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7801
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Products / Spycraft 2.0 / Re: Firearms upgrades question
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on: January 04, 2008, 05:59:29 PM
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That's why Doom invented Doombots, guys. I've had players take out NPCs before and then later realize that the guy they shot in the head was just a decoy. In the world of high tech gadgets and superspies, confirming the kill is a lot harder than making sure they guy's head exploded on contact with bullet.
Remember what I said about crying foul. Yeah. I've gone this route in a published mission and I never heard the end of it. 
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7802
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Community / Off-Topic / Re: The Movie Quote game
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on: January 04, 2008, 04:08:23 PM
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"Where do you buy your weed?"
Grandma's Boy Keeping in the same vein... "Do you have any idea what the street value of this mountain is?"
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7803
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Products / Spycraft 2.0 / Re: Toolkit releases?
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on: January 04, 2008, 03:43:46 PM
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Lets see you guys have families, day jobs, work on projects for Crafty, go to conventions (I know, I've seen you at one!), post on the forums (not just this one but on RPG.net and Enworld at least), watch DVDs and go to movies, play videogames, online and platform specific and I assume eat and socialize. Tell me... when do you sleep? Me personally? I don't. It's one of the great tragedies of my life actually. Can't speak for Scott and Alex, though Alex is young. He only turned 30 last year, so he's still got stamina.  And... socialize? What is this thing of which you speak?
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7804
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Community / Customer Service / Re: slight problem with world on fire
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on: January 04, 2008, 03:07:18 PM
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I'm hoping Mongoose's replacement policy covers books damaged in shipping, too. Got WoF today, but the package was torn open on one corner and the book was thoroughly soaked.  At least I've got the PDF to work with in the mean time. It should, but I don't want to speak for them. Give them a holler and let us know if there are any issues.
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7805
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Community / Customer Service / Re: Living Spycraft Downloads - Campaign Rules and Missions
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on: January 04, 2008, 03:05:58 PM
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So the Living Spycraft site has passed into legend. I kept hoping that I would get to play and/or run a LS game, but never managed it.  Will the Missions etc. be made available for download, or have they too passed on? We've got them all and plan to optimize them and add them to our site in the next week or so. And, more importantly, with the MRD be made available? This becomes important because at least one published source refers the reader back to the MRD for the five level examples for non-core classes. (OotS:LoO) We probably won't keep the MRD anymore, but rather update that product and add the previews to this site.
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7807
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Products / Spycraft 2.0 / Re: World on Fire: A Review
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on: January 04, 2008, 02:56:43 PM
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Yeah, I originally picked it up to finish off those feat trees, but I'm slowly being sucked into the rest of it! I especially liked the part about the different operations that went on. I kept trying to wow my wife with the different ingenious ways spies pulled something off, but she just told me 'keep your dork speak to yourself!'. Party pooper.
Glad you like. That section was a blast to research and write. 
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7808
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Products / Spycraft 2.0 / Re: Let the Pillaging Commence!
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on: January 04, 2008, 02:55:47 PM
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Sparks's departure? Was that a typo, or did I miss something major? Goodchilde died and LeVan started The Phage, but did Nathan leave the Banshee?
And if so, is there going to be a complete turnover in leadership? Poole's "gone", Sparks ?left?, it's probably about time for The Orphan to step into a new role...
Part of the first arc of the storyline involved this sort of chaos at the higher ranks, but the fiction never got that far. Sparks, for instance, gains a very personal mission at the end of Extinction Agenda that sends him on a private cover operation of his own design. At the time of the RPG - shortly after the climax of the first arc - Sandman's in charge. Since the core book doesn't deal with the heroic Factions in anything other than broad strokes, this wasn't appropriate information for that release. It'll all be in the Flags though.
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7810
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Products / Spycraft 2.0 / Re: Franchise issues
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on: January 04, 2008, 02:48:52 PM
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Krensky pretty much nailed it. Yerik's not necessarily evil, he's just desperate for a purpose he considers important - so desperate that he invented one for himself. Sometimes it's just that simple - at least at the start. Human frailty can be a powerful thing, especially when you have forever for it to fester.
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7811
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Products / Fantasy Craft / Re: Makin' Middle Earth :)
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on: January 04, 2008, 02:42:34 PM
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Yup, species feats will cover you for elven, dwarven, etc. sub-races, and while our settings deviate from Tolkien in a lot of ways, the baseline remains pretty darn close. (Scott and I have been playing a lot of LOTRO, so...) Sorry about the wait. FC is still a ways off, but we're working feverishly to get it done. Classic Fantasy Races, though, is in edits and closing in one the finish line. It's one of three major projects on my plate at the moment, alongside the many smaller garnishes always vying for my attention. 
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7812
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Products / Spycraft 2.0 / Re: Regular vs. Henchman Edition
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on: January 04, 2008, 02:34:53 PM
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Ahhh, that makes more sense - for some reason I was having visions of it becoming okay it requires +4 to jump the chasm - whoever got that can leap it.
Don't get me wrong. I'm in favor of that option as well - and will probably put something like it in Henchman as a GC option. The Crafty partners tend to hand-wave checks whenever it will help keep the momentum up - especially if the disparity between character skill and challenge is obvious (in the character's favor, of course). That said, any such rule would need to be purely GC fiat. It's not what we'll be doing with the base system.
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7813
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Products / Spycraft 2.0 / Re: Converting Damage Reduction from D&D
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on: January 04, 2008, 02:30:57 PM
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I'm trying to convert my favorite fantasy setting, Iron Kingdoms, to Spycraft. In it, there are some big, 10-12 feet tall, steam-powered constructs called Warjacks. In D&D, these have DR 10, but the max DR I can take when making NPCs is DR 8. Why is this? Am I missing something?
It's the maximum we figured anyone should apply to NPCs without making them too tough to kill. You could lift the limit, though I'd probably increase the XP cost by 1 per point of additional DR for the next 8 points, and another 1 per point of DR thereafter.
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7814
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Products / Spycraft 2.0 / Re: Toolkit releases?
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on: January 04, 2008, 02:21:37 PM
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an editorial from my country has a section with an aproximation of the percentage of book already done, that they update regularly, as works progresses. Are u thinking about something like that?
Not exactly. Ours will indicate the stage of each project's development (e.g. concept, writing, editing, etc.), but won't indicate percentage completion within those stages. Since we have day jobs and families, our schedules are somewhat chaotic and a particular stage might take 1 day for one project and 2 weeks for another.
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7815
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Community / Off-Topic / Re: Alien vs Predator: Requiem (spoilers, oh the spoilers)
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on: January 04, 2008, 02:14:32 PM
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And there's one more thing that I didn't mention but now returns to me: there seems to be a chunk of the film missing.
The town powerplant doesn't, if I recall, feature the heat exchange towers you'd expect to see but the dialogue talking about reactors (and theuse of a nuke atthe end of the film) suggests the plant is nuclear. As a result, everyone is given an evacuation order, and we see the road full of vehicles.
Then suddenly we see what looks like a battlefield - there are flipped and burning cars all over the place and the pick-up truck full of survivors heavily suggest that the evacuees were attacked. Was it Wolf trying to stop potential infectees leaving? Was it a result of a swarm of aliens attacking them looking for food and wombs?
Or just the writers going, "This part's boring. Let's skip ahead! What would be cool half an hour from now in a different movie?" To which the producers responded, "Yeah! Great call! It worked for Grindhouse, it can work for us! To the set!"
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