Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Illithar

Pages: [1] 2 3 ... 10
Off-Topic / Re: Idiot Box: TV 2017
« on: September 05, 2017, 06:02:40 PM »
Syfy renews Killjoys for two final seasons, but cancels Dark Matter

That's too bad about Dark Matter. I was really iffy on it early on, it all felt kind of cliche, but it grew on me after a while. I really enjoyed the Android as a character.

I didn't even know about Killjoys, but I don't have cable so that's probably why.

Off-Topic / Re: Starfinder
« on: September 01, 2017, 06:15:10 PM »
My hate is infinite.

Cool, good thing there are lots of other games out there to play.

Also, don't call people who dig on whatever edition of pretending-to-be-a-magic-elf "cultists."

Duly noted, and apologies.

Though as expressed my problem isn't that there aren't other games but that there aren't tables of those other games. And my frustration is how wretched this is. I can't even get a table if I'm running it and that's with what was a dozen good friends all of whom swear they still love gaming and who do love it when it's there's loving to be had.

It's like being a cook who can't get anyone to look outside the McDonalds for another kind of food. Few lucid people defend 5.X or PF as a good system. Or as a setting. Or even because they don't like 4th ed D&D -usually they've never even played 4th, they've just "heard it's bad."

All that wangst also applies to the dual C's of F and S, of course. Why play a better system when there's a steam plop of soylent on their plate right now? I love SC because it is a better system, not because of the tables of it I haven't played since Living Spycraft stopped being a thing.

It's enraging. It's also baffling to watch a community commit suicide while passionately pledging it's dedication to living. I'm barely even being metaphorical; we're lifelong friends who enjoy each other's company and who yet somehow never find time to be friends. It's like we're people who are married to our jobs except we mostly hate our work and avoid it when we can.

Even this thread is a pallid reminder of how little discussion there is about anything on these very boards. I bet 80% of the poster traffic outside of it is either RusVal or updating the record of who just died.

Cultist is an unfair and unkind pejorative, but I observe thusly: when someone's defending their loyalty to a game not on any terms of it's excellence or not even with how it's better because of not being something else I start to wonder if they haven't got a tentacle growing from of their brainstem. Is this just another form of phantom-loot-farming like some MMO minus the solo play and interface?


I am sorry. I apologize. If I didn't know better specifically I should have noticed was pushing a line I should have felt stretch as I went.

But this is frustrating and wearying. It makes me tired of life. I can't say I know how my brothers truly feel or what they really want, but I know that the music's playing, we're dressed to the nines, and somehow nobody wants to get up and dance. It breaks me open and increasingly not even blood dribbles out.

I am both relieved and saddened to learn that the situation in my town isn't an isolated incident. I keep trying to get people interested in games other than Pathfinder or the latest iteration of D&D and it's like pulling teeth. A lot of it seems to come down to either A) they don't want to take the effort to learn a new system or B) "Why play that when I have all of this Pathfinder/D&D stuff?". I have all of the books for multiple systems, I have a tablet you can use that has the PDF's on it. This system is dirt cheap and this one over here? The PDF's are available for free, legititmately, no pirating. Still, no. Fantasy Craft, Savage Worlds, Eclipse Phase, Mutants and Masterminds, etc. nope. I was able to get an M&M game going once, but it didn't last long. There's one other guy locally who has run it, and I think he is great at it, but he is on an old school D&D kick right now.

I'm in a Pathfinder game right now and the only reason I am is because it's the only tabletop gaming I can get and I enjoy the people that I game with. But I hate the system. I've grown so tired of it because it's all I have played for years. Anything else being played is either older editions of D&D or 5th edition.

I just want something new. Something different, without the sacred cows. It's like loving video games but only being able to play World of Warcraft for 13 years. Or being a foodie and only being able to eat pizza. Sure, it's all good in it's cheap thrills sort of way, but it gets old.

I feel a bit galvanized now. I have a big enough place I could have a small group over... maybe I'll see if I can start something. A game that is...

EDIT: I went and quoted the wrong post!

Off-Topic / Re: Starfinder
« on: September 01, 2017, 06:13:20 PM »
EDIT: and a double post too! I am on a roll today!

Off-Topic / Re: Starfinder
« on: August 20, 2017, 11:36:34 PM »
So... I picked up the PDF because... well, that's it, just because.

Anyway, on first blush it's interesting.

Stats are point buy, you start with 10 in each stat, then adjust for race, then add a point for 'theme' then spend 10 customization points. No stat higher than 18 at first level.

Themes give you the before mentioned +1 ability bump as well as some fiddly bits at 1st, 6th, 12th, and 18th level.

It has a vitality/wound point system by another name: 'Stamina Points' and 'Hit Points' while adding a third one called 'Resolve Points' which basically represent how far into the negative you can go. You gain flat numbers, no rolling. You gain bonus hit points from your race as well as your class.

The craft skill no longer exists, it is instead broken up under other skills. (i.e. the computer skill allows you to hack computer as well as make them). This is the same for knowledge skills. And yet Profession still exists, I don't know why you couldn't just wrap that into other skills too while you're at it... Overall the skills list is fairly compressed, which I can't complain too much about.

