Back to Crafty Games Welcome, Guest. Please login or register.
Did you miss your activation email?
October 22, 2014, 04:47:14 PM
Home Help Search Login Register
News: Welcome to the Crafty Games Forums!

Note to New Members: To combat spam, we have instituted new rules: you must post 5 replies to existing threads before you can create new threads.

  Show Posts
Pages: 1 [2] 3 4 ... 621
16  Products / Spycraft 2.0 / Re: WORLD ON FIRE - 2014 (Unnoficial Guide) on: September 07, 2014, 12:10:08 PM
...and they called me crazy.

We call you a lot of things.

True...
17  Products / Spycraft 2.0 / Re: WORLD ON FIRE - 2014 (Unnoficial Guide) on: September 06, 2014, 08:12:07 PM
...and they called me crazy.

::whistles::
18  Products / Spycraft 2.0 / Re: Classic Spycraft to Spycraft 2.0 conversion on: September 05, 2014, 11:10:24 AM
There's no official conversion document but you can find a bunch of converted materials - some by us and some by fans - on the Downloads page.
19  Products / Powered by Products / Re: Licencing on: September 04, 2014, 06:55:04 PM
Is there a Powered by Mastercraft licence as there is for Fantasy Craft and Spycraft?

You've asked this before. There is no Powered by Mastercraft license, nor will there ever be.

We are also not taking Powered by applications at this time. We'll let you know when / if that changes.
20  Products / Mistborn Adventure Game / Re: Any update of Thieves in the Ninth House release on: September 04, 2014, 06:52:16 PM
Wondering if we have any further word?  I've seen several places where it sounded like Alex said they were getting close in late 2012 early 2013 and then haven't seen anything else.

Alex is on vacation just now and isn't answering email regularly (nor should he, what with being on vacation and all). Thus I can't ask him. I do know Thieves isn't ready yet. Just not sure how far along it is or how much is left to get done. Alex has been a busy beaver the last while, but his focus has necessarily been elsewhere. Beyond that, can't say.

Quote
Also on a side note did we ever figure out what the deal was with "Once Upon a Time in the Roughs" at GenCon this year? Tried several times but couldn't get into another game all weekend with Generics.

Can't say, and probably won't ever be in a position to say. Maybe we'll iron out the kinks, maybe we won't. If we do, you'll see the adventure. If not, you won't. That's the last word on that particular topic, I'm afraid. We can't elaborate.

Sorry to hear that you weren't able to get into any more events during the show. They were bustling!
21  Community / Off-Topic / Re: Video game news and reaction on: September 04, 2014, 03:41:12 AM
The NZ/Australia price hike makes sense for physical goods, but not for digital goods.

Until you realize that if you price digital cheaper, you're potentially gutting the print market, which is bad for both you and the retailers - and in the case of the retailers, that can mean lower sales on everything you make for years to come.

It's a stupid catch 22, but it's a catch 22 nonetheless.

Also, I'm not arguing that it's right - merely explaining an oft-ignored reasoning that is, on a business level, sound. Also unavoidable unless you really don't care about retail - and there are whole segments of many markets that don't, or soon won't, and that will have... interesting effects in the coming years.
22  Community / Off-Topic / Re: Video game news and reaction on: September 03, 2014, 09:56:25 AM
Civilisation: Beyond Earth gets an 80% Steam price hike

Looks like 2K are borrowing from Games Workshop's playbook when it comes to dealing with NZ and Australia.

There's no good solution to that one. Until delivery of retail goods into the region cheaper (a problem caused not only by practical limitations but also political ones), publishers have to either a) kill their retail presence in the region DEAD, or b) price accordingly. Since most publishers aren't willing to destroy one market to satisfy another one, most are likely to fall into the price higher camp for the time being.

Something needs to change over there and/or in-between - maybe it needs to break entirely so it can be rebuilt from scratch * - before the situation can improve.

* This is also true of many things on our side of the world, including - wait for it - the hobby games distribution channel. Sad, but very true.
23  Products / Mistborn Adventure Game / Re: Mistborn dice coming back? on: August 31, 2014, 03:55:02 PM
Has outsourcing the dice to a custom dice company or to say something like Shapeways ever been considered?

Everything's been and is being considered. Until the numbers and stars line up, no dice.

(Sorry, couldn't help myself.) Wink
24  Products / Z-Corps / Re: Z-Corps Question for Everyone on: August 25, 2014, 08:59:43 PM
Big +1 on Correia, though he's already got game hooks in the HERO system.

A lot of thoughts I've had and heard revolve around people who can get the horror and guns right, and that tends to go to Author-authors, rather than gaming-authors. Maybe if you could work a collaboration where an author-author gets to lay out the story, and then a team mechanizes that story for the game, you'd have both a cool story, a cool adventure, and a tie-in to an author who could drive readers and customers to the work. Correia would be fun, and he seems approachable. Howard Tayler (of Schlock Mercenary) moves in the same circles as Correia, and he might be down to drop a zombie bomb on America.

In more of a gaming way, though, Loren Wiseman already roasted America in Twilight:2000. I can't speak to his horror chops, but he's contemplated societal breakdown on a massive scale before.

If you really want to get Once Upon a Midnight Dreary, though, this might be a neat-o collaboration with the dudes at Pagan Publishing. What's John Tynes been up to lately?


All excellent suggestions, and in some cases possibly doable (though I'd jump at the chance to work with Tynes, he's crazy busy and largely "out of the game" these days).

Anyone else?
25  Products / Z-Corps / Re: Z-Corps Question for Everyone on: August 25, 2014, 08:55:53 PM
Define "campaign book". A world guide? A big adventure?

A phat adventure path-style product. Half location and plot supplement, half campaign making use of the supplement materials.
26  Products / Z-Corps / Z-Corps Question for Everyone on: August 25, 2014, 05:43:54 PM
If you could have any single talent cook up the one and only official Z-Corps campaign book (let's hypothetically say there might be one), who would it be and why?
27  Products / Mistborn Adventure Game / Re: Here's to you! on: August 22, 2014, 10:26:50 PM
Speaking for myself and my modest role in Mistborn's development, thank you! We pour everything we can into every release we make, and it's fantastic to hear when that effort pays off at your tables. Smiley
28  Products / Spycraft Third Edition / MOVED: So... Spycraft 3.0 is a bit down the road. What about that ol' 2.0? on: August 22, 2014, 10:21:35 PM
This topic has been moved to Spycraft 2.0.

http://www.crafty-games.com/forum/index.php?topic=7944.0
29  Community / Off-Topic / Re: Video game news and reaction on: August 13, 2014, 07:27:05 AM
CounterSpy

Don't know who would want to play this. Wink

Oooh, pretty!


Wait, what? SOLD!
30  Community / Off-Topic / Re: Gencon 2014 - Who's going? on: August 11, 2014, 10:41:22 PM
The return on investment of trying to get a decent-quality recording, audio or video, of the seminars is just about zero. And since it's likely that such a task would, at least in part, fall under my responsibilities, I'm content to give it a priority that can be best resolved with an electron microscope.

Heh. No worries, Andy. It ain't happening. We're making the show better for us in the future, not worse. Smiley
Pages: 1 [2] 3 4 ... 621


Powered by MySQL Powered by PHP Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!