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8026  Community / Off-Topic / Re: The Idiot Box: TV Season 2007/2008 on: January 30, 2008, 11:12:57 AM
Perfect Thursday. lost and Origin of the species... Grin


Maybe someday we'll do an Origin of the Species about cloud monsters and polar bears.  Cheesy
8027  Community / Off-Topic / Re: The Idiot Box: TV Season 2007/2008 on: January 30, 2008, 11:11:58 AM
I didn't have a chance to see the final 7 ep from first seasons till a few days ago and just finished it! That's a wonderful series! Even tough they killed my favourite character of the series...damn! Embarrassed

i've seen the 201, and i'm not sure yet as to what to think. will wait...

Jericho made a few mistakes, but at least had the strength of its convictions. In order to establish deep connections with so many characters, they spent the first half of the first season developing them. Unfortunately, that drove away the market the ads were geared for, so they weren't around when the stuff they cared about started. I was one of the folks who fell into both sides of the equation, and so for me the show was broadcast gold.

I also saw the 5 last eps from Studio 60. It's always the same, when the series starts to lift off, they kill it. Angry

Another show with a rough, uphill battle. Great concept, brilliant writer, but for some reason no chemistry. You're right that it wasn't until the final episodes that it started to fire and even then not on all cylinders. Very sad.

Also, a word to the wise: If you're going to make a show about a comedy sketch show, make sure the sketches are actually funny or don't include them. The material supposedly hitting the stage in that show was ludicrous and strained credibility, even for me. Now, if they were to have just gone with the off-the-wall wacky every time they went to the stage - really silly, Japan TV strange - then it just might have worked, especially in today's climate of bizarre concepts striking a chord with folks.

"Is that a Lobster? With a spatula? What's he doing?"
"But he's at a dog kennel. And what's with the mustache?"
"Don't ask."
8028  Legacy Games / Spycraft 2.0 / Re: WoF factions on: January 29, 2008, 07:16:35 PM
There's also the fact that while no faction is right, the Franchise is very, very wrong.

Indeed, and also quite intentional. Gotta have the mutual target, even if you don't know who's shooting in the next stall.

Just because Bloodvine is greedy, selfish, and criminal doesn't make then Evil, or at least in comparison to the Franchise and the AEG.

Just makes them an interesting adversary in those intimate seasons people might choose to run in lieu of the larger storyline. 'Course, the same could be said for any of the factions by design. Smiley

Also, it's useful to remember that traditional continental European organized crime is a different animal then the US or UK forms. Not that it's any less violent or cancerous, but it's traditionally (and especially in literature) more refined and clings tenaciously to it's roots as actual protection for the poor and disenfranchised from the state and nobility. This is essentially fictional today, but it's an organizing ideal.

Precisely. Family isn't just a word for the Syndicate, it's religion. It's not always about blood, either; Syndicate members are allied through necessity, favors, mere circumstance, and more. Their family is a fickle, fickle army of beasties, and can include nearly anyone.
8029  Community / Off-Topic / Re: Black Industries, Say what? on: January 29, 2008, 07:09:45 PM
They hike prices every year - but no one stopped buying.
Sure 'bout that?
I know some that sold their minis and switched over to Warmachine.
I'm a FoW convert myself.

Well, the critical stat to them, I'm sure, is that the profits from the smaller pool of players willing to pay the higher prices outdistance the profits from the larger pool of players willing to pay the lower prices. So long as that bottom line continues to rise, the individual players who leave are largely irrelevant. It's not a happy way to look at it, but business brooks few smiles in a vacuum.
8030  Legacy Games / Spycraft 2.0 / Re: WoF factions on: January 29, 2008, 06:10:31 PM
In addition to making it hard to write, it makes it hard for me to GM. My usual MO is to plunk a motive in front of the players that they obviously want to do.

This was an anticipated hazard, but an acceptable one for the potential results.

That said, I'm still having trouble wrapping my head around the idea of the Bloodvine as heroes from any angle (other than "enemy of my enemy" with Pitfall._ I'm tapping into the idea of various less that sympathetic eurotrash revolutionaries from Alias as a starting point, but that's about all I got right now.

Muse on what honor and respect mean to organized crime families, then apply that across Europe. Should give you a kernel to play with until the Flag arrives.
8031  Community / Off-Topic / Re: How long and what? (long) on: January 29, 2008, 05:57:03 PM
Started in '80 with AD&D but eventually backslid into Red Box and other variations. AD&D remains my longest running campaign - we did the Slave Lords saga, the Giant/Drow/Queen modules, Tomb of Horrors, Expedition to the Barrier Peaks, most of the other mods that were worth a damn, and a scad of homebrew material through the 80s. That campaign was actually something of a weird duck toward the end, having shifted from D&D to other systems as the group got antsy for something new but couldn't let go of all the history. We went through Fantasy Hero, Rolemaster, and a few other systems before we finally retired the old girl.

Also ran a monster Twilight: 2000 campaign, which went all the way from the box mission through Return to Europe series; a bunch of Call of Cthulhu campaigns (Masks of Nyarlathotep - twice (hoping to run it a third time soon, actually), At Your Door, Realm of Shadows, BEMOM, and various Delta Green and other homebrews); and three full-bore Torg campaigns, including one that ran the entire length of the original game (but fell apart when the story got lame toward the end).

Tons of other playing, but those were the anchor campaigns.