Weapon scaling: So, weapons don't upgrade with you, you just buy better versions. As an example at first level you have the Assault Hammer, it does 1d6 bludgeoning damage, Longswords do 1d8 slashing, and a 'Tactical Starknife' that does 1d4 piercing (so a dagger). At higher levels, lets say 19 or 20 you'll have a Gravity Well Hammer that does 15d6 bludgeoning or a Dimensional Slice Longsword that does 14d8 damage.

Oh, magic items take up 4 pages, 6 if you count 'Hybrid' items.

That's it on first glance. I'm headed off to bed.

Fantasy Craft / Re: Talking about Spellbound/FC magic in general.
« on: August 17, 2017, 05:52:02 PM »
I would like to see rules for ritual magic and circle magic. I want to see an archbishop leading a bunch of priests in prayer in a cathedral at high noon or a dozen infernalists performing bloody sacrifices under the black moon.
From what I remember from the tidbits released way back "rituals" were going to be a thing.  I don't remember if there was anything about group rituals, but I think there was supposed to be a ritualist class.


I was reading through the Reaper preview recently, and I love how Touch of Grave II has a line for if the character's already Undead.  It's just a really nice sign that the Crafty Designers realize undead species are a thing even if they aren't the ones making them.

I think there was even a plan for a Ritualist base class, which would be neat. I am just hoping that there is some way for non-casters to access ritual magic.

Off-Topic / Re: Idiot Box: TV 2017
« on: June 25, 2017, 11:51:49 PM »
Marvel's Cloak and Dagger trailer

This is coming in 2018 on Freeform TV.

Looks... interesting? My only real exposure to the characters was during the 'Maximum Carnage' cross-over event for Spider-man. I never was quite sure what either of their powers actually were.

Off-Topic / Re: Computer Gaming 2017
« on: June 16, 2017, 05:30:46 PM »
While Bethesda's conference was short, sweet, and to the point, compared to last year, not so much woooow factor.  That said, Fallout VR and DOOM VFR (Heh, Virtual F&*#ing Reality) looks nice for those who can afford VR.  Nice to see Enemy Within got a sequel, though I fear it will draw Resident Evil 6 hatred for the more action-y slant.

Now Wolfenstein The New Colossus... I'm happy.  And it seems they've jammed a big ol' lot of humor into this iteration.  Like seriously, just look at this thing. Not even going to comment, just watch it.

Now for the marathon of the 12th... and XCOM. :)

Don't forget the new Dishonored game. That and the New Wolfenstein and XCom xpac is about all I took away from this E3.

Everything else is in my 'meh' box.

Well, actually, honorable mention to Devolver Digitals entire 'conference'. It was... it was very Devolver Digital.

Off-Topic / Re: Going to the Movies 2017
« on: May 31, 2017, 03:07:07 PM »

Other thoughts, slightly (a lot!) more spoilerish than above:
Spoiler: show
  • Why is the female assassin deaf? Seems unnecessarily gimmicky, and downright fatal in the world that they're living in
  • That also made her (and by extension, her boss) somewhat Bond-villainish and that was just jarring
  • Speaking of the world they're living in, everybody in this universe knows who John Wick is. Until he walks into the party at the museum, where no one recognises him until he and the Bad Guy lock eyes. That was sloppy writing
  • When Bad Guy's Sister slit her wrists, I thought to myself "I hope he still shoots her to make sure she's dead" Which he did, for which I was thankful. But then he just leaves deaf chick bleeding to death instead of doing the same to her. Clearly he has no compunction about killing fellow assassins, why not make sure of her?
  • I did like the "this is how I get out of this life permanently" plan. Although he didn't seem to think it through very hard.

Overall, I give John Wick 8/10, and John Wick 2 6/10

As for the first 2 points:
Spoiler: show
I'm pretty sure she was just mute, not deaf.

Off-Topic / Re: Little Painted People: Miniatures News
« on: April 10, 2017, 05:59:25 PM »
I had looked into Infinity some time ago, looks like at least a rules revision or two ago at least. The mini's looked neat, never got into the game though. I've heard their mini's can be a pain to assemble.

I used to paint Warmahordes, but I fell away from them due to 1) no one to play with, 2) cost per mini, and 3) assembly. I still have them in boxes somewhere.

Now, I don't so much mind assembling my mini's, but when I had to assemble an entire unit of troops were each are, sword, and shoulder pad are separate bloody pieces I started to get a bit frustrated... Really though, the one that takes the cake for me was a limited edition con mini my sister picked up for me. One of it's feet is a separate piece!

Lately I've been collecting and painting Reaper mini's, along with a few here and there that I have acquired through Kickstarters.

Off-Topic / Re: Video Game News and Such 2016
« on: November 17, 2016, 04:45:34 PM »
So, I've played a bit of Tyranny, and it's been fun so far. If you enjoyed Pillars of Eternity it's worth a look. Combat feels more or less similar, though the underlying system is less D&D-inspired  (f.ex. everyone can cast spells now!), the story's fun with some extremely fun 'bad-guy' moments, all in all a solid Obsidian-type game.

