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1  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: March 24, 2015, 03:17:19 PM
Considering how strange and messed-up some Old Testament angels were, I think Horror and Unnerving should have gone to Good IV as well  Tongue
But were those guys "Good" or "Order"?

(Though at the time the two were probably synonymous, I'm just saying it doesn't fit standard RPG definition of "Good".)
2  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: March 24, 2015, 10:29:39 AM
Page 311: Path of Chaos
Random, chaos, blarg, llama, potato!  This can both help and hurt you since the abilities are somewhat... um, chaotic.  You get some useful magic spells, but the other stuff can range from useless, to useful, to harmful, all depending on random chance.  Action dice can double or subtract, you gain bonuses to completely random Attributes, which could be to one you have no use for, and you can boost both your Threat and Error Ranges.
Tries too hard to fit concept over playability, I'd say.

In other things: I've found over time that the Paths don't wow me very well.  Their concept is still pretty okay, but most paths tend to fall a bit flat in terms of what they actually give you.
3  Community / License to Improvise / Re: Do We Have A Deal? [Base Class: The Invoker] on: March 22, 2015, 01:08:36 PM
I don't know, somehow I feel like the default shapes of the Eldritch Blast should be later options to a single-target attack.  Especially since radius and cone have a chance to catch allies.  It feels like a backup option, something you don't want to use most of the time.  Is this the intent?
4  Community / License to Improvise / Re: Class Compendium on: March 12, 2015, 08:29:28 PM
Didn't someone do an undead race?  That should be included here.

UPDATE: Found it.
5  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: March 12, 2015, 08:31:53 AM
You'd be amazed what you find inside a shark.
Also this. ^
6  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: March 11, 2015, 12:02:30 PM
What do you do for results of clothing on the Trophy roll?
Shagreen has been used in applications where slipperiness would be a disadvantage as well as for decorative purposes.

I'm not saying it always works or that there's any need to bother in the less-practical-minded campaigns.  But you could allow "Trophy" to mean "random bit of animal someone uses for something".
7  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: March 11, 2015, 10:40:11 AM
And while 1 Trophy might be okay, I think that would be better for a Jaws level of shark, so I am going to leave it as none.
Depends on the kind of shark: great white and mako have nice-looking teeth, might be able to get some jewelry money from them.  Might allow killing sharks to contribute toward materials for a jagged sword.
8  Products / Fantasy Craft / Re: Using FantasyCraft for urban or space fantasy. How would I do this? on: March 10, 2015, 04:17:52 PM
If it were me I'd treat as much as I could as either dressing on the already existing mechanics or plot devices.  For the former guns each "shot" of a gun is actually multiple shots, but based on action movie logic most of those extra bullets just result in noise and sparks and the gun doesn't often hit anyway.  For the latter you just decide that whenever vehicles are involved you're either doing a line on a map or they're simply mobile fighting platforms that add extra variety to regular combat.
9  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: March 10, 2015, 10:29:28 AM
I'm not quite so sure the signature skill should be Sneak over Blend, since most camouflage seems to add to Blend, and it makes sense a Dryad would have a good camo skill.
10  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: March 06, 2015, 12:45:01 PM
They are immune to arrows, since they just go through the holes or bounce off harmlessly, but not immune to throwing weapons or guns.
Artifact of how the game defines damage by weapon group rather than some other method.  Guns, though, might be reasonable since a bullet is traveling in such a way with such force that there are very few angles at which some of the bone wouldn't get shattered.  Actually depending on the arrow type and how it's hitting the skeleton maybe they shouldn't be completely immune to bows either.
Seems to be more similar to Dracula than to Orlok.
Actually Orlok was the first vampire to be lethally affected by sunlight.  Original novel Dracula was fine in it, I think he just lost his powers and didn't like it much.
11  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: March 03, 2015, 02:05:11 PM
The NPC takes a hit to all three physical Attributes, but a huge bonus to Wisdom and Competence; interestingly, this means that vision and hearing get BETTER as you age since that all keys off Wisdom.
Aside from the better vision and hearing it is a fair representation of an older and experienced creature.
It's an old gripe with D&D3+ (maybe older).  And it stems from the erroneous idea that you have to represent getting better with age by buffing ability scores.

You get better with age by ganing more skills.  So your general senses get worse, but if you're someone who relies on hearing a lot you'll still be better at picking out important sounds.

What is the logic for the slam?
Your arms are probably made out of something solid at that point.

Oh, wow.  I did not know that.  I never really paid attention to Cloak & Dagger, only Sunchaser.  Oh, it also has giant scorpions!  Nice!  Well, when I do the Let's Read of the AC then that will force me to pay attention to Cloak & Dagger and Epoch.
Don't pass up the mechanics sections just because you're not interested in the settings.
12  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: March 02, 2015, 12:30:33 PM
It is missing a few creatures that I would have expected to see, like centaurs, sharks, cats, HUGE insects (Like the picture for monstrous insects shows), etc.  Still, FC is more a toolset than a complete adventure, so GMs can make their own when needed.
"Did we really need stuff like the Watcher In The Dark or the Tarrasque over those staples?" is what I ask.
13  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: February 28, 2015, 10:27:45 AM
He doesn't turn out to be a very good conversationalist -- only being able to say "Yah!" -- but you train him well and he's a good, if overly-enthusiastic house servant.  You name him Spot. Grin
14  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: February 28, 2015, 09:38:15 AM
Except that the Stone Brave feat labels Ogres with it as Truls, and the Ogre Splinter Race Feats are, according to core, "Fire Brave (Oni), Sea Brave (Merrow), Stone Brave (Troll). Unless you choose one of these, you're an 'earth brave'."
My point being "troll" is in the SRD while "oni/formori" are not (merrow is, not sure what the make of it, though).
15  Products / Fantasy Craft / Re: Let's Read: Fantasy Craft on: February 27, 2015, 12:01:11 PM
Like the normal tiger, the saber-tooth can Rend, letting it really chew you up.
Or rake you with its back claws.  If you watch housecats playing with a mouse you'll understand they use all their pointy bits.

Been on the receiving end a few times.

I thought the Stone Brave ogre Species Feat already covered trolls.
Grandfathering in a monster from the SRD.  None of the other Species Feats cover one.

Fun fast, originally a unicorn was what we would call a rhinoceros.
Extra fun fact: therefore they were considered to be among the most fearsome of legendary beasts.
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