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Products => Fantasy Craft => Topic started by: Crafty_Pat on July 16, 2012, 07:18:28 PM

Title: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on July 16, 2012, 07:18:28 PM
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Just a brief update on the Spellbound supplement for Fantasy Craft (http://www.crafty-games.com/node/1008). This is something I'd expected to get up on my way to San Diego Comic-Con but the wireless service on the train was rubbish and the show was just too crazy for any posts.

Last Wednesday I turned over a nearly complete spell grid to Alex - that is to say, it's conceptually complete save for 10 spells. By "conceptually complete," I mean that we have concepts and/or fully written and edited spells for the other 878 spells in the grids, and that I just need to come up with another 10 concepts to fill out the rest (for those wondering, it's actually 3 in the Conjuror Discipline, 3 in Healing, 3 in Calling, and 1 in Foresight, all at middle to high levels). Then I've got one more pass through Chapter 2 (the Grimoire) to finalize incomplete spells and write the new ones, plus review the existing ones for any lingering issues.

Meanwhile, Alex is nearly done with Chapter 1 (Casters and all that goes along with them), as well as a first draft of Chapter 3 (Magic in Your Game), which covers GM and player advice, campaign qualities, new and variant magic systems, world building, and more. Alex is wrapping up the last of his work on those chapters this week and will be turning them over to me to fill in the blanks and give everything else an editorial pass, and then we order remaining art in anticipation of layout. (Remaining art may wind up being ordered during or even early into my editorial pass, as we'll need all that in hand before layout can begin. We couldn't get the art ordered before now because we needed to be able to identfy the stretches where it's most needed, and that's only possible after most if not all of the text is complete - especially in the Grimoire chapter).

This is shaping up to be a massive supplement - easily the largest we've produced for Fantasy Craft - and we think it'll be well worth the wait. It's the ultimate word on all things arcane, and should keep your mages and specialist casters in spells, feats, and other options for years to come. You'll be able to see for yourself soon-ish, as we spin up the promotional machine and start to release bits and pieces, though that probably won't start until at least the lead-up to Gen Con.

That's all for now! Stay Crafty!

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Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Agent 333 on July 16, 2012, 07:39:08 PM
I'd say I was excited, but honestly this is where you needed to be before you announced a release date the first time. It's been what, a year since pre-orders went out? And you're not even done the manuscript?

There was a gala celebration scheduled to celebrate the completion of Boston's Big Dig. Then someone pointed out that the project ended years late and way over budget. The gala was canceled. Traffic in Boston still sucks.


On a lighter note:
Can't wait for this to finally hit.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on July 16, 2012, 07:59:32 PM
I've been missing in action for a while, watching from the shadows, and all I can say is...
I want this.
For Reasons.
~D~
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: The_Grand_User on July 16, 2012, 08:02:57 PM
Yay, good to hear! Hope you guys can finish it soon.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Number Three on July 16, 2012, 08:07:04 PM
I've been missing in action for a while, watching from the shadows, and all I can say is...
I want this.
For Reasons.
~D~

I think we all have our reasons, Morganti.  And some of us having been waiting for very long, long time.  [remembers when this was an SP2.0 project]
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on July 16, 2012, 08:50:02 PM
Well, Morganti has been a member as long as you and I have Number Three (and like me, he may have lurked for a long time before he joined) so it's entirely possible he's been waiting since Spellbound: Chaneller was first announced, just like us.

I'm glad to hear about the progress on this front, it's a pretty key piece for a game I've been planning since before the Spellbound series was first announced (very high / ubiquitous magic world with a mid-industrial human society).  I don't begrudge you having to write 878 spells either, that would send me over the edge.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on July 16, 2012, 10:47:08 PM
I've been missing in action for a while, watching from the shadows, and all I can say is...
I want this.
For Reasons.
~D~

I think we all have our reasons, Morganti.  And some of us having been waiting for very long, long time.  [remembers when this was an SP2.0 project]
I remember that too! :) It has been a long strange twisted road...
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: cjs65 on July 17, 2012, 02:30:13 AM
This is the only game product currently on my 'must have' list.  8)

I really wish there was some way of making it happen sooner!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on July 17, 2012, 04:45:10 AM
I'd say I was excited, but honestly this is where you needed to be before you announced a release date the first time.

We don't disagree and that's why we don't talk about upcoming release dates anymore until we're pencils down. This just happens to be one of the last remaining cases where we did set a release date, and now we're trying to satisfy the other request we frequently get - for updates.

I suppose we could just shut up entirely until the book's done. Seems like that's not what most folks want though. ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on July 17, 2012, 06:01:08 AM
I suppose we could just shut up entirely until the book's done. Seems like that's not what most folks want though. ;)

I'm guessing from the winkey face that you were kidding, but I think that once you get past the currently announced group of products that that isn't such a bad idea.  That way you don't have people constantly asking / wondering where [WHATEVER] is, and instead just see cool announcements when a product is a couple weeks away from go time (final edits, ready to be sent to the printer).  It'll be a while before you're there though (with there being like 9 books in the pipe that have been announced, and people are waiting for).  Still, not a bad idea for once those are done.

For what it's worth though, I don't mind info about stuff that's still over the horizon.  More regular updates would be nice (just to know where things are at) - even if they're just very small ones.  But I often find myself in the minority where almost anything is concerned, so I'd be just as happy for it to go the other way.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on July 17, 2012, 06:29:20 AM
I well remember this as a SC2.0 product as well and still have the Channeler version of it.

Easy to say, we are all waiting for it.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: LordKruelos on July 17, 2012, 07:03:53 AM
I well remember this as a SC2.0 product as well and still have the Channeler version of it.

Easy to say, we are all waiting for it.

Heh, I've been using a rigged version of the Channeler that I converted for MC since the GenCon preview came out last year.  I hunger for the book.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on July 17, 2012, 07:20:44 AM
I also have the Seer and Vow of Silence stuff that was released. ... It looks good then and I'm bettin' the new stuff will look even better.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on July 17, 2012, 08:42:31 AM
First, unless I'm mistaken, Spellbound is the only product for which we've announced a date. Everything else is stuff we've merely said we're working on, and while that's true you shouln't expect anything but Spellbound anytime soon.

Even if I am mistaken, you should probably put all other previously announced.dates / titles out of your heads now, because they're clearly the delusional products of a bygone era.

Will some of the other stuff possibly hit soon-ish? Maybe. We cannot and will not say until we have edited drafts in hand.

Will some of it happen eventually? Probably. Again, we must decline comment.

Will some of it never happen? Again, probably. Things change over time and some projects get shelved - sometimes for a while and sometimes for good. We'll periodically let you know about these but sometimes they'll just fade away, as they should.

Bottom line - we will continue to talk about stuff as we work on it, because it's part of the ongoing dialog and because like all writers / designers / editors / other moles we crave human contact, even if it's only in digital form. We will not announce any more dates until editing is done, and to be honest you should probably focus only on the stuff we're talking about at present and let go of the past or we're all likely to wind up very, very sad.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on July 17, 2012, 09:24:54 AM
Man, sometimes I get the feeling I should just have a nice glass of shut the fuck up.  You know?

Still: Looking forward to the book, the preview pdf from last year was excellent.  Plus, Alex's classes are typically fantastic (since you mentioned him doing Chapter 1 specifically), and the existing spells are pretty good (whomever worked on those) - so it bodes well.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on July 17, 2012, 09:35:30 AM
Man, sometimes I get the feeling I should just have a nice glass of shut the fuck up.  You know?

We know your pain all too well. I had that feeling last evening, in fact. Still do.

Quote
Still: Looking forward to the book, the preview pdf from last year was excellent.  Plus, Alex's classes are typically fantastic (since you mentioned him doing Chapter 1 specifically), and the existing spells are pretty good (whomever worked on those) - so it bodes well.

Glad to hear it. Hopefully the product lives up to everyone's expectations.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on July 17, 2012, 09:38:42 AM
I'm always jonesing for new Crafty product and I expect nothing less than quality regardless the wait. I know it'll be worth it.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: SilvercatMoonpaw on July 17, 2012, 01:24:32 PM
Hey, any update you can walk away from....
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on July 18, 2012, 04:40:04 AM
Hey, any update you can walk away from....

No kidding.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on July 18, 2012, 06:24:39 AM
 ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Forcegypsy on July 18, 2012, 04:53:39 PM
I can't wait (except, obviously I can, in actual fact). This is the only must buy on my current gaming list. I'm sure Spellbound is getting the care and polishing I've come to expect from Crafty. Looking forward to its completion.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Deral on July 19, 2012, 02:32:13 PM
Interesting to hear how big Chapter 3 is shaping up to be, I'm definitely still plenty interested- any thing any of us loyal fans might be able to do to help things move along? I mean, besides trying to get everyone to buy crafty products, of course.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on July 19, 2012, 07:55:34 PM
From the Gama Raid allll the way to the deliciously dripping teases of spellbound... to this... its like you all have been running in an ultra triathlon... and you are nearing the finish...

Seriously. Reasons :)

~D~
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on July 21, 2012, 05:30:19 AM
Interesting to hear how big Chapter 3 is shaping up to be,

I think I may have mis-conveyed there. When I say "this is shaping up to be massive," I mean the whole book (Chapter 3 will almost certainly be the smallest of the three sections, though it's still very meaty).

Quote
I'm definitely still plenty interested- any thing any of us loyal fans might be able to do to help things move along? I mean, besides trying to get everyone to buy crafty products, of course.

Glad to see the interest hasn't waned. As of now there isn't anything you folks can do but cheer us on (if you're so inclined, of course). The marathon analogy is very apt, and when you're this close to the finish line, with this much terrain behind you, there's nothing like encouragement to keep you going.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on July 21, 2012, 05:31:08 AM
From the Gama Raid allll the way to the deliciously dripping teases of spellbound... to this... its like you all have been running in an ultra triathlon... and you are nearing the finish...

Gama Raid... Wow, that's old school. You, sir, get a veteran badge.

Quote
Seriously. Reasons :)

 ;D

We expect a forum report, of course.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on July 21, 2012, 05:33:00 AM
Glad to see the interest hasn't waned. As of now there isn't anything you folks can do but cheer us on (if you're so inclined, of course). The marathon analogy is very apt, and when you're this close to the finish line, with this much terrain behind you, there's nothing like encouragement to keep you going.

Keep going, Pat! We got your back!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: SilvercatMoonpaw on July 21, 2012, 08:31:37 AM
....there's nothing like encouragement to keep you going.
Holy Grail narrator: And there was much encouragement.

tiny animated guys: Yay.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on July 21, 2012, 05:15:16 PM
... there's nothing like encouragement to keep you going.
Yay! (http://youtu.be/DLTZctTG6cE)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Forcegypsy on July 21, 2012, 05:16:22 PM
Gooooooo Team!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on July 22, 2012, 12:31:06 AM
....there's nothing like encouragement to keep you going.
Holy Grail narrator: And there was much encouragement.

tiny animated guys: Yay.

 ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Swordpriest on July 22, 2012, 02:57:04 PM
Go team! Go team! You can do it!!! Rah rah rah!!!!  ;D  ;D  ;D

It's been several years now that I've had a certain chunk of money earmarked to buy this book. If it wasn't virtual, it would have burned a hole in every pocket I have  :o, so I'm thrilled to hear that this is going well.  ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Khaalis on July 24, 2012, 11:08:34 PM
Aye. I too am definitely awaiting this resource with baited breath. It really is the single most important book required after core to make the magical aspect of Fantasy Craft truly come alive. I'll keep my fingers crossed that this will be a Birthday/X-mas present for myself this year.  ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Paladin on July 27, 2012, 09:54:24 AM
Can have a preview for this weekend? With all the talk of the new editions of Exalted and D&D and such I want a reminder of Fantasy Craft's awesomeness. Just a spell would do. I've already bought the book, I just want a little taste....
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: LordKruelos on July 27, 2012, 10:15:56 AM
Can have a preview for this weekend? With all the talk of the new editions of Exalted and D&D and such I want a reminder of Fantasy Craft's awesomeness. Just a spell would do. I've already bought the book, I just want a little taste....

Paladin without his fix:
(http://27.media.tumblr.com/tumblr_lj9dq8cy0V1qiqetuo1_500.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Paladin on July 27, 2012, 10:24:06 AM
Hey, I'm eight days from my anniversary of actually buying the book....
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: LordKruelos on July 27, 2012, 10:25:01 AM
Hey, I'm eight days from my anniversary of actually buying the book....

Just playing with you, I'm just as eager as anyone else to see it.

Ants! Horrible Horrible ANTS!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on July 28, 2012, 10:47:29 AM
Can have a preview for this weekend? With all the talk of the new editions of Exalted and D&D and such I want a reminder of Fantasy Craft's awesomeness. Just a spell would do. I've already bought the book, I just want a little taste....

Not quite yet. Previews build anticipation, too much anticipation builds fatigue, and fatigue kills projects.

Soon, but not yet.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: mage858 on August 02, 2012, 05:53:34 PM
Sorry to bother you, but I have a random question:

Will there be rules for characters inventing new spells?

Thanks in advance :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Alex on August 02, 2012, 06:27:12 PM
Sorry to bother you, but I have a random question:

Will there be rules for characters inventing new spells?

Thanks in advance :)

In a sense. One of the Master Classes, the Arcane Savant, features the ability to combine two spells to make a new one in a limited fashion - so jamming up new magic is a big part of that. Another system we have covered offers even greater potential for modifying existing spells in new and exciting ways, and a rather large section in Chapter 3 also covers making your own Schools and Disciplines within the system.

However, none of these cover creating new spells from scratch. With nearly 900 spells in the book and our collective sanity at stake, we felt we had covered the field pretty comprehensively. We did not have some sort of formula that was easily translated into text (making spells is just as much an art as it is a science, if not more so) but there are definite patterns you'll be able to suss out of the final product that should inform those of you looking to create your own spells, as well :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: mage858 on August 02, 2012, 06:36:40 PM

In a sense. One of the Master Classes, the Arcane Savant, features the ability to combine two spells to make a new one in a limited fashion - so jamming up new magic is a big part of that. Another system we have covered offers even greater potential for modifying existing spells in new and exciting ways, and a rather large section in Chapter 3 also covers making your own Schools and Disciplines within the system.

Wow, this sounds awesome! :)

Quote
However, none of these cover creating new spells from scratch. With nearly 900 spells in the book and our collective sanity at stake, we felt we had covered the field pretty comprehensively. We did not have some sort of formula that was easily translated into text (making spells is just as much an art as it is a science, if not more so) but there are definite patterns you'll be able to suss out of the final product that should inform those of you looking to create your own spells, as well :)

I understand. Coming up with hundreds of spells must be a daunting task. I will try my best to wait patiently for this awesome book.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: SilvercatMoonpaw on August 02, 2012, 06:37:11 PM
....and a rather large section in Chapter 3 also covers making your own Schools and Disciplines within the system.
*girlish squeal!*
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: mage858 on August 02, 2012, 06:39:22 PM
*girlish squeal!*

That was exactly my reaction!  ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Number Three on August 02, 2012, 07:02:12 PM
...and a rather large section in Chapter 3 also covers making your own Schools and Disciplines within the system.

No squealing here, just exactly what I was hoping for.  And expecting, to be honest.  Adjust your hat, Alex.  >:D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on August 02, 2012, 07:05:30 PM
....and a rather large section in Chapter 3 also covers making your own Schools and Disciplines within the system.
*girlish squeal!*
Manly Squee! <3
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: mage858 on August 03, 2012, 02:25:20 PM
Another question: What's ritual magic going to be like? Is the Ritualist class required to practice it or are they just better at it?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on August 04, 2012, 07:05:33 PM
Another question: What's ritual magic going to be like? Is the Ritualist class required to practice it or are they just better at it?

Ritual magic and the Ritualist will almost certainly be the focus of a preview leading up to the release. It's a case where Alex and I each brought something different to the table, and in the end we wound up with much more than the sum of the system's parts.  8)

It's also (sort of) a way to create new spells in the system - or rather, well, you'll see...
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Grimace on August 15, 2012, 06:05:30 AM
Are we there yet?  Are we there yet?   ;)

Have a great con guys.  I expect my copy of Spellbound to be signed.   ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: mage858 on August 18, 2012, 08:28:22 AM
Any updates on Spellbound from Gen Con?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Gunbunny on August 19, 2012, 07:14:11 PM
I got the opportunity to speak to Alex at GenCon.   

First Impression?  Super nice dude.  Anyone that can sit and discuss the game as passionately as he did with me for the brief time we spoke gets a big thumbs up from me!

In regards to Spellbound, they're still working on it.  No time frame given, but just his reassurance that they're working on it diligently!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Big_Jim on August 20, 2012, 03:06:51 PM
I second Gunbunny, except I talked to Pat about it. (Alex was a nice guy too, but 80% of my talking was to Pat)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Coyote0273 on August 20, 2012, 04:40:55 PM
One question, which I'm sure I already know the answer to.

Are there going to be enough individual spells to make an elemental magic user? Like enough spells to make Fire Mages that aren't clones of one another, or Earth Mages, or Water magics, etc? Give it's nearly 900, I'm hoping that's a yes, but it's but it's been on my mind lately.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on August 20, 2012, 05:08:30 PM
One question, which I'm sure I already know the answer to.

Are there going to be enough individual spells to make an elemental magic user? Like enough spells to make Fire Mages that aren't clones of one another, or Earth Mages, or Water magics, etc? Give it's nearly 900, I'm hoping that's a yes, but it's but it's been on my mind lately.

I doubt it - the FC caster gets a pretty huge number of spells pretty quickly (average 17 spells at level 1, about half his average final total (given no special investment)), which doesn't sound like a lot, but consider that there's (on average) 98 spells per level - that's 4 per Discipline per level.  So a Mage can max out 4 levels of a given discipline at 1st level with relative ease (as an "Energy Mage" or "Compass Mage).

Thinking like that, there will have to be overlap - to a lesser or greater degree depending on how specific the concept.  You'll be able to make an "Elementalist" easy enough, but making a "Fire Mage" without having the same spells as the other "Fire Mages" will be very hard - there just can't be that many fire spells without neglecting all other conceps.  You can get some more distance by reskinning of course (grabbing summons and using exclusively flavoured summons and so on), but you'll want to avoid having 2 people try play "the fire mage", I think.

/speculation.

EDIT:  Not knocking the book, or it's level of content, at all.  I think having to write 888 spells would literally kill me (unless I had a decade to do it in).
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Coyote0273 on August 20, 2012, 07:39:11 PM
One question, which I'm sure I already know the answer to.

Are there going to be enough individual spells to make an elemental magic user? Like enough spells to make Fire Mages that aren't clones of one another, or Earth Mages, or Water magics, etc? Give it's nearly 900, I'm hoping that's a yes, but it's but it's been on my mind lately.

