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16  Community / Off-Topic / Re: KickStarter thread on: September 25, 2015, 03:18:47 AM
Aberford: A video game of zombies and 50's housewives
17  Community / Off-Topic / Re: The Idiot Box 2015: TV news, views & reviews on: September 25, 2015, 01:24:15 AM
I think the best bet for the writers would be to make a new show inspired by the core story of the original, but updated it. Instead of a Special Forces squad like the TV show borrow some stuff from Burn Notice, a little from Leverage, a touch from the Expendables, etc. basically everything that came after the A-Team that borrowed from it.

Make the them a black-ops action team. One part the Expendables, one part Mission Impossible, one part Leverage. The sort of group that's equally at home doing covert work at an embassy party or overt actions in some Central Asian backwater. Avoid the secretly working for the government bit from season five though, although they might have to do a 'favor' for someone in it from time to time.

That brings up the question of how much you can change up before you're not doing The A-Team any more and are instead just passing off; if you don't have Hannibal, Face, Mad Dog, and Bad Attitude, on the run from the authorities, then what's the point of bringing back the property?

Taking too much from those other series would be a mistake because by its very nature as a 'wrongly disgraced operatives help people' format the series already invites comparison with them. That's not to say it can't indulge in competence porn, but much as the original show was rooted in morass of the Vietnam war, I think this new one (should it get up) is going to have to be grounded in the shady areas of the current generation of military conflicts in the Middle East in order to (re)establish its own identity.

18  Community / Off-Topic / Re: The Idiot Box 2015: TV news, views & reviews on: September 24, 2015, 11:05:30 PM
An A-Team reboot is in the works at Fox with Stephen J Cannell's daughter on board.

Can you imagine Dirk Bennedict's reaction if his character gets genderflipped here as well?

I fully expect that to be one of them, because Hollywood is lazy, but I think a female B.A. would me more interesting.

It's not exactly laziness but a factor of the combat roles women are currently occupying, and if the team remain Special Forces, integrating fem!Face into it as a military intelligence operative attached to the unit for the operation that gets them falsely sent down is one of the easier ways to get your mixed gender status quo without troubling the suspension of disbelief.

The other most likely option for integrating a woman into the team is Murdoch, again easily construable as someone attached to the unit in a 'non-combat' support role.

Naturally, the character ultimately pursuing the team will also go the rule-63 route.

(Of course, if they change them to a CIA team, all 4 core heroes are viable options to become female)

It would certainly be different but a Gina Carano as BA would interesting but I don't think she wants to do a TV show.

There's no way B.A. could be anything other than black without drawing a whole mess of unnecessary fire. While Hannibal could easily be racebent I think Krensky's aforementioned Hollywood laziness will likely see him remain static, so again that leaves Face, Murdoch, and the nemesis as the characters where ethnic change will most likely occur.
19  Community / Off-Topic / Re: The Idiot Box 2015: TV news, views & reviews on: September 24, 2015, 09:57:25 PM
An A-Team reboot is in the works at Fox with Stephen J Cannell's daughter on board.

Can you imagine Dirk Bennedict's reaction if his character gets genderflipped here as well?
20  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: September 24, 2015, 01:47:30 PM

Action Dice: 2

Action Dice: 3
"So now I guess we wait a while," Barden shrugs as he sets to work attempting to pick the lock box.

"With any luck, the instruction manual for our friend will be in there," Donnagin!Janus answers, peering out the various windows to see if she can spot any untoward activity before making her way over to the collection of flasks and vials. "I suspect Drin and the Professor will very much want to usurp control and make it their own, yes? They are welcome to it."

Finding a large one with a stopper, she returns to Tacitus's corpse and starts collecting as much blood from it as she can; insurance against the possibility that some simulacrum of the magister may be required.

(click to show/hide)
21  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: September 24, 2015, 01:10:13 PM
Well, I was going to invite the two guards on this level into the lab for the golem to murder, then wait until either the B-team or the A-team show up before going upstairs. Of course, I suspect that Janus is going to discover she's inadvertently tethered herself to the damn thing and the plan to send it into the barracks is going to have to be revised.

