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July 07, 2015, 06:22:56 AM
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1  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: July 06, 2015, 04:07:57 AM
Carli Lloyd leads U.S. to Women's World Cup title in 5-2 win over Japan.
2  Community / Off-Topic / Re: Video game news and reaction on: July 05, 2015, 05:03:06 PM

An extraordinarily rare prototype of the Nintendo PlayStation console, which was created as part of a failed partnership between Nintendo and Sony some 25 years ago, has been discovered.

Yep, one actually happened.
Actual video gaming history when the axle turned on a single decision.
3  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: June 25, 2015, 10:15:15 PM
International Trade, American Political Dysfunction, and the TPP: in comics form (and a few simplifications).
4  Community / Off-Topic / Re: Video game news and reaction on: June 25, 2015, 10:14:04 PM
Because children should not be exposed to Call of Duty.

And yet they can be if they put on a British accent.  Seriously, what's the point of a gate if you leave a big gapping hole in the wall right next to it?

Well obviously you mine the hole in the wall. Roll Eyes Wink
5  Community / Off-Topic / Re: XCOM (Reactions, stories, let's play setups, etc...) on: June 25, 2015, 06:00:17 PM
*MEC's are higher investment, higher return. They're micro-vehicles, fantastic fire magnets, and are probably better if you don't have an outstanding soldier already.

My core MEC build is the KSM and the Healing Mist. I also like the "shoot back on Overwatch" option as my tend to spend time out in the open daring the tangos to try their luck.

Augments by comparison are better for bringing the general squad average up as you can do more of them more quickly at lower Meld.

*No idea about promotion, but IIRC it's about number of missions not strictly kills. If you're running an option or mod to extend the length of the campaign that could be a factor.

Checking it, the XCOM:EW wiki doesn't say anything about Marathon increasing experience required for promotion. Who knows.

*Yes, totally. Like Armor they effectively add Temporary Vitality, they don't actually "heal" anything (the exact math defies recollection, but basically your soldiers have their core 4 hp to determine how much actual hospital time they'll require). And pretty much anything that lets your squad fight longer and that prevents expensive deaths is a great idea. Stabilizing the incapacitated is a good idea, imo better than the option that let them get back up at 33% "2nd chance to die" health.

I like Greater Good, but the rest are imo only problems waiting to happen. Aiming Angles and Absolutely Critical sound great, but they're vicious for the Operation Slingshot missions and any longer base invasion operations. Similarly Hidden Potential and Not Created Equally (aka "we don't screen applicants") tend to backfire if the wrong soldiers survive to be Heavies with low accuracy and Supports with no movement.

I do like the option for randomized abilities, but to me that makes for better stories that variations in passive statistics.
6  Community / Off-Topic / Re: XCOM (Reactions, stories, let's play setups, etc...) on: June 22, 2015, 07:29:54 PM
So, thanks to a particular mission in XCom . . .

(click to show/hide)

. . . when I saw this picture, the only thought that crossed my mind was "Run. Run! Don't touch it! RUUUUUUUUUUN!".

Actual story.

Yeah, I remember those things.

I also had a Heavy with Close Combat Specialist and Sentinel thanks to that Random Abilities option and so yeah, I had an answer for nests. Angry

Nobody runs -unless they're leading a x-ray into a Mech, and in that case they're encouraged to boogie a little. Cool
7  Community / Off-Topic / Re: XCOM (Reactions, stories, let's play setups, etc...) on: June 18, 2015, 10:15:25 PM
Seconding the KSM.
Get that bad girl installed and upgraded and you will salivate at facing a Sectopod. Evil

Also all the DLC's good, so have no qualms about whether it's up to snuff.
8  Community / Off-Topic / Re: Video game news and reaction on: June 16, 2015, 01:26:54 AM

Unless they're finishing it, I don't care. VII was a fairly mediocre entry in the series.

To each his own imperfection.
I, for example, dislike tomatoes.
9  Community / Off-Topic / Re: Video game news and reaction on: June 15, 2015, 09:36:20 PM
FF7 Remake Real, and coming to PS4.
10  Community / Off-Topic / Re: Video game news and reaction on: June 15, 2015, 09:34:23 PM
So apparently HotS has me and has me good as I'm level 24 with 40 matches won.
Best maps are Garden at 75% W/L and Bay at 93%.
Worst are Tomb at 25% and Mines at 22%.
Best heroes:
Tyrande at 6 and 130 takedowns, Johanna at 7/120, and Valla at level 6/72.
Honorable mention to Sylvanas at 6/33.

Gonna level to league play and try to join a real team.

Damn, but I am owned. Tongue
11  Community / Off-Topic / Re: KickStarter thread on: June 14, 2015, 03:52:31 AM
"Bloodstained: Ritual of the Night" Kickstarter successful, title coming to PC, PS3, XBone, etc.
Designed by the legendary creator of the Castlevania series Koji Igarashi.

Looks Evil.
12  Community / Off-Topic / Re: Reaperwatch 2015 on: June 11, 2015, 06:04:50 PM
And now it seems the American dream

Sad to say it, but he also lasted a lot longer than a lot of guys from his era.
13  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: June 07, 2015, 02:11:36 PM
As yesterday was the anniversary of the D-Day landings,"The Fallen of World War II," a short visualization by filmmaker Neil Halloran.
14  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: June 07, 2015, 02:09:09 PM
Yellow Cake?

The material wasn't secret.
The material came from a destroyed former enrichment facility bombed by the US in 1991.
The material was unfit for use even as a "dirty bomb," and was removed to address a potential health hazard.

As for the rest, yeah. I concur.

FWIW my overall perspective as to whether anyone in The Service "dies in vain" when a conflict, action, or war turns out to be a gigantic waste of time and lives is that the answer remains no.

The Service is The Sacrifice. The lives of the individual, their families, their ambitions and everything else are details to the whole truth of what the meaning of that sacrifice is*, but the core of it is letting the United States spend their lives.

We The People decide, whether in panicked ignorance or thoughtful contemplation, whether for a celebrated necessity or an ignominious disgrace, when those lives are spent and We ultimately own the dishonor implied by "dying in vain" and every broken body, mind, or budget that results regardless of the outcome.

This approach doesn't exactly commend Americans as a polity, but that ain't an accident either. Tongue

So when a serviceperson wonders "what was the point" the answer is "it doesn't matter and it's not on you to find it." The individual isn't freed of responsibility for their own actions, but they don't bear the load alone either. It's The People who made the choice and it is a choice, however poorly selected, to own all battlefield crimes as well.

*this does have an ominous religious ring to it, but this isn't the time for that discussion.
15  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: June 06, 2015, 02:32:21 AM
"Absolutely Nothing: One Veteran's View of the Wars in Iraq and Afghanistan."
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