I doubt it - the FC caster gets a pretty huge number of spells pretty quickly (average 17 spells at level 1, about half his average final total (given no special investment)), which doesn't sound like a lot, but consider that there's (on average) 98 spells per level - that's 4 per Discipline per level.  So a Mage can max out 4 levels of a given discipline at 1st level with relative ease (as an "Energy Mage" or "Compass Mage).

Thinking like that, there will have to be overlap - to a lesser or greater degree depending on how specific the concept.  You'll be able to make an "Elementalist" easy enough, but making a "Fire Mage" without having the same spells as the other "Fire Mages" will be very hard - there just can't be that many fire spells without neglecting all other conceps.  You can get some more distance by reskinning of course (grabbing summons and using exclusively flavoured summons and so on), but you'll want to avoid having 2 people try play "the fire mage", I think.

/speculation.

EDIT:  Not knocking the book, or it's level of content, at all.  I think having to write 888 spells would literally kill me (unless I had a decade to do it in).

I worded mine badly. I was more hoping that they wouldn't have the /exact/ same spells. Overlap is a given, but enough variety that Fire Mage A has a different spell list than Fire Mage B.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Deral on August 20, 2012, 07:55:08 PM
One question, which I'm sure I already know the answer to.

Are there going to be enough individual spells to make an elemental magic user? Like enough spells to make Fire Mages that aren't clones of one another, or Earth Mages, or Water magics, etc? Give it's nearly 900, I'm hoping that's a yes, but it's but it's been on my mind lately.

There'll be 37 spells in the Energy discipline, but in the Spycraft version a majority of those are actually fire-themed (even if they don't necessarily do fire damage), so your Air/Lightning-mage would probably draw largely from the Weather discipline, so that'd be a good list of spells to choose from. SC-Channeler-wise roughly 20 of those Energy spells are strongly fire themed, another 5-10 if you count general "very bright things" as fire-related, but almost all of Weather you could link to Air (no surprise there), but since you're looking at probably 35ish spells over your career, any 2 Level 20 Fire Mages will probably look quite similar, spell-wise. (By the way, it looks like Earth and Water would probably see most of their action from Conversion and Creation, but I have no idea on spell count, obviously)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: tfwfh on August 20, 2012, 08:17:26 PM
I agree that it's unlikely that there will be enough spells for the various elements that a specialist would not be able to select them all over the course of his career.  But I would think that there would be enough that two different heavily fire themed (for instance) casters might not have identical spell lists.  And it also seems likely that there would be a class (do we have a list?) and/or spellcasting feats that would be helpful in that regard.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morgenstern on August 22, 2012, 09:48:35 AM
One question, which I'm sure I already know the answer to.

Are there going to be enough individual spells to make an elemental magic user? Like enough spells to make Fire Mages that aren't clones of one another, or Earth Mages, or Water magics, etc? Give it's nearly 900, I'm hoping that's a yes, but it's but it's been on my mind lately.

I'm guessing if your definition of "fire mage" is "deliverer of fiery death" then no. There's only so many direct attack spells you'd need, and the number of spells you get should easily encompass all of them.

Now, if your vision of "fire mages" also includes Innitiates of the Oracular Flame (some spells with fire tags, but also a goodly helping of foresight spells) and the Faithful Order of the Hearth (packing the various utility spells with the fire tag and a generous heap of healing spells) then I think you could have quite a variety of fire mages, not counting the most obvious split of Mage-levels-based vs. Channeler-levels-based versions, who even with the exact same spell loadout are going to prosecute the attack rather differently.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Alex on August 22, 2012, 11:59:15 AM
One question, which I'm sure I already know the answer to.

Are there going to be enough individual spells to make an elemental magic user? Like enough spells to make Fire Mages that aren't clones of one another, or Earth Mages, or Water magics, etc? Give it's nearly 900, I'm hoping that's a yes, but it's but it's been on my mind lately.

I'm guessing if your definition of "fire mage" is "deliverer of fiery death" then no. There's only so many direct attack spells you'd need, and the number of spells you get should easily encompass all of them.

Now, if your vision of "fire mages" also includes Innitiates of the Oracular Flame (some spells with fire tags, but also a goodly helping of foresight spells) and the Faithful Order of the Hearth (packing the various utility spells with the fire tag and a generous heap of healing spells) then I think you could have quite a variety of fire mages, not counting the most obvious split of Mage-levels-based vs. Channeler-levels-based versions, who even with the exact same spell loadout are going to prosecute the attack rather differently.

Scott's got it (not surprisingly ;)) - building a School is less about picking a single theme ("fire mage") and more about picking 3 subthemes which support a broader one (e.g. the Red Priesthood from A Song of Ice and Fire, for example - though I would make them Priests normally...). The example I wrote for Spellbound Chapter 3 is called Demonology, which in a hypothetical campaign world ties outsiders to the source of magic. Thus, it gets the Calling Discipline (summon Outsiders), but also 2 new subthemes - Arcanuum (raw magical power) and Damnation (magic which corrupts mind, body, or spirit). Summoning is an important trapping, but the subthemes add depth and tie the School back to the central themes of the campaign world.

In the case of a Fire Mage, you might instead make an Elementalist school, with Disciplines of Fire, Earth, and Water; then you could mix Fire magic with "aggressive" spells like Haste or prophesy-style spells to complete your theme. It all depends on how you view that School and its character, not just what tags each spell has.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: SilvercatMoonpaw on August 22, 2012, 04:57:43 PM
The example I wrote for Spellbound Chapter 3 is called Demonology, which in a hypothetical campaign world ties outsiders to the source of magic. Thus, it gets the Calling Discipline (summon Outsiders), but also 2 new subthemes - Arcanuum (raw magical power) and Damnation (magic which corrupts mind, body, or spirit). Summoning is an important trapping, but the subthemes add depth and tie the School back to the central themes of the campaign world.
*girlish squee!* ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: mach1.9pants on August 22, 2012, 08:39:39 PM
The example I wrote for Spellbound Chapter 3 is called Demonology, which in a hypothetical campaign world ties outsiders to the source of magic. Thus, it gets the Calling Discipline (summon Outsiders), but also 2 new subthemes - Arcanuum (raw magical power) and Damnation (magic which corrupts mind, body, or spirit). Summoning is an important trapping, but the subthemes add depth and tie the School back to the central themes of the campaign world.
*girlish squee!* ;D
+1!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on August 23, 2012, 04:48:41 AM
This might sound like a weird question, so I'll qualify it:  Is there spells, or a class / expert class, for using magic to just do things?

For example: If there's a sort of magocracy, but instead of just the ruler using magic, it's everyone.  To the point where if you can't perform magic you are a second (or third) class citizen.  So magic is used for everything - rapid fabrication (including large scale like buildings and bridges), transportation (floating disc style, for goods), communications, lighting, and food.  Nothing is left untouched.


I initially thought the Conjurer, but class ability wise it doesn't look like what I want (though his school sounds pretty ideal).  The (old) Seer is the same - not the right class abilities to do it, but Artifice definitely sounds promising.  Of course new Seer might be a whole different beast, so it might be exactly what I want.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on August 23, 2012, 04:59:47 AM
Not sure about the bureaucracy you are thinking of ... although I did know I guy in 2nd Ed D&D who played a fat lazy Conjurer that would create an Unseen Servant just to go get him some ale.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: SilvercatMoonpaw on August 23, 2012, 06:36:06 AM
I think Sletchman is wondering if there is a spell/are spells and/or class(es) for doing relatively mundane things with magic.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: aegis on August 23, 2012, 06:43:11 AM
Isn't it what Ubiquitous Magic is made for? Then you can create a Magicless "Talent" which specifically prevents you from benefiting from this campaign quality ... Reminds me of Codex Alera, that.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Coyote0273 on August 23, 2012, 08:02:08 AM
This might sound like a weird question, so I'll qualify it:  Is there spells, or a class / expert class, for using magic to just do things?

For example: If there's a sort of magocracy, but instead of just the ruler using magic, it's everyone.  To the point where if you can't perform magic you are a second (or third) class citizen.  So magic is used for everything - rapid fabrication (including large scale like buildings and bridges), transportation (floating disc style, for goods), communications, lighting, and food.  Nothing is left untouched.


I initially thought the Conjurer, but class ability wise it doesn't look like what I want (though his school sounds pretty ideal).  The (old) Seer is the same - not the right class abilities to do it, but Artifice definitely sounds promising.  Of course new Seer might be a whole different beast, so it might be exactly what I want.

This sounds like it'd be more of a campaign quality and/or origin ability rather than a class itself.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Arakor on August 23, 2012, 11:08:16 AM
Not sure about the bureaucracy you are thinking of ... although I did know I guy in 2nd Ed D&D who played a fat lazy Conjurer that would create an Unseen Servant just to go get him some ale.

I reckon he's thinking of the Magocracy of Glantri for the original Known World/Mystara Gazetteers.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Deral on August 23, 2012, 11:48:02 AM
This might sound like a weird question, so I'll qualify it:  Is there spells, or a class / expert class, for using magic to just do things?

For example: If there's a sort of magocracy, but instead of just the ruler using magic, it's everyone.  To the point where if you can't perform magic you are a second (or third) class citizen.  So magic is used for everything - rapid fabrication (including large scale like buildings and bridges), transportation (floating disc style, for goods), communications, lighting, and food.  Nothing is left untouched.


I initially thought the Conjurer, but class ability wise it doesn't look like what I want (though his school sounds pretty ideal).  The (old) Seer is the same - not the right class abilities to do it, but Artifice definitely sounds promising.  Of course new Seer might be a whole different beast, so it might be exactly what I want.
As always, I don't know if this helps but, my campaign world has a little bit of this, smiths can fold the very essence of magic into items, making slightly magical items (chests that reduce the weight of carried items, magically-propelled vehicles, persistent light sources of various sorts, extraordinary supplies or food, etc) but requiring a special "kit" called an Ethereal Crucible (this is actually a kit upgrade), and kits/workshops built with a crucible, including other crucibles, accelerate the speed with which you craft.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on August 23, 2012, 03:07:13 PM
I think Sletchman is wondering if there is a spell/are spells and/or class(es) for doing relatively mundane things with magic.

Pretty much, but ideally faster (cause magic, yo).

This sounds like it'd be more of a campaign quality and/or origin ability rather than a class itself.

A lot if hand waving and flavour text and certainly a regional campaign quality (while within this area anyone without an arcane caster level gains reviled for example).  The spells have to exist too, though.  I always hate when NPCs can cast "create big ass dinner party" but you never can, for example (though that's likely just a Heroes Feast - so not a great example).  If a regular human can do it, my players have to be capable of doing it somehow - either by learning a specific spell, or taking specific class levels.  I'm not necessarily asking for classes that do it - just if there will ability to do mundane things magically (even if it's just 3 spells that form a nice "lazy man's trio").

I reckon he's thinking of the Magocracy of Glantri for the original Known World/Mystara Gazetteers.

Never heard of it - it's a combination of an ass-pull and a tiny bit of inspiration from Dragon Age (the Tevinter Imperium is utterly dominated by mages, so I was pondering the logical extension of that idea).

As always, I don't know if this helps but, my campaign world has a little bit of this, smiths can fold the very essence of magic into items, making slightly magical items (chests that reduce the weight of carried items, magically-propelled vehicles, persistent light sources of various sorts, extraordinary supplies or food, etc) but requiring a special "kit" called an Ethereal Crucible (this is actually a kit upgrade), and kits/workshops built with a crucible, including other crucibles, accelerate the speed with which you craft.

That's a pretty cool idea, one that may be stolen used as inspiration at a later point.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on August 23, 2012, 05:57:25 PM
The spells have to exist too, though.  I always hate when NPCs can cast "create big ass dinner party" but you never can, for example (though that's likely just a Heroes Feast - so not a great example).  If a regular human can do it, my players have to be capable of doing it somehow - either by learning a specific spell, or taking specific class levels.  I'm not necessarily asking for classes that do it - just if there will ability to do mundane things magically (even if it's just 3 spells that form a nice "lazy man's trio").

Well, it's a pretty safe bet that even with 900 spells there will be some mundane activities that can't be replicated with magic. That said, I have done my best to cover as many conveniences as possible - because a lot of what we see in popular media is just that.

As to release date, we're not there yet - per the mandate we won't be until we're pencils down - but I can say that this is the only creative item on my plate right now. The last few weeks have been entirely gobbled up by Gen Con and related work, and we're off to PacifiCon next weekend, but after that I'm completely free to work on Spellbound for almost a month (leading up to our Guest of Honor appearance at Archon in October).

So yeah, we're well on our way! :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on August 23, 2012, 06:00:25 PM
Hmm, what would be the lazy mans trio?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on August 23, 2012, 07:06:02 PM
Hmm, what would be the lazy mans trio?
Mage hand to get the beer, polar ray to chill the beer.

Is there a spell that will clean a garment or outfit?

Hero's Feast to avoid cooking.  (Does the uneaten food just disappear into the aether?  That would solve cleanup too.)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on August 23, 2012, 07:20:27 PM
Hmm, what would be the lazy mans trio?

I'm gonna go with Moving, Building and Providing (the kind of stuff a guy would need to be able to do in a medieval-inspired environment).  In Dungeons and Dragons terms we're looking at Telekinesis, Fabricate and Create Food (eventually Hero's Feast).

IIRC (away from books), Spellbound: Chaneller had Mage Hand I-IV and Telekinesis I-II, which covered the first part, and we already have Goodberry / Hero's Feat for the last.

Building / Fabricate is harder (especially since it was OP as all get out, if used creatively, in D&D).  Unseen Servant does a little of the process - every lazy mage wants an automaton to cook, clean and make ammo - but doesn't cover "Here's a pile of timber" *Fancy Dance* "Here's a ballista" type action, or Pile of Ingots, *Boom*, Armour.  I totally get why those sorts of effects weren't in Spellbound: Seer, or FC Core - they're just so damn powerful and versatile that having one spell do it would break the game.  You also don't want Mages to make mundane craftsmen pointless by their mere existence.  Kinda a rock and a hard place - it's kinda core to source, and it's hard as hell to balance.  I don't envy you, Pat and Alex.

If I'm allowed a 4th, then I'll add Chill Touch / Polar Ray, because you gotta have a cold beverage.

EDIT: Ninja'd by Jim on the chilled beverage...

@Jim: D&D had Prestidigitation that let you clean cloths instantly.  Best 0 level spell ever because that is just pure cool.  And that's why we play casters, right?  To be cool?  It's like the 1 point Perk in GURPS that lets you always have your suit look good - always worth it for a spook.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: spinningdice on August 24, 2012, 01:44:52 AM
We used to play 0th level (in 3/3.5) and Prestidigitation in (2nd ed) were free to cast (in 2e mages had enough stacked against them at low level, and we rarely played over 9th, so the mage could always just get up, snap his fingers and suddenly be clean, groomed and smelling fresh.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Dhampire on August 24, 2012, 05:08:15 AM
Using magic for mundanity on an ubiquitous basis?  That sounds like invisible, intangible followers (or a personal lieutenant) to me.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on August 24, 2012, 06:12:06 AM
EDIT: Ninja'd by Jim on the chilled beverage...

@Jim: D&D had Prestidigitation that let you clean cloths instantly.  Best 0 level spell ever because that is just pure cool.  And that's why we play casters, right?  To be cool?  It's like the 1 point Perk in GURPS that lets you always have your suit look good - always worth it for a spook.
BOOYA!   ;D

So, was there a 1 point demerit that makes you look like you just got hit with a wrinkle grenade?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on August 24, 2012, 11:16:31 AM
EDIT: Ninja'd by Jim on the chilled beverage...

@Jim: D&D had Prestidigitation that let you clean cloths instantly.  Best 0 level spell ever because that is just pure cool.  And that's why we play casters, right?  To be cool?  It's like the 1 point Perk in GURPS that lets you always have your suit look good - always worth it for a spook.
BOOYA!   ;D

So, was there a 1 point demerit that makes you look like you just got hit with a wrinkle grenade?

Of course*.  I guess in FC terms it'd be like that Repulsive Habits** origin ability (which I don't think is in any actual Origins, unfortunately).


* Technically anything from -1 to -15 or so, depending on how severe the wrinkle grenade effect is.
** I'm away from books, so it might be in an origin and I was just mistaken, or I could have misnamed it - I mean that one that gives -1 Appearance.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Coyote0273 on August 24, 2012, 11:23:37 AM
EDIT: Ninja'd by Jim on the chilled beverage...

@Jim: D&D had Prestidigitation that let you clean cloths instantly.  Best 0 level spell ever because that is just pure cool.  And that's why we play casters, right?  To be cool?  It's like the 1 point Perk in GURPS that lets you always have your suit look good - always worth it for a spook.
BOOYA!   ;D

So, was there a 1 point demerit that makes you look like you just got hit with a wrinkle grenade?

Of course*.  I guess in FC terms it'd be like that Repulsive Habits** origin ability (which I don't think is in any actual Origins, unfortunately).


* Technically anything from -1 to -15 or so, depending on how severe the wrinkle grenade effect is.
** I'm away from books, so it might be in an origin and I was just mistaken, or I could have misnamed it - I mean that one that gives -1 Appearance.


Several talents do have the Reviled penalty, though I don't think any Specialties have it.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on August 24, 2012, 05:15:54 PM
EDIT: Ninja'd by Jim on the chilled beverage...

@Jim: D&D had Prestidigitation that let you clean cloths instantly.  Best 0 level spell ever because that is just pure cool.  And that's why we play casters, right?  To be cool?  It's like the 1 point Perk in GURPS that lets you always have your suit look good - always worth it for a spook.
BOOYA!   ;D

So, was there a 1 point demerit that makes you look like you just got hit with a wrinkle grenade?

Of course*.  I guess in FC terms it'd be like that Repulsive Habits** origin ability (which I don't think is in any actual Origins, unfortunately).


* Technically anything from -1 to -15 or so, depending on how severe the wrinkle grenade effect is.
** I'm away from books, so it might be in an origin and I was just mistaken, or I could have misnamed it - I mean that one that gives -1 Appearance.


Several talents do have the Reviled penalty, though I don't think any Specialties have it.

Nah, I didn't mean Reviled, that's just a disposition mod.  I meant this (from Wiki, Here (http://www.crafty-games.com/content/species-and-talent-creation)):
Species and Talent Drawbacks
 -0.5 points

Repulsive Habits: You suffer a –2 penalty to Appearance (see FC, page 153).
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on August 24, 2012, 06:01:03 PM
Heh,

Reminds me of my long running Akashic mage in a game set in Osaka. He had a permanent paradox flaw that his suits would always look rumpled and slept in.

Not the most useful thing for an American of Irish descent working as a police detective. Especially since his partner was Devil Tiger gaki who always dressed in impeccable wsite pant suits.

