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31  Products / Fantasy Craft / Re: Spellbound Update: Where We Are and What Will Happen on: May 17, 2012, 07:34:32 PM
I was thinking it would make a decent avatar, when I noticed for the first time yours says hi. Strange considering how many times I've seen it.
Fook Mi! I never noticed before either!
32  Products / Fantasy Craft / Re: Spellbound Update: Where We Are and What Will Happen on: May 15, 2012, 12:01:32 AM
Good news  Cool
33  Products / Fantasy Craft / Re: Spellbound Update: Where We Are and What Will Happen on: May 11, 2012, 02:07:33 PM
Remember there are only 3 member of the Crafty team and they have day jobs.
Is that true? Then WOW, take a break guys and release Spellbound next decade!
34  Products / Fantasy Craft / Re: Fantasy Craft Second Printing Q&A Thread on: May 06, 2012, 03:28:12 PM
Just a quick one, my google-fu has failed me.

Lava-Born:"...each time
you inflict lethal damage with an unarmed or melee attack you
may convert it to heat damage without suffering the normal –4
attack penalty."

I am guessing because it says 'each time that you inflict damage' that DR is not ignored as would be the case with normal heat damage. As in you inflict the damage (which must have beaten DR to be inflicted) then apply it as heat, and it becomes subdual damage. Correct, oh wise ones?
35  Products / Powered by Products / Re: [Reality Blurs] Iron Dynasty is Coming!!! on: May 01, 2012, 09:40:37 PM
We can wait, can't we? Smiley
36  Products / Fantasy Craft / Re: Fantasy Craft Second Printing Q&A Thread on: April 30, 2012, 10:23:32 PM
So it is a catch up to October 2011?
37  Products / Mistborn Adventure Game / Re: Mistborn Adventure Game Revisions on: April 30, 2012, 07:59:48 PM
Look like some big changes there, can't wait for my copies Smiley
38  Products / Fantasy Craft / Re: Fantasy Craft Second Printing Q&A Thread on: April 30, 2012, 07:50:04 PM
I notice that there is an updated version of the second printing on RPGNow. Is there a list of changes somewhere -sorry if this has been covered but I've been away for a while so missed an announcement or other news.
39  Products / Fantasy Craft / Re: Defiler Hunter (how do I make this in FC?) on: March 29, 2012, 07:53:39 PM
Quote from: Jake
Marital Artist 3/Mage 1/Rune Knight 10/Marital Artist 3/Mage 3
You mean MARTIAL artist not MARITAL artist. That is an entirely different thing! LOL
40  Products / Mistborn Adventure Game / Re: MAG Typos and Corrections thread on: December 21, 2011, 08:03:56 PM
I edited too slowly Wink
41  Products / Mistborn Adventure Game / Re: Mistborn RPG Rules Questions on: December 21, 2011, 07:58:10 PM
You are correct I merged this
"A common use of Ironpulling is to attack with loose metal objects behind an
enemy. When you make such an attack, you roll with your Iron rating and apply
the other rules listed here:"
with the next paragraph:
"Pulling an object held or worn by another character is a Contest between
your Iron and the target’s Physique. Battling for a metal object with another Allomancer
is also a Contest, pitting your Iron vs. his or her Iron."
So I am mistaken. But I can see how I get confused when the contest is (incorrectly) mentioned in the combat example.
42  Products / Mistborn Adventure Game / Re: MAG Typos and Corrections thread on: December 21, 2011, 07:55:18 PM
Ah yes you are correct about the individual chapters, the vs physique is in the next paragraph... I mentally merged the combat and taking an object off someone.

editted out I now understand LOL
43  Products / Mistborn Adventure Game / Re: Mistborn RPG Rules Questions on: December 21, 2011, 07:23:16 PM
Ah OK from my reading of that phrase it means that steel vs physique is not (I don't think) incorrect i.e. it is correct, a double negative.

However they contest vs physique is spelt out in the specific chapters of steel and iron, so I think it is what is intended. But to me I think it is wrong: with my highly experienced 'one reading of the rules with no game play' MAG knowledge!

It also seems to make coin shotting and pulling metal a very sub par choice, in combat . The best combat choice is go to pewter arm, a steelpush/ironpull  will hardly ever beat your pewter enhanced Physique! Which maybe be the desired outcome, I have not read the novels for a while and can't remember the specific performance of a thug vs a coinshot.
44  Products / Mistborn Adventure Game / Re: Mistborn RPG Rules Questions on: December 21, 2011, 06:59:54 PM
I am bloody confused again though. I have jumped to p309 about steel and it once again says a steel push attack is a contest between steel and physique. Same for Iron. So WTF is right LOL?  Huh?

It seems that steel and iron work totally dif from all the rest which I don't like. Hittin some one with a spear bow or dagger is easier by far than using steel or iron, because the target has to use his action dice to defend whereas in  the case of iron/steel they don;t have to OR get a double bite of the cherry with the contest vs physique/steel/iron AND defnce dice.

And just to point out I think you made an error in your post on the errata thread which extended my confusion a bit:
"It says its a Steel v Physique contest which I don't think is incorrect." do you mean correct?
45  Products / Mistborn Adventure Game / Re: Mistborn RPG Rules Questions on: December 21, 2011, 06:39:08 PM
Ah so the 'it is a Steel vs Physique contest' is incorrect? It only becomes a reaction with non-defence dice used being as a defence in the specific cases of steelpushing and ironpulling?

That is something that really needs to be spelt out very obviously in that example of play. i have read it through 3 times and didn't 'get' it.

My example you just answered about Ignus was under the false assumption that the steelpush result would have to beat Ignus physique- no matter what Ignus gets to roll his physique as a reaction. All coming from the "This is a Contest of Cordal’s Steel against Koel’s Physique." on Pg 201. It is NOT a contest of Cordal's Steel vs Koel's Physique, it is a contest of Cordal's Steel against Koel's Defence Dice (whether that is 0 or 2+ dice is up to Koel).

This bit really needs to be cleaned up in the final.
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