Shadefire
Shadefire
Elf druid priest/3
Attributes
Str: 12, Dex: 14, Con: 13, Int: 12, Wis:19, Cha: 11
Skills (total= ranks+att+misc
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acrobatics: 9=7+2
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athletics: 8=7+1
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blend: 7=7+0
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investigate: 11=7+4
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medicine: 8=7+1
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notice: 11=7+4
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survival: 11=7+4
Knowledge +4 (+2 Int, +2? Interest)
interest
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way of the mane petal rose
lifestyle
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prudence: 1
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panache: 1
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coin in hand: 75s
Defense
15=3+2
saving throws
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fort: 2
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reflex: 3
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will: 7
base attacks
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unarmed: 3
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melee: 3
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ranged: 4
proficiencies *=forte
blunt*
bows*
Weapons
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Shod staff: att:+4, dam:1d8/lethal, thr 19-20, size/hand m/2, qua: double, trip
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long bow: att:+5, dam: 1d6, thr:19-20, size/hand: m/2, rng: 40x6, shots:20, qua: ap2, bleed
Armor
fitted partial studded leather dr: 2
abilities
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Elf
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aloof
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burden of ages
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keen sight
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natural elegance
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sharp hearing
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druid
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practiced medicine
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practiced survival
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trackless step
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priest
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acolyte
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devout
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signs and portents I
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path of the devoted
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feats
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bear nation
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animal partner
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coordinated attack
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Gear
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doctors bag
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tent
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purse
Paths
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TRAVEL
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Travel I: Your Speed increases by 5 ft. and you may cast
Orient Self at will.
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Travel II: You may cast Knock and Jump once per scene.
Khelos
Dire Pack Wolf (Large Animal Walker — 41 XP): Str 14,
Dex 12, Con 13, Int 3, Wis 12, Cha 6; SZ S (1×1, Reach 1); Spd 30
ft. ground (Run 180 ft.); Init II; Atk III; Def IV; Res III; Health III;
Comp —; Skills: Acrobatics I, Search III, Survival V, Tactics III;
Qualities: Feat (Wolf Pack Basics, Wolf Pack Mastery), improved
sense (scent), superior runner II, superior traveler I, tough II, unnerving
Attacks/Weapons: Bite I (atk +2 dmg 1d10+2 lethal; threat 18–20;
upgrades: trip)
Treasure: 1T
Dire Pack Wolf (Large Animal Walker — 60 XP): TL: 1
Str: 14/+2; Dex: 12/+1; Con: 13/+1; Int: 3/-4; Wis: 12/+1; Cha: 6/-2;
Init: +1=0+1(dex) Melee: +2=0+2(str) Fort: +2=1+1(con)
Health: +4=1+1(con)+2(size) ~ 15/20 Ranged: +1=0+1(dex) Ref: +2=1+1(dex)
Def: 11=10+1+1(dex)-1(size) Comp: None Will: +2=1+1(wis)
Size: Large (1×1); Reach: 1; Speed: 30 ft. ground;
Skills: Acrobatics I (Dex) +3 = 2+1; Search III (Int) +0 = 4-4; Survival V (Wis) +7 = 6+1; Tactics III (Int) +0 = 4-4
Qualities: feat (Wolf Pack Basics, Wolf Pack Mastery), improved sense (scent), superior runner II, superior traveler I, tough II, unnerving.
Attacks: Bite I [1d10/18-20]
Treasure: 1T