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Messages - Illithar

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1
Fantasy Craft / Re: Core Classes, Archetypes, and Seeds
« on: February 15, 2018, 05:07:40 PM »
Archetypes very much have the prestige class problem at this point: There just too many of them, both official and unofficial. Between the core classes, new base classes, hybrid classes, archetypes, feats, traits, fully alternate classes (Anti-paladin, Gunslinger, etc.), all of the new races, alternate racial traits, favored class bonuses, alternate racial favored class bonuses... there's just too much. I wont get into what I feel is an overall quality issue here, though.

I do like the idea of progressing via class 'type', such as Fantasy Crafts Base --> Expert --> Master. Mind, you aren't required to pick up the latter two or you can just skip Expert and pick up Master. But I like the progression, not in necessarily power, but in focus of concept. I always love some more crunch to sink my teeth into, but you can very easily reach a 'too much of a good thing' territory with presenting players with too many options. Especially if there is a lack of any sort of structure. Another example is Mutants and Masterminds, one of the two biggest hurdles I have had with introducing new players to it is the character creation and the 'you can make just about anything' rules. It's like giving someone 5, 15 gallon tubs of Legos and asking them to build a functioning toy care with them. You're better off handing them a handpicked set of pieces with sets of instructions showing them how to make 5 different things with those pieces.

I know someone who much prefers class based systems because 'you know what you're getting'. The class progression shows you the direction you are going, you know the kind of choices you might be expected to make as you level up. Personally, I find them a bit too restrictive. What if my wizard wants to use a greatsword? Why can't my rogue use a long sword?

So... for me? Somwhere in the middle. A little thing I like in Fantasy Craft is how proficiency's work. I'm not tied to using daggers and quarter staves as a wizard. Or simple weapons and a hodge-podge of martial weapons as a rogue. I can pick what my character wants to use. Give me classes that have an obvious conceptual goal, but leave me some knobs, switches, and dials to fiddle with.

Disclaimer: This turned into a stream-of-consciousness and I am not sure if it made sense or answered the question.

2
Off-Topic / Re: Computer Gaming 2017
« on: December 27, 2017, 03:48:12 PM »
This is a bit behind the times, but what are some PS3 games that have aged well?

I would say the God of War series aged fairly well. Admittedly the PS2 ones that were 'remastered' for the PS3 still don't look as great but the gameplay is still good.

The Uncharted series (maybe?). They might suffer graphically but, again, still perfectly playable today I think.

Completely biased opinion: inFamous 2. The first one didn't age well, even by the time the second came out. The 2nd is, in my opinion, the best in the series. The stand alone DLC for it, Festival of Blood, is pretty good as well, though not canon.

3
Off-Topic / Re: Going to the Movies 2017
« on: December 16, 2017, 10:54:02 AM »
I've seen the film in both 2D and 3D (on IMAX) and I don't think the 3D really added anything to the impact of the film. There were a couple of shots of ships in space that looked great, but that was about it.

Not too surprising. I guess for me it was more that I didn't feel as distracted by it as I usually do... maybe I am getting used to it, maybe it's Stockholm Syndrome

4
Off-Topic / Re: Going to the Movies 2017
« on: December 15, 2017, 06:03:22 PM »
Star Wars The Last Jedi Spoiler free review;

A good, if a little short of great, addition to the franchise. Lost it's way a little in places, and it does feel like the longest movie in the franchise so far (which IIRC it is). It is far far better than any of the prequels, but falls short of the original trilogy (rose tinted glasses firmly on, of course). Would have liked some things to be longer, some things to be shorter, and some things to be left on the editing room floor. All the main characters are great, and I dislike Kylo Ren less in this one than I did in the first.

EDITED TO ADD: It has the absolute BEST audio moment I have ever witnessed on film. Ever. If you've seen it you KNOW the moment I'm talking about. The entire theatre was silent. It was nothing short of amazing.

7/10 and definitely worth seeing.