Ah, memories of games long past.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on August 25, 2012, 05:04:54 AM
Nah, I didn't mean Reviled, that's just a disposition mod.  I meant this (from Wiki, Here (http://www.crafty-games.com/content/species-and-talent-creation)):
Species and Talent Drawbacks
 -0.5 points

Repulsive Habits: You suffer a –2 penalty to Appearance (see FC, page 153).
More of a -1 when dealing with faction members of higher rank.

A heavy starch lasted three hours.  Ugh, I still loathe starched clothes, they make me feel like I've been out in the woods for two weeks.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on August 25, 2012, 08:38:23 PM
Building / Fabricate is harder (especially since it was OP as all get out, if used creatively, in D&D).  Unseen Servant does a little of the process - every lazy mage wants an automaton to cook, clean and make ammo - but doesn't cover "Here's a pile of timber" *Fancy Dance* "Here's a ballista" type action, or Pile of Ingots, *Boom*, Armour.  I totally get why those sorts of effects weren't in Spellbound: Seer, or FC Core - they're just so damn powerful and versatile that having one spell do it would break the game.  You also don't want Mages to make mundane craftsmen pointless by their mere existence.  Kinda a rock and a hard place - it's kinda core to source, and it's hard as hell to balance.  I don't envy you, Pat and Alex.

We have a Mage Craft chain in the Creation Discipline that covers this. It can't build anything, and conjured items don't remain around forever, but it's more than enough for the purposes you're describing here -and more than enough for most adventuring purposes as well, I'd wager.

Quote
@Jim: D&D had Prestidigitation that let you clean cloths instantly.  Best 0 level spell ever because that is just pure cool.  And that's why we play casters, right?  To be cool?  It's like the 1 point Perk in GURPS that lets you always have your suit look good - always worth it for a spook.

Prestidigitation is in the mix as well, and it's Level 0. It's part of an Illusion spell called Parlor Tricks that also includes a few other helpful effects. That one could be used to de-wrinkle clothes but it would be an unconventional application of the spell (for example, you could use it to create gusts of warm air to walk through).

What you'd actually want for this is a Level 0 Conversion spell called Glamour, which confers a small positive or negative Appearance bump (e.g. sprucing up the target's clothes and lightly dusting them with an appealing exotic scent, or rumpling their clothes and dousing them in a mildly irritating odor).
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on August 25, 2012, 09:56:25 PM
Building / Fabricate is harder (especially since it was OP as all get out, if used creatively, in D&D).  Unseen Servant does a little of the process - every lazy mage wants an automaton to cook, clean and make ammo - but doesn't cover "Here's a pile of timber" *Fancy Dance* "Here's a ballista" type action, or Pile of Ingots, *Boom*, Armour.  I totally get why those sorts of effects weren't in Spellbound: Seer, or FC Core - they're just so damn powerful and versatile that having one spell do it would break the game.  You also don't want Mages to make mundane craftsmen pointless by their mere existence.  Kinda a rock and a hard place - it's kinda core to source, and it's hard as hell to balance.  I don't envy you, Pat and Alex.

We have a Mage Craft chain in the Creation Discipline that covers this. It can't build anything, and conjured items don't remain around forever, but it's more than enough for the purposes you're describing here -and more than enough for most adventuring purposes as well, I'd wager.

If it has the Enduring duration tag, then yup, sounds like it should do what I want it to (enduring so items and structures can be made permanent).  If not, it's easy enough for me to just house rule one word into the spells for a specific setting. ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on August 25, 2012, 10:42:49 PM
If it has the Enduring duration tag, then yup, sounds like it should do what I want it to (enduring so items and structures can be made permanent).  If not, it's easy enough for me to just house rule one word into the spells for a specific setting. ;)

Yup. Those three all have the enduring tag.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: tfwfh on August 27, 2012, 04:12:13 PM
Honestly, the things we're discussing doing here with "magic" don't sound like magic to me.  They sound like magic flavored Craft.  I think in the same way we are often recommending that people re-flavor Taunt and Threaten to suit their non-standard casters, we should really just be reflavoring Craft to suit a non-standard magic setting.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Gentry on August 27, 2012, 07:39:00 PM
I wonder if the issue there is task-time. Taunt and Threaten are 3-second, potentially lethal abilities--they almost need to be flavored as magic in many cases. Crafting already takes a long long time--the act of physically building something is hard-coded into the rules.

Now, I could get behind a set of feats that let you dramatically cut Crafting Time and flavor it with magic (Magecraft Basics/Mastery/Supremacy?). That might get more to what you're proposing, I think. You'd still need the expertise to know how to build whatever you're building (via Craft foci), but you could build it very quickly, because the "Magecraft" feat chain lets you slash the time from weeks or days down to hours or even minutes. Something like that. 
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: tfwfh on August 27, 2012, 08:30:06 PM
Well, it depends.  If what you're trying to do is accommodate a character who is an exceptional magical craftsman in a world of ordinary carpenters and blacksmiths, then a series of spells or a feat chain or expert class (or really whatever character option you want) seems like the way to do that.  But if, on the other hand, what you want is to represent a world of such pervasive magic that not being able to conjure up your own furniture to sit on as needed is considered a handicap, then what you really want is a campaign quality or other house rule.  It shouldn't cost character options for the heroes to be keeping up with the Joneses.  Being competent at a common task, by the standards of the setting, should cost at most a moderate investment of skill points, or an interest or proficiency.

EDIT: I don't want to distract from the purpose of this thread, which is to weasel tiny suggestions of hints of updates about Spellbound out of Crafty, so I'll probably just leave it at that.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: mage858 on September 02, 2012, 08:14:41 AM
Hi, I'm back with some more questions :):

1. What are some of your favorite new spells?

2. What kinds of master classes will there be (other than Arcane Savant, which we already know about)?

3. What are the quirkiest/weirdest new spells?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: The_Grand_User on September 07, 2012, 09:43:12 PM
So have we entered the period yet where Pat can be working on Spellbound non-stop?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: glimmerrat on September 07, 2012, 11:35:07 PM
So have we entered the period yet where Pat can be working on Spellbound non-stop?

Well the con season literally just finshed. I imagine he'll want to have a few days to chill before doing anything else. That said, Mistborn feels done, so fingers crossed eh?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on September 08, 2012, 04:17:03 AM
So have we entered the period yet where Pat can be working on Spellbound non-stop?

Well the con season literally just finshed. I imagine he'll want to have a few days to chill before doing anything else. That said, Mistborn feels done, so fingers crossed eh?

Con season isn't quite done yet, but I have about a month before the next (and last) show of 2012. (That would be Archon (http://www.archonstl.org/36/), for those keeping score, and we're Special Guests this year to boot.)

The last few days have indeed been a combination of catching up on correspondence and sleep (in roughly equal measures), and the main project I have on my plate starting Monday is indeed... (drum roll, please)

Spellbound. ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: paddyfool on September 13, 2012, 02:09:17 PM
 :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Swordpriest on September 15, 2012, 07:47:00 AM
This is getting pretty exciting!  ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Takeru on September 28, 2012, 02:38:27 PM
So how is it coming? Think it will be done by the end of the year, or near after the start of the next? I've got a player who is very finnicky with his definition of "magic", and he always wants spells that give him a lot of options for each specific spell (basically he wants one spell to be able to act as ten spells), and I'm trying to convince him that Fantasy Craft has enough magic to keep him interested.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on September 29, 2012, 01:47:15 AM
So how is it coming? Think it will be done by the end of the year, or near after the start of the next? I've got a player who is very finnicky with his definition of "magic", and he always wants spells that give him a lot of options for each specific spell (basically he wants one spell to be able to act as ten spells), and I'm trying to convince him that Fantasy Craft has enough magic to keep him interested.

We're making really good progress, and I should be able to report at least some details soon-ish. Not immediately, but soon... ish. Definitely well before the end of the year. ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: VisualStatic on September 30, 2012, 04:16:36 PM
So how is it coming? Think it will be done by the end of the year, or near after the start of the next? I've got a player who is very finnicky with his definition of "magic", and he always wants spells that give him a lot of options for each specific spell (basically he wants one spell to be able to act as ten spells), and I'm trying to convince him that Fantasy Craft has enough magic to keep him interested.

We're making really good progress, and I should be able to report at least some details soon-ish. Not immediately, but soon... ish. Definitely well before the end of the year. ;)

Good to hear Pat.  I hate to say, but I'm really chomping at the bit over here for spellbound. 
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on October 03, 2012, 01:59:52 PM
Good to hear Pat.  I hate to say, but I'm really chomping at the bit over here for spellbound. 

Believe me, I've worn down my bit here as well. Hopefully we'll get you something to gnaw on sooner than later.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Illithar on October 11, 2012, 03:57:06 PM
I've been meaning to ask this question but always forget when I am actually at a computer: Will there be a spell chain for summoning constructs/robots in Spellbound?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Deral on October 11, 2012, 04:55:12 PM
I've been meaning to ask this question but always forget when I am actually at a computer: Will there be a spell chain for summoning constructs/robots in Spellbound?

There was an Artifice spell chain in Seer called Construct Assembly that did just that, so it's safe to say there will be. You can easily use it yourself as it's really just another Nature's Ally/Call From Beyond/Conjure Elemental clone, there isn't a whole lot to those spells except the pregen'd creatures.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: SilvercatMoonpaw on October 11, 2012, 05:55:02 PM
I just realize a really cool theme for a summon line would be "Now There Be Dragon". ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Illithar on October 12, 2012, 12:13:48 PM
I've been meaning to ask this question but always forget when I am actually at a computer: Will there be a spell chain for summoning constructs/robots in Spellbound?

There was an Artifice spell chain in Seer called Construct Assembly that did just that, so it's safe to say there will be. You can easily use it yourself as it's really just another Nature's Ally/Call From Beyond/Conjure Elemental clone, there isn't a whole lot to those spells except the pregen'd creatures.

Very true! I had actually thought about that, but at the same time its nice to have it in the book for the 'officialness' and all that.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: The_Grand_User on October 20, 2012, 11:51:52 AM
So is it mostly just the big list of spells that you're working on now? As far as content at least, layout and such would need to wait of course.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Alex on October 20, 2012, 12:42:05 PM
So is it mostly just the big list of spells that you're working on now? As far as content at least, layout and such would need to wait of course.

Yes, it is. The other trappings (20 classes, god knows how many feats, how to hack the system all to pieces) was the easy part :) Pat's got nearly everything in place, but being a Busy Company Owner with Many Things to Do sometimes get in the way of diving into a deep development hole to knock it all out.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: VisualStatic on October 20, 2012, 04:51:25 PM
So is it mostly just the big list of spells that you're working on now? As far as content at least, layout and such would need to wait of course.

Yes, it is. The other trappings (20 classes, god knows how many feats, how to hack the system all to pieces) was the easy part :) Pat's got nearly everything in place, but being a Busy Company Owner with Many Things to Do sometimes get in the way of diving into a deep development hole to knock it all out.

That's good to hear.  Here's to hoping he gets all the time he needs to get done soon.. :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Bulldog Psion on October 21, 2012, 07:37:49 AM
Although I really can't believe it'll ever be finished at this point :o  ;), I've still got some money ready to buy it just in case!  ;D Keep up the good work!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on October 21, 2012, 07:39:35 AM
"I find your lack of faith disturbing."

As someone who has been a Crafty fan since before they were Crafty (aka since 1999), I say you need to trust that they do not put out inferior product with lots of revisions like another company that just cranks stuff out. Crafty puts out very high quality material and is well worth the wait.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on October 21, 2012, 09:40:13 AM
"I find your lack of faith disturbing."

As someone who has been a Crafty fan since before they were Crafty (aka since 1999), I say you need to trust that they do not put out inferior product with lots of revisions like another company that just cranks stuff out. Crafty puts out very high quality material and is well worth the wait.


Does 7th Sea and L5R predate 1999?  I think a couple of my books might, which may make several of us here fans of the Crafty guys since before Spycraft was even a thing.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on October 21, 2012, 09:51:33 AM
I go back to L5R with AEG in 1995 and Pat did contribute to 7th Sea in 1999 - 2001 until the now known Classic Spycraft came out. So I am right there with you.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on October 25, 2012, 11:19:39 PM
Work continues. As I said at Gen Con, this is my only creative effort at the moment (though I continue to dive into Spycraft Third jam sessions as needed, and like all designers dabble across the board as needed to keep the pistons firing, this is actually the only major project I'm on right now).

That said, St. Louis tried to kill me weekend before last, unleashing some militarized strain or SARS or something, and I've spent most of the last week in a pool of my own sick (metaphorically, of course - it was actually just a lot of coughing in a fetal position, clutching my ankles and hoping the next round wouldn't dislodge one or more lungs). I'm on the mend now and playing catch up, but if you want to blame anything for me losing the valuable time between Archon and the next Crafty Games Summit, blame the City under the Arch (which I'm now wagering is half a Halo, waiting to go off and wipe us all out of existence - but in the meantime just infect the odd passerby with evil).
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on October 25, 2012, 11:21:17 PM
Oh, and the spells are all the writing that's left, lest ye all think this beast goes directly into a book processor and off to the printers immediately after I'm "done." There's still editing, and any rewrites that come out of that - pretty common for us - and then layout and on to the printers.

We'll keep you posted.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Grimace on October 26, 2012, 05:45:35 AM
Oh, and the spells are all the writing that's left, lest ye all think this beast goes directly into a book processor and off to the printers immediately after I'm "done." There's still editing, and any rewrites that come out of that - pretty common for us - and then layout and on to the printers.

We'll keep you posted.

Great to hear!  I was starting to wonder where you guys were at in the process. 
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Shaneomac135 on October 26, 2012, 09:10:57 AM
Question for pat: when the book is finally Finished who'll there be a PDF available before the hardcover?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Deral on October 26, 2012, 11:38:13 AM
Any chance we could get a peek at the spell lists? Actually, previews or sneak-peaks were mentioned before, that sort of thing still in the works somewhere? Any ideas how far out something like that may be so they may be anticipated at a proper level of wild-ness?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on October 26, 2012, 01:08:43 PM
Question for pat: when the book is finally Finished who'll there be a PDF available before the hardcover?

First, it'll be a softcover. Second, probably (we generally release PDFs ahead of print versions).
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on October 26, 2012, 01:26:09 PM
Any chance we could get a peek at the spell lists? Actually, previews or sneak-peaks were mentioned before, that sort of thing still in the works somewhere?

Previews are in the works, but as anyone who's ever worked on one of our products can attest, a lot can change even very close to pencils down as you a) find better ways to do things or b) realize there are holes or problems in the mix. There's also playtesting to consider, which can also impact things quite a bit. Couple all this with the very real Anticipation Fatigue Issue (tm), and it's often counter-productive to put unpolished work out there.

Spellbound's a weird beast in that it's been in development so long after you all have known it existed. You feel like it's ages past when we should be posting examples of it while we're racing to get up to the point where we feel that's a good idea. There's probably no better example of why we don't talk about stuff we have in development anymore, until we're ready to speak definitively about it.

Long-winded answer aside... yes, we have previews planned, but not quite yet.

Quote
Any ideas how far out something like that may be so they may be anticipated at a proper level of wild-ness?

Nope. We don't discuss release dates at all anymore until we're at least pencils down (finished with principle writing), and then only if we're confident the remainder of the process is largely without foreseeable complication.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on October 26, 2012, 03:09:00 PM
I've been meaning to ask this question but always forget when I am actually at a computer: Will there be a spell chain for summoning constructs/robots in Spellbound?

Summoning? No. Assembling? Sure. Animating? Yes indeed. :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Takeru on November 15, 2012, 05:06:36 AM
How goes?

Still looking like it'll be out before the end of the year, or is that not likely anymore?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Viperion on November 15, 2012, 01:58:55 PM
I'm going to go out on a not-very-long limb and say "No freakin way". If it was going to be out by Xmas we definitely would have heard by now as it would be at the very least at the printers, and more likely in the depot, by mid November
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Illithar on November 15, 2012, 05:06:32 PM
I am not saying it will be out by the end of the year but, they could release the PDF version well before the print version.  If I recall correctly thats what they did for the Adventure Companion and Mistborn.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Agent 333 on November 16, 2012, 03:42:37 AM
Right now I'm predicting a February 30th release.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Viperion on November 16, 2012, 05:52:49 AM
February doesn't have 30 days, man... nice try. Feb 29th it is.









;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: VisualStatic on November 16, 2012, 05:58:38 AM
*chomp* @ "bit".... *chomp* *chomp*
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on November 16, 2012, 07:01:10 AM
Right now I'm predicting a February 30th release.
I've got my bits on January 32nd.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Shaneomac135 on November 16, 2012, 07:55:52 AM
Right now I'm predicting a February 30th release.
I've got my bits on January 32nd.
maybe we can all hope for a christmas miracle
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Agent 333 on November 16, 2012, 10:59:05 AM
Right now I'm predicting a February 30th release.
I've got my bits on January 32nd.
maybe we can all hope for a christmas miracle

What year?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on November 16, 2012, 11:28:06 AM
Right now I'm predicting a February 30th release.
I've got my bits on January 32nd.
maybe we can all hope for a christmas miracle

What year?

You know.. they're totally going to be like.. "Oh.. btw.." <BAZINGA!> "RELEASED!" as we start to be on 2027.  Either that, or they'll develop Hostess syndrome and then we'll never have any D20 Twinkies ever again....   :-\
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on November 19, 2012, 11:31:47 PM
Sigh. So this wasn't even supposed to be my project. It wasn't. I didn't come up with it back in the day, and my work on it was supposed to be limited to balance testing and system editing. Somehow it's become my all-consuming albatross in 2012, which makes me more grievously sad than you can possibly imagine.

I have other things I want and need to be doing, but the reality of it is that my job at Crafty is very complicated, and not easily ignored - especially when I have to be involved on the ground floor with other projects that are launching, and occasionally with ongoing projects that misstep. It's been especially bad though this year, as we've been taking several important steps to make sure the company sticks around for years to come - it will - and those steps were neither small nor quick. 

At Gen Con I mentioned to a few people that Spellbound is my only current creative effort. That's true, at least on the home front, and had I wound up at home for most of the last two months things would be much further along than they are, but I wasn't - and when the summit hit and I had to trek up to Portland to work on Spycraft Third I couldn't just beg off to hammer on Fantasy Craft stuff, because that's not how it works.

So where are we? Further along than the last milestone update (where I'd finally polished off the blasted spell grids)? Yes. Much further along? Not really. The good news is that except for holidays and one personal weekend at the end of November I'm largely unshackled through the end of the year, and while the business of the company hasn't vanished it does tend to slow down a bit this time of year. Alex and I have also restructured a bit to carve out clearer creative spaces for each other through the week (which in turn will mean some email doesn't get answered very quickly, and some reviews don't happen quite as fast as they could, but so it goes - we need to get this monolithic arcane sprawl off my plate before it drives me to go all Falling Down on my little corner of SoCal).

