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91  Products / Spycraft Third Edition / Re: Spycraft Third Edition and Setting on: January 30, 2013, 11:00:45 PM
<steeples fingers>
Exxxxxxcellent. Carry on gentlemen Grin
92  Products / Spycraft Third Edition / Re: Spycraft Third Edition and Setting on: January 30, 2013, 10:00:28 PM
At the risk of being labelled "old fashioned" by certain video-game loving members of these here forums, I too would like to throw my hat in for Cold-War era espionage, when men were men and clandestine wetwork was considered necessary Wink Something a little more serious than (how I remember) the 1960's book - less Austin Powers and more "The Spy Who Came In From The Cold"  Wink
93  Products / Fantasy Craft / Re: Tuesday on: January 29, 2013, 05:44:57 PM
http://rpg.drivethrustuff.com/product/110747/Call-to-Arms%3A-Avatar

http://rpg.drivethrustuff.com/product/110746/Call-to-Arms%3A-Inquisitor

http://rpg.drivethrustuff.com/product/110745/Call-to-Arms%3A-Crusader

 Grin Grin

Edit: Also this: http://rpg.drivethrustuff.com/product/110748/Call-to-Arms-Bundle-4-%5BBUNDLE%5D
94  Products / Fantasy Craft / Re: Tuesday on: January 29, 2013, 06:13:09 AM
It's Wednesday. I am disappointed Tongue
95  Products / Spycraft Third Edition / Re: Spycraft Third Edition and Topics on: January 28, 2013, 09:17:19 PM
I don't think you can usefully compare SPECTRE and Al-Qaeda as examples of the same genre...
96  Community / Off-Topic / Re: Movie News, Reviews, & Reactions 2013 on: January 28, 2013, 06:30:27 PM
Broken link; I assume this is the same story:

http://movies.yahoo.com/blogs/movie-talk/shawn-ashmore-anna-paquin-ellen-page-returning-x-220015019.html
97  Community / Off-Topic / Re: Movie News, Reviews, & Reactions 2013 on: January 28, 2013, 04:57:12 AM
Just came back from seeing Jack Reacher with my Dad, and we both thoroughly enjoyed it. Hopefully this will be an ongoing franchise
Agreed, I went expecting another dumb action movie (although I haven't read any of the books), and was pleasantly surprised. I was particularly impressed with the fast, brutal hand-to-hand combat scenes (although the last one had a pretty awful cliched reason for existing).

Reacher is a bit of a Mary-Sue but that's to be expected.

Good movie, would watch again.
98  Products / Spycraft Third Edition / Re: Spycraft Third Edition and Mastercraft on: January 27, 2013, 03:56:44 PM
As for personal 'customer-esque' thoughts.. Mastercraft, interchangeability, OGL.. 40 other concepts that have come and gone.  As long as my table gets a solid product, a fun time and it helps said products keep coming.. not much I can bitch about.
SO MUCH THIS  Grin Grin

I have bookcases (plural) filled with RPG systems. I don't care if this is a new one (and in fact, like learning the nuances of new systems; I get bored of RPG systems which have been "solved" and where there is a "One True Way" that everyone knows about).

Carry on Crafty, carry the hell on.

Wink
99  Products / Spycraft Third Edition / Re: What Spycraft Third Edition Isn't on: January 25, 2013, 02:48:33 AM
It also killed the franchise dead.
Surely the parallel here is trying to retarget Spycraft from an action heavy D20 game to  something where shooting people is seen as badwrongfun?
Nice try but you must be new here Tongue

Spycraft 1 was (in it's initial execution and for quite a while afterwards) an Espionage game. My group and I played it almost exclusively for about a year (and we change game systems A LOT). That started to drift towards it's end with the publication of books like US Militaries and World Militaries, and the emphasis shifted to more combat and less actual espionage.

Then v2 came out which was, as you say, an "action heavy d20 game" which unfortunately (in my opinion) had lost track of it's roots somewhat. I bought the SC2 rulebook and we tried running it for a while, and then drifted on to something else.

I am very very optimistic that SC3 is going back to it's espionage roots, which we loved playing through.

My point is, SC2 "killed the franchise dead" for me and my group, and it was the "action heavy d20 game" it turned into that killed it for us. And I know from other threads on these boards that ours was not the only group that thinks this way. I consider this new game to be breathing life back into the franchise, the very opposite of your claim.
100  Products / Spycraft Third Edition / Re: What Spycraft Third Edition Isn't on: January 24, 2013, 06:08:04 PM
While you have a valid point.. I just try to shy away from Action titles with Espionage as a focus.  Social Engineering should trump an AT-4 in Espionage.  Most titles fail at that.   
Like I say though, are you then looking to TTRPGs to get away from rather than celebrate popular culture?
Since when did RPG's and popular culture have anything to do with each other???
101  Products / Spycraft Third Edition / Re: What Spycraft Third Edition Isn't on: January 24, 2013, 05:30:24 PM
I may have just clicked on what the big disconnect here between Erik and the Crafty Team here (also, I'm a little slow... out of coffee error, redo from start)

Erik's starting position seems to be: "Do what's popular, b/c it'll be popular and good". From there he's suggesting the popular games to begin basing the game off, most of which are Military Ops.

Crafty's starting position is: "We're going to make an Espionage game".

Now those two things are not completely mutually exclusive, (I personally belive an espionage game can be popular, and I also believe that any game needs to appeal to the market).

However, the two approaches are so different from each other that it would appear on the surface that they're incompatible, hence the somewhat passionate statements that are flying around.

Is there a market gap for a really good MilOps type RPG? Yeah, actually I believe there is. But given Crafty's starting point, that sort of game simply isn't what they're making - yet. I believe they'll get there, but I also believe - as Pat has stated - that they're concentrating on Espionage first, and not muddying the book with other genres like they did with SC2.

It's very much a wait and see here - it's entirely possible (and seems somewhat likely) that SC3 will not be the TTRPG that Erik is looking for - but it's also entirely possible that an expansion/setting/rulebook for that style of game is something that can grow out of that book in the future.
102  Products / Spycraft Third Edition / Re: What Spycraft Third Edition Isn't on: January 24, 2013, 05:19:01 PM
But they're not espionage (Clancy is closer than Bay by some margin though), which is the point
103  Products / Spycraft Third Edition / Re: What Spycraft Third Edition Isn't on: January 24, 2013, 05:08:30 PM
Dishonored is a pretty espionage-y game, from what I've seen (but with a very weird setting attached to it)
104  Products / Spycraft Third Edition / Re: What Spycraft Third Edition Isn't on: January 24, 2013, 05:01:18 PM
I think Bond aside, pure espionage isn't very popular these days as a movie genre (and linking in to my last post, I felt both Quantum of Solace and Casino Royale were much more "action movie" than "espionage movie" which was why I was slightly disappointed in them).

I think you need to turn to TV - about the only one that springs to my mind immediately is Burn Notice, which I rate very highly indeed.
105  Products / Spycraft Third Edition / Re: What Spycraft Third Edition Isn't on: January 24, 2013, 04:31:54 PM
Hey Koala Smiley

His words, not mine, hence the quotation marks Wink

I love me some good procedural espionage. I was a big fan of Spooks before it went all weird (I have no idea if they came back to some form of normalcy or not, I've never gone back to it).

Although I like the Blonde Bond (does anyone still call him that?) I didn't like the direction he was going in until Skyfall; the emphasis on legwork and brains in that movie was good to see, even if it was as a result of a slightly overblown nostalgia-fest...
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