Slight spoiler below (nothing specific):
Spoiler: show
I said when the trailer came out it felt like a misdirection. It is, in nearly every way. I'm not even going to watch any trailers for Ep 9, as it's clear the direction team is only interested in implying things that simply aren't true in the movie.


I went and saw it last night at a 'midnight' (i.e. started at 10pm) showing. That audio moment? Yeah. Same thing happened in the theater I was in. It was Brilliant.

I loved the movie on first viewing. Definitely high on my list for favorite Star Wars films. I feel like I need to see it a second time, and without 3D, before I can give my final opinion. I will say though, the 3D for this one was fairly well done, and I'm not a fan of 3D in my movies.

5
Off-Topic / Re: Going to the Movies 2017
« on: December 09, 2017, 10:22:53 AM »
Alita: Battle Angel

Whelp, it was about time someone tried to pull off the anime girl look for real.

That's some uncanny valley stuff going on there. The fact that she seems to be the only one in the movie like that makes it all the more weird.

6
Off-Topic / Re: Little Painted People: Miniatures News
« on: December 01, 2017, 05:51:29 PM »
Just recently stumbled onto these guys, and a quick search of the forum doesn't seem to have brought them up, so...

Anvil Industries

Has a few 40k conversion kits, their own unique sci-fi game range, and the "Regimental" range, which can double as Imperial Guard or a contemporary squad.  There's even a handy-dandy custom squad builder, which lets you mix and match your order.  I'll admit, it sounds interesting.

Oooooo these stuff looks really cool. I really like the mech designs for the 'Republic'. I think I see some xmas presents for my dad here as well.

There's another place that does some similar stuff, Victoria Miniatures, they worked with Reaper to create the BFG Artillery for one of the Bones Kickstarters. I haven't had a chance to get any of their stuff yet, but their totally-not-Lemen Russ tanks are pretty cool. Their totally-not-Imperial... I mean Astra Militarum are nice as well. They have Male and Female alternates of several of the armies/factions on offer.

7
Off-Topic / Re: Idiot Box: TV 2017
« on: September 05, 2017, 06:02:40 PM »
Syfy renews Killjoys for two final seasons, but cancels Dark Matter

That's too bad about Dark Matter. I was really iffy on it early on, it all felt kind of cliche, but it grew on me after a while. I really enjoyed the Android as a character.

I didn't even know about Killjoys, but I don't have cable so that's probably why.

8
Off-Topic / Re: Starfinder
« on: September 01, 2017, 06:15:10 PM »
My hate is infinite.

Cool, good thing there are lots of other games out there to play.

Also, don't call people who dig on whatever edition of pretending-to-be-a-magic-elf "cultists."

Duly noted, and apologies.

Though as expressed my problem isn't that there aren't other games but that there aren't tables of those other games. And my frustration is how wretched this is. I can't even get a table if I'm running it and that's with what was a dozen good friends all of whom swear they still love gaming and who do love it when it's there's loving to be had.

It's like being a cook who can't get anyone to look outside the McDonalds for another kind of food. Few lucid people defend 5.X or PF as a good system. Or as a setting. Or even because they don't like 4th ed D&D -usually they've never even played 4th, they've just "heard it's bad."

All that wangst also applies to the dual C's of F and S, of course. Why play a better system when there's a steam plop of soylent on their plate right now? I love SC because it is a better system, not because of the tables of it I haven't played since Living Spycraft stopped being a thing.

It's enraging. It's also baffling to watch a community commit suicide while passionately pledging it's dedication to living. I'm barely even being metaphorical; we're lifelong friends who enjoy each other's company and who yet somehow never find time to be friends. It's like we're people who are married to our jobs except we mostly hate our work and avoid it when we can.

Even this thread is a pallid reminder of how little discussion there is about anything on these very boards. I bet 80% of the poster traffic outside of it is either RusVal or updating the record of who just died.

