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1  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: April 16, 2014, 08:18:26 PM
As the Frosthamar glides towards the docks Leona draws her greatsword with unconscious ease, her quick strides betraying her eagerness to get off the ship.
Taking a few seconds to give the blade a quick inspection for flaws she moves to the fore and takes a high stance, her weapon resting on her back shoulder.

To Aiden she confides: "Leon: if we are boxed in keep your head down and favor your shield. Do so and I can strike past you without risk to yourself as we might need."

Leona then declares, "I know not of our foes, but my hatred for boats requires I pile their limbs the sky and dye their lands scarlet."

Her iron teeth gleam as she bears them in a tight snarl.

"Let. Us. Kill!"
2  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: April 16, 2014, 07:56:57 PM
Leona readies her greatblade, moves for a forward position and enters Overpowering Stance if she can.

Edit: Also since we're letting our freak flags fly, she'll pull of her Iron Circlet so she can at least see her own damn flesh for a change. If they're letting polar bears off the leash she'll gamble on walking around in her own skin.
3  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2014 on: April 16, 2014, 03:23:07 AM
Theatrical.
I think.
It ends in car-diving, but starts in Greece. ^.^

Also, I noticed an interesting visual setup in Captain America: the Winter Soldier.
When Rumlow and friends get into the elevator with Cap, look at the contrast.
Rogers is neatly uniformed, shaved, clear-complexion, and bright-eyed.
Rumlow is wind-burned, squinting, stubbly, and wearing a grungy black t-shirt.
One thing I was pondering as TWS was happening was how the director was going to handle the potentially messy contrast of making villains of modern vets v. the "squeaky-clean" WW2 generation. Nostalgia can be a real bitch, but when she's stepping out with Patriotism that can be downright unfair and it's a bit of a dick move to imply that WW2 didn't have it's brutal moral ambiguities or that with JSOC I.D. comes black ops assassin assumptions.

Sadly, I cannot recall my eventual conclusions on that score. Perhaps because it was mostly unresolved? Sounds likely -a statement either way probably would have stuck with me.
But it was striking to see what was basically the avatars of "what people think War is" and "what War really is" facing off like that.
TWS was a great film but I kind of feel like there was a cop-out (Cap out?) chosen in one party being the vaguely guilty former espionage agent versus the modern spec ops soldier. Like there was an unspoken moral scale in place of "WW2 -the Good War" and "The Cold War: Bad for Good Reasons" leading to "Spec Ops: Fuckin' Murderers, man."

Did The Viet Nam Conflict not happen in the Marvel Movie-verse?
One version of Frank Castle was a 'Nam vet, and while really nothing canonical there was a 1-shot Punisher special of him killing all the heroes and villains and more specifically him slaying Captain America.  Cap stomps him down and asks him what the hell happened to make him such a failure as an ex-soldier.  Castle replies that it was a different time and a different war with no Nazis and no glory and no easy lessons (he also repeatedly addresses Rogers as "Sir" which is funny for several different reasons), and when Cap drops his guard to pick up his shield Frank shoots him in the back of the head with a .45 pistol. Because what he'd found Viet Nam lacked in moral clarity and superheroes it made up for in imparting the importance of Win At All Costs.
4  Community / Off-Topic / Re: Video game news and reaction on: April 13, 2014, 01:25:19 PM
Its been my experience I'm looking for different things from a game than the critics are (I found Web of Shadows and most of the Activision Spiderman games #*(&$! Brilliant, but I've heard every kind of complaint about them...). Its quite likely that the gameplay in Star Trek is entirely too slow and too common for a shooting game aficionado. I'm not one - I'm much more interested in the story and environment than a revolution in gameplay in a category I don't do all that often (I'm more fussy about fight games, since I play damn near ALL of those that come out Wink). That its much like every other shooter ever doesn't bother me. I'm looking for things like level design that tries to slightly mask that its a linear path rather than a real place. I like a well dressed set and I think that the aforementioned space station and the Vulcan colony world were both well done sci-fi 'places'.

Tastes will vary Smiley.

*shows up in a sandwich board labeled "Prepare To Die, rants wildly about the atmosphere in Dark Souls, apologizes, leaves again*

AI didn't know you had a fight bone in your body Morg, nevermind a whole skeleton. Cool. Cheesy
What's your disease these days?
It's DoA5U and Tekken Tag 2 and/or Revolution myself. Not quite on top of 2D fighters as much as I used to be, but I still remember which button cancels cannons spikes for a killer bee finisher and some of that.
5  Products / Fantasy Craft / Re: Fantasy Craft Second Printing Q&A Thread on: April 12, 2014, 12:28:41 AM
I kinda like the idea of Tripping flying things as a means of knocking them out of the air.
If not that, then how perhaps?
6  Community / Off-Topic / Re: The Heartbleed Hit List: The Passwords You Need to Change Right Now on: April 10, 2014, 09:43:22 PM
Huh, Battle.net isn't on that list.
Yet.
Hopefully.
7  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2014 on: April 10, 2014, 09:26:32 PM
Captain America: The Winter Soldier was better than The Dark Knight. Yeah, I said it.

