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1  Products / Fantasy Craft / Re: Any update on Spellbound? on: November 15, 2014, 02:30:33 PM
NERDS!!!!

I love you all.  Grin
2  Products / Spycraft 2.0 / Re: Saturday Morning Spycraft on: November 15, 2014, 02:29:27 PM
Has anyone found the differences in the "revised" files?  Downloaded again, and they still say they are from 2009. (Also, have to ask DTRPG why H.E.R.O.es isn't showing up in my library.)

Try clearing your browser cache. We intentionally didn't spam folks with email when we updated the files because that would have meant everyone received multiple emails about the same release.

The new files don't have new content. It's all art and layout upgrades.
3  Products / Spycraft 2.0 / Re: Saturday Morning Spycraft on: November 15, 2014, 02:28:03 PM
the current 'hot' RPGs all have built in game worlds.

Last the discussion came around, SFA looks set to return for 3rd edition

Still in the cards. Entirely off-schedule though. Not a core component of the new line, but definitely getting at least one dedicated book. Again, according to the present plan.
4  Products / News and Announcements / Final Spycraft 2.0 Titles Released. Board to go Legacy Soon on: November 12, 2014, 08:26:32 AM
Today we released the final two titles for Spycraft 2.0...

  • Spookbusters: Hunt down oogie boogies in the dead of night and free your city from the terrors of its dead! In Spookbusters you play everyday heroes rubbing shoulders with mad scientists and employing cutting-edge technology to protect normal people from paranormal entities.
  • Stone Sentinels: Soar against the moon and stalk among the shadows of the night! The Stone Sentinels are gargoyles, a species that has potentially been with the earth since the dawn of time, or may be freakish and unexpected branches of wild evolution. They might become invaders, a dominant species, a “monster” to be hunted and killed, or part of a diverse network of species in your world.

We've also updated the previous two titles in the Saturday Morning Spycraft series - Real American H.E.R.O.es and Transmechs - with new art and layout.

You can grab all four titles in a discounted bundle right here (you save enough to essentially get Real American H.E.R.O.es for free).

Again, these are the last two titles for Spycraft 2.0. The line is now officially closed. We will be moving this board to the Legacy area sometime soon - likely before Christmas.

Yes, this does pave the way a bit more for Spycraft Third Edition! No, we do not have a release date.

Thanks! We hope you enjoy these titles, and that you've loved your time with 2.0. It's been a labor of love for us, but we're very excited to press forward with other things. Stay tuned for details as we have them.

Take care, and Stay Crafty!

       


5  Products / Spycraft 2.0 / [Announcement] Final Spycraft 2.0 Releases + Board to Go Legacy Soon on: November 12, 2014, 08:25:56 AM
Today we released the final two titles for Spycraft 2.0...

  • Spookbusters: Hunt down oogie boogies in the dead of night and free your city from the terrors of its dead! In Spookbusters you play everyday heroes rubbing shoulders with mad scientists and employing cutting-edge technology to protect normal people from paranormal entities.
  • Stone Sentinels: Soar against the moon and stalk among the shadows of the night! The Stone Sentinels are gargoyles, a species that has potentially been with the earth since the dawn of time, or may be freakish and unexpected branches of wild evolution. They might become invaders, a dominant species, a “monster” to be hunted and killed, or part of a diverse network of species in your world.

We've also updated the previous two titles in the Saturday Morning Spycraft series - Real American H.E.R.O.es and Transmechs - with new art and layout.

You can grab all four titles in a discounted bundle right here (you save enough to essentially get Real American H.E.R.O.es for free).

Again, these are the last two titles for Spycraft 2.0. The line is now officially closed. We will be moving this board to the Legacy area sometime soon - likely before Christmas.

Yes, this does pave the way a bit more for Spycraft Third Edition! No, we do not have a release date.

Thanks! We hope you enjoy these titles, and that you've loved your time with 2.0. It's been a labor of love for us, but we're very excited to press forward with other things. Stay tuned for details as we have them.

Take care, and Stay Crafty!

       


6  Products / Spycraft 2.0 / Re: Saturday Morning Spycraft on: November 12, 2014, 08:15:05 AM
So I guess we are never going to get the full Lawman or Thug class for 2.0, right? A pity, they are referenced in the Stone Sentinels book.

*Facepalm* Of course they are.   Tongue

Oy. I honestly have no idea how that happened but these have been sitting around for a little while (for a variety of boring reasons I won't go into), and so it doesn't surprise me that something slipped through the cracks.

I'll get a revised version of that file up in time.

(No, there will be no Lawman or Thug for Spycraft 2.0. We are officially done with the line now.)

Glad you're liking the titles otherwise!
7  Products / Ten Thousand Bullets / Re: Hello? on: November 10, 2014, 02:58:20 PM
Christ you could at least use a picture from this decade...

Cyber-code saves all - even youth.
8  Products / Ten Thousand Bullets / Re: Hello? on: November 09, 2014, 03:47:45 PM
Alex doesn't feel anything. He's more word processor than man anymore.

