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7906  Community / Off-Topic / Re: Movie News, Reviews and Reaction thread. on: August 01, 2009, 12:37:05 PM
Any maths nerds out there take a crack at the Maths from Outerspace quiz? I managed 9/10 some 15 years out of my last university maths class.
7907  Community / Off-Topic / Re: Mission Impossible TV show recast idea .... on: July 31, 2009, 11:15:14 PM
It should probably operate like a MASK episode so you have the team leader then which ever characters they need to call in for a particular job
7908  Community / Off-Topic / Re: BSG RPG plot - help needed on: July 31, 2009, 10:59:39 PM
Plus I'm pretty sure you're going to run into some renegade 3s attempting to evade the order to box them at some point.
7909  Legacy Games / Spycraft 2.0 / Re: Need some Opinions (Astrophysics, GC, General Story Telling...) on: July 31, 2009, 12:41:43 PM
If you really want to weird out your players, announce this:

http://cube47.blogspot.com/2005_06_01_archive.html

Then make your object a polarised 2-dimensional circular plane that's invisible from one side and orbits at a speed relative to the Earth that renders it effectively stationary. The plane is side on, thus invisible to Earth, and then it starts to rotate, creating an "Eye of Sauron" effect of a reptilian pupil that expands to eventually eclipse the sun then closes again, returning the sun to normal once the plane's completed a 180 rotation and then because the side that lets light through is facing the su there's no sign of it until it comes through 360 degrees and begins the cycle again.

Then watch what happens when someone works out they've effectively got a planetary cloaking device and ask the question about what they might have to hide the planet from...
7910  Community / Play-by-Post / Re: Once Upon A Time in the Weird West: IC Thread 2 on: July 31, 2009, 04:59:23 AM
Upon hearing the news, the driver crosses himself.

"Well, she-it!" he draws out the curse, showing no sign of leaving his precious engine. "We need to let someone know about this. Poor Amos."

He tugs on the steam whistle, the shrill sound cutting through the air. "You'd bestget the others, including that lazy stoker of mine."
7911  Community / Play-by-Post / Re: Once Upon A Time in the Weird West: IC Thread 1 on: July 31, 2009, 04:52:30 AM
The three of you come in through the north of Varney Flats, moving past the church -- a steepled, wooden building with broken windows, peeling paint and doors hanging open -- on the left and a shabby two-floor building on the right with a sign proclaiming it as Kirby's Hotel. As you continue inwards you pass stacks of buffalo hides sitting on porch of a one-story frame building, another two-story frame
building with a faded sign that reads "Surveyor and Land Office" which looking through the front seems to have been converted into a seedy makeshift saloon. Further along is the Palace Saloon & Hotel, a tall three-story frame building, its former elegance still evident, but fading fast.

Opposite this is the Marshall's office, a one-story stone building. Dismounting and hitching your horses, you walk inside to find a one-room office to the front which contains a desk, two chairs, and a bunk to one side. A rack on the wall beside the front door holds three rifles and two double-barrel shotguns. A barred door to the rear of the office leads to a short hall with three jail cells. Seated behind the desk is a small bookish man who looks ill-suited to the profession of Western lawman.


"Oh my!" he exclaims. "May I help you?"
7912  Community / Off-Topic / Re: BSG RPG plot - help needed on: July 31, 2009, 04:25:57 AM
I think you might be served by having your own fleet that eventually ends up smack bang in the middle of the 'Verse.
7913  Community / License to Improvise / Re: New Guns on: July 30, 2009, 11:23:43 AM
(click to show/hide)
7914  Community / Off-Topic / Re: OICW return? on: July 30, 2009, 11:21:01 AM
I like the visual and practical simplicity of the huge mode selector switch, making it very very easy to tell what's ready to shoot.

That LCD monitor as shown is going to get irrepairably broken within a week of deployment, and locating the camera underneath both barrels exposes far too much of the weapon, including the operator's hands, when deploying around corners. Frankly it'd be better to have some sort of integrated visor HUD either via hardline or bluetooth.
7915  Community / License to Improvise / Re: Animal Conversions on: July 29, 2009, 08:24:48 AM
Shadowforce Archer: African Alliance has rules for converting d20 3rd edition creatures to Spycraft 1.0 from which you can then extrapolate to 2.0
7916  Community / Off-Topic / Re: Video game news and reaction on: July 27, 2009, 02:09:28 AM
7917  Community / Play-by-Post / Re: Once Upon A Time in the Weird West: OOC Thread on: July 26, 2009, 04:15:11 PM
The engineer is back at the train
7918  Community / Play-by-Post / Re: Once Upon A Time in the Weird West: IC Thread 1 on: July 25, 2009, 04:37:29 AM
The glowering even sky has erupted into a miserly shroud of rain by the time the three of you ride into Varney Flats. The town isn't much to look at: a single main street and a couple of outlying houses. You figured there couldn't be more than a hundred people all told living here -- not including those folks to be found on the opposite side of a meandering line of railin a small clump of tents surrounded by piles of animal skins. Buffalo hides, at a guess.


7919  Community / Play-by-Post / Re: Once Upon A Time in the Weird West: OOC Thread on: July 24, 2009, 11:11:17 PM
Thread 2 still has a body in the outhouse to contend with. I'll restart #1 shortly
7920  Legacy Games / Spycraft 2.0 / Re: Neat place for a scene (all pics are links). on: July 24, 2009, 01:49:11 AM
Abandoned city of Konstantinovka, Ukraine


Unfinished skyscraper in Moscow...


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