Oh, and the Queen and Country site looks good, Dave! We've linked to it. Might be a good idea to link back from the Comm page or something, so folks can pick up their Classic Spycraft books if nothing else. Smiley
8032  Legacy Games / Spycraft 2.0 / Re: Signs & Portents: Open Call on: January 29, 2008, 05:18:07 PM
Wow. That's a stellar idea for an article! It doesn't infringe anyone's trademarks or copyrights because all the material would necessarily be tangential and exclude proprietary material, and the framing device is wonderful.

Now we just need to find a freelancer to write it. Smiley  If anyone wants to volunteer, drop me a line.
8033  Legacy Games / Spycraft 2.0 / Re: WoF factions on: January 29, 2008, 04:33:22 PM
One of the guiding principles when writing World on Fire was and is that no one's necessarily right. It makes the setting very hard to scipt, as I have to constantly play Devil's Advocate to my own muse, but it produces a setting that's literally wide open. You can play it from any angle and using any Factions, for or against any other Factions. It's compelling in the same way that the real world is - on your terms, from your perspective.
8034  Community / Off-Topic / Re: Sara Conner's Stories on: January 29, 2008, 03:36:56 PM
Btw, I'd like to thank the current POTUS for totally screwing with my Monday tv viewing.

Did the State of the Union throw the evening off? I haven't checked last night's recordings yet. Sigh.

I really, really hate - no, I loathe - variable-length programming. Take the maximum size a program could be, pad it by 25%, and block that time in advance. If it goes short, have correspondents and other filler on hand. In this day and age, with the amount of material out there about everything and the speed at which it can be brought to bear, there's simply no need to fuck everything else up just because a speech or game goes long.

But then, the nets seem to largely be hoping that DVRs will suddenly vanish from the technological spectrum. "Watch live," my ass. Who does that anymore? /rant Smiley

(Also, I confer no offense to those who find politics and sports interesting. I don't, but I'm not aiming my ire at them. I am, however, leveling an evil eye toward the the nets who refuse to plot their schedules to allow for such shows, and refuse to acknowledge that DVR users will soon be the norm rather than the exception. As far as I'm concerned, they're ignorant, short-sighted asshats.)
8035  Community / Off-Topic / Re: Black Industries, Say what? on: January 29, 2008, 03:24:06 PM
and it's funny that folks will continue to be subjected to that when there are equally interesting and fun mini games out there.

It's a flock mentality. You go where your buddies go, and they go where they see other people going, and so on. Especially with a game that relies on tournament play, it's all about the community. If it gets large enough, people start to put up with a lot in order to stay part of the collective. Take LG for example. before WotC announced they were taking it behind the shed, it was constantly mistreating people, yet they kept coming back for more.
8036  Community / Off-Topic / Re: The Idiot Box: TV Season 2007/2008 on: January 29, 2008, 03:21:32 PM
Doesn't Jericho start up soon?

Yup. February 12. Can't. Frakking. Wait.  Grin

My sister's a rabid fan and I think she's managed to watch a couple of the new episodes prior to broadcast.

The first three episodes of Season 2 leaked to torrent a while back. There's some speculation that it was an intentional move by the creators to generate interest (which might not be a bad call, given how long it's been since last year's finale and how much is riding on this new short run). I've avoided them, as I want to enjoy them in first run.

She's planning to re-watch when they air, on the off chance that her watching them on the main cable box will influence the network somehow (never mind that she's in Canada Cheesy) to extend the series further.

I've opted into the TiVo feedback program, so there's a very remote chance my watching them could impact something (well, if lots of people like me do the same, anyway), but I'm not holding my breath. Outside the writer's strike keeping the airwaves clear, I'm pretty sure it's been off the air too long and that the new season is too short for there to be any realistic chance that we'll see more. And that makes me very sad indeed. Sad
8037  Legacy Games / Spycraft 2.0 / Re: Soundtracks for your games? on: January 29, 2008, 03:13:23 PM
I caught VNV in L.A. a year or two ago (with Scott, actually), and they put on a damn fine show.
8038  Legacy Games / Spycraft 2.0 / Re: Let the Pillaging Commence! on: January 29, 2008, 12:56:59 PM
Do you need WOF to run Dinner with Harvey? If not Diecon needs events and I need something to run besides SFA 2.0.

Not especially, though it would be helpful.
8039  Legacy Games / Spycraft 2.0 / Re: Let the Pillaging Commence! on: January 29, 2008, 12:56:01 PM
I see what you did there.  Tongue


A friend of mine is actually one of the people that runs OrcCon now...  I'll give him a ring and see if they still need anybody to run it.  Otherwise, I'm sure there'll be room at PolyCon, which would be much less short notice for me.

Sweet! Hope to hear from you soon!

EDIT: In case you aren't aware, Scott Stokes is running events for us at OrcCon. Check our Events page for details. Perhaps you could drop him a line and pair up?
8040  Legacy Games / Spycraft 2.0 / Re: AEG/The Franchise on: January 29, 2008, 12:55:09 PM
So what exactly does the Franchise do within the setting apart from acting as venture capital?

Big question, bigger answer - to be handled in the AEG release. The quick answer is that it's a virtually limitless source of adventure impetus. Imagine what would happen if S.P.E.C.T.R.E. lost Blofeld and no one noticed? The organization continues to grind away, doing what it's always done with no oversight and no one to notice when it all starts to careen off the rails...
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