...Of course, it's gonna be a while until I get to play more of it, because I got Dishonored 2 as well, and oh my that game is good. I'm several missions in, and so far it's been as good (and frequently better) as the first one. I'm currently playing Corvo as a sneaky killer, but even as I'm playing it I'm contemplating the next two runs (sneaky no-kills Emily, and no-powers Corvo). It's a late entry, but also a serious contender for game of the year so far.

I binge played Dishonored 2 this last weekend. I played on PC, it's got some bad optimization issues. But, those issues aside I have to agree it is is an awesome game. I did my play through as an (attempted) stealth and (successful) no kills Emily. Stealth is much trickier this time around, which I actually liked. Guards notice that their buddies go missing, or that their sentences get cut off suddenly. Or that a door opened in front of them. With the exception of your final target, no spoilers, but I'm not sure how you can do  it without being spotted.

Bone Charm crafting is pretty cool, not a lot of depth but it was useful. I thought the Domino power was going to be insanely broken, especially when fully upgraded. While it was very useful there were plenty of situations were it only helped but didn't completely solve the problem. Far Reach is a fun power, one upgrade allows you to grab items at a distance, another one people. It's also more like a grapple than a short teleport. You can 'swing' off of certain points, it's tricky though, I went off many cliffs by accident.

Off-Topic / Re: [Kickstarter] Six Foot Long 'Miniature' Zeppelin
« on: September 16, 2016, 10:34:59 PM »

If I wasn't planning on upgrading my computer I'd throw some money at that.

Off-Topic / Re: Video Game News and Such 2016
« on: September 14, 2016, 09:47:40 PM »
By the way, on September 15 they will be releasing the Bioshock HD Collection.  And anyone who owns the Steam version of these games will get the updated version for free!  So, uh, would you kindly check it out it's updated graphics?

For myself, this might be even better, because the current Bioshock 2 didn't seem to want to play on my computer properly last time I tried.  Something to do with its prior Games for Windows programming.  Hopefully the HD version doesn't have that problem.

Oh, awesome, I didn't know the PC version was getting the spruced up Bioshock games. Neat.

I am also now reminded that Bioshock came out in 2007. I really... doesn't feel like it was that long ago.

Off-Topic / Re: Video Game News and Such 2016
« on: August 29, 2016, 05:06:17 PM »
Mankind Divided anyone?

I've played for about 24 hours and I think I'm about 3/4 the way through it. As far as game play mechanics it's Human Revolution but, better in just about every way. The cover system is much better, it gives you a lot more options for moving around. You don't just hop back and forth between to spots now, you can advance forward from cover to cover as well as quickly moving behind someone. The new system for weapon mods is neat and you have varying ammo types with each weapon as well. There's standard, armor piercing, and EMP. EMP rounds don't do any damage that I can tell, but can be used to temporarily disable robots, turrets, and cameras. They can also be used on Augs to shut down their implants. I will also say that the Casie mod feels more useful this time around.

The hacking minigame is still here as well. It's the same on the surface. You have security levels, stealth, and node fortification. Nuke software is a guaranteed, instant, capture but also auto-alerts the system. Some systems have a 'fog of war' than you can bypass with new hacking software. There's also overclock software to boost your capture speed and stealth software to avoid detection when capturing a single node. Also, civi's don't freakout now if they see you hacking, cops will still shoot you though. There is also remote hacking with one of the new augs. You can't hack everything with it, but it makes it easier to bypass cameras, robots, etc.

I've enjoyed the story. There are A or B choices that you have to make at certain junctures. I don't know what the consequences are to some of them yet. Kinda lengthy to get into the story discussion, also spoilers. So, not gonna say much here.

Performance wise the game has run ok for me. It has dipped below 60 fps, but that's mostly because I have been stubborn about having certain settings on. I don't really have a beast of a machine either. I had one crash on launch day.

And yes, the pre-order DLC scheme and micro transactions are dumb. Just ignore them.

Off-Topic / Re: Video Game News and Such 2016
« on: August 17, 2016, 06:27:49 PM »
So one of my biggest annoyances with Heroes of the Storm what the sheer fact that, despite one of the universes in the crossover being one of the biggest sci-fi settings in video games, almost all of the maps have been some variety of fantasy world.  Which is interesting in a "trapped in another world" type of way, but seriously...

Machines of War announcement
In Development - Machines of War New Heroes & Skins
In Development - Machines of War - Battlegrounds

Oh.  My.  Yeeeeeeeeees. >:D

Heeeeeeyy!, why is Heroes of the Storm getting the cool Zarya skins? I want those in Overwatch!

Off-Topic / Re: Video Game News and Such 2016
« on: August 01, 2016, 05:35:46 PM »
So, who's looking forward to Telltale's Batman game tomorrow?

I am, I probably wont be able to pick it up until Friday but, I enjoy Telltales games and have never really been bothered by the episodic format.

Pages: [1] 2 3 ... 10