I'll do my best to update you as it goes, but please be gentle. This book has taken its toll, and I'm not quite as... stable* as I'd prefer.

* Yeah, "stable." Let's go with that. Seems legally neutral enough.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on November 20, 2012, 05:44:40 AM
With the best intentions, I'd suggest a tequila banana....

In all seriousness, Pat, we love you for what you do and lengths you put yourself through sometimes to achieve it. Thanks for soldiering forward.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on November 20, 2012, 05:54:08 AM
Thanks for the support, folks - here and over in the Spycraft Third board. I appreciate it. Really do.

Re-reading that post, I appear to have come off somewhat more downtrodden than I intended, but in the interest of maintaining board integrity and also because sometimes it's as much what you say when your fingers are acting on their own as when you're thinking every word through, I'll let it stand.

It is very nice to see the interest is still there. I'd hate to get all the way to the end of this and have the bus pull into an empty station.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on November 20, 2012, 06:13:34 AM
I suppose we could line up some trips make you more downtrodden by actually trodding upon you, but adding amaretto and vodka to dark chocolate milk is better.   ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on November 20, 2012, 07:34:10 AM

It is very nice to see the interest is still there. I'd hate to get all the way to the end of this and have the bus pull into an empty station.

Empty?  Nah.  Ravenous Zombies.. welll......  :o  And.. I dunno what these kids above me are drinking.. but Ginger Ale and Jameson.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: SilvercatMoonpaw on November 20, 2012, 08:07:29 AM
This is the only gaming product (that I know of) that I am looking forward to coming out, not counting Gear for the Ages.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: paddyfool on November 20, 2012, 08:20:15 AM
Cup of tea.

Failing that, warm brandy and a big slice of chocolate cake.

Good luck with it!  I know what it's like to be overcommitted.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Salvatos on November 20, 2012, 08:31:45 AM
I'd hate to get all the way to the end of this and have the bus pull into an empty station.
While not on that kind of scale, I do know what you feel. But impatient though we are, I think the overwhelming majority here understands that this isn't a huge company that can afford entire teams for every product and that it'll be "ready when it's done."

Don't see our blabbering here as discontent, but a show of our continued support. We're cheering in the stands while you push your car through the finish line ;)

And my money is ready for when that happens  8)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on November 20, 2012, 08:34:12 AM
... but Ginger Ale and Jameson.
I prefer my Jameson with ice or with Champagne.  (The Regimental Cocktail is two parts Champagne with one part Jameson.  (Prosecco and sparkling whites also work, drier tends to be better, but extra dry is a bit too dry, YMMV)

Failing that, warm brandy and a big slice of chocolate cake.
That also sounds good.   :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Coyote0273 on November 20, 2012, 12:01:32 PM
Thanks for the support, folks - here and over in the Spycraft Third board. I appreciate it. Really do.

Re-reading that post, I appear to have come off somewhat more downtrodden than I intended, but in the interest of maintaining board integrity and also because sometimes it's as much what you say when your fingers are acting on their own as when you're thinking every word through, I'll let it stand.

It is very nice to see the interest is still there. I'd hate to get all the way to the end of this and have the bus pull into an empty station.

Dunno about the others, but the interest is still here. Spellbound and Gear of Ages are the two books I want the most. Even more than Spycraft 3.
Title: Say The Devil's name, and He shall appear.
Post by: Number Three on November 20, 2012, 07:01:51 PM
It is very nice to see the interest is still there. I'd hate to get all the way to the end of this and have the bus pull into an empty station.

(http://i239.photobucket.com/albums/ff190/Usagi_k1/demotivators/deathbus_nextstop.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: VisualStatic on November 20, 2012, 07:03:57 PM
My desire right now stems from my friends and I running a game in Sunchaser and I'm play in a mage.  And it just has me jonesin' for more options, as I'd really like to do a battle mage and the transition into rune knight.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on November 20, 2012, 08:07:05 PM
My desire right now stems from my friends and I running a game in Sunchaser and I'm play in a mage.  And it just has me jonesin' for more options, as I'd really like to do a battle mage and the transition into rune knight.

Sorry again for the delay, but I promise that once it arrives you'll be swimming in options.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Coyote0273 on November 20, 2012, 08:35:21 PM
Sorry againn for the delay, but I promise that once it arrives you'll be swimming in options.

Lips = Drooling
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on November 20, 2012, 08:41:45 PM
The Dethbus returns!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: VisualStatic on November 21, 2012, 05:33:36 AM
My desire right now stems from my friends and I running a game in Sunchaser and I'm play in a mage.  And it just has me jonesin' for more options, as I'd really like to do a battle mage and the transition into rune knight.

Sorry again for the delay, but I promise that once it arrives you'll be swimming in options.

I know Pat.  Not a knock against Crafty or you.  Just sayin' is all. ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Foghorn on November 21, 2012, 07:46:51 PM
I don't know about anyone else, but I'm still just laughing at the idea of a stable, of any sort, Pat. Hehehe, that guy's such a kidder.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Forcegypsy on November 21, 2012, 11:54:10 PM
Final book in the wheel of time series and spellbound are the two books I am most looking forward to next year. Interest has not waned one iota. Have a locked in date for only one of those two, but am eagerly, yet patiently awaiting a solid due date for the other.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Vigilluminatus on November 26, 2012, 01:32:32 AM
Next semester one of my friends wants to enter my new-founded group as a mage and I very much hope that I'll be able to surprise her with a new rulebook just for her. So far my players love the game, I can't wait to see their faces when a giggling pyromaniac spell-slinger walks onto their new airship. I can't wait... but since I want a product that's as good as the other two rulebooks, take all the time you need.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Bulldog Psion on November 29, 2012, 07:04:25 AM
Count me in as someone who's still drooling just as much now as on day one of the announcement.  ;D I'm over here cheering you guys on, and waiting queued up with my credit card, too.  8)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Grimace on December 03, 2012, 12:21:47 PM
Sigh, Came here to give Pat a little grief but I do not think he could take it.   ;)

Still have my receipt from GenCon 2011 in my wallet.  Anxiously awaiting release.  :)

Keep up the great work Pat, Alex and crew.   
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Albertorius on December 11, 2012, 02:00:25 PM
I must admit that I no longer am in any hurry. We've finished the campaign and it probably will be a long time before we play FC again, so... No hurry, I guess?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on December 12, 2012, 02:51:17 AM
I must admit that I no longer am in any hurry. We've finished the campaign and it probably will be a long time before we play FC again, so... No hurry, I guess?

Same.  After years of planning and discussing it with my group they're just over the campaign I've been planning.  So I don't need Spellbound any more - it'll just be a... well not bonus since I paid for it... but something?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Psion on December 12, 2012, 10:29:27 AM
On the other hand, I'm about to wrap up my current FC freeport game and will probably not start a new one until I get Spellbound, so I'm sort of waiting on it.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: VisualStatic on December 12, 2012, 11:01:08 AM
On the other hand, I'm about to wrap up my current FC freeport game and will probably not start a nee one until I get Spellbound, so I'm sort of waiting on it.

Same here, we're not waiting, but my mage really needs all the love from Spellbound ASAP. ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on December 12, 2012, 04:58:59 PM
Patience is a virtue and I have faith in the Crafty Crew when it comes to the quality.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on December 12, 2012, 08:44:50 PM
First off, this is not one of those questions.

For those of us who preordered , have we paid or is the charge waiting until it ships? I don't care either way, I'm just curious and it's a pain to look at my bank records that far back.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on December 13, 2012, 12:28:30 AM
First off, this is not one of those questions.

For those of us who preordered , have we paid or is the charge waiting until it ships? I don't care either way, I'm just curious and it's a pain to look at my bank records that far back.

I checked my bank the same day as I ordered and I was charged for both books (SB + Mistborn Hardcover).  That's of no help to you if you ordered at GenCon in person though.  I have NFI how that worked.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Alex on December 13, 2012, 12:28:05 PM
All charges went through at that time. The good news is, if you paid then, you will be getting the PDF at no cost, and very likely the book will be cheaper than its final version, as it's grown over time.

If you don't want the book anymore, drop me a line at alex@crafty-games.com and we'll work something out.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on December 13, 2012, 12:34:31 PM
No, I'm cool.

Hence what I meant by that it wasn't one of 'those' questions regarding a pre-order for a product that's significantly slipped.

Arguably I'm better off this way since my money's already paid, I won't have to go scrounging for it when the time comes, and (in this specific case) you guys having it in hand is probably better then me waiting for it the charge to my card.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on December 13, 2012, 11:52:40 PM
Arguably I'm better off this way since my money's already paid, I won't have to go scrounging for it when the time comes, and (in this specific case) you guys having it in hand is probably better then me waiting for it the charge to my card.

Absolutely - I hate when I pre-order stuff and don't get charged until it gets shipped.  Happens with video games a little bit, and since you don't always know when it's going to ship you might suddenly be without a chunk of change you expected to be on your card.  It's usually not a big deal, but sometimes people ship things the day before pay day, on a week when you've been hit with a few surprise expenses.  Actually it almost always seems to happen that way...

So I'm glad that it's all processed and just a case of waiting (and just casually now for me, which is even nicer).
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Shaneomac135 on December 14, 2012, 04:30:53 PM
Alex is it to late to pre order a copy?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jaracove on December 15, 2012, 05:04:30 AM
Alex is it to late to pre order a copy?

What he said :D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on December 16, 2012, 07:12:34 AM
Pre-order? Yes, it's too late for that - at least in the configuration we presented before.

We'll make some noise as we get close enough to the release to talk about how else you can get the book. It's possible that may mean we don't offer it for sale again until it's actually out - because really, folks have waited long enough already - but that decision hasn't been made yet.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on December 29, 2012, 11:03:03 PM
Question to the writers:  Will there be any types / methods of magic dissimilar to that presented in the Fantasy Craft core book?  Or will it be strictly as extension?

To clarify:  Instead of spells being "X" level and cast via Mages / Specialists with adequate Circle of Power X, they are something else entirely.  Like effects based magic, as an example of an alternate method.  Psionics would be another example, as would Priests.

I don't mind either way, I'm just curious for a couple of projects myself and a fellow GM are working on.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: The_Grand_User on December 29, 2012, 11:13:30 PM
I believe they've stated that it's just an extension of the Mage's form of magic for the most part.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on December 31, 2012, 12:36:52 AM
Spellbound sticks to the formula presented in the Fantasy Craft rulebook. In some cases it uses that formula in unexpected ways, but it's still the same components.

You will eventually see other magic systems from us, including an effects-based one, but not in this product.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on December 31, 2012, 01:44:10 AM
Spellbound sticks to the formula presented in the Fantasy Craft rulebook. In some cases it uses that formula in unexpected ways, but it's still the same components.

You will eventually see other magic systems from us, including an effects-based one, but not in this product.

Thanks Pat, that's good to know for certain.  Lets me build a nice "to do" list.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: mach1.9pants on December 31, 2012, 05:27:47 PM
Happy New Year! 2013 the Year of Spellbound (I hope) :p
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Mister Andersen on January 05, 2013, 08:51:22 AM
Is Spellbound's new Circle of Power/more focused spellusing base classes start with level 1 spells available for use rules going to mean expert classes like the Alchemist that grant spellcasting skill+3 schools at 1st level will be similarly affected?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Alex on January 05, 2013, 10:46:44 AM
Is Spellbound's new Circle of Power/more focused spellusing base classes start with level 1 spells available for use rules going to mean expert classes like the Alchemist that grant spellcasting skill+3 schools at 1st level will be similarly affected?

Yes.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: spinningdice on January 05, 2013, 12:07:51 PM
On an additional note, for ease of later converting how far out would you be allowing a mage to pick one school and start with level 1 spells at 1st level?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Soulcatcher on January 05, 2013, 02:01:37 PM
Would it be reasonable to interpret the recent request for FC proofreaders as a semi-official update on Spellbound progress?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on January 06, 2013, 02:00:06 PM
Would it be reasonable to interpret the recent request for FC proofreaders as a semi-official update on Spellbound progress?

No. Entirely separate projects.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Alex on January 06, 2013, 03:57:53 PM
On an additional note, for ease of later converting how far out would you be allowing a mage to pick one school and start with level 1 spells at 1st level?

Mage  as in the class? We won't. This is entirely the purview of specialists, should trade amazing flexibility for greater raw power.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on January 07, 2013, 04:22:04 AM
I totally understand if you can't answer this at the current stage of the text, but are any of the spells (so far?) affected by Era?  Like stuff that only works in later eras because it targets machines or devices (or firearms)?  Mostly for the Conjuror or Seer, I guess.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Alex on January 07, 2013, 12:27:34 PM
I totally understand if you can't answer this at the current stage of the text, but are any of the spells (so far?) affected by Era?

No.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on January 19, 2013, 07:13:46 AM
Another question: Will the Charm Person series of spells (and Hold Person) be expanded upon in Spellbound?

If not, do you have any suggestions on how to alter them while maintaining balance?  I ask because in the game world the bulk of the supernatural creatures would possess the Fey or Outsider types, and thus be unable to affect Folk (in the setting Fey / Outsider spellcasters can charm Folk - so "shares a Type" doesn't work for this world).  Obviously having it work on anyone would make the spell vastly more powerful, so that's not necessarily a solution I'm fully comfortable with.  So, just curious if it's something you've already sorted within the Charm Discipline, or if I'll need to look for a fix that works?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Mister Andersen on January 19, 2013, 08:48:10 AM
As it stands, even without the type limitation, Charm is an order of magntiude less powerful now than in standard d20 -- you don't even replicate the result of the original 1st level spell (generally available at career level 1) until you reach Charm III at 5th level (career level 11 for general casters or 9 for a single school specific one).

Given that two thirds of FC's standard issue species have no trouble using these spells on each other, but drakes, elves, rootwalkers and unborn are all individually isolated for what really feels like fluff than mechanical reasons, removing the stricture altogether from the Charm spells doesn't seem remotely unbalancing.

For the Hold spell (and the Charm chain as well if you wanted), I'd introduce a spellcasting trick that allows you to target a chosen type (sort of like mix up), and require the caster to take at least one iteration of it (which doesn't necessarily have to target their own type -- druid types could easily choose animal as their initial trick) before they gain access to the spell(s) in play.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on January 19, 2013, 01:15:56 PM
Stripping the Type restriction off any of these spells is only as imbalanced as you find it in your setting and story. At the time of the spells' design, the idea was that since the "default" world contained potentially hundreds or thousands of species across all the existing Types, this was a good compromise and another way to curb what in The Other Game (TOG) is - IMHO - a brutally broken spell series.

If I were tweaking them for my home game, I'd start by tweaking the Type restriction such that there's one unique spell for each Type (rather than stripping it entirely). That's just me, however, and I particularly like the idea of casters hunting down spells in the setting. YMMV.

I've made a note here to include a sidebar or two to help this process along, offering some insights and suggestions. (This is a lot of what's going on in Spellbound - advice across the board, beyond just the raw mechanics. It's part of a company-wide movement you saw for the first time in Mistborn.)

Also, I'll confirm that while there are no more Charm or Hold spells per se, there are new variations of each in the form of different utility spells. The Charm School in particular gets a lot of love and contains what I consider quite a few uncommon applications.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Big_Jim on January 19, 2013, 02:56:31 PM
...The Charm School in particular gets a lot of love...

I see what you did there.  ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on January 19, 2013, 06:05:00 PM
Stripping the Type restriction off any of these spells is only as imbalanced as you find it in your setting and story. At the time of the spells' design, the idea was that since the "default" world contained potentially hundreds or thousands of species across all the existing Types, this was a good compromise and another way to curb what in The Other Game (TOG) is - IMHO - a brutally broken spell series.

I absolutely agree. I played an Illusionist in TOG and it was just absurd.  He was a one gnome encounter ender, with the only defence being complete immunity to mind effects (which was, in effect, the GM saying "You're no longer involved in this encounter").  Which is actually why I was a little concerned about potential balance issues.  Thankfully, the Charm series isn't OP in FC, so it's easier to build from.

Quote
If I were tweaking them for my home game, I'd start by tweaking the Type restriction such that there's one unique spell for each Type (rather than stripping it entirely). That's just me, however, and I particularly like the idea of casters hunting down spells in the setting. YMMV.

That was my instinct - one spell for each type - it's nice thematically, and I too like the idea of casters hunting down new ways to use their powers.  My second thought was similar to what Mr A suggested, with a new Spellcasting Trick that changes the type you target.  So they learn to cast the spell on their own first, and then move on to other creatures (by experimentation, being taught, or finding a spell variant in another wizard's grimoire).

Looking forward to it (and keen on the sidebars) and cheers for the reply and info.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Mister Andersen on January 19, 2013, 09:47:58 PM
As a third option, you could conceivably allow casters that have picked up favoured foe or turning as an origin choice use that to determine what other types they can influence with Charm and Hold.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on January 19, 2013, 10:07:49 PM
As a third option, you could conceivably allow casters that have picked up favoured foe or turning as an origin choice use that to determine what other types they can influence with Charm and Hold.

Not a bad idea.  I was originally going to simply add "Spellcasting" to the list of skills that Favoured Foe influences, but this bears some thought too.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on January 19, 2013, 10:16:02 PM
All good grist for the sidebars. Thanks!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Mister Andersen on January 20, 2013, 04:56:48 AM
If I were tweaking them for my home game, I'd start by tweaking the Type restriction such that there's one unique spell for each Type (rather than stripping it entirely). That's just me, however, and I particularly like the idea of casters hunting down spells in the setting. YMMV.

That was my instinct - one spell for each type - it's nice thematically, and I too like the idea of casters hunting down new ways to use their powers.  My second thought was similar to what Mr A suggested, with a new Spellcasting Trick that changes the type you target.  So they learn to cast the spell on their own first, and then move on to other creatures (by experimentation, being taught, or finding a spell variant in another wizard's grimoire).

The advantage -- at least where I'm standing -- of tricks and studies over using type-specific spells is that apart from the greater engagement between the various mechanical sub-systems is that it gives you more concretely known values to work with for the purposes of designing feats, class abilities, or prizes for your players.

Certain spells could or should be treated as prizes -- such as variants of the Power Word family that don't affect the caster, for example. Something as insanely useful as Hold, or maybe even the Spellcasting skill itself, could well qualify in some settings
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: LordKruelos on January 20, 2013, 09:33:16 AM
Is it likely that we'll see Spellbound this GenCon?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on January 20, 2013, 04:47:26 PM
Is it likely that we'll see Spellbound this GenCon?

See, this is a question you know I can't answer. If I say "yes, absolutely by then" I break our rule about not speaking to releases until we have the content locked down, and also open up a floodgate that keeps us occupied away from production. If I say nothing, everyone assumes the worst. I can't say "no" here because I don't know that for sure, and we only speak to releases with certainty these days.