BTW, how big is the magic cauldron?
22  Community / Off-Topic / Re: Cool Vids (Keep it Clean) on: September 24, 2015, 12:52:41 PM
Enterprise-D virtual tour

This guy is building the entirety of the interior of the Enterprise-D in Unreal Engine, including the massive parts of the ship we never saw in the series. As seen in the above video, hes up to deck 4 (Shuttlebay 1) so far. And it's jawdroppingly good (even if he did fundamentally mess up the location of Ten-Forward)
23  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: September 24, 2015, 10:03:57 AM
Mr. A: Ah, so every wand would use that text, just swapping out the spell mentioned? Still, it seems very, very good... If we compare it to its closest cousin, Spell Power, then the con is you can only spend the spell points on a singular spell, while the pro is potentially giving several times more spellpoints. A free Fireball I every combat is, well, a whole lotta fireballs eventually.

Well,  the wand expend the spell points regardless if the spellcasting check is successful or not just like a regular casting but 'free' spells is the entire point of a wand, so the question is simply how many

They've been effective for sure, but they're running out of time. They'll have to leave soon to get into position for when the attack kicks off.

I thought being in the lab was being in position?
24  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: September 24, 2015, 04:18:31 AM
Hmm, that is a good point. I'll have to look through the other books, see how common wands are as drops, because if there is only a couple I can see them being 'unique' magical items like the above suggestion, but if they're fairly common then I think a standardized Charm would make more sense.

The idea was that the 'feat' would be for common use almost throw away items because it gives you a very small degree of growth over the life of a campaign (the per combat rather than per scene recharge being a salve against that to increase the utility of the thing to something reasonable) -- it's essentially just a derringer to get you out of tight situations.
     The next tier of wand would then have a (greater) charm added to it, adding extra spell points to the [blah spell]-only pool so you're realistically able to use it more aggressively in the style of classic D&D wands/staffs.
25  Community / License to Improvise / Re: Huh! cyberWAR!e, what is it good for? on: September 24, 2015, 02:42:09 AM
Pretty much everyone who wants to move beyond entry-level in most jobs is going to have some form of retinal-HUD chipped into their eye coupled with some form of encrypted RFID-style short-range antenna coiled around the back of their skull and a contact-induction point for interfacing with more complex systems and data sources.

  For my purposes wearable devices do that adequately in most scenarios. Internal optical overlay devices would be for people who might get their head thumped a lot (any profession that wears a helmet) and folks that routinely handle financial pay data who might get merely mugged (specialist thieves are gonna extract the datacache with meatball surgery, so in some case you might not want the goods literally buried in your skull).

Which is why I specifically didn't include any sort of onboard data storage in that load-out. Should there be any sort of RAM-drive, I suspect that any associated ISO standard will include a protocol for it being flushed and scrubbed on disconnect, but I picture all that happening on the outside of the body (hence the induction port).

Onboard storage might be a thing for infiltrators, but the window of advantage is going to be limited once the existence of the tech becomes know and the people it's likely to be used against learn to take countermeasures.

Particle filtration. Would be nice for my allergies Smiley.

Word. I loathe Spring.

Probably also looking at something that gives them increased oxygen-efficiency.

Richer, redder blood. A bit biotech-y, but a good thought.

Probably could be used in some combination with kidney augments.

They, along with other front line (civilian) rescue & emergency personnel will also be the ones most likely to carry onboard RFID transmitters because of the risk of losing contact/consciousness.

Yeah. I can see that in high risk non-combat profession. On the battlefield I expect the maxim to be "you transmit, you die"

Exactly. And you're looking at borderline whether or not police would have the tech; my guess is that they would with the provision of authorised operational override so cops massing for a raid can't get pinged by the people they're about to hit.

Logging on/off duty would activate/deactivate the tag.

Bone & muscle lacing is going to be predominantly the province of those front line rescue/emergency personnel and the military, as well as a variety of extreme sport enthusiast. I suspect that it could quiet easily be specifically mandated that police aren't allowed to use them.

  Survivability options I can see, but your point is taken on potentially aggressive mods. Not exactly confidence building with the public even if they would be handy for pulling people out form under a car some days.