Cultist is an unfair and unkind pejorative, but I observe thusly: when someone's defending their loyalty to a game not on any terms of it's excellence or not even with how it's better because of not being something else I start to wonder if they haven't got a tentacle growing from of their brainstem. Is this just another form of phantom-loot-farming like some MMO minus the solo play and interface?

...

I am sorry. I apologize. If I didn't know better specifically I should have noticed was pushing a line I should have felt stretch as I went.

But this is frustrating and wearying. It makes me tired of life. I can't say I know how my brothers truly feel or what they really want, but I know that the music's playing, we're dressed to the nines, and somehow nobody wants to get up and dance. It breaks me open and increasingly not even blood dribbles out.

I am both relieved and saddened to learn that the situation in my town isn't an isolated incident. I keep trying to get people interested in games other than Pathfinder or the latest iteration of D&D and it's like pulling teeth. A lot of it seems to come down to either A) they don't want to take the effort to learn a new system or B) "Why play that when I have all of this Pathfinder/D&D stuff?". I have all of the books for multiple systems, I have a tablet you can use that has the PDF's on it. This system is dirt cheap and this one over here? The PDF's are available for free, legititmately, no pirating. Still, no. Fantasy Craft, Savage Worlds, Eclipse Phase, Mutants and Masterminds, etc. nope. I was able to get an M&M game going once, but it didn't last long. There's one other guy locally who has run it, and I think he is great at it, but he is on an old school D&D kick right now.

I'm in a Pathfinder game right now and the only reason I am is because it's the only tabletop gaming I can get and I enjoy the people that I game with. But I hate the system. I've grown so tired of it because it's all I have played for years. Anything else being played is either older editions of D&D or 5th edition.

I just want something new. Something different, without the sacred cows. It's like loving video games but only being able to play World of Warcraft for 13 years. Or being a foodie and only being able to eat pizza. Sure, it's all good in it's cheap thrills sort of way, but it gets old.

I feel a bit galvanized now. I have a big enough place I could have a small group over... maybe I'll see if I can start something. A game that is...

EDIT: I went and quoted the wrong post!

9
Off-Topic / Re: Starfinder
« on: September 01, 2017, 06:13:20 PM »
EDIT: and a double post too! I am on a roll today!

10
Off-Topic / Re: Starfinder
« on: August 20, 2017, 11:36:34 PM »
So... I picked up the PDF because... well, that's it, just because.

Anyway, on first blush it's interesting.

Stats are point buy, you start with 10 in each stat, then adjust for race, then add a point for 'theme' then spend 10 customization points. No stat higher than 18 at first level.

Themes give you the before mentioned +1 ability bump as well as some fiddly bits at 1st, 6th, 12th, and 18th level.

It has a vitality/wound point system by another name: 'Stamina Points' and 'Hit Points' while adding a third one called 'Resolve Points' which basically represent how far into the negative you can go. You gain flat numbers, no rolling. You gain bonus hit points from your race as well as your class.

The craft skill no longer exists, it is instead broken up under other skills. (i.e. the computer skill allows you to hack computer as well as make them). This is the same for knowledge skills. And yet Profession still exists, I don't know why you couldn't just wrap that into other skills too while you're at it... Overall the skills list is fairly compressed, which I can't complain too much about.

Weapon scaling: So, weapons don't upgrade with you, you just buy better versions. As an example at first level you have the Assault Hammer, it does 1d6 bludgeoning damage, Longswords do 1d8 slashing, and a 'Tactical Starknife' that does 1d4 piercing (so a dagger). At higher levels, lets say 19 or 20 you'll have a Gravity Well Hammer that does 15d6 bludgeoning or a Dimensional Slice Longsword that does 14d8 damage.

Oh, magic items take up 4 pages, 6 if you count 'Hybrid' items.

That's it on first glance. I'm headed off to bed.

