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7906  Community / Off-Topic / Call for submissions: Academics on Zombies on: October 15, 2009, 11:51:16 PM
Quote from: Robert Smith?
The recent publicity over the academic work "When Zombies Attack!: Mathematical modelling of an outbreak of zombie infection":

http://www.mathstat.uottawa.ca/~rsmith/Zombies.pdf

illustrated the power that bridging popular culture and academia can have. As a result, the authors of that paper are putting together an edited collection, provisionally titled "Academics on Zombies".

The aim is to do for your discipline what the Zombie-outbreak paper did for the field of mathematical modelling of infectious diseases: illustrate key concepts in a friendly and accessible way. Reports from readers of the modelling paper were that a) high school students were interested in mathematics for the first time ever, b) people who found the idea of equations horrendous nevertheless read the paper and c) people unaware that there even was such a field as mathematical modelling of infectious diseases were fascinated to learn of its existence and potential.

The aim of the book is to treat zombies as real and apply techniques to understand them, or to intervene. Aside from that, the specifics are up to you.

Possible topics might include:

-A history of zombie outbreaks

-Steps to contain an outbreak from a public-health point of view

-Medical examination of zombie infection

-Gender and race-based examination of zombies as othered

-Zombies and the law

Please submit a pitch to Robert Smith? <rsmith43@uottawa.ca> with the words "Zombie Pitch" in the title of the email. This pitch should describe, in some detail, your idea and your qualifications. Deadline: November 15.

Also, you don't have to be an academic to qualify, just have an interesting idea and the ability to write it up in an accessible way. The aim is to have some fun with this, but also to showcase your discipline.

7907  Products / Fantasy Craft / Re: An alternative to Iconic Classes on: October 15, 2009, 01:40:20 PM
OR give humans their own talent. Which is actually quite easy in and of itself but the difficulty comes from (a) deciding just what is human, and (b) how that should balance against some species + talent mixes picking up massive attribute bumps -- an Agile Pech starts with a +5 Dex bump, leading to a 13/18/13/13/13/13 array, while a Single Minded Pech is gimped an Enlightened skill (unless you house rule 2 identical enlightened skills stack similarly to thick hide OR alter the species). Other combinations (admittedly including a feat) can end up with Thick Hide 6
7908  Community / Play-by-Post / Re: Interested in trying a PbP in my Homebrew on: October 15, 2009, 12:37:30 PM
Character: Groot
Origin: "Mistwalker" Rootwalker Vanguard
Class: Captain 1 / Solder 2
(click to show/hide)

Personal Lieutenant: Jabe Ceth Ceth Jafe
Type: Medium Walking Fae Spirit — 69 XP (Not a mistake: Vanguard has been errated to count as 2 basic combat feats extra)
(click to show/hide)
7909  Products / Fantasy Craft / Re: An alternative to Iconic Classes on: October 15, 2009, 11:42:10 AM
Not liking a penalty =/= not needing a penalty.

7910  Products / Fantasy Craft / Re: An alternative to Iconic Classes on: October 15, 2009, 11:35:19 AM
So dwarves, elves, goblins, orcs & rootwalkers are getting 8 point species?
7911  Products / Fantasy Craft / Re: An alternative to Iconic Classes on: October 15, 2009, 11:29:32 AM
What are you replacing it with?
7912  Products / Fantasy Craft / Re: Fantasy Craft Q&A Thread! on: October 15, 2009, 11:27:24 AM

Which is what made me ask in the first place because logically they should be getting the upgrades for armour, and I thought I might have missed something saying "they're just listed in Blunt because you can do damage with them"
7913  Products / Fantasy Craft / Re: Fantasy Craft Q&A Thread! on: October 15, 2009, 06:21:21 AM
Can a player use their own silver to upgrade gear possessed by their personal lieutentant? If so, do they just pay the cost of the upgrades or do they have to factor in the cost of the base weapon. If so, can the player just give their PL stuff wholcloth?
7914  Products / Fantasy Craft / Re: Fantasy Craft Q&A Thread! on: October 15, 2009, 06:05:21 AM
Weapons.

Source?
7915  Community / Off-Topic / Re: Facepalm! on: October 15, 2009, 05:42:40 AM
Yeah. All it takes is 1 arsehat to completely frak up the process.

(For the uninformed: Australia has no 18+ category for video games. We could, but the way our censorship laws work requires the attornies General of every state to agree to it. The AG of South Australia is the religiously motivated hold out.)
7916  Products / Fantasy Craft / Re: Fantasy Craft Q&A Thread! on: October 15, 2009, 05:30:43 AM
For purposes of upgrades, are shields considered armour or weapons?
7917  Products / Fantasy Craft / Re: An alternative to Iconic Classes on: October 15, 2009, 05:23:41 AM
Quote from: Bill Whitmore
You're right, I missed the initial class thing, but just using initial class seems even worse.  So using this I could be a dwarf and start with 1 level of Keeper then go 19 levels of Mage and never have to worry about the penalty again?

Yes.

OTOH it also means that if you take anything other than your iconic class at first level you'd never get over the penalty
7918  Products / Fantasy Craft / Re: An alternative to Iconic Classes on: October 15, 2009, 04:24:19 AM
Happiness!

I thought of a couple more alternatives.

Iconic Classes: Unless your initial base class is either [Blah] or [Blah], you receive X less Origin skill(s).

Origin skills have little to do with the ground the Iconic penalties are trying to cover. More than that, they're there to make up for the deficite of class skill lists to match concept and ExC requirements. So basically, very bad idea.

Quote
Iconic Classes: Unless your initial base class is either [Blah] or [Blah], your action dice do not explode.

Nice idea but as written would be undone with Lady Luck's Smile, which could potentially lead to it becoming a must have feat, and honestly I don't think it has the sting for a 1 point penalty -- it's entirely possible to never have an AD explode during a character's career.

7919  Community / Play-by-Post / Re: Wanna play a game? on: October 14, 2009, 07:38:56 PM
What's with all the falling, Quicklift?
7920  Community / Off-Topic / Re: Facepalm! on: October 14, 2009, 07:37:16 PM
Quote from: Crafty_Pat
But... it guest-starred GOD !  Cheesy

Excuse me? What does God need with a starship?
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