Sorry, not done, can't speak to the release yet. More when we know.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on January 20, 2013, 04:48:15 PM
For what it's worth, I want to answer. I just can't, and that's how it must be.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: glimmerrat on January 21, 2013, 12:39:55 AM
Well we'll keep our fingers crossed then. Thanks for the update!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on January 21, 2013, 04:46:57 AM
Is it likely that we'll see Spellbound this GenCon?

Boooo.  You should know better.

*throws popcorn*


All I'll say is that reading the DFRPG book (and being a player in a game of it starting next week) only has me wanting Spellbound even more.  I really like the DFRPG, and FATE, but at heart I just prefer more cruch in my systems, you know?

The advantage -- at least where I'm standing -- of tricks and studies over using type-specific spells is that apart from the greater engagement between the various mechanical sub-systems is that it gives you more concretely known values to work with for the purposes of designing feats, class abilities, or prizes for your players.

Agreed.  Probably even some Origin grist right there, too.  Campaign dependant though.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on January 26, 2013, 10:14:47 AM
...Tuesday?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on January 26, 2013, 10:19:07 AM
...Tuesday?

Not Spellbound. Something else.

Oh, and  ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on January 26, 2013, 10:20:01 AM
SC3?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on January 26, 2013, 10:24:34 AM
...Tuesday?

Not Spellbound. Something else.

Oh, and  ;D

You know.. if you were a female.. ...or a raptor... ...*shakes head*  Cleva'h' gurl....
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Illithar on January 26, 2013, 01:20:10 PM
Well... technically a Spellbound preview wouldn't actually be Spellbound... so you know... just sayin'
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on January 27, 2013, 10:00:11 AM
SC3?

Not Spycraft Third Edition either.

Also, really? You got Spycraft Third Edition from that?  :o
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on January 27, 2013, 10:05:44 AM
SC3?

Not Spycraft Third Edition either.

Also, really? You got Spycraft Third Edition from that?  :o

...they were infiltrating a Kanye West party?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on January 27, 2013, 10:06:07 AM
You Only Live Twice?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Dirigible on January 27, 2013, 10:17:08 AM
...they were infiltrating a Kanye West party?
He does come off like a supervillain.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Mister Andersen on January 27, 2013, 10:28:37 AM
You Only Live Twice?

Tangently, this remains one of my favourite RPG cover artworks
Spoiler: show

(http://www.komarckart.com/cov_27.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on January 27, 2013, 10:46:47 AM
...they were infiltrating a Kanye West party?
He does come off like a supervillain.

Where's my like button!?!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on January 27, 2013, 10:46:57 AM
You Only Live Twice?

Tangently, this remains one of my favourite RPG cover artworks
Spoiler: show

(http://www.komarckart.com/cov_27.jpg)


Indeed. That is mighty.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on January 28, 2013, 02:42:25 AM
You Only Live Twice?

Tangently, this remains one of my favourite RPG cover artworks
Spoiler: show

(http://www.komarckart.com/cov_27.jpg)


Oh gods, that's perfect for something I'm working on.  Thanks Mr A, brilliantly timed.  What's the book, if it's not too gauche to ask on another company's forum?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Dirigible on January 28, 2013, 02:45:09 AM
I think it was from one of White Wolf's Scion sourcebooks.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Bill Whitmore on January 28, 2013, 02:48:26 AM
I think it was from one of White Wolf's Scion sourcebooks.

Correct, specifically, the Demigod book.

I think I have it on my shelf here, unless it is still at my friend's house where we last played Scion.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Gentry on January 28, 2013, 01:46:50 PM
And as a Nerd-of-the-day correction, if you want the voodoo Bond film it was Live and Let Die.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Arioch on March 06, 2013, 02:31:43 AM
So? Any update?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Alex on March 06, 2013, 09:36:22 AM
So? Any update?

When we do, you'll see it first.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on March 06, 2013, 11:27:50 AM
So? Any update?

When we do, you'll see it first.

I just had the mental image of the first Internet to Reality, fired through some magic of the internet Fireworks bursting out of your LCDs when they announce it.  It'd be like.. "Beet-de-deeee-deeeee!  Introducing... SPELLBOUND!" and then fireworks and mineral dragons come flying out of your screen... exploding all around you in some form of amazing Crafty magic*.

* The local fire departments would have nightmares for days after this.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Psion on March 07, 2013, 04:01:18 AM
And as a Nerd-of-the-day correction, if you want the voodoo Bond film it was Live and Let Die.

I considered a "Bond-girls" convention game featuring the lovely ladies saving their one time lover. It was surprisingly easy to fit Bond girls to SC2 classes. Solitaire from Live and Let Die would have been a seer.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Gentry on March 07, 2013, 02:48:01 PM
That's rad, and I totally get tingly for convention one-off specials like that (they're incredibly fun to run, if only because they're so much fun to play). If you do it, I'll need a copy.  :)

(Although, by the time Bond was done with her, Solitaire wasn't no seer no mo' ).
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Psion on March 07, 2013, 03:17:15 PM
That's rad, and I totally get tingly for convention one-off specials like that (they're incredibly fun to run, if only because they're so much fun to play). If you do it, I'll need a copy.  :)

(Although, by the time Bond was done with her, Solitaire wasn't no seer no mo' ).

I took the Scorpion King's out to that one: of course that's what she is going to say to keep her freedom and dignity while serving a powerful lord.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Fiendbasher on March 30, 2013, 02:44:04 PM
I've noticed Spellbound has vanished off the "In Production" page. I hope that doesn't mean you've given up on the project....
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on March 31, 2013, 02:03:21 AM
I've noticed Spellbound has vanished off the "In Production" page. I hope that doesn't mean you've given up on the project....

Weird. No idea why that happened and I'm away at WonderCon right now and can't check.

Haven't given up on the project - just a long uphill grind. Hoping to post some updates very soon.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on March 31, 2013, 04:09:30 AM
Good to hear, Pat. Good to hear.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: trechriron on March 31, 2013, 11:10:21 PM
So want this book. Tried my hand at the BRP angle, not my cup of tea. Going to recruit and start a FC game! This book would make my game perfect (I LOVE magic stuff and I like to customize...). I hope it's coming soon!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Grimace on April 18, 2013, 12:06:40 PM
I know you guys are tired of seeing these posts, but just understand we are tired of posting them also.

What is the current status of this project?  It's not even listed in the "In Development" of the Crafty website.

Seeing that it was in play test in February - June 2011 and I pre-ordered this at GenCon 2011 with the belief it would be out that year, it's getting a little ridiculous.

Wasn't this almost completed and just needed tweaked/edited?  

Just frustrated.  I suspect I won't be pre-ordering any game from here on out.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on April 18, 2013, 02:38:44 PM
Bits and pieces, presented fast and dirty...

1. I'm sure this post happened mainly because it looked from the outside that information about the project was suddenly gone, and so there's an immediate assumption that we're stealth-canceling the project. That's not the case. This and the other Spellbound post were de-stickied at Andersen's request because there were too many stickies in the Fantasy Craft boards. I felt he was right, and I've been meaning to post a fresh update about Spellbound anyway, so there's no need for these old threads to remain. Of course a post like this shows up in the gap between - less than 24 hours between, in fact. I should expect that with this project now.

2. Status: In Development. I could offer more details or I could continue working and get you more information as soon as I have it. Since anything I could say at this point would be very similar to what we've said previously, I would prefer to continue working.

3. The website has been suffering a number of issues in the last few months and it appears that the Spellbound product page went missing as part of that. (No one worry - the Mistborn product pages and our direct sales store are completely unaffected, though if anyone knows a web developer who's good with building e-commerce sites and isn't insanely expensive, as most are, please send them our way (service@crafty-games.com) - we could use some help getting the new site operational.) We've gone in and made some tweaks that will hopefully keep the Spellbound product page on In Development until its release.

4. This project is ridiculous. No argument at all. Imagine the biggest, most complicated and interconnected fantasy rules matrix in existence. Imagine that changing any single element of this massive construct causes myriad other parts of it to break. Imagine even adding one new element causes it to break. Now imagine that you have ~85% of it in place, and EVERY SINGLE STEP from there to the finish line is an exercise in design precision that requires perfect understanding of literally every other piece of the whole. Now imagine that you're a company owner who rarely has long stretches of time to dedicate to a single project, and that you know literally no one who can, or will, continue the work as it's been conceived, so you're it. You're the last, best, only hope for this book to ever see the light of day. (As an added bonus, your short-term memory isn't so great, so you have to keep fact-checking and referencing your own work and everything that's come before to make sure you're not shattering the game every time you do anything new with the project - and that any gaps in your development cycle, which happen constantly, therefore cause you to go back several steps before you can go forward again.)

This is not the way I would have designed this project but by the time I inherited it the course was already set. I never anticipated the decisions made on this book could possibly cause it to be this difficult to finish, but there you go - and now I'm the last man standing in a field of destruction and tears, and all I can do is accept that everything else must STOP for a month or two to get the book done. Just stop. That's it. No more from me but this.

The project was on hold for a long time because of this specific problem, and for a while Alex and I have been working to clear my plate sufficiently to allow this to happen. Progress has been made here, and we expect to have news that you actually care about soon. For the time being, however, I cannot elaborate further.

If that's not enough - if this series of missteps has turned you off the rest of our catalog - we understand. It's a sad outcome, but that's how it goes sometimes. If you'd also like your money back, please contact us (service@crafty-games.com) and we'll take care of that as well.

Meanwhile, I shall return to the thankless job of cleaning up someone else's mess.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Dreamstreamer on April 18, 2013, 02:49:08 PM
Pat, I figure you've just come up long enough to take a big gulp of air before submerging again in the final push for Spellbound, but I wanted you to know: I appreciate you.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: The_Grand_User on April 18, 2013, 02:49:28 PM
Meanwhile, I shall return to the thankless job of cleaning up someone else's mess.

I, and no doubt every other programmer on these forums who've had to deal with someone else's code, sympathize with you completely.

Keep up the good work, hoping we can here from you again very soon and in much greater detail.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Grimace on April 18, 2013, 08:03:23 PM
Thanks Pat for the update.  It seemed oh so close I could taste it in 2011.  

I totally understand that you guys are up to the ceiling in stuff you have to do or deal with.  This is why I haven't really made many comments about the project.  But as more and more time has gone by, I had to wonder what was going on.

Oh and this has not turned me off of crafty products.  Just pre-ordering RPG stuff.  :D   I usually stay away from pre-orders anyway.  

Thanks again for the update.  

[Edit] BTW - even if it's never released, I would not ask for my money back.  
[Note to Self] - need to get my gaming group back together.  That will give me less time to pester Pat.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Salvatos on April 18, 2013, 08:38:12 PM
I, and no doubt every other programmer on these forums who've had to deal with someone else's code, sympathize with you completely.
This brings back terrible memories of the mess a WYSIWYG editor can make.
I do sympathize, and I just hope Pat doesn't come out of this hating Fantasy Craft.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on April 18, 2013, 09:54:09 PM
Thanks Pat for the update.  It seemed oh so close I could taste it in 2011.  

The feeling was mutual at the time. That's why we were comfortable releasing the pre-order.

Quote
[Edit] BTW - even if it's never released, I would not ask for my money back.  

If the project were canceled, and it won't be, then everyone would automatically and immediately get their money back.

I do sympathize, and I just hope Pat doesn't come out of this hating Fantasy Craft.

I still have great love for Fantasy Craft. I am in many ways its biggest champion these days, and have to be, as it's largely under my control now.

I do believe there are certain types of projects that aren't in the best interest of the line; they might add value, but the price is simply too high. There are many decisions that could have been made to avoid Spellbound slipping into this category but it's too late to do anything but learn from them.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: samsimilian on April 19, 2013, 01:46:51 AM
I gather from your comments, that releasing the book bit by bit, class by class etc. is not an an option due to the nature of the complextity of the system? Otherwise that could split the current workload.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on April 19, 2013, 02:27:40 AM
I gather from your comments, that releasing the book bit by bit, class by class etc. is not an an option due to the nature of the complextity of the system? Otherwise that could split the current workload.

I'm just guessing, but I suspect that it would involve releasing a Class + 111 Spells, then doing a second and a massive errata on the first, and then the third and another errata.  For this to avoid become the compete mess that was 3.5 magic users, it really has to be done whole cloth and be really tightly nailed down.  You'd also have the issue of where to the expert classes go, as well as feats and so on (plus required reprints, etc...).

Nothing but empathy for you Pat.  As both a writer and programmer who has received other peoples work and had to finalise and repair it, as well as becoming familiar with the initial design goals (and all to a schedule), I feel for you man.  Still, the end of the tunnel looms nigh, and there's light there...
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: SilvercatMoonpaw on April 19, 2013, 06:41:25 AM
You don't need to worry about loosing my interest: I stoked enough that I wish there was a way to pre-order the PDF!  Mostly because I'm hoping we could do the preview bit again.  (I don't actually like books, so you wouldn't get me there.)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on April 19, 2013, 07:06:51 AM
Pat, you are more appreciated than you know.

Just for the record: I'm Crafty For Life!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Antilles on April 19, 2013, 07:40:34 AM
Likewise; I bought Mistborn not because I had any particular interest in the setting, but purely to throw you guys some well-deserved money.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: VisualStatic on April 19, 2013, 07:48:53 AM
Likewise; I bought Mistborn not because I had any particular interest in the setting, but purely to throw you guys some well-deserved money.
Same here, haven't read it or the books, but I bought it.

Here's to Pat getting the time needed to knock Spellbound out of the park.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on April 19, 2013, 08:33:56 AM
I gather from your comments, that releasing the book bit by bit, class by class etc. is not an an option due to the nature of the complextity of the system? Otherwise that could split the current workload.

And it would get me to buy all of the material twice and send you some well deserved cash.



I still have great love for Fantasy Craft. I am in many ways its biggest champion these days, and have to be, as it's largely under my control now.

This relates to something I've wondered about but is probably not something you're comfortable stating. How commercially successful has FC been? Unit sold or compared to SC 2.0?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Tenbones on April 19, 2013, 10:10:17 AM
You think I'd give up on Spellbound because of this? I'm a glutton for abuse! This is nothing!

I'm in like a tick on an orc's ass. Like white on rice. Like a gleam in Odin's good eye! Like Mikey on Life cereal. Like Garfield on lasagna! Like Batman on Catwoman! Like Hulk on Smash! Thanos on Death! Like Sherlock on blow! Like Kong on a banana!!

Seriously - would it be possible to crowdsource some of the fundamental gruntwork? Lots of people would be willing to help... maybe a baby kickstarter?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Salvatos on April 19, 2013, 11:50:09 AM
baby kickstarter?
So, Indiegogo? ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on April 19, 2013, 12:36:12 PM
First and foremost, I really do appreciate all the words of encouragement and support. There's really nothing like having people in your corner.

I gather from your comments, that releasing the book bit by bit, class by class etc. is not an an option due to the nature of the complextity of the system? Otherwise that could split the current workload.

I'm just guessing, but I suspect that it would involve releasing a Class + 111 Spells, then doing a second and a massive errata on the first, and then the third and another errata.  For this to avoid become the compete mess that was 3.5 magic users, it really has to be done whole cloth and be really tightly nailed down.  

This truly is the crux of it. It's why we didn't continue with the original game plan with these. Honestly, just the release of those two original Spycraft 2.0 products made the full Spellbound release much more difficult. Notice the errata I've had to release so far; that's just what was absolutely necessary to reconcile all the concepts and mechanical designs happening alongside each other in this book, not to mention the lofty design goal of not letting this become yet another straight rehash of magic from That Other Game.

This really does need to be done all at once or not at all. There's no middle ground with this one, unfortunately.

Quote
Nothing but empathy for you Pat.  As both a writer and programmer who has received other peoples work and had to finalise and repair it, as well as becoming familiar with the initial design goals (and all to a schedule), I feel for you man.  Still, the end of the tunnel looms nigh, and there's light there...

Thanks. For a while now I've been able to see the finish line without actually making much progress getting there. It's supremely frustrating.

Quote
I still have great love for Fantasy Craft. I am in many ways its biggest champion these days, and have to be, as it's largely under my control now.

This relates to something I've wondered about but is probably not something you're comfortable stating. How commercially successful has FC been? Unit sold or compared to SC 2.0?

At the time of its release Fantasy Craft was the most successful product the company had ever released. Mistborn has since shot past those numbers but that's to be expected, and based on what's tracking so far for Spycraft Third I'd wager even money that release will be even bigger. All of that's fairly normal to a degree, with sales growing alongside our company profile and so on. It's still a testament that Fantasy Craft hit as well as it did when it came out however, and it still does very well at conventions, where we can hand-sell it. Distribution sales are flat, but that's understandable given the lack of recent print releases. Spellbound should give it a shot in the arm, and I have been prepping more behind the scenes so we can keep this train chugging along after that.

You asked about the comparison between Fantasy Craft and Spycraft 2.0. There's no comparison - if you take the original AEG print run out of the equation (and you have to - it was an aberration and lost AEG serious money due to production costs), then Fantasy Craft is a runaway hit by comparison. Spycraft 2.0 was of course hindered by all the ridiculous upsets on its road back to print (that POD debacle, for example, and the long, long time we were forced to wait after that before we could put it back on press with an offset printer), but still, Fantasy Craft did better overall. Those are the facts.

I want to address one more thing on this front, as it occurs to me that I may be giving an incorrect impression with the "Fantasy Craft is largely under my control now" comment. Last autumn, Alex and I made the decision to split duties with the existing games to improve our responsiveness and production schedules with both. He took Mistborn and I took Fantasy Craft, and this has allowed us to be far, far more agile than we have been in the past. We only consult each other on those lines when it's necessary, which allows our "together time" to focus on new things, like Spycraft Third Edition. It's been a great move, and the progress you're starting to see on both fronts is directly attributable to it.

Seriously - would it be possible to crowdsource some of the fundamental gruntwork? Lots of people would be willing to help... maybe a baby kickstarter?

I wish that were possible. Even Alex can't help me on this any longer. It's a one-man slog now. Just wish me luck. :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on April 19, 2013, 12:44:40 PM
And this is why I stick with the product line.  Simply put.. we have one helluva honest set of developers.  Can't wait to see the product.  All of em.  (And I hope whoever Blue Falcon'd, got their just rewards...)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jackal_mkII on April 19, 2013, 01:24:56 PM
Spellbound should give it a shot in the arm, and I have been prepping more behind the scenes so we can keep this train chugging along after that.

Two of the three reasons why I'm looking forward to this, the other being the book itself.

Quote
Just wish me luck. :)

We got your back, bro. You got 'dis.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on April 19, 2013, 01:45:34 PM
My suguestion? Throw on some Lindsey Stirling! It will make everything right in the world.  And then picture the epic fights going on between spell bound mages like the scene in kung fu hustle where they spar, to epic violin + edm fusion music! >.> oh Sorry off topic.