Y'damn straight, Gentry

Saw it, loved it, not going to pirate the home release edition. Totally onboard with not having the Villain-Sue mastermind predict the movement of every quark in his rival's plan, and far better fights. Cap > Bat, easily. Not wanting to kill anyone but doing so as needed far tops claiming to nevar evar do so with weasel-lawyer exemptions.
(No insult intended to actual lawyers or weasels.)

It has some interesting cinematic uses of violence and brutality without being graphic, which I find noteworthy. Like the scene near the end in which TWS is clearing a deck and several otherwise well-intending SHIELD agents get viciously slain. No loss of impact to the deaths, but minus the actual gore. Interesting interpretation of PG-13 for sure.

Unrelated, but if you're feeling nostalgic go watch the original Lethal Weapon again. Remember the first 5 minutes? So much has changed -that used to be a bad thing. Grin
8  Community / Off-Topic / Re: The Heartbleed Hit List: The Passwords You Need to Change Right Now on: April 10, 2014, 08:57:43 PM
Check and done. Thanks, Mr. A.
9  Community / Off-Topic / Re: Reaperwatch 2014: Can't be as bad as last year on: April 09, 2014, 03:28:52 AM
The Ultimate Warrior

The Ultimate Freaking Warrior, at age 54.

The rest of the internet's days, ya hear me.

Echo that.
His forays into political talk radio were appalling, but fuck that the man had tremendous ring presence and epic intensity.
Rage In Perpetuity, Ultimate Warrior.
Often imitated, never equaled.
10  Community / Off-Topic / Re: This Week in War... on: April 08, 2014, 03:11:40 AM
So....I believe in being fiscally rational, in the necessity of long-term investments that produce national security across far more then just military lines.
But then someone has to say, "hey Val, how do you feel about 23lbs projectiles that travel at mach 7? Five-thousand miles-per-hour, give or take?"
And I can't escape replying "fuck yeah, Railguns!"

Just the FIREBALLS OF MOLTEN STEEL produced during firing are amazingly sexy. That's not even getting into the 32 megajoules of muzzle energy.

Quote from: Rear Admiral Bryant Fuller
Current projectiles leaving a railgun have a muzzle energy of about 32 megajoules of force, said Rear Admiral Bryant Fuller, the Navy's chief engineer. He said one megajoule would move a one-ton object at about 100 mph.

What's the Craft die rating on that much oomph? 50d20, AP 2000? =D

I love schools. Robust economic investment. Infrastructure upgrades!
But goddamnit man -Railguns!
11  Community / Off-Topic / Re: Reaperwatch 2014: Can't be as bad as last year on: April 07, 2014, 09:46:13 PM
Reaperwatch 2015: Death Be Not Proud.
12  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: April 07, 2014, 08:27:06 PM
Leona is myeh. Not a big deal either way.
13  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: April 04, 2014, 03:38:26 PM
*I do defend the Fourth Edition of ToG as having handily conquered the Linear/Quadratic class conundrum, if in an unconventional fashion.
There was, and remains, quite a bit to like there in stead of Finding a Path back to the same deficiencies and dilemmas and pretending that as long as you're still playing in the single digit levels you're in fact having more fun making basic melee attacks 1/round and struggling with your pitiful handful of skill points.
14  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: April 04, 2014, 03:34:52 PM
In the 3.X edition of ToG* I played a Cleric, but what I was really aiming at was far more like the Paladin. Yeah I healed and buffed and built stone fortifications, but my real role was as the party's conscience. I was the voice of right and wrong, and the reminder that taking the easy way out wasn't nearly as satisfying as limping home with every loose end sewn up tight.

I was also goddamn fragile with an absurd Will save and nothing else protecting my d6 hit dice (Prestige Class).

I had zero interest in being CoDZilla. I wanted to be the moral center and the supportive backbone; I wanted the enemies who spent their last seconds being reaved into chunks by the roaring berzerkers to know that they died in the service of the Lifemother -I asked them to surrender nicely for rehabilitation, I didn't give up when they started laughing, and when they started shooting we got around to doing The Goddess's Will that other way, so thanks for playing and I'll pray for you a little later.

More precisely we're going to spread a little Love and Life on a wave of Cleave attacks and Purge It With Prayer. The emphasis on community stabilization and survivor reconciliation follows. Finally we get to the important post-victory "Raise Ya Glasses, Shake Ya Asses" recovery phase, and the next morning when we sleep off the Hangover of the Just I'll get around to offering thoughts for the souls of them who refused to understand the errors of their evils and were subsequently blasted into meat puddles for their ignorance.
Probably.
Maybe.
The Goddess likes community outreach and good works more than she worries about the souls of the wicked, you know?
So really I'd be doing you a favor, and with what you've been up to here I feel a little uncomfortable helping you out.
Still, it could happen....eventually. Cool
15  Community / License to Improvise / Re: Contemplating BattleTech-style combat add-on on: April 03, 2014, 05:14:37 PM
Or like a Thorium molten-salt reactor, which do not melt down -if breached the cascading effects naturally self-neutralize and become inert.

Much as I like the ideas, I think I'm with Morg on this one: no need for powerplants to automatically be atomic bombs waiting to go off.
I file that under tropes like neural feedback interfaces also being capable of transmitting debilitating levels of pain as feedback -unless there's no alternative what's the damn point? To randomly incapacitate users mid-battle? Same with striding into fire on an atomic bomb. Acceptable in 40k, but anyone less grossly ignorant should think twice.
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