Sig'd!

Let me help you out there, Alex!

9  Products / Ten Thousand Bullets / Re: Hello? on: November 04, 2014, 01:24:48 AM
I'm not sure the Z-Corps crack is fair. It was announced in May.
10  Products / Ten Thousand Bullets / Re: Hello? on: November 03, 2014, 11:35:46 AM
With Ten Thousand Bullets sharing a lot of design DNA with the new Spycraft 3rd ed, I like to think every tidbit we get about that project is also news 10kB is moving a step closer to fruition Smiley.

That would be an absolutely fair assessment. The games will not release together, or even close to the same time (and 10kB will come after), but they share a system, so work on one improves the other.
11  Products / Z-Corps / Re: Zombie material to prepare for Z-Corps on: November 03, 2014, 11:11:11 AM
One more thing came to my mind. So weird as conspiracy theory is we could look back to the Nightfall-virus made by Dr. Kholera.  It's close enough to zombie apocalypse with a little modification. In case of Z-Corps agents failed and right now they are running for their life. At the same time they hope nobody knows about their failure. Their Control could be a little bit mad right now... If he has time to think about it when running out of z-hordes way.

Don't think that thought didn't cross our minds as well. It won't happen if for no other reason than to keep licensed properties from comingling, but yeah - it's crossed our minds.
12  Products / Ten Thousand Bullets / Re: Hello? on: November 03, 2014, 10:59:47 AM
Hey Dallas,

Thanks for stopping by! We appreciate your interest in our little crusade and are really glad to hear that you made out OK after that unfortunate incident on the Nostromo. Also really wonderful to see you back in action in Isolation. That was dope.

Ten Thousand Bullets could have been called Ten Thousand Days. It's the only product on our docket that actually predates Crafty Games, and we know that must be frustrating for everyone out in the audience. Imagine how we feel about it! It's not at all easy to see it pushed into the back seat over and over again to abide perfectly reasonable business realities, and poor Alex... He's gone through so many companies with this thing now that if this were a Hollywood production and all those silly legacy clauses they have applied here, the book wouldn't have any room for flavor text on the back cover after we added all the logos!

Products sometimes slip. They also sometimes slide. Occasionally, they take a spill down a black diamond on skis the Professor made out of used toothpicks. As creatives who've now been in the game long enough to say with absolute certainty from countless personal encounters with these kinds of situations, it's never - not ever - a case of obfuscation. Sometimes it's denial, but that's also not the case here. So allow me to say it as clearly as possible...

Ten Thousand Bullets is NOT canceled. It is also NOT vaporware. Work IS being done, albeit slowly (again, by necessity). 

Someday we may start some kind of public tracking system for our work. That day is not here, nor close. In the meantime, here are a few helpful hints when you're looking for information about our games...

  • Crafty Games no longer announces about anything until it's set in stone. That includes product cancelations.
  • We also cannot predict the future, and things do change over time. We reserve the right to evolve our plans, react to the market, or even just change our minds at any time.
  • When we cancel or close out a game line, one of two things will happen: a) if nothing for the game line has been released, we will simply retire the subforum (as you can see, that hasn't happened here yet); or b) if one or more products have already been released, we will move the subforum to the Legacy Games area at the bottom of the main forums page (you'll see this happen with Spycraft 2.0 when we get the last couple SMS titles out, which should happen really soon).


Hopefully that's provided you the information you need. We look forward to eventually seeing you in Empire City. Until then, please keep us in mind when the next Alien reunion tour kicks off. We wouldn't miss that for the world.
13  Community / Off-Topic / Re: The Idiot Box: TV News, Reviews & Reactions 2014 on: November 02, 2014, 11:10:59 AM
Figure there are probably a few peeps 'round these parts who will appreciate this...

You, Me, and Doctor Who: The Iconic Theme Tune
14  Community / Off-Topic / Re: The Funny Books: Comics news, reviews & reactions on: November 02, 2014, 10:55:42 AM
Nice. Go Dynamite!

15  Community / Off-Topic / Re: The Idiot Box: TV News, Reviews & Reactions 2014 on: November 02, 2014, 10:53:05 AM
I am both pleased and disappointed that it's going to be such a short series.

My understanding is that it's configured like Under the Dome. ABC is only committed to 8 episodes right now, but if the ratings are there they'll pick it up for another 8, or 13, or more (likely not more - it's probable that they're looking at the long-term version of this as a continuing mid-season pickup show consisting of 8, 10, or 13 episodes each year).

Also remember that this show benefits from the same vertical integration as Agents of S.H.I.E.L.D. (both shows are made, distributed, and aired by Disney-owned companies). This means that far, far lower ratings are actually required to make it profitable. Same is true because it's a mid-season show - the demands there aren't as high because networks usually draw the highest ratings at the start and close of each season (thus, sweeps).

My money is on this one getting picked up for at least a second season - unless of course marketing drops the ball. So far that hasn't happened with ABC and Marvel properties yet. ::crosses fingers::
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