11
Fantasy Craft / Re: Talking about Spellbound/FC magic in general.
« on: August 17, 2017, 05:52:02 PM »
I would like to see rules for ritual magic and circle magic. I want to see an archbishop leading a bunch of priests in prayer in a cathedral at high noon or a dozen infernalists performing bloody sacrifices under the black moon.
From what I remember from the tidbits released way back "rituals" were going to be a thing.  I don't remember if there was anything about group rituals, but I think there was supposed to be a ritualist class.

--------------------------------------

I was reading through the Reaper preview recently, and I love how Touch of Grave II has a line for if the character's already Undead.  It's just a really nice sign that the Crafty Designers realize undead species are a thing even if they aren't the ones making them.

I think there was even a plan for a Ritualist base class, which would be neat. I am just hoping that there is some way for non-casters to access ritual magic.

12
Off-Topic / Re: Idiot Box: TV 2017
« on: June 25, 2017, 11:51:49 PM »
Marvel's Cloak and Dagger trailer

This is coming in 2018 on Freeform TV.

Looks... interesting? My only real exposure to the characters was during the 'Maximum Carnage' cross-over event for Spider-man. I never was quite sure what either of their powers actually were.

13
Off-Topic / Re: Computer Gaming 2017
« on: June 16, 2017, 05:30:46 PM »
While Bethesda's conference was short, sweet, and to the point, compared to last year, not so much woooow factor.  That said, Fallout VR and DOOM VFR (Heh, Virtual F&*#ing Reality) looks nice for those who can afford VR.  Nice to see Enemy Within got a sequel, though I fear it will draw Resident Evil 6 hatred for the more action-y slant.

Now Wolfenstein The New Colossus... I'm happy.  And it seems they've jammed a big ol' lot of humor into this iteration.  Like seriously, just look at this thing. Not even going to comment, just watch it.

Now for the marathon of the 12th... and XCOM. :)

Don't forget the new Dishonored game. That and the New Wolfenstein and XCom xpac is about all I took away from this E3.

Everything else is in my 'meh' box.

Well, actually, honorable mention to Devolver Digitals entire 'conference'. It was... it was very Devolver Digital.

14
Off-Topic / Re: Going to the Movies 2017
« on: May 31, 2017, 03:07:07 PM »

Other thoughts, slightly (a lot!) more spoilerish than above:
Spoiler: show
  • Why is the female assassin deaf? Seems unnecessarily gimmicky, and downright fatal in the world that they're living in
  • That also made her (and by extension, her boss) somewhat Bond-villainish and that was just jarring
  • Speaking of the world they're living in, everybody in this universe knows who John Wick is. Until he walks into the party at the museum, where no one recognises him until he and the Bad Guy lock eyes. That was sloppy writing
  • When Bad Guy's Sister slit her wrists, I thought to myself "I hope he still shoots her to make sure she's dead" Which he did, for which I was thankful. But then he just leaves deaf chick bleeding to death instead of doing the same to her. Clearly he has no compunction about killing fellow assassins, why not make sure of her?
  • I did like the "this is how I get out of this life permanently" plan. Although he didn't seem to think it through very hard.


Overall, I give John Wick 8/10, and John Wick 2 6/10

As for the first 2 points:
Spoiler: show
I'm pretty sure she was just mute, not deaf.

15
Off-Topic / Re: Little Painted People: Miniatures News
« on: April 10, 2017, 05:59:25 PM »
I had looked into Infinity some time ago, looks like at least a rules revision or two ago at least. The mini's looked neat, never got into the game though. I've heard their mini's can be a pain to assemble.

I used to paint Warmahordes, but I fell away from them due to 1) no one to play with, 2) cost per mini, and 3) assembly. I still have them in boxes somewhere.

Now, I don't so much mind assembling my mini's, but when I had to assemble an entire unit of troops were each are, sword, and shoulder pad are separate bloody pieces I started to get a bit frustrated... Really though, the one that takes the cake for me was a limited edition con mini my sister picked up for me. One of it's feet is a separate piece!

Lately I've been collecting and painting Reaper mini's, along with a few here and there that I have acquired through Kickstarters.

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