Inspired by a recent question
on the FC board, I've been pondering a couple of extra gear feats along these lines:Customised scrolls
You are capable of producing rare and unusual effects with your scrollsPrerequisites:
You may choose any two of the following modifications which you may apply to scrolls that you craft at a stated increase to the complexity:
[series of modifications cribbed from Spell Convrersion feats]Customised elixirs
Potions you brew seem to possess a little extra somethingPrerequisites:
You may choose any two of the following spell conversion tricks which you may apply to elixirs that you craft at a stated increase to the complexity:
[series of modifications cribbed from Spell Conversion feats]
As to which tricks to offer, I was thinking that the tricks which lower the level of the spell would not be as as fitting an option as those which add extra effects.
How high should the complexity increase be for such a modification, however? Equal to the spell point cost of the spell conversion trick? More? Less? Also, do any seem particularly problematic? (Quicken Spell seems weird to me, especially for a potion, although I can imagine one-word scrolls might work).