Muscle and bone lacing along with induction ports will I think remove most instances of street samurai limb-lopping as a route to increased strength/damage output, especially as it means an EMP or taser isn't going to remove you from the fight/write off hundreds of thousands of cyberware you can't easily afford to replace (the advent of hardened cyberware will be a gamechanger).

Cyberlimbs will most likely see use with the targeted rehabilitation of injured veterans into active combat roles. Modular integrated weapon or data systems become likely at this point (because at some point soldiers become civilians again).
26  Community / License to Improvise / Re: Specialties Inspired by Pathfinder on: September 23, 2015, 11:39:46 AM
"If I recall..." gives you a +5 bonus bonus to knowledge checks is worth 2 points, so LL1 -- a spell that grants +2 to research checks, +2 to a single knowledge check -- seems a reasonable basis for a 1 pt ability
27  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: September 23, 2015, 11:32:52 AM
Man I miss tactical radios.

I also realise that Janus probably should have changed back into herself before giving the command to the golem, but ah well. So, when do the others enter the picture?

Janus, you can take 1d6 lethal for your bout of self-mutilation.
1d6=3, but regeneration I is going to fix in short order.

Yeah, for all intents and purposes the spell originates from you, the charm just helps you 'shape' the spell if necessary (if you don't know the spell) and as a mana battery for that particular spell. Which, looking at table 4.37, charm bonuses, I'm thinking this is a greater charm only, otherwise it'd only have 1 spell point in reserve which is kinda pants. As it is 3 points is one 'free' Fireball I, though it would mean potentially 'wasting' a mana potion... Hmm, tricky.

Fantasy Craft does a rather poor job of recreating charge-based magic items from D&D. One of the easier hacks is allowing people to upgrade non-artefacts with Rep, though to be honest it's simpler to just treat items with Charms the same as NPCs and scale them automatically to the threat level of the party (if not the adventure).

As for this specific item, rather than a charm I'd go essence and basically construct a 'feat':

Tacitus' Wand of Fireballs
   Item: Mage's kit.
   Essence: 'Feat' (Firelighter). Fireball I is added to your list of known spells if you do not already possess it, and you gain an additional number of spell points equal to your starting action dice at the start of each combat that may only be used to cast this spell.
28  Community / Off-Topic / Re: Cool Non-Video Links (Quizzes, Tests, Illusions, Etc..) on: September 23, 2015, 08:01:28 AM

An amusing bit of 1st World War alt history that should appeal to fans of the Hand of Glory
29  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: September 23, 2015, 06:49:31 AM
Well, now we've taken down Tacitus, we have access to his bedroom window as the perfect place to signal readiness from both to observers outside the castle (B-Team waiting to launch) and inside (A-Team, coming out of the tower). Once the B-team clear the roof, the onset of the golem's rampage will doubtlessly be noticeable enough as a prompt to use the window and drop in through the ceiling.
30  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: September 22, 2015, 10:57:44 AM

Action Dice: 1

Action Dice: 2
Once she realises what's happened, the panicked possibilities of what she might say quickly coalesce in Janus's mind. After directing Barden to put Tacitus on a chair then step back into the bedroom, she rolls up her sleeves, pulls out one of her knives, and carves an oversized mark of the damned of Brandescar into her left forearm. Into her right, she carves the holy symbol of Asmodeus. Wiping away the excess of clearly inhuman green ichor that wells forth from the wounds, she holds up her arms towards the creature.

"Golem, do you recognise that there are symbols on my arm?"

<if it indicates yes>

Elated at the response, Donnagin!Janus coughs. When 'he' next speaks, the voice that issues forth from the priests lips is unmistakably Janus' own.

"I name you Love and command that henceforth and forever more you will obey all commands given to you by a person that (a) first addresses you by that name, and (b) who bears either of these symbols. If you have understood and comply with this order, then, Love, I give you a further command that you kneel before me."

<if it fails to respond to the question>

Disappointed at the response, Donnagin!Janus presses on.

"I command you to accompany me forever more and kill every person I name 'Beloved of Mitra'."


Barden, deciding that he really doesn't want to mess with the whole golem thing satisfies himself instead with rifling through the freshly murdered magister's quarters. Specifically, he's searching for the aforementioned wand of fireballs figuring that one of the Knot's mages will probably quite enjoy the gift.

(click to show/hide)
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