You can do it Pat! ~cheers~
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on April 19, 2013, 02:28:39 PM
And this is why I stick with the product line.  Simply put.. we have one helluva honest set of developers.  Can't wait to see the product.  All of em.  (And I hope whoever Blue Falcon'd, got their just rewards...)
THIS.  Keep on truckin', we're cheerin'.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Bhurano on April 19, 2013, 02:45:35 PM
And this is why I stick with the product line.  Simply put.. we have one helluva honest set of developers.  Can't wait to see the product.  All of em.  (And I hope whoever Blue Falcon'd, got their just rewards...)
THIS.  Keep on truckin', we're cheerin'.

Shamelessly seconded. You can slay that dragon, Pat. ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on April 19, 2013, 03:32:10 PM
I love that the people who make my favorite RPGs answer a question about their sales. Thanks Pat! I'm pulling for you.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on April 19, 2013, 03:35:31 PM
Throw on some Lindsey Stirling!

Her and Nuttin' but Stringz.  Things I work by.  ...and shoot by.  :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on April 19, 2013, 03:43:50 PM
Throw on some Lindsey Stirling!

Her and Nuttin' but Stringz.  Things I work by.  ...and shoot by.  :)

Thanks for the suggestions fellas! I think I'll check those out as my soundtrack for this evening.
Title: Re: Spellbound Update: Maximum Hyperbole Edition!
Post by: Valentina on April 19, 2013, 04:32:06 PM
And this is why I stick with the product line.  Simply put.. we have one helluva honest set of developers.  Can't wait to see the product.  All of em.  (And I hope whoever Blue Falcon'd, got their just rewards...)
THIS.  Keep on truckin', we're cheerin'.


Hey now, this is a bandwagon I rather like the seating of. ;D

The suffix "Craft" really sums it up for me.
These are not merely things being "made" or the boring imitations upon imitations of "manufacturing," this is an ongoing process of creation. This is research and testing and revision and meshing philosophy with on-the-ground-truths-of-play and not "eh, some dogs are luckier than others" shrug-and-deal-with-it disinterest.
It's agonizing and heartfelt and wearying, it is labor, it is craftsmanship.
It is the act of making of that rare kind tied to ancient mythic sagas of the creation that consumes it's creators. It is the foreseen and embraced suffering that brings immortality, it is singing water from the void to quench an all-consuming thirst.

There has been blood and sweat and tears, and there will be more.
There must be more, because most of all this is not pedestrian production, this process is Craftmanship.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Valentina on April 19, 2013, 04:35:02 PM
Bahahahaha -that is so purple my eyes ache. 8)

 :-*, lads.
Title: Re: Spellbound Update: Maximum Hyperbole Edition!
Post by: Jackal_mkII on April 19, 2013, 08:06:43 PM

The suffix "Craft" really sums it up for me.
These are not merely things being "made" or the boring imitations upon imitations of "manufacturing," this is an ongoing process of creation. This is research and testing and revision and meshing philosophy with on-the-ground-truths-of-play and not "eh, some dogs are luckier than others" shrug-and-deal-with-it disinterest.
It's agonizing and heartfelt and wearying, it is labor, it is craftsmanship.
It is the act of making of that rare kind tied to ancient mythic sagas of the creation that consumes it's creators. It is the foreseen and embraced suffering that brings immortality, it is singing water from the void to quench an all-consuming thirst.

There has been blood and sweat and tears, and there will be more.
There must be more, because most of all this is not pedestrian production, this process is Craftmanship.

That's well said.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: pawsplay on May 01, 2013, 02:02:01 AM
I'm not trying to play crystal ball here, just to be clear. From my perspective, as a fan, it seems like Spellbound snowballed. There's the backseat driver part of me that says, "Crafties, dudes, the main book spelled out the colleges and such, just get the danged book out with those classes, some representative spells of each discipline, smack its bottom, and send out the birth announcements." But I understand, too, that when you want to make something because you think it will be good, compromises undermine the soul of the enterprise. So whatever happened, whatever the heck it was, whatever it is you feel you need to do to finish what you started, I am with you on that in spirit. Sometimes, I really, really wish Spellbound was out. It seems like the wait has been endless.

Yet I'm still waiting.

You guys struck some good ore with Fantasy Craft. And you put in the effort to take those concepts and build something, carefully, something really amazing. FC second printing doesn't read like the output of a handful of crazy guys building castles one brick at a time. Once upon a time, writing an RPG didn't necessarily involve all that much "writing." In the past couple of decades, expectations have risen, just as they have for computer games. FC is a modern game, in all the positive sense of that phrase. I'm just blown away by what's been done with FC with elbow grease and mad cogitation. I have a pretty good idea what that entails, having published a small Pathfinder-compatible book myself. As for the business side of a significant publishing company, that is pretty much beyond my sphere of knowledge.

Pat, you have got to finish this damned book, or we're just going to have to write a humongous fan sourcebook to spite you. Fantasy Craft is a great toolbox, but there's no socket wrenches. That's what I'm saying, my man. Do this for the little guy. If you become more than just a man, if you devote yourself to an ideal, you become something else entirely: a legend.

So, keep your eye on that finish line. Here, have some Gatorade.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 01, 2013, 11:03:01 AM
Appreciate the kind words Pawsplay, really do, and yes, this project has snowballed - no argument there. I will reiterate though, for what little it's worth, that it technically snowballed long before I came on board with it. This project's issues are baked into the original premise, and doing them justice unfortunately means facing down the monolith - because anything less would be painfully obvious, and a glaring hole in the library.

It sucks, but it's one of those crucibles I have to face, in large part alone. 
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 01, 2013, 11:10:29 AM
You are Frodo, the board is your Sam, Spellbound is the ring...
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 01, 2013, 11:29:23 AM
the board is your Sam

Sweet Zombie Jeebus! I've clearly already committed far worse sins with this project than I ever imagined. Let us hope it gets no worse....
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on May 01, 2013, 11:35:26 AM
the board is your Sam
Sweet Zombie Jeebus! I've clearly already committed far worse sins with this project than I ever imagined. Let us hope it gets no worse....
You got past the spiders alread, right?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 01, 2013, 11:42:13 AM
the board is your Sam
Sweet Zombie Jeebus! I've clearly already committed far worse sins with this project than I ever imagined. Let us hope it gets no worse....
You got past the spiders alread, right?

That's not a fair question. They were moved into the next script.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on May 01, 2013, 12:00:02 PM
:o
That's not a fair question. They were moved into the next script.
:o  Uh oh...
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 01, 2013, 12:02:30 PM
:o
That's not a fair question. They were moved into the next script.
:o  Uh oh...

Fear not, this was my feeble attempt at a LOTR movie joke. All remains as well as it can be in Spellboundia.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 01, 2013, 12:21:51 PM
As long as you aren't optimus prime, and the board your Hot Rod...
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 01, 2013, 12:39:06 PM
You know what we need.. either Idris Elba or Ronald Lee Ermey!  ..or both!  ..or.. you know.. the entire collective of NFL cheerleaders..  ;D

(Edit.  My tablet thinks Enter means post for some reason... )
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 01, 2013, 12:41:02 PM
and more cowbell.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 01, 2013, 12:42:06 PM
and more cowbell.

Yes!  Idris Elba, Ronald Lee Ermey, the NFL Cheerleading Core and Christopher Walken!  If that can't keep someone's spirits up and motivated, I don't know what will!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jackal_mkII on May 01, 2013, 12:45:27 PM
Fear not, this was my feeble attempt at a LOTR movie joke. All remains as well as it can be in Spellboundia.

One does not simply walk into Spellbound...

  If that can't keep someone's spirits up and motivated, I don't know what will!

Cake! And some necromantic rituals.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 01, 2013, 12:50:03 PM
Fear not, this was my feeble attempt at a LOTR movie joke. All remains as well as it can be in Spellboundia.

One does not simply walk into Spellbound...

  If that can't keep someone's spirits up and motivated, I don't know what will!

Cake! And some necromantic rituals.

Cake?!  Now you sound like my wife!  lol.   Okay.  So.. we've got Idris Elba, Ronald Lee Ermey, the NFL Cheerleading Core, Christopher Walken, a Cowbell, Cake and Sean Bean cheering on C_P.  We'll hold the necromancy back in case of dire emergency.  Anyone else want to add to this all star cast?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 01, 2013, 12:52:22 PM
If the necromancy is in reserve, the only thing missing is a dragon pet.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 01, 2013, 12:55:36 PM
Survivor blasting Eye of the Tiger?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 01, 2013, 12:56:57 PM
Survivor blasting Eye of the Tiger?
Oh god no.  Flashbacks to christmas season 2008, three interactive machines with guitar hero 3, and rockband 2... eye of the tiger played, repetedly. for 12 hours a day.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 01, 2013, 12:58:40 PM
BTO playing Takin Care of Business?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 01, 2013, 01:01:16 PM
Journey! Don't Stop Believin!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 01, 2013, 01:04:25 PM
Okay.  We've got the Crafty_Tower, being guarded by the Crafty_Dragon, while we have an all star Crafty-palooza from the steps up the Crafty_Tower featuring Survivor, Journey, BTO and MC Hammer (just cause I can!), we've got "In case of Emergency, Summon Necromancer" alarm glass installed.  We've got Idris Elba and Ronald Lee Ermey shouting inspiration in each of the Crafty ears, the NFL Cheerleaders cheering on the various book stacks and library cabinets sprawled about the Crafty_Tower.. we've got Christopher Walken playing a Cowbell to the music outside, and Sean Bean lecturing the forums about how to approach Spellbound, all the while Duff Goldman is baking us cakes.  ...did I miss anything?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 01, 2013, 01:07:06 PM
Ostentatious spigots delivering exotic brain beverages
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: The_Grand_User on May 01, 2013, 01:07:18 PM
The ability for Crafty_Pat to concentrate? ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 01, 2013, 01:10:26 PM
Ostentatious spigots delivering exotic brain beverages

+1 Eucalyptus leaf for the use of Ostentatious. 

The ability for Crafty_Pat to concentrate? ;D

Hopefully in 4-5 years, I'll be able to right a prescription to help with that!  ...maybe... until then.. ummm.. well.. the threats of taking away the Cheerleaders and Duff will have to suffice.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on May 01, 2013, 01:10:43 PM
Cake! And some necromantic rituals.
That just leaves you with necromancy, because the cake is a lie.  :P
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jackal_mkII on May 01, 2013, 01:12:17 PM
Survivor blasting Eye of the Tiger?

Mickey: I didn't hear no bell, Pat. I didn't hear no bell!

That just leaves you with necromancy, because the cake is a lie.  :P

And vanilla cupcakes are little white lies!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 01, 2013, 01:27:52 PM
Amazing what we get up to on this board when we go 3 months without a release.   ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jackal_mkII on May 01, 2013, 01:34:19 PM
Creative minds and idle hands are a dangerous thing indeed.  ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 01, 2013, 01:37:15 PM
Creative minds and idle hands are a dangerous thing indeed.  ;D

Pretty sure that's how I ended up married...
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on May 01, 2013, 01:51:49 PM
Pretty sure that's how I ended up married...
Do I want to know how that happened?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jackal_mkII on May 01, 2013, 02:02:20 PM
Pretty sure that's how I ended up married...
Do I want to know how that happened?

As long as it didn't involve two wallabies and a midget, I think we're good.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 01, 2013, 02:02:46 PM
Pretty sure that's how I ended up married...
Do I want to know how that happened?

As long as it didn't involve two wallabies and a midget, I think we're good.

...and if it does...?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jackal_mkII on May 01, 2013, 02:07:15 PM
Pretty sure that's how I ended up married...
Do I want to know how that happened?
As long as it didn't involve two wallabies and a midget, I think we're good.
...and if it does...?

You clearly have the more interesting Saturday nights. I'm allergic to macropodidae.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on May 01, 2013, 02:35:17 PM
Pretty sure that's how I ended up married...
Do I want to know how that happened?
As long as it didn't involve two wallabies and a midget, I think we're good.
...and if it does...?

You clearly have the more interesting Saturday nights. I'm allergic to macropodidae.

He forgot to mention the five gallons of eucalyptus flavored gin and Ms Püdelwumpkins.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 01, 2013, 04:12:50 PM
Every time I see there is a new post on the Spellbound Update thread this is what I think of:






(http://i.imgur.com/mdLxfwv.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on May 01, 2013, 05:12:16 PM
My morning:
•  Log onto Crafty Forum.
•  Notice a  heap of posts under Spellbound (My face:  :D)
•  Read through the thread...

(http://cdn.memegenerator.net/instances/400x/32059022.jpg)

Also, that's pretty apt Jake.  I don't recognise the source, but it's kinda dead on.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 01, 2013, 05:17:44 PM
Brick Killed a guy!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 01, 2013, 05:31:56 PM
Horde, French movie. Some criminal killed a cop so the cop's friends decided go the criminal's high rise project and kill him. Zombie apocalypse happens, they have to work together. It's on Netflix instant, so-so movie but thats scene is great and the ending was good.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on May 01, 2013, 06:06:09 PM
I told you guys already I gave Pat a picture of naked Naya Rivera from Glee so he can refocus after a few moments of staring. I'll prove it to you but NSFW even if it is in the magazine Allure:

Spoiler: show

(http://i251.photobucket.com/albums/gg298/desertpuma/NayaAllureNaked_zps842df4b0.jpg) (http://s251.photobucket.com/user/desertpuma/media/NayaAllureNaked_zps842df4b0.jpg.html)


She looks like she is waiting for him to finish and if that doesn't work then check her out on Wide World of Spike TV in  2007 as part of the Amateur Pole Off. Once again, just to play it safe NSFW.

Spoiler: show

http://www.youtube.com/watch?v=nnRXfBmJ4h4&feature=share&list=PLJAJMmPO2JWCRldiDgqjPxwmZngRjScKJ



Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Blankbeard on May 01, 2013, 07:38:15 PM
It was established a long time ago that Rosie O'Donell and the threat of more Rosie O'Donell was an effective motivator.

In the spirit of DesertPuma's post, here's a picture similar to that nice young lady from Glee, only of Rosie O'Donell.  Spoilered, and I guess, NSFW, whatever that means.

Spoiler: show

WHY ON EARTH WOULD YOU LOOK?!??!?  WHAT'S WRONG WITH YOU? I NEARLY KILLED YOU.  God, I need to go lie down before my heart explodes.


Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 02, 2013, 01:56:35 AM
Ha! I often say that I never had a real family until I fell into this industry. Gents and gentiles *, you prove me more and more right every day.

* I hope this remains one of the last places I can openly make cracks like this without getting gang-tackled by hyper-sensitive social terrorists. Please prove me right on this as well. ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 02, 2013, 02:05:08 AM
If you are into competitive starcraft 2 at all, and still awake, the group of death in the korean WCS is live! otherwise, sleep well :D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Valentina on May 02, 2013, 04:54:23 AM
I've been trying to find some way to flag-wave as well, but not having much luck.

Courage, old bean. The End is Nigh. :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 02, 2013, 05:51:21 AM
Thanks, but I'm not much into competitive anything. I do multiplayer shooters on XBox every so often, but even then I prefer when it's as casual as possible. Mostly we BS as much as play. ;)

Appreciate the support though! Maybe we'll get together in some online thing at some point.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 02, 2013, 11:37:16 AM
I don't really play competitively, but I like watching the tournements.  Four of the best starcraft players were in the round of 16 competing to go to the round of 8 in the top tourney last night, in the group that most observers would have pegged for the finals, except that they guy who started the group threw down the gauntlet to get his toughest competition into the earlier group.   It was fun to watch.


And on that note.  Time to hunt for ant kriger
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 02, 2013, 11:38:05 AM
Pretty sure that's how I ended up married...
Do I want to know how that happened?
As long as it didn't involve two wallabies and a midget, I think we're good.
...and if it does...?

You clearly have the more interesting Saturday nights. I'm allergic to macropodidae.

He forgot to mention the five gallons of eucalyptus flavored gin and Ms Püdelwumpkins.

LOL.  Soooo... yeah.  You know that whole never date your good friend's sister?  I went one step further and married her. lol.  We were all hanging out one night before I was due to ship out.  End of the night, I turned to say good night, she went to kiss my cheek, we kissed.  Really awkward for me.  Really smiley for her.  I go away for 11 weeks.  I come home.. we get to talking.. creative minds.. (You know.. we've known each other for years.. yadda yadda) idle hands (I was habitually single.  I changed girlfriends at the time like box mags out of a 30.06).. ..and a little Jameson later.. we're dating.. lol.  Long story short.. got married, transitioned to civilian and have been happy, if not extremely busy, since.

And.. err.. Ms. Pudelwumpkins and the Eucalyptus Flavored Gin are the listed reasons I'm no longer allowed in 3 Bible Belt states...
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: jameswllorimer on May 02, 2013, 11:39:27 AM
My morning:
•  Log onto Crafty Forum.
•  Notice a  heap of posts under Spellbound (My face:  :D)
•  Read through the thread...

(http://cdn.memegenerator.net/instances/400x/32059022.jpg)

Firstly I second the above!... I know I don't post to these boards much but the rate of posting never ceases to amaze me!

Fear not, this was my feeble attempt at a LOTR movie joke. All remains as well as it can be in Spellboundia.

One does not simply walk into Spellbound...

  If that can't keep someone's spirits up and motivated, I don't know what will!

Next.. Thanks TSKoala your previous post made me read this ("One does not simply walk into Spellbound...") with Christopher Walken's voice in my head. Thanks again to this board, that happening is both amazing and scary!

Lastly Crafty_Pat, it'll be worth it however much of a slog it is, both from your point of view and ours. And I for one will wait until I'm old and grey if needs be. Chin up, Sir - we your loyal following will carry you if needs be to the finish line. All hail Spellboundia ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheVastator on May 07, 2013, 01:30:57 AM
(http://cdn.memegenerator.net/instances/400x/37600123.jpg)
It is a burden he should never have had to bear. We can ask no more of Pat.

 ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Psion on May 07, 2013, 04:35:52 AM
Dammit, where the hell is the like button?!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 07, 2013, 08:37:20 AM
Dammit, where the hell is the like button?!

Yeah, I wish there was karma on this board. I guess we're throwing up pictures today, following Vastator lead.

(http://i.imgur.com/LMV76E9.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 07, 2013, 12:35:55 PM
Yep.

