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1  Products / Mistborn Adventure Game / Re: Narrating Question: Killing of your Player's Characters on: April 06, 2013, 09:00:41 PM
One thing I have used a few times, not in abundance but a couple, is always or most of the time I have the crew secretly backed by a financier.  Someone they dont know and are completely unaware of, that way you as the GM can always have a mistborn swoop in at the last minute and save a pc or 2.  Similar to the flashback rule, but not as known to the pc's.
2  Products / Ten Thousand Bullets / Re: L.A. Noir on: February 15, 2013, 03:15:36 PM
It shut down some of the older 360s as well. 
3  Products / Fantasy Craft / Re: Tuesday on: January 28, 2013, 07:32:10 PM
Today's is the best pic by far.
4  Community / Bounties / Re: Crafty Games is currently seeking volunteers for Gen Con 2013! on: January 19, 2013, 03:19:32 PM
I can vouch for the fun, easy to work with crew, and epicness of the week/weekend of Crafty at Gencon.  I have worked/volunteered for other game companies, and I must say CraftyGames is the best I have ever worked for and with.  This will be my 3rd Gencon with Crafty and hope there are many many more.
5  Products / Mistborn Adventure Game / Re: Small adventures on: August 28, 2012, 09:44:19 PM
Define 'small adventure'.  It will definitely help me with what I may post next.
6  Products / Mistborn Adventure Game / Re: Mistborn Dice shipment error on: August 27, 2012, 08:59:46 PM
Might get a quicker response by Pm'ing CraftyPat or CraftyAlex
7  Products / Mistborn Adventure Game / Re: The biggest problem I have with the system. on: August 27, 2012, 08:26:15 PM
There's plenty of background information, its in the novels.
8  Products / Mistborn Adventure Game / Re: The biggest problem I have with the system. on: August 24, 2012, 08:21:29 PM
I've just started (today) reading Mistborn (preordered the game just to support Crafty and seeing the good feedback on the books figured "why not?") and so far I can see where you're coming from with writing adventures, to a degree.  Brandon did an excellent job of give a real sense of grand scale to the novels that it's easy to feel you have to do the same.

My personal problem is when I say "I'm gonna run Dresden Files", I have half my group talking in ultra specific detail about the world the books are set in, and the other half looking kind of confused - it's led to the first half having both an upper hand, and a constant need to correct me.  So what I do now, and might be worth considering for yourself, is say that everything I run is "somewhat inspired by" or "at most, a total 'What if...' scenario" (concept stolen from Marvel Comics).  My current game (Stargate) opens after the first mission to Abydos - and it's all a "What if..." scenario in which the shows, movies and anything else my players might find has zero bearing.

In Mistborn terms, it could be "What if a gang of Skaa started a rebellion before the events of the trilogy?"

You've got plenty of varied fodder for that hypothetical - they can infiltrate and get involved in house politics (to weaken certain Skaa owner's positions), inter-gang rivalries, people trying to shut them down, not to mention the inquisition, obligators or any of Scadriel's other natural (and not so natural) hazards.  You can even change the scope - increasing it as they go.  If you're concerned about canon, then all they have to do is fail at the very end - the events of the trilogy are still ready to go.  That might seem harsh, but if I told my group going into a year long campaign that they would fail in an epic and heroic fashion well in advance I'm certain that only 1 or two of the guys I ever game with would have any problem (as long as it's not a year of failure - just the final bit, and I'd guarantee an awesome and heroic doom for them all).  It's also pretty in keeping with the general bleakness of the setting (so far, I had half an hour on the bus, so I've only read like first 5 chapters).

And that's just one of a heap of "What if..." ideas you could use as fodder.   It also stops your players correcting you, which is nice (because it bugs the heck outta me).

This is one problem with niche RPGs, like Dresden and Mistborn.  If you're not familiar with them, its somewhat difficult to get players to play.  Especially with the 'magic' system in Mistborn, its hard to describe.
9  Products / Mistborn Adventure Game / Re: The biggest problem I have with the system. on: August 24, 2012, 05:52:28 PM
Theres a paragraph, I forget which page its one but its says that something in the book doesnt fit in your game dont use it.  So, for your Koloss sword example, dont take it away after the next breather.  That paragraph can be used on any of the problems you mentioned.
But another one I will try and tackle.  All pcs have to be heroes, I personally dont think so.  The pregen character Beck isnt a hero, IMO.  He has no allomantic ability or anything special.  All he has is a tore which prolly fronts as a safe house for the crew.
Just my $.02  Wink
10  Products / Mistborn Adventure Game / Re: Crafty Games at Gen Con 2012: Bigger and Badder than Ever on: August 20, 2012, 10:53:38 PM
Any chance that those of us who don't end up lucky enough to win a seat at the table Sunday will be able to watch the game?

Absolutely! As we mentioned in the announcement, spectators are more than welcome! Smiley

Quote
If I dont get to play in the game, I plan on videoing it and posting it somewhere.  After getting the ok from Pat and Alex.

Awesome! Any chance we could score a copy of your footage? We already have two other videographers set to attend, but the more footage we can score from multiple angles, the better. We have plans, we does...

Didnt get the chance to video it, I was helping Andy at the booth.  Wink
11  Products / Mistborn Adventure Game / Re: Pre-made campaigns? on: August 20, 2012, 08:15:55 PM
The ninth house adventure is just that an adventure but could easily be stretched in certain areas, to at least make it a multi session adventure, which would easily lead into a campaign
12  Products / Mistborn Adventure Game / Re: Crafty Games at Gen Con 2012: Bigger and Badder than Ever on: August 14, 2012, 09:59:25 PM
Any chance that those of us who don't end up lucky enough to win a seat at the table Sunday will be able to watch the game?

If I dont get to play in the game, I plan on videoing it and posting it somewhere.  After getting the ok from Pat and Alex.
13  Products / Mistborn Adventure Game / Re: Mistborn Dice Set on: August 07, 2012, 08:57:36 PM
I'd guess you could use a ninja-shopper.
14  Products / Mistborn Adventure Game / Re: So when are the hardcovers supposed to ship? on: July 24, 2012, 08:39:33 PM
Cant say when yours will ship or if it has shipped, but I got mine yesterday.  And several others on the forums gto theirs today. So I would say yours will be in your hands soon.
15  Products / Mistborn Adventure Game / Re: Question concerning the hardcover on: July 24, 2012, 08:38:07 PM
Got mine yesterday, and all I can say WOW!! Shocked Shocked Shocked
Its amazing!
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