I could get behind that.
Yeah, in fact I do
Ditch all the escalation. Ditch the bloated, impossibly large Umbrella that has private armies and titanic dungeonesque research facilities.
Keep the psudeoscience. Keep the small-scale operations and the coverups and the shadow players.
Keep the psychotic's philosophy of human progress, but un-stupid it. Base it around something tangible. Umbrella can be plenty monstrous without declaring that "human evolution itself!!111" is the guiding concept.
Ok. Deleted 500 words on the insertion of Japanese fetishes into these kinds of games. Keeping a leash on that rage.
No: Alex/Alexia crap -no insult intended to any LGBTQ Agents out there, but I respect you enough to assume that if you were a covert operator or a sinister mastermind you wouldn't dress up like the sister you siscon/incest-obsess over any more then you'd soliloquize and grandstand around desperate people with guns.
It's disruptive and distracting and just plain stupid. It just doesn't serve the atmosphere at all. "Rich, crazy and kinky" aren't acceptable character roots, not even close.
(If there's one thing I wish I could effectively and forcefully impart to Capcom, to Hideo Kojima, and to Suda51 it would be this: you're not that smart
. You're original
, but you're not that actually talented enough to skate by without using your damn brains. Originality is a flower that blooms and dies in an eye-blink, and people don't eat flowers
so you'd better plant some real crops! And not every Westerner is a blue-eyed-blonde! Goddamn that's stupid.
The 40's are over, the Nazis lost, racial superiority blood myths are as failed as concepts get -time to get global, ojii-sans. Stop hauling Hirohito's carcass around already.)
See also the Metal Gear series back when it's tone was sober and it's themes were about the helplessness of soldiers and agents caught in the cynical machinations of nations. Not about PTSD causing mercs to foul themselves because nanites and laser sword ninjas.
Also no mega-scale plague critters. That's just too flashy, too overt. I know the Crafty boards understand this principle; if the military is the solution, the situation is already terminally screwed up for everyone -and not in a good way.
Consider the climax of the first couple RE titles. In the original the big moment is when, after hours of being tormented and desperate and out-matched you finally
get a matron-fornicating HEAVY WEAPON
with which to lash back at the tyrant, which with to roar with a voice of sorrow and rage built by struggling not to die all night.
And you feed that bastard an HE rocket.
But that doesn't mean, Capcom
, that the solution is to bring a rocket launcher to every firefight
. Or to escalate to railguns. Or city-nuking. And I liked Resident Evil 2. But truth to power, you can't play the WMD On Domestic Soil Card and expect anything but catastrophe. It's too big, too vulgar -and thus dangerously implausible and wrong for the genre.
(Whatever it's manifold flaws I think RE:ORC got it's scale and tone right. The basic ideas of the USA and the USF fielding teams of elites to struggle against each other amidst the carnage and madness of an outbreak was damn sharp.)
Survival Horror is a genre that speaks in a whisper. Let us again go quiet into this darkest of nights.