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Note to New Members: To combat spam, we have instituted new rules: you must post 5 replies to existing threads before you can create new threads.

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91  Community / Off-Topic / Re: How F**ked is Star Wars? on: May 10, 2013, 05:18:32 AM
Included are: Star Wars Alliance, Star Wars Rebels, Star Wars Wolf Pack, Wolf Pack Adventures, Order 67, Bothan Spies, Gungan Frontier 2, Gungan Frontier 3, Gungan Frontier 4, and Wookie Hunters.
What.
92  Products / Spycraft Third Edition / Re: Spycraft Third Edition and Gear Acquisition on: May 07, 2013, 11:29:14 PM
First, essential supplements are in fact a goal. They have to be - otherwise there's little reason to put them out, let alone support any game beyond its core release. Overwhelming feedback indicates that ongoing support is something most folks want, so we either conceive games as lines of essential products or quit making games. Given that we like making games, we choose the former.

Second, core books are not the place to exhaustively explore topics. In fact, that's one of the fastest ways to a) kill your ability to give customers what they want (i.e. ongoing support - see above), and b) make your game so dense and unapproachable that no one gives it a fair shake. I can attest to this - I've made that game, and exhaustive exploration of gear (and other things) is frequently cited as one of the primary faults of the core book.

Finally, I can assure you that Gear & Gadgets will NOT be a "Day 0 product." We're not even considering it. Not only would it be counter-productive, it would be unrealistic, and we all know what happens when we venture down that road.
Quoted for Truth and Common Sense-ed-ness Wink
93  Community / Off-Topic / Re: Movie News, Reviews, & Reactions 2013 on: May 03, 2013, 11:57:11 PM
I'm picking that nothing actually gets explained which would annoy the crap out of me Tongue Going to put this on the "to be watched" list though it looks visually pretty cool
94  Community / Customer Service / Re: Spam... it's what's for dinner on: May 01, 2013, 04:01:09 AM
It appears the spammers/bots are learning, Boris has posted a couple of posts which look like spam to me (in the Off Topic forum, in the "Hi" and Video Games and Agent Hunter threads.
I think I gained the Baffled I condition reading those posts.  I just don't even.  What's the purpose / endgame?
A SysAdmin explained this to me the other day and it's frighteningly cunning - they'll post something, somewhere, that is vaguely on topic but just gibberish enough to be ignored by the majority of the posters. Then a few days later, the bot will edit the post, putting in a link for a product or service of some kind. This means that people are less likely to ID it as spam, but when the gCrawler next pops by it goes to the link, thus increasing the hit count and therefore position of said product on a google search.

Pretty clever stuff, actually.
95  Community / Customer Service / Re: Spam... it's what's for dinner on: May 01, 2013, 02:24:53 AM
It appears the spammers/bots are learning, Boris has posted a couple of posts which look like spam to me (in the Off Topic forum, in the "Hi" and Video Games and Agent Hunter threads.
96  Community / Off-Topic / Re: Cool Non-Video Links (Quizzes, Tests, Illusions, Etc..) on: April 28, 2013, 06:22:18 PM
3-foot tsunami
Quote
swallowing a small city
Uh, guys?  Tongue
97  Community / Off-Topic / Re: Movie News, Reviews, & Reactions 2013 on: April 28, 2013, 05:02:38 PM
Awesome  Grin

They don't give a lot away but it does look verrrry interesting. Several major throwback elements to classic wuxia look and feel which is nice to see!
98  Community / Off-Topic / Re: Movie News, Reviews, & Reactions 2013 on: April 25, 2013, 04:52:12 PM
Wow.

That... wow.....

Not funny. Not interesting. Too scary for little kids. Not smart enough for big kids. Absolutely nothing there that would make me want to watch it. Who are they targetting with this one? That looks like trash  Huh?
99  Community / Off-Topic / Re: Movie News, Reviews, & Reactions 2013 on: April 24, 2013, 09:36:39 PM
Me too - hell I even thought Elektra was passable. But I really liked Daredevil. It'll be interesting to see how Agents of Shield goes - I don't know if the required budget for a good supers program would get it's money back
The thing to remember about Agents of S.H.I.E.L.D. is that it's NOT a supers program. I'll be stunned, frankly, if they include actual supers more than occasionally.
Yeah I realise but I'm treating it as a Gateway Drug, uh, program  Wink

If AoS goes well, there may be an "in" for a low-powered super serial (Daredevil IMO would be at the upper limit of what I'd call low-powered).