(http://memecrunch.com/meme/KS4F/cp/image.png)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 07, 2013, 02:15:03 PM
(http://cdn.memegenerator.net/instances/400x/37616513.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 12, 2013, 04:46:15 PM
(http://cdn.memegenerator.net/instances/400x/37768003.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 13, 2013, 07:35:57 AM
(http://cdn.memegenerator.net/instances/400x/37616513.jpg)

This is now the background on my 42" main display.  I would send an image if I could.  (I LOL'd like woah.)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on May 13, 2013, 07:44:19 AM
Now you just have to show your players
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 13, 2013, 09:30:45 AM
Now you just have to show your players

Oh.  They've seen it.  Two work in the same facility.  lol.  And one is literally drooling in expectancy.  It's a little creepy..
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on May 13, 2013, 09:31:32 AM
LMAO
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 13, 2013, 09:33:28 AM
LMAO

You laugh.. his next.. at least 8 characters are already based on magic using.  ..hasn't even seen the contents of the book.. is still planning around it.  ..simply amazing.. like.. one.. *grabs Tablet*  And I quote.. "Some kind of wildcard / backer that uses magic manipulate the battle.  And I don't mean buffs.  I mean terraforming."  <-- *throws hands up*  THIS is what I look forward to every game night. lol
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 13, 2013, 10:16:04 AM
LMAO

You laugh.. his next.. at least 8 characters are already based on magic using.  ..hasn't even seen the contents of the book.. is still planning around it.  ..simply amazing.. like.. one.. *grabs Tablet*  And I quote.. "Some kind of wildcard / backer that uses magic manipulate the battle.  And I don't mean buffs.  I mean terraforming."  <-- *throws hands up*  THIS is what I look forward to every game night. lol



(http://cdn.memegenerator.net/instances/400x/37785922.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on May 13, 2013, 10:21:03 AM
(http://cdn.memegenerator.net/instances/400x/37785922.jpg)

This is why we don't give Koala eucalyptus flavored gin after 2348 hours.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 13, 2013, 10:28:08 AM
This is why we don't give Koala eucalyptus flavored gin after 2348 hours.

Man, you haven't played PnP RPGs until you've played with a drunk DM.

(Online game)

PC: We don't take kindly to people giving us orders.
PC: Yeah, it's on buddy.
DM: Your going to atack him?
PC: Oh yeah.
PC: He's going down.
PC: AFK a sec.
PC: No one tells Throg what to do.
DM: Ok fire ball II role saves.
DM: (Rolls massive amount of damage)
DM: Looks ike save or diw
PC: Wow!
PC: What about init?
PC: INIT!!
DM: Wha?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on May 13, 2013, 10:46:36 AM
Who said anything about RPGs?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 13, 2013, 11:21:04 AM
Who said anything about RPGs?

...that's actually true.  Once you hit Zero, me and alcohol have two levels.  Wise man who can't speak english Koala and.. Touch her again, I'll dislocate your elbow, shoulder and middle finger while I break your ulna and wrist Koala.  Eucalyptus and Koalas.  Only before 0000.  On the upside, by 0200.. I'm Coma Koala.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on May 13, 2013, 11:43:12 AM
On the other hand...

There was that time in Bruges where that Redbull and eucalyptus absinthe cocktail saved our backsides when Sergei got the drop on us.

Of course we got declared persona non grata and had to burn those identities.

And clothes.

And the warehouse.

Still, any mission you can walk away from, right?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 13, 2013, 11:56:44 AM
On the other hand...

There was that time in Bruges where that Redbull and eucalyptus absinthe cocktail saved our backsides when Sergei got the drop on us.

Of course we got declared persona non grata and had to burn those identities.

And clothes.

And the warehouse.

Still, any mission you can walk away from, right?

Ugh.. 4 day hang over and a 3 day flight.. but hey.. I'm sure that orphanage loved the DB9 you left them.  .. you did remember to remove the MILAN from the trunk.. right? 
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on May 13, 2013, 12:10:39 PM
On the other hand...

There was that time in Bruges where that Redbull and eucalyptus absinthe cocktail saved our backsides when Sergei got the drop on us.

Of course we got declared persona non grata and had to burn those identities.

And clothes.

And the warehouse.

Still, any mission you can walk away from, right?

Ugh.. 4 day hang over and a 3 day flight.. but hey.. I'm sure that orphanage loved the DB9 you left them.  .. you did remember to remove the MILAN from the trunk.. right? 

They grow up so fast these days.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Valentina on May 13, 2013, 12:45:51 PM
On the other hand...

There was that time in Bruges where that Redbull and eucalyptus absinthe cocktail saved our backsides when Sergei got the drop on us.

Of course we got declared persona non grata and had to burn those identities.

And clothes.

And the warehouse.

Still, any mission you can walk away from, right?

Ugh.. 4 day hang over and a 3 day flight.. but hey.. I'm sure that orphanage loved the DB9 you left them.  .. you did remember to remove the MILAN from the trunk.. right? 

As it happens, I did.
"But wait," you say, "you weren't in Bruges, Val."
To which I reply, "exactly."
 ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on May 13, 2013, 12:59:15 PM
On the other hand...

There was that time in Bruges where that Redbull and eucalyptus absinthe cocktail saved our backsides when Sergei got the drop on us.

Of course we got declared persona non grata and had to burn those identities.

And clothes.

And the warehouse.

Still, any mission you can walk away from, right?

Ugh.. 4 day hang over and a 3 day flight.. but hey.. I'm sure that orphanage loved the DB9 you left them.  .. you did remember to remove the MILAN from the trunk.. right? 

As it happens, I did.
"But wait," you say, "you weren't in Bruges, Val."
To which I reply, "exactly."
 ;)

Damn it!

That was for the children!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Valentina on May 13, 2013, 01:02:31 PM
On the other hand...

There was that time in Bruges where that Redbull and eucalyptus absinthe cocktail saved our backsides when Sergei got the drop on us.

Of course we got declared persona non grata and had to burn those identities.

And clothes.

And the warehouse.

Still, any mission you can walk away from, right?

Ugh.. 4 day hang over and a 3 day flight.. but hey.. I'm sure that orphanage loved the DB9 you left them.  .. you did remember to remove the MILAN from the trunk.. right? 

As it happens, I did.
"But wait," you say, "you weren't in Bruges, Val."
To which I reply, "exactly."
 ;)

Damn it!

That was for the children!

Hmm.
At the time I had wondered about the beret-wearing koala stenciled near the trigger.
Mystery unraveled.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 13, 2013, 01:14:07 PM
On the other hand...

There was that time in Bruges where that Redbull and eucalyptus absinthe cocktail saved our backsides when Sergei got the drop on us.

Of course we got declared persona non grata and had to burn those identities.

And clothes.

And the warehouse.

Still, any mission you can walk away from, right?

Ugh.. 4 day hang over and a 3 day flight.. but hey.. I'm sure that orphanage loved the DB9 you left them.  .. you did remember to remove the MILAN from the trunk.. right? 

As it happens, I did.
"But wait," you say, "you weren't in Bruges, Val."
To which I reply, "exactly."
 ;)

Damn it!

That was for the children!

Hmm.
At the time I had wondered about the beret-wearing koala stenciled near the trigger.
Mystery unraveled.

Ah!  *ahems*  Deploys a non-lethal Eucalyptus Gin-warhead Milan.  Totally child safe... for use in non-lethal vehicle counter-measures.. or REALLY kicking off the party with a bang.  ..and as for 'meant for the kids'.. *ahems*  Well.. it was meant for the purveyor of the orphanage.  Nuns like to party too.. ..especially in Bruges. 

... Wait.. ..if Val took it..  ???  Damn it!  She's partying without us.. AGAIN!

(I love this board / thread. lol)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on May 13, 2013, 01:18:52 PM
Hey Pat?

Can we make the sample characters and setting for Spycraft 3?

[singsong]You'll get to make yourself.[/singsong]

 ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 13, 2013, 02:09:04 PM
Just to steer us slightly more towards Spellbound.. I was looking over my players' back up ideas.  Here's another Spellbound dependent one.  "TechnoViking.  Supplies his own DubStep."  ...yep.. GG.   :-\
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 13, 2013, 02:14:16 PM
Just to steer us slightly more towards Spellbound.. I was looking over my players' back up ideas.  Here's another Spellbound dependent one.  "TechnoViking.  Supplies his own DubStep."  ...yep.. GG.   :-\

You mean this?!  (http://youtu.be/t8JxuDtpBaA?t=31s)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 13, 2013, 02:50:19 PM
Hey Pat?

Can we make the sample characters and setting for Spycraft 3?

[singsong]You'll get to make yourself.[/singsong]

 ;D

Heh. In all seriousness and since you asked, the default setting is shaping up nicely, but yeah, there should be an opportunity for you guys to get involved. Sample characters? Dunno. I'll noodle how best to handle those. There think there's some real potential for something fun there.

More as I know.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on May 13, 2013, 03:10:20 PM
Hey Pat?

Can we make the sample characters and setting for Spycraft 3?

[singsong]You'll get to make yourself.[/singsong]

 ;D

Heh. In all seriousness and since you asked, the default setting is shaping up nicely, but yeah, there should be an opportunity for you guys to get involved. Sample characters? Dunno. I'll noodle how best to handle those. There think there's some real potential for something fun there.

More as I know.

As long as you have rules to allow a talking, bipedal koala bear as an agent. We can handwave the 1/4 drop bear on his mothers's side if needed.  ;)

Think of it like IOU for espionage. ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 13, 2013, 04:37:19 PM
Would it be enough if you can play this guy?

(http://cdn100.iofferphoto.com/img3/item/509/768/746/l_koala-mascot-costume-halloween-fancy-dress-onesize-b1e3.jpg)

Because we can probably make that happen - similarly to this...

(http://25.media.tumblr.com/tumblr_mdlsxsgadG1rb3qjjo1_500.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on May 13, 2013, 04:50:21 PM
I think American Dad! is legit espionage source material.  After all, it's about the CIA...

(http://www.mittnyavapen.com/bear/reg2.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 13, 2013, 04:50:54 PM

As long as you have rules to allow a talking, bipedal koala bear as an agent. We can handwave the 1/4 drop bear on his mothers's side if needed.  ;)

Think of it like IOU for espionage. ;D

I was going to write something up about "we can rebuild him, stronger, faster... ect." but I think this guy would be a better familare than the cat in a top hat and that applies to Spellbound so...

Spoiler: show
(http://th04.deviantart.net/fs71/PRE/i/2012/331/4/0/commando_koala_by_conorsully-d5mdxaj.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on May 13, 2013, 04:53:47 PM
I was thinking more this:

(http://www.mittnyavapen.com/bear/reg2.jpg)

or this:

(http://www.mittnyavapen.com/bear/reg3.jpg)

He is an international marsupial of mystery, after all.

Doh... Ninja'd.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 13, 2013, 04:56:05 PM
I have no idea what this is but it popped up on my search.


(https://i.chzbgr.com/maxW500/4348652032/h834BC655/)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on May 13, 2013, 05:01:12 PM
I have no idea what this is but it popped up on my search.


(https://i.chzbgr.com/maxW500/4348652032/h834BC655/)

I think that's Clayton and Koala debating the merits of FN 5.7 pistols.

PS: All in good, if punchy, fun Pat.  ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: The_Grand_User on May 13, 2013, 07:18:19 PM
And so we see what happens when the Crafty community suffers from withdrawal :P ;D

I'm not sure whether it's an encouragement to Pat to hurry up or slow down and watch the show.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 13, 2013, 07:21:03 PM
And so we see what happens when the Crafty community suffers from withdrawal :P ;D

I'm not sure whether it's an encouragement to Pat to hurry up or slow down and watch the show.
Both.  Crafty is like Valve, they release such awesome products that the anticipation and the release are satisfying.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 13, 2013, 07:35:22 PM
It's okay.  I deserved that one.  There was a joke about Koala's.. Moms.. body parts the size of a 5.7mm cartridge.. bloody good bar fight though afterwards.  I bumped into one guy.. one guy bumps into Clayton.. Clayton explains the physics of a kangaroo kick to the male reproductive organs.. simply well played.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 13, 2013, 07:40:05 PM
I was thinking more this:

Spoiler: show

(http://www.mittnyavapen.com/bear/reg2.jpg)

or this:
Spoiler: show

(http://www.mittnyavapen.com/bear/reg3.jpg)

He is an international marsupial of mystery, after all.

Doh... Ninja'd.

Ah.. those two.  One is a terrible shot and the other.. has 17 kids on 3 continents.  ...I'm not saying which is which...
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 13, 2013, 07:48:25 PM
I was thinking more this:

Spoiler: show

(http://www.mittnyavapen.com/bear/reg2.jpg)

or this:
Spoiler: show

(http://www.mittnyavapen.com/bear/reg3.jpg)

He is an international marsupial of mystery, after all.

Doh... Ninja'd.

Ah.. those two.  One is a terrible shot and the other.. has 17 kids on 3 continents.  ...I'm not saying which is which...
I am going to make a horrid implication about aim, shooting blanks, and packing to much extra ammo down below.  Then see myself out.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Jake on May 13, 2013, 08:50:05 PM
It's okay.  I deserved that one.  There was a joke about Koala's.. Moms.. body parts the size of a 5.7mm cartridge.. bloody good bar fight though afterwards.  I bumped into one guy.. one guy bumps into Clayton.. Clayton explains the physics of a kangaroo kick to the male reproductive organs.. simply well played.

And I figured it was going to be something about the safety. Silly me.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 13, 2013, 09:03:29 PM
I think that's Clayton and Koala debating the merits of FN 5.7 pistols.

::spit take::

ROFL!

That just about made my day. Thanks!

I'm not sure whether it's an encouragement to Pat to hurry up or slow down and watch the show.

Why can't one and a half be true? (All if the first and half of the second, that is. ;))
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sparrowhawk on May 22, 2013, 06:41:17 PM
I confess to coming to these forums mainly to read this particular thread.

I'm not sure if this is a fear that can be actually allayed, but: Will Spellbound actually come out? I know that all hands (which is to say, Pat's) are on deck and working full-time on it, but I unwillingly nurse the terrible fear that it may defeat Crafty, and we might never see the work of Craftysmanship that it undoubtedly is.

Normally I'd not bother asking this of a developer, but this is by far my favourite pen-and-paper that I have ever played, bar none. The sheer versatility and cinematic style that it allows (I can play as a Drake without breaking things, for heavens' sake) and enjoyment I've had DM-ing and playing characters that, in other games, you can create only through painfully breaking the system/houseruling has been wonderful. I have a terrifying, charismatic Dragon-blooded Elf wizard, I have characters (made, albeit never played) that imitate my favourite Heroes from DOTA, my Soldier is a quiet, murderous Saurian knifemaster and even the act of creating characters and NPCs is a joy rather than a bore.

So if there is anything that can be done on our end to help assure the longevity of Mastercraft via this release, do let us know, yes?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on May 22, 2013, 06:50:18 PM
Welcome to the forums, Sparrowhawk!

Those of us who have been Crafty faithful for about a decade know that Pat will get it finished. We are giving him as much support and encouragement as needed because we are aware of what the chore is. I think everyone will buy copies to just support the company.

I intend to buy at least 2 copies when it lands myself and have been sending Pat pics of Naya Rivera from Glee as inspiration including the nude photo she did for Allure magazine.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 22, 2013, 09:47:18 PM
Don't worry Sparrowhawk, Spellbound will be done. It will.

We've had our fair share of setbacks - I just suffered a relatively small one last night, in fact - but we rebound and we press forward. It'll get done, and it's now a very high priority indeed.

There's nothing anyone can do to help for now - save giving me the time and space I need to wrap it up. Soon I'll ask for some interaction, or at least some attention, as I start showing off bits and pieces of the book, but for now... I simply ask for you to hang tight. We're close, or at least much closer than we ever have been before.

Welcome to the boards BTW! If Spellbound is what it took to bring you to our little collective, then at least it's responsible for one good thing (so far). :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 22, 2013, 10:02:19 PM
~starts up the voodoo chants again~
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sparrowhawk on May 22, 2013, 10:19:13 PM
A DM actually got me into it when we changed rules systems, and this was back in 2011 or so, I believe. I heard about Spellbound shortly afterward.

I now DM a game in which one of my players is a Giant, wielding a cannon, and riding a Triceratops. So I'm very lucky to have been introduced :)

In any case, I wish you speedy designing, and profuse thanks for taking the time for such reassurance :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: hmjesus on May 22, 2013, 10:29:52 PM
I now DM a game in which one of my players is a Giant, wielding a cannon, and riding a Triceratops. So I'm very lucky to have been introduced :)
I can feel the love ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on May 23, 2013, 06:30:59 AM
I now DM a game in which one of my players is a Giant, wielding a cannon, and riding a Triceratops. So I'm very lucky to have been introduced :)
I can feel the love ;)

Are you that Giant?  If so, I'll count myself lucky that you're just a Conjuror in my game.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 23, 2013, 07:09:48 AM
I now DM a game in which one of my players is a Giant, wielding a cannon, and riding a Triceratops. So I'm very lucky to have been introduced :)


...*gets the paranoid Koala look*  How could you post something like that?!  Don't you know other players read this?!  What have done, man!   :o  Next thing you know, we'll have ghost eyed pechs riding sleighs of Prairie dogs while wielding moltav cocktails and manticore skin whips!  ...Oh god.. now what have *I* done!   :-X  LOL
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Coyote0273 on May 23, 2013, 07:37:04 AM
I now DM a game in which one of my players is a Giant, wielding a cannon, and riding a Triceratops. So I'm very lucky to have been introduced :)


...*gets the paranoid Koala look*  How could you post something like that?!  Don't you know other players read this?!  What have done, man!   :o  Next thing you know, we'll have ghost eyed pechs riding sleighs of Prairie dogs while wielding moltav cocktails and manticore skin whips!  ...Oh god.. now what have *I* done!   :-X  LOL

Too late.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on May 23, 2013, 07:37:37 AM
...Oh god.. now what have *I* done!   :-X  LOL
THIS IS WHY WE CAN'T HAVE NICE THINGS.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 23, 2013, 07:53:17 AM
...Oh god.. now what have *I* done!   :-X  LOL
THIS IS WHY WE CAN'T HAVE NICE THINGS.

Coming to a FantasyCraft near you...

Spoiler: show

(http://ikopal.com/nomoslabs/images/Dm-gunsbears.jpg)


Spoiler: show

(http://www.demotivationalposters.org/image/demotivational-poster/0812/cat-sniper-demotivational-poster-1228727809.jpg)


Spoiler: show

(http://www.heroscapers.com/community/gallery/files/1/0/9/tiger_original.jpg)

annnnnddddd....

Spoiler: show

(http://i293.photobucket.com/albums/mm50/Norgarth/RPing/rhinojets.jpg)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Salvatos on May 23, 2013, 09:19:29 AM
Allow me to contribute

Spoiler: show
(http://i.imgur.com/rhTx7.jpg)
(http://farm4.static.flickr.com/3060/2963761229_fdb6f387a3_o.jpg)
(http://25.media.tumblr.com/tumblr_lufty0XfoU1qa9kn7o1_1280.jpg)


One day, I will make that last one.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 23, 2013, 10:47:35 AM
Now to make Origin "Bear" "Cat" and "Honeybadger"
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 23, 2013, 01:27:26 PM
Now to make Origin "Bear" "Cat" and "Honeybadger"

The first thing that is a appearing in my games once Spellbound is out?  ..Magical Koala...  with Cat Snipers and Bear Calvary as support.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 23, 2013, 01:30:42 PM
Two words.

