Vigilant Blade Hungry for Blood

    Dugh'leth Ghungmeh'Iw (Small Construct 'Beast' — 65 XP): Str 10, Dex n/a, Con 13, Int 10, Wis 10, Cha 10; SZ S (1×1, Reach 1); Spd 0 ft.; Init VI; Atk n/a; Def n/a; Res VI; Health V; Comp II; Skills: None; Qualities: Banned checks (anything Dexterity), blindsight, class ability (Battle planning I ("Crush them!", "No prisoners!"), fortunes of war II, lookout!1, watch out! I2), feat (The extra mile), natural spell (Geas), telepathic
     Attacks: Cut Deep (Slam III: 2d6 lethal, thr 19-20, qual: linked attack Soul drain II (DC 15 Fort save))

     An ancient weapon lost to the depths, Vigilant Blade Hungry for Blood -- Dugh'leth Ghungmeh'Iw in the tongue of its makers -- trades its heightened perceptions in return for its wielder satisfying the weapon's bloodlust. Although it holds itself loyal to Killishandra, it is quite capable of making its desires felt through its geas ability should the need arise.

 


1. Each ally and teammate within 10 ft. who can see and hear you gains the benefits of uncanny dodge I. This does not stack with uncanny dodge abilities they already have.

2. While your ward can see and hear you and her Initiative Count is lower than yours, it becomes equal to yours.