of the 4 endings do people here tend to pick as their 'canon' resolution? At this point, I'm very much leaning to Control; defeat is just too depressing and grossly out of character, Synthesis has an unacceptable degree of existential horror, and I've got too much Para in my Gade to condemn an entire species I just helped save to extinction to be comfortable with Destroy even though Shepard living is the ending I want most of all.

My first completion I chose Destruction.

Not out of any inclination towards being a Renegade, but a belief that A) whatever the Illusive Man wanted was probably a trap and B) the interpretation of the Synthesis as being "everything in the galaxy becomes the Strogg."

Destruction meant finally doing what was overdue: destroying the Reapers. Period....though not without some guilt out of my affection for Edi and the Geth. Survival was unexpected, but oddly fitting.

Having completed the Synthesis ending that's my choice. Life's not quite the same, but what needs to happen does.
Organics understand each other, and the Synthetics understand what it is to be alive.
And there's a possible rebirth of the cultures exterminated by the Reapers as their legacies live again.

Change for the Living, Life for the Dead.

I can die with that. Smiley

Synthesis is pretty much the 'correct' choice from a narrative standpoint as it ties up the Christ imagery they hinted at from the beginning and beat us over the head with since the beginning of 2.

I've heard of that analysis before but it's yet to stick with me.

Back from the dead? 2 years, not 3 days. And nothing celestial about Shep's return. Cerberus definitely aren't followers of the Commander Sheppard Creed either.

Died for the sins of others? Not an uncommon conclusion to a life of violent service. Plenty of servicemen and women have made that call, but few (if any) of them are exalted as Christ-like for it.

Gathering Acolytes? Jesus gathered 13 other guys who kind thought like him. Nobody's going to exalt the gospel of Jack. Wink
Or Thane. Or Grunt. Or Zaeed. Probably not Kasumi either, though she'd likely be a fun read.

No walking on water.
No miraculous acts of healing.
No childhood preaching.
No multiplication of food.
No "turn the other cheek," -not even as a pure Paragon is this required.
No "why have you forsaken me" moment -Anderson's the closest thing Shep has to a father and he dies by his/her side.

No railing against Romans, unless the Batarians qualify. At no point does Sheppard utterly despise the Council or the Alliance, and though both groups are prickish neither arranges a lengthy torture/execution.

Udina has some Judas parallels, but just about every betrayer does if one cast's the net wide enough. Udina claimed to have Humanity's best interests at heart. Judas was either being a dick or, if the Gospels of Judas are taken as canon, doing Jesus's bidding.

No 30 pieces of silver, or even close. That value's a modest bounty, but if I'm wrong and it's a small fortune that's still nowhere near what The Illusive Man spent. That spending is also, perhaps important, not a bounty either.

No virgin birth. I can see some Mary/Miranda phonetic similarity, but the utter absence of anything else (humble surroundings, kings come to supplicate, no being denied shelter, angels singing, parents) seems to me to belay the comparison.

And crucially, no crucifixion imagery. No arms pinioned out on a crossbar. No impaled through the hands. No crown of thorns or even a funky spiked helmet, no halo, no spear, no thieves, no cup, and no worshippers.

Just to be completist: MM/FF lovin'. Sheppard can go gay without a care, nevermind getting hot and bothered about the "unholy implications" of the Asari. Nobody uses those words, but I don't think it too much a stretch to imagine a very doctrinalist reaction to a race of entirely female aliens to be hostile.
521  Community / Off-Topic / Re: Video game news and reaction on: October 06, 2013, 11:55:58 PM
And yeah, the feels were mighty. Cry
522  Community / Off-Topic / Re: Video game news and reaction on: October 06, 2013, 11:54:47 PM
God. I've finally finished my first runthrough of the the ME3 single player campaign, and I've spent the day tearing up something fierce.

So, I'm curious: which of the 4 endings do people here tend to pick as their 'canon' resolution? At this point, I'm very much leaning to Control; defeat is just too depressing and grossly out of character, Synthesis has an unacceptable degree of existential horror, and I've got too much Para in my Gade to condemn an entire species I just helped save to extinction to be comfortable with Destroy even though Shepard living is the ending I want most of all.

My first completion I chose Destruction.

Not out of any inclination towards being a Renegade, but a belief that A) whatever the Illusive Man wanted was probably a trap and B) the interpretation of the Synthesis as being "everything in the galaxy becomes the Strogg."

Destruction meant finally doing what was overdue: destroying the Reapers. Period....though not without some guilt out of my affection for Edi and the Geth. Survival was unexpected, but oddly fitting.

Having completed the Synthesis ending that's my choice. Life's not quite the same, but what needs to happen does.
Organics understand each other, and the Synthetics understand what it is to be alive.
And there's a possible rebirth of the cultures exterminated by the Reapers as their legacies live again.

Change for the Living, Life for the Dead.

I can die with that. Smiley
523  Community / Off-Topic / Re: Video game news and reaction on: October 06, 2013, 03:10:16 AM
Gotcha, thanks Antilles.

Base cleared, zero casualties, and a Berserker taken alive for study.
/strut.
Almost got the Psionic Sectoid, but one of my under-performers actually hit on a reaction and aced it.

Still,  Cool lads.
524  Community / Off-Topic / Re: Video game news and reaction on: October 06, 2013, 01:47:56 AM
Solid.
Dunno about Classic.
I just had a panicking Squaddie ice another Squaddie. Angry
I'll pass on that being a common problem for now.

I got through Nigeria.
I got two lucky breaks:
1) a small rectangular map that didn't spawn 7 Chrysallids in a pile, and
2) a Cyberdisk that bugged out and couldn't move. Thus far, I always take HEAP ammo.

Managed to rescue 10/18. Good enough. Big pat on the back from The Council, panic level down, Miller time.
Off to the Alium Base.

Any wisdom for air-to-air combat? Does an Interceptor's weapon range matter much?
525  Community / Off-Topic / Re: Video game news and reaction on: October 05, 2013, 10:11:31 PM
i enjoyed mass effect 3, all three dead space games were made with ea as the main publisher, and bf3 right now is my favorite fps, granted i did not care to the single player, but then again no battlefield before bad company had that. bioware made the first kotor, so i would like to see them back behind another. and while ea has done a lot of stuff to make people mad so have most publishers.


ME3 turned both a favourite franchise and a top studio into a resounding "Meh" for me.  The gameplayer was good, but all the important stuff sucked - it was rushed to a conclusion, with a focus on graphics and aftermarket add ons, and the story suffered for it (find and read the original plan - it's literally infinitely better).  Also, Kai Leng was awful (in every possible way).

Yeah, it got a little rant-ey in here I guess.

Finally did this, and yeah: the whole Kai Leng setup was pathetic.
I could have taken him in seconds without The Power of Cutscenes interfering, gunship or no.

Query: original plan?
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