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November 26, 2014, 06:06:48 PM
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16  Community / Off-Topic / Re: Beyond Earth (Reactions, stories, let's play setups, etc...) on: November 24, 2014, 05:27:23 PM
Yeah, Flag Guy could go with few tears shed.

I like the idea of those units changing in some cosmetic way as well, and wouldn't be too surprised if that was patched in later.
17  Community / License to Improvise / Re: New Species: Spook on: November 24, 2014, 02:58:25 AM
Also Safebooru, check.
Didn't even think to ask. =]
18  Community / License to Improvise / Re: New Species: Spook on: November 23, 2014, 08:09:01 PM
So yeah apropos to nothing I ran across Dullahan porn a while back.
Hit Gelbooru and look for "Dullahan monster_musume_no_iru_nichijou" for the cuter stuff.



That "I just realized I own too many toothbrushes" feeling.
19  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: November 23, 2014, 03:58:02 AM
With apologies to an Texans who feel unrepresented by this story, Moses was a Founding Father says new Texan Textbook.
20  Community / Off-Topic / Re: Reaperwatch 2014: Can't be as bad as last year on: November 23, 2014, 03:42:25 AM
Marion "Bitch Set Me Up" Barry, former Mayor of D.C.
21  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: November 22, 2014, 11:40:35 PM
Hmm, that's quite interesting.
Thanks for sharing, mate. Smiley I hadn't even guessed as such a granulated approach.
22  Community / Off-Topic / Re: Cool Vids (Keep it Clean) on: November 22, 2014, 08:39:17 PM
Salmon Cannon!

If TSK asks it's probably available in Drop Bear.
23  Community / Off-Topic / Re: Video game news and reaction on: November 22, 2014, 07:56:53 PM
Trying DESPERATELY not to convey my excitement with incoherent keyboard frothing Mordhem: City of the Damned the turn-based strategy title.
 Evil x1000

Dark Gods willing I'll get into the pre-purchase thinger soon and have something to report.
24  Community / Off-Topic / LET SLIP THE DOGS OF SUBTLE INTELLIGENCE OPERATIONS! on: November 22, 2014, 06:49:00 PM


Or maybe, "CALIBER ONE MISSIONS, BECAUSE ANY DAY YOU ROLL OUT IS A GOOD ONE!"
25  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: November 22, 2014, 06:39:53 PM
Y'know what I like?
When dumb assholes pick the wrong fights.
26  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: November 22, 2014, 04:38:00 PM

The "standout stat" for Kentucky is nonsense. 1 bar per ... whatever. We have more barrels of bourbon than citizens here in the Commonwealth. All else pales in comparison.

So how many locals are actually tapping those barrels isn't so important..?
27  Community / Off-Topic / Re: Video game news and reaction on: November 22, 2014, 04:24:43 PM
So I like MovieBob, the movie reviewer for The Escapist, and one of his apparent criteria for if there's something genuinely quality in a movie is if the viewer can remember anything about it later without being prompted.

That might be trickier than you think.  According to Extra Credits and the Idea Channel, it's actually a lot tougher to remember moments in video games, particularly story, unless it was some "awesome" thing that happened during the course of play.  So we might need a different measuring stick when scoring the quality of a game's writing, such as how it interacts with the mechanics of the game itself.

Sort of like how games that get rather meta tend to be remembered more than games that try to play their genres straight.  We remember them because the game is talking directly to the player, instead of having the player be an outside observer to what's happening.

For my record I do remember this scene from Summoner 2 with considerable clarity.

Upon reflection I get the point. Kinda.
Like FF7 -I remember Aeris dying, but that's a "cinema" moment not a gaming one.
I do also remember the scene right before that where Cloud is struggling not to kill her because of Sephiroth's influence, and that had mechanical elements.
I remember the empty City of the Ancients and Gold Saucer and Mount Wutai and Nibelheim, but I don't remember the ending because it was so ...forgettable. Tongue
28  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: November 22, 2014, 04:05:27 PM
Curiously I live in a very wet state, and am a teetotaler myself.
Oh well. Always missing out on the fun. Cool

Someone needs to be the sober driver Wink

And sometimes I am, though parties concerned should be aware that the designated driver does not automatically know where I they live. Tongue
You probably wouldn't be surprised by how poor drunk people are at giving directions at 0300.

Edit: I just realized that because I live in Oregon I am actually A Sobriety Hipster.
 Lips Sealed
29  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: November 22, 2014, 07:29:21 AM
On a somewhat lighter note: The United States of Booze: Who Drinks How Much And Where.

Curiously I live in a very wet state, and am a teetotaler myself.
Oh well. Always missing out on the fun. Cool
30  Community / Off-Topic / Re: Video game news and reaction on: November 22, 2014, 06:17:05 AM
Anyone got news on Dragon Age: Inquisition?

General critical buzz seems positive along the lines of "Bioware, duh!"

Game play solid.  Story... very generic.

While I've enjoyed every Bioware RPG, I've also long stated that the reason they have such a rep for writing isn't because they're great at it, its that the majority of game writing is so bad.

Inquisition is a solid game, but from the story side I wish there was more of a middle part between the Templars and Mages and between alliance and conscription. Plus the companions all have the same skill trees, so they don't feel as mechanically unique as they did in Origins and II.

So I like MovieBob, the movie reviewer for The Escapist, and one of his apparent criteria for if there's something genuinely quality in a movie is if the viewer can remember anything about it later without being prompted.
How's that idea sync with what you think about Bioware's writing?
And/or what's a better example of some other company's writing in gaming?
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