Not that we'll get AoS (or Arrow, for that matter  Undecided ) over here in Kiwiland
100  Community / Off-Topic / Re: Movie News, Reviews, & Reactions 2013 on: April 24, 2013, 08:08:17 PM
Me too - hell I even thought Elektra was passable. But I really liked Daredevil. It'll be interesting to see how Agents of Shield goes - I don't know if the required budget for a good supers program would get it's money back
101  Community / Off-Topic / Re: The War at Home. on: April 24, 2013, 12:36:37 AM
Pretty big disclaimer; I do not live in the US, and I am not fluent in their emergency management procedures.

However, this:
1. There's an earthquake/tornado/whatever and a large neighborhood in the city is destroyed. Citizen groups form up in an ad hoc manner to search the area and make sure that their neighbors are safe. Emergency services thanks the citizenry for their efforts.
rings very false for me. I live in New Zealand, and as most of you may or may not know we had a pretty serious earthquake (two big ones and uncounted aftershocks) a while back.

Authorities were very big on not letting random members of the public get involved in search and rescue efforts. The phrases "leave it to the experts" and "too dangerous for the public" were bandied around a lot.

After the initial shocks, members of the public certainly helped out with random cleanup (there was a lot of liquefaction occurring) but that was well after the danger had passed.

Now the U.S may work quite differently, but I can't see why; in a natural disaster, it would be preferable from a law enforcement/emergency team perspective to have as little of the public involved as possible, IMO.

Your points about the Police/MilOps operations being largely ineffective and the public and 911 call being more effective are well received, but I understand and somewhat empathise with the decisions that were made in the effort of public safety.
102  Community / Off-Topic / Re: KickStarter thread on: April 20, 2013, 04:08:24 AM
Something lighthearted for those who don't need to punch things all the time. Golden Sky Stories
That looks... interesting. I'm aware there are some fairly substantial cultural differences at play here, but I'm passingly familiar with Japanese culture, so I get the setting and genre as a storytelling device... what I don't understand is how you can make a game of it - how do you play a game without conflict? I guess the write-up pretty specifically says non-violent rather than non-conflict. It just seems a bit... bland to me (although I didn't watch the demo video)

103  Community / Off-Topic / Re: Cool Vids (Keep it Clean) on: April 18, 2013, 11:30:04 PM
Yeah I just reposted this on my Facebook feed describing it as "completely interesting"

Very VERY cool find, thanks Mr A!
104  Legacy Games / Classic Spycraft / Re: So what would be the security on: April 17, 2013, 04:33:09 PM
Blue overalls (coveralls if you prefer) also work wonders
105  Products / Fantasy Craft / Re: Exploding enemies (aka Death Throes) and question about Burden of Ages on: April 17, 2013, 04:28:38 PM
Quote
Every blast attack has a base area of effect ó a blast increment ó thatís measured in 5-ft. squares, and a center square called Ground Zero. Everything and everyone at Ground Zero suffers the blastís full damage. This damage drops by 1/2 (rounded down) within each blast increment out from Ground Zero, until the damage drops below 1 point, at which point it tapers off entirely.

Quote
Death Throes (+5 XP or +7 XP for a damage type other than lethal): The NPC thrashes about viciously, explodes, or otherwise inflicts damage when killed. His body is destroyed, inflicting 1/2 his base XP value in lethal damage (rounded down) with a blast increment of 1 square.
Emphasis added by me

in case of that monster, the base xp is 94 xp.
This means that on ground zero (=its occupied space) it would deal 94 damage (!).
Having a blast increment of 1 square, the explosion would deal 47 damage (!!!) to anyone standing next to it, 23 damage to anyone in a 2 square radius, and so on.
It's still more than enough to destroy everyone's that next to it...
I think you forgot the initial halving - it's 47 at Ground Zero, and 23 damage one square away, then 11 two squares away. At least that's how I'm reading it.
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