Turtle Artillery.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: MilitiaJim on May 23, 2013, 01:45:53 PM
Two words.

Turtle Artillery.
You rang?
(http://fc03.deviantart.net/fs71/f/2010/356/7/d/canon_barrage_by_namesjames-d35efph.jpg) (http://namesjames.deviantart.com/art/Canon-Barrage-190470149)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 23, 2013, 01:50:31 PM
Now i want to make pokemon species feats.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 23, 2013, 01:57:31 PM
I wonder if C_P/C_A ever jump on the boards, read our posts and just shake their head and say, "I.. I don't even know anymore.."
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 23, 2013, 02:01:35 PM
Some days >I< do that Koala.  Then the meds kick in again.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 23, 2013, 02:05:48 PM
(http://1.bp.blogspot.com/_akLHpeO7qyA/TCOJ7tAN8DI/AAAAAAAABc4/_DmKdEN7M1A/s1600/97412_poolshark_123_430lo.jpg)

When it publishes.. this.. this will be a thing.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on May 23, 2013, 02:12:41 PM
I wonder if C_P/C_A ever jump on the boards, read our posts and just shake their head and say, "I.. I don't even know anymore.."

Considering that Pat took part in the Beijing shenanigans, I don't think he gets to do that anymore.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 23, 2013, 02:22:13 PM
~starts mapping a dungeon featuring pool shark, and bear ninjas~
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on May 23, 2013, 04:00:13 PM
Now to make Origin "Bear" "Cat" and "Honeybadger"

Do a search, I'm pretty sure that someone (Catadon, maybe?) put a whole heap of animal origins together.  It was good work, too.

Allow me to contribute

Spoiler: show

(http://25.media.tumblr.com/tumblr_lufty0XfoU1qa9kn7o1_1280.jpg)


One day, I will make that last one.

With bow and arrow upgrades, probably starting with Massive, I think it's quite doable.  And that's why I love FC.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 23, 2013, 05:35:22 PM
oh, and in honor of TheOatmeal, I am going to make my next NPC's air breathing mantis shrimp
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sparrowhawk on May 23, 2013, 07:39:04 PM
In fear, apprehension and trepidation (my usual response to most ideas hmjesus has in my game, by the by :P) I arrive to these forums, and now, in hilarity I doth remain :)

Although I have a terrible fear that a) by responding to my post I've given everyone terrifying ideas of new PCs to play and b) you've given hmjesus new ways to make my rulebook explode in indignation. Props to you all, he's my MVP for funky ideas.

My personal favourite is the turtle cannoneers and the Tiger Samurai cavalry.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 23, 2013, 08:05:37 PM
Cursed Spellbook.
Attracts 1d4+5 Wild Koala riding Raptors.  The Raptors want to eat the cover of the book, made out of delicious bacon, the koala's want to read and then eat teh pages.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Psion on May 23, 2013, 08:45:07 PM
Two words.

Turtle Artillery.

Or... mine turtle?

http://www.youtube.com/watch?v=9boKxu7HixA
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Coyote0273 on May 24, 2013, 01:54:45 AM
I wonder if C_P/C_A ever jump on the boards, read our posts and just shake their head and say, "I.. I don't even know anymore.."

Remind me never to look at this forum in a school lab again.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: SilvercatMoonpaw on May 24, 2013, 08:11:52 AM
Now to make Origin "Bear" "Cat" and "Honeybadger"

Do a search, I'm pretty sure that someone (Catadon, maybe?) put a whole heap of animal origins together.  It was good work, too.
That was me.

I also think I could do better (though I'm mostly saying this because I'm not so confident on point costs any more).
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on May 24, 2013, 10:47:16 PM
Now to make Origin "Bear" "Cat" and "Honeybadger"

Do a search, I'm pretty sure that someone (Catadon, maybe?) put a whole heap of animal origins together.  It was good work, too.
That was me.

I also think I could do better (though I'm mostly saying this because I'm not so confident on point costs any more).

Oops - sorry for the mix-up mate.  I know what you mean though - I'm always secondguessing my own costs and balance points.  Still very good work, especially as a first attempt at something purely animal (rather then catfolk or foxfolk or whatnot).
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 26, 2013, 03:59:31 AM
I wonder if C_P/C_A ever jump on the boards, read our posts and just shake their head and say, "I.. I don't even know anymore.."

Nope. I've been quiet of late not because I've been (intentionally) ignoring you, but because I've been up in Portland with Alex working on lingering Spycraft bits, and then away at Gamex seizing a rare bit of R&R before diving back into the fray.

My response to the thread so far?  ;D
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on May 28, 2013, 01:47:08 PM
I wonder if C_P/C_A ever jump on the boards, read our posts and just shake their head and say, "I.. I don't even know anymore.."

Nope. I've been quiet of late not because I've been (intentionally) ignoring you, but because I've been up in Portland with Alex working on lingering Spycraft bits, and then away at Gamex seizing a rare bit of R&R before diving back into the fray.

My response to the thread so far?  ;D

I've always wondered.  Is it hard to shift gears so frequently?  I can barely mitigate a threat and switch to report mode.. never mind design Elves, Trees and Orcs.. then switch to Spies, Missles and a tank.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on May 28, 2013, 01:50:13 PM
The elves are spies, the trees are tanks, and the orcs launch the missiles.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on May 28, 2013, 02:02:23 PM
I've always wondered.  Is it hard to shift gears so frequently?  I can barely mitigate a threat and switch to report mode.. never mind design Elves, Trees and Orcs.. then switch to Spies, Missles and a tank.

I'm (clearly) no Pat, but I find it easy - almost relaxing.  If I'm writing a fantasy piece, switching to a totally realistic modern piece for a little while can kind of ungum the works (for want of a better phrase).  Of course sometimes I paint, draw or whatever instead of switching genres (so... switching creative mediums?).

Of course, the vast majority of what I write isn't for an insatiable audience, so my general stress levels are far lower then I would assume Pat's are.  I also only have a couple deadlines, rather then everything being of somewhat equal importance, so putting together an espionage piece that has no real importance is easier then writing Spycraft 3.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on May 28, 2013, 08:46:36 PM
I've always wondered.  Is it hard to shift gears so frequently?  I can barely mitigate a threat and switch to report mode.. never mind design Elves, Trees and Orcs.. then switch to Spies, Missles and a tank.

I'm not gonna lie - it's not a trivial exercise, at least not for me. Unlike Alex (who asks to have several completely different projects on his desk at any time), I'm a bit of a creative bull. I prefer to pick one thing and do it until it's well and truly done, and I feel a little out of my element when I have to multi-task beyond a certain threshold.

The oddity there is that I'm actually rather good at the administrative end of things, which is nothing but multi-tasking. It's also a bottomless pit of tiny one-off projects, allowing me to check items off the list at a brisk pace, which is all the incentive my pleasure centers need to keep going.

Contrary to poplar impression, running a company with multiple lines doesn't afford the freedom to indulge one's preferred work modes very often, and so I have to adapt. (We also can't make just one thing - at least not if we want to stay in this business - so I don't get to fall back on the habits I developed at AEG, where everything but Spycraft was quietly shifted to other peoples' desks so I could "Be the Bull").

I make do. It's sometimes harder and/or slower than I'd like it to be, but the work eventually gets done.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Eärendle on May 29, 2013, 03:37:02 PM
Finishing Spellbound by Gencon in 4 Easy Steps!

1) Crafty_Pat fakes his own death
2) Brandon Sanderson completes the book "in an entirely different style at great expense and at the last minute."
3) ???
4) Profit

Disclaimer: Use only in an emergency. Nothing qualifies as an emergency. Intended only for comedic purposes. We appreciate you, Pat!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on June 03, 2013, 05:19:23 AM
At the risk of stirring up a hornet's nest yet again (no release info yet folks - chill)...

I may have just written the art description by which all my future art descriptions will be judged. You'll know it when you see it. Assuming Alex doesn't veto the idea on principle, it will appear in Chapter 3 of Spellbound, in the section that should now be titled "WHAT THE HELL DID I JUST SEE, AND HOW DO I MAKE IT GO AWAY?!?"

#thisiswhywecanthavenicethings
#thisisalsowhyPatisborkedinthecabeza
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on June 03, 2013, 05:34:18 AM
I like Alex, but if he veto's anything that can be titled like that someone needs to have a quiet (but stern) talk with him.  Can not wait to see it.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Valentina on June 03, 2013, 05:38:11 AM
At the risk of stirring up a hornet's nest yet again (no release info yet folks - chill)...

I may have just written the art description by which all my future art descriptions will be judged. You'll know it when you see it. Assuming Alex doesn't veto the idea on principle, it will appear in Chapter 3 of Spellbound, in the section that should now be titled "WHAT THE HELL DID I JUST SEE, AND HOW DO I MAKE IT GO AWAY?!?"

#thisiswhywecanthavenicethings
#thisisalsowhyPatisborkedinthecabeza

...this wouldn't be related to that discussion about Ogre Nipples we had a few months ago...? >_>
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on June 03, 2013, 05:46:32 AM
...this wouldn't be related to that discussion about Ogre Nipples we had a few months ago...? >_>

It is not, but speaking of which I still have one more slot here... j/k
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Mister Andersen on June 03, 2013, 05:51:48 AM
At the risk of stirring up a hornet's nest yet again (no release info yet folks - chill)...

I may have just written the art description by which all my future art descriptions will be judged. You'll know it when you see it. Assuming Alex doesn't veto the idea on principle, it will appear in Chapter 3 of Spellbound, in the section that should now be titled "WHAT THE HELL DID I JUST SEE, AND HOW DO I MAKE IT GO AWAY?!?"

#thisiswhywecanthavenicethings
#thisisalsowhyPatisborkedinthecabeza

Well, assuming it's not vetoed, might I suggest releasing some of the more intriguing art descriptions into the wild once all the art is on hand?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Valentina on June 03, 2013, 05:57:23 AM
*shudder*
Repressed memories, ahoy!
Very good, very good, carry on, carry on...
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on June 03, 2013, 06:04:53 AM
Well, assuming it's not vetoed, might I suggest releasing some of the more intriguing art descriptions into the wild once all the art is on hand?

That may be doable. Remind me further down the road. It's not something we normally do but in this and a few other cases it might be amusing.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Desertpuma on June 03, 2013, 06:27:32 AM
Was it this?

(http://i251.photobucket.com/albums/gg298/desertpuma/Posters/WhatHasBeenSeen.jpg) (http://s251.photobucket.com/user/desertpuma/media/Posters/WhatHasBeenSeen.jpg.html)

Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on June 03, 2013, 08:08:22 AM
...and with that last description, Spellbound's full art order is complete. John, Tom, Meg, and Lloyd would be proud *. Time to ping some artists and see if Alex tries to drown any of my kittens.

* This will make more sense in time, though a few of you might make the connection earlier.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on June 03, 2013, 08:21:12 AM
I think I get the reference, it's a little out there though so I'll keep it under my hat for the time being (you know... for fear of being exposed as a silly twat who overthinks everything).

So... Does that mean you've got the text and layout finished?  I don't know anything about editing this type of book, but I assume you'd get those things in order before you order suitable art, right?  Not trying to goad a release date out or anything, just curious about how a book like this gets put together.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: TheOpSecTreeFloof on June 03, 2013, 08:31:58 AM
...and with that last description, Spellbound's full art order is complete. John, Tom, Meg, and Lloyd would be proud *. Time to ping some artists and see if Alex tries to drown any of my kittens.

* This will make more sense in time, though a few of you might make the connection earlier.

Man.. if this was a few years in the future, I'd offer my psychology consulting services for those effected by "The Crafty Event".   :o
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on June 03, 2013, 09:22:41 AM
I think I get the reference, it's a little out there though so I'll keep it under my hat for the time being (you know... for fear of being exposed as a silly twat who overthinks everything).

It'll be fun to see who gets the reference in the finished piece. (This isn't the "WTHIT?!?" piece BTW - just the last one I put together, and the symmetry with the inspiration made me chuckle. As I mentioned to Alex, I was humming a particular theme song as I wrote the description, and it's oddly fitting for the whole of this project.)

Quote
So... Does that mean you've got the text and layout finished?  I don't know anything about editing this type of book, but I assume you'd get those things in order before you order suitable art, right?  Not trying to goad a release date out or anything, just curious about how a book like this gets put together.

Typically you want all your text in, if not finalized before you order the last of your art (you tend to order some of your art ahead of that for promotional and concept purposes).

Typically you want all your art in before you go into layout (at least on any particular chapter or section).

As you all know, Spellbound isn't a typical project. ;)

In this case, we have quite a lot of the art for the book already done, partly because we've long since finalized the classes, but also because we're carrying over illustrations from Chapter 3 of the main book. Balancing those with new illustrations to fill the gaps has been on the agenda for a long time but it wasn't something we could attempt until we had at least locked down the section list - and more importantly the spell grid. We needed a whole bunch of data to semi-accurately pinpoint the areas in the book where art would be needed, and thus which text we had to use as the inspiration for each piece. As you might imagine, this was most important in the Grimoire, where each illustration depicts a specific spell that most likely appears entirely on one page, rather than a larger concept that might span several pages.

This might lead you to believe that we have the whole of the Grimoire done, and that would be a fair leap. Again, Spellbound defies expectations. I know exactly what all but about a dozen spells in the Grimoire are at this point, and I have a very big chunk of that chapter fully written (not sure exactly how much, to be honest, as I haven't taken a tally recently and I've been more concerned with producing reliable data to help on the art front). Up shot... while there's still text work to be done in that chapter I know enough about it now that I can reliably say things like "we know we're looking at an average of XX spells per page" (7.78) and "if we want a spell illustration approximately every XX pages, that means we need XX illustrations above and beyond the ones we have" and finally "since we already have illustrations situated in these collections of pages, we need to allocate the new pieces to these other collections of pages," and BAM! There's the skeleton of the art list for Chapter 2.

The art in Chapters 1 and 3 came together a lot more like a typical RPG product, with illustrations inspired by sections rather than serving page-specific needs, and those came together easily once we knew exactly what all those sections were. (We do now know exactly what all those sections are, and roughly how large they are; most of them are fully written, and some are even fully edited).

I would love to say that the text is locked for this one but it simply ain't true. What is true is that today marks a major step forward for the project in that we've essentially locked the content in place and the rest of the process is mainly a matter of knocking down those dominos.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: VisualStatic on June 03, 2013, 09:32:38 AM
...and with that last description, Spellbound's full art order is complete. John, Tom, Meg, and Lloyd would be proud *. Time to ping some artists and see if Alex tries to drown any of my kittens.

* This will make more sense in time, though a few of you might make the connection earlier.

Man.. if this was a few years in the future, I'd offer my psychology consulting services for those effected by "The Crafty Event".   :o

I think most of us are having some kind of withdrawl/twitches awaiting for it.... ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on June 03, 2013, 09:49:29 AM
Negotiations complete. All kittens survived. Time for assignments!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Morganti on June 03, 2013, 11:52:45 AM
Nathan Explosion voice "RELEASE THE KITTIES!"
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Krensky on June 03, 2013, 01:05:18 PM
...and with that last description, Spellbound's full art order is complete. John, Tom, Meg, and Lloyd would be proud *. Time to ping some artists and see if Alex tries to drown any of my kittens.

* This will make more sense in time, though a few of you might make the connection earlier.

Man.. if this was a few years in the future, I'd offer my psychology consulting services for those effected by "The Crafty Event".   :o

Oh no... You know goddamn well that you're banned from preforming psychiatric, psychologic, chiropractic, psychic, or proctological services, procedures, operations, or consultations by the International Court of Justice, the British Dental Association, Ancient Arabic Order of the Nobles of the Mystic Shrine, the The National Grange of the Order of Patrons of Husbandry, the Daughters of the American Revolution, and my late mother after what happened in Prague.

* Shakes head...

That poor, poor platypus.
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sletchman on June 03, 2013, 10:44:04 PM
I think I get the reference, it's a little out there though so I'll keep it under my hat for the time being (you know... for fear of being exposed as a silly twat who overthinks everything).

It'll be fun to see who gets the reference in the finished piece. (This isn't the "WTHIT?!?" piece BTW - just the last one I put together, and the symmetry with the inspiration made me chuckle. As I mentioned to Alex, I was humming a particular theme song as I wrote the description, and it's oddly fitting for the whole of this project.)

Good - my theory about your reference doesn't relate at all to the "WTHIT" piece, but rather to the project as a whole (while also being linked to a specific art piece within).  It also relates to your state of mind at this stage of the project.  See what I meant about being a silly twat who overthinks everything?

Also very much appreciate your outline of the state of how things are done when putting together this kind of book (as well as the more specific state of Spellbound - especially with it not being a typical project (in so many ways)).
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Sparrowhawk on June 05, 2013, 10:24:27 PM
Many thanks, Sir Craftypants McCrafterion the FirstCraft (That word string just popped into my head. Best not enquire too closely)

The update is appreciated, and The Thirst has been slaked for the moment. Give it a few weeks and I may be forced to begin eye-twitching :)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Agent 333 on June 08, 2013, 07:38:27 AM
[What is true is that today marks a major step forward for the project in that we've essentially locked the content in place and the rest of the process is mainly a matter of knocking down those dominos.

How big are these dominoes? Should we get a bulldozer  to help you out?
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Tenebras on July 26, 2013, 07:24:38 AM
Negotiations complete. All kittens survived. Time for assignments!
Excited to see what opportunities Spellbound opens up for casters
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: paddyfool on July 26, 2013, 08:00:46 AM
Excited to see what opportunities Spellbound opens up for casters

I can sympathise, but may I propose some kind of gentleman's agreement that none of us should post in this thread unless there's been an actual recent Spellbound update?  Otherwise, we run the risk of getting people excited over nothing...
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Nuaurpy on July 26, 2013, 11:34:14 AM
Otherwise, we run the risk of getting people excited over nothing...

EVERY TIME!
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Salvatos on July 26, 2013, 11:39:57 AM
Can I post back in two weeks to say "I agree"? ;)
Title: Re: Spellbound Update: Is that the finish line? Way over there?
Post by: Crafty_Pat on July 27, 2013, 08:46:04 PM
For everyone's sanity, I'm going to lock this thread. We'll swing back around to this as soon as we can.

Don't worry - not abandoning the project, don't everyone freak out or anything - just keeping things from going sideways, again, in this space.

P.S. No, this is not license to start a new Spellbound thread. Leave it be for now. I'll post an update when I can.