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16  Community / Off-Topic / Re: Video game news and reaction on: July 16, 2015, 02:01:28 AM
Looks like King Leoric drops for HotS soon enough.

Trying not to be entirely negative here*, but he looks a character I don't care about well designed to be poorly balanced out the gate as well as being proof of how shallow Blizzard's lore really is. Tongue

That's if "The Butcher" didn't make that obvious enough already. Roll Eyes

I'm predicting Deckard Cain for playable hero by 2016. Tongue

*trying and failing, to be candid.

Edit: in fact, I even have a solution: Cairn Bloodhoof.

Refluff all the glowey blue evil skele-power into glowey green nature power, change Entomb's visuals into a wall of totems, and draw up a new sprite -bloody everything else can stay the same.

Same animations -a totem instead of a mace, same powers (died, but in Ancestor Form helping out!), same Talent (Shaman get a self-rez after all), and a honking huge Tauren who could work virtually identically AND not be a joke character (ETC, kek) nor a slurry of tropes capped of by "kekekekekekekekekSKULLS" like Leoric's entirely forgettable ass.

Seriously. He was a subchapter of Diablo 3's first act. He's less important than "The Butcher" -and that's difficult.
17  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2015 on: July 12, 2015, 07:11:53 AM

I am now sad.
That's not easy any more, but I am now sad. Goddamnit. Undecided

What...what the hell.

Edit: and yeah, btw?
Build a society that thinks that the world owes it nothing and watch it venerate owing nothing right back. Tongue
Fucking imbeciles.
18  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2015 on: July 11, 2015, 09:07:54 PM
World of Warcraft Movie "Basically done."
19  Community / License to Improvise / Re: A Comprehensive Critique and Critically-Considered Correction of Crossbows on: July 09, 2015, 10:41:56 PM
Bows are consistently some of the grossest over-performers in any fantasy RPG, and crossbows some of the least useful.
I like TKDB's revisions. They're useful, balanced, and grant room for some freakin' variability in who does what and how.
Keep it up.
20  Community / Off-Topic / Re: Cool Vids (Keep it Clean) on: July 08, 2015, 05:02:11 AM
Might have some minis for RAHEROes.  Now if only they could design an assault rifle that didn't make me partially cringe.  Tongue

I had that reaction as well.

edit: oh and their tag reminded me of Ariadne.
21  Community / Off-Topic / Re: Video game news and reaction on: July 08, 2015, 04:52:11 AM
That seems like an ambitiously ordinary character with an unremarkable weapon and a bizarrely vague backstory.
I'm almost confused. Huh?

...well, granting that 76's story is from his perspective and that there's no reason he would know more about what happened than anyone else.

The "we won the battles but lost the wars because everything wasn't perfect forever afterwards" angle seems shallow though.

If Blizzard was aiming for Captain America they fell very short.

Edit: I'm wagering that Reaper is Reyes, 76's former battle-brother turned nemesis.
22  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: July 06, 2015, 04:07:57 AM
Carli Lloyd leads U.S. to Women's World Cup title in 5-2 win over Japan.
23  Community / Off-Topic / Re: Video game news and reaction on: July 05, 2015, 05:03:06 PM

An extraordinarily rare prototype of the Nintendo PlayStation console, which was created as part of a failed partnership between Nintendo and Sony some 25 years ago, has been discovered.

Yep, one actually happened.
Actual video gaming history when the axle turned on a single decision.
24  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: June 25, 2015, 10:15:15 PM
International Trade, American Political Dysfunction, and the TPP: in comics form (and a few simplifications).
25  Community / Off-Topic / Re: Video game news and reaction on: June 25, 2015, 10:14:04 PM
Because children should not be exposed to Call of Duty.

And yet they can be if they put on a British accent.  Seriously, what's the point of a gate if you leave a big gapping hole in the wall right next to it?

Well obviously you mine the hole in the wall. Roll Eyes Wink
26  Community / Off-Topic / Re: XCOM (Reactions, stories, let's play setups, etc...) on: June 25, 2015, 06:00:17 PM
*MEC's are higher investment, higher return. They're micro-vehicles, fantastic fire magnets, and are probably better if you don't have an outstanding soldier already.

My core MEC build is the KSM and the Healing Mist. I also like the "shoot back on Overwatch" option as my tend to spend time out in the open daring the tangos to try their luck.

Augments by comparison are better for bringing the general squad average up as you can do more of them more quickly at lower Meld.

*No idea about promotion, but IIRC it's about number of missions not strictly kills. If you're running an option or mod to extend the length of the campaign that could be a factor.

Checking it, the XCOM:EW wiki doesn't say anything about Marathon increasing experience required for promotion. Who knows.

*Yes, totally. Like Armor they effectively add Temporary Vitality, they don't actually "heal" anything (the exact math defies recollection, but basically your soldiers have their core 4 hp to determine how much actual hospital time they'll require). And pretty much anything that lets your squad fight longer and that prevents expensive deaths is a great idea. Stabilizing the incapacitated is a good idea, imo better than the option that let them get back up at 33% "2nd chance to die" health.

I like Greater Good, but the rest are imo only problems waiting to happen. Aiming Angles and Absolutely Critical sound great, but they're vicious for the Operation Slingshot missions and any longer base invasion operations. Similarly Hidden Potential and Not Created Equally (aka "we don't screen applicants") tend to backfire if the wrong soldiers survive to be Heavies with low accuracy and Supports with no movement.

I do like the option for randomized abilities, but to me that makes for better stories that variations in passive statistics.
27  Community / Off-Topic / Re: XCOM (Reactions, stories, let's play setups, etc...) on: June 22, 2015, 07:29:54 PM
So, thanks to a particular mission in XCom . . .

(click to show/hide)

. . . when I saw this picture, the only thought that crossed my mind was "Run. Run! Don't touch it! RUUUUUUUUUUN!".

Actual story.

Yeah, I remember those things.

I also had a Heavy with Close Combat Specialist and Sentinel thanks to that Random Abilities option and so yeah, I had an answer for nests. Angry

Nobody runs -unless they're leading a x-ray into a Mech, and in that case they're encouraged to boogie a little. Cool
28  Community / Off-Topic / Re: XCOM (Reactions, stories, let's play setups, etc...) on: June 18, 2015, 10:15:25 PM
Seconding the KSM.
Get that bad girl installed and upgraded and you will salivate at facing a Sectopod. Evil

Also all the DLC's good, so have no qualms about whether it's up to snuff.
29  Community / Off-Topic / Re: Video game news and reaction on: June 16, 2015, 01:26:54 AM

Unless they're finishing it, I don't care. VII was a fairly mediocre entry in the series.

To each his own imperfection.
I, for example, dislike tomatoes.
30  Community / Off-Topic / Re: Video game news and reaction on: June 15, 2015, 09:36:20 PM
FF7 Remake Real, and coming to PS4.
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