Seravaxiss, Flame Weaver

Origin: Drake Sorcerer
Class: Channeler 3
Type: Large (2x3) Beast (30ft speed, 40ft winged flight, reach 2)
Str 17 (+3)
Dex 8 (-1)
Con 14 (+2)
Int 14 (+2)
Wis 13 (+1)
Cha 10 (+0)
VP: 33
WP: 21
DR: 3
Initiative: +3
Defense: 11 = 10 + 2 (class) - 1 (dex) - 1 (size) + 1 (gear)
| Attack | Total | Dmg | Threat | Range | Ammo | Qualities |
|---|---|---|---|---|---|---|
| Bite I | +7 | 1d10+3 | 18 | - | - | Reach 2 |
| Claw I | +7 | 1d8+3 | 20 | - | - | Reach 2 |
| Fire Breath | +2 | 2d6+2 | 20 | 20ft | Full action, fire damage, line (Reflex DC 13 for 1/2) | |
| Saves | Total | Base | Mod | Misc |
|---|---|---|---|---|
| Fortitude | 3 | 1 | 2 | |
| Reflex | 1 | 2 | -1 | |
| Will | 2 | 1 | 1 |
| Skill | Total | Ranks | Mod | Misc | Focuses |
|---|---|---|---|---|---|
| Acrobatics | 6 | 6 | -1 | 1 | |
| Athletics | 9 | 6 | 3 | ||
| Crafting | |||||
| Haggle ? | |||||
| Intimidate | 7 | 6 | 1 | ||
| Investigate ? | |||||
| Notice | 7 | 6 | 1 | ||
| Prestidigitation | |||||
| Resolve | 8 | 6 | 2 | ||
| Search* | 8 | 6 | 2 | ||
| Sneak | 6 | 6 | -1 | 1 | |
| Survival* | 7 | 6 | 1 | ||
| Tactics | |||||
| Spellcasting | 8 | 6 | 2 |
*Origin Skills
Feats
Draconic Heritage
Glint of Madness
Lionheart Basics
Class Abilities
Will of the Lightning. You learn 4 level 0 spells from any school. Also, each time you spend an action die to boost a spellcasting check when casting a Channeler spell, you roll and add 2 dice instead.
Path of Ascendance. You may purchase ranks in Spellcasting, learn spells from the Channeler school, and cast Level 0 spells you know. Also, when you fail a Spellcasting check to cast a Channeler spell, you do not lose any spell points.
Touch of the Weird I. You gain the luminous I NPC quality (+1 Acrobatics and Sneak, +1 gear bonus to Defense, 1/2 damage from Sneak Attacks and falling).
Circle of Power I. You may cast spells you know up to Level 1.
Origin
Breath Weapon: Once per round as a full action, breath fire in a 20ft line as a ranged attack for 2d6+Con mod damage, Reflex half (DC 10 + Con mod + number of species feats)
Cold-blooded: Only need 1 common meal per day. Take +1/die extra Cold damage, and sickened for a number of rounds equal to 1/2 the damage, or for as long as the Cold damage is ongoing.
Inquisitive Mind: +2 Interests
Natural Attack: Gain a Bite I and Claw I natural attack
Reviled
Winged Flight: Fly speed of 40ft.
Charming: 1/session, improve the disposition of a non-adversary NPC by 5.
Paired Skills: Intimidate and Spellcasting.
Terrifying Look: The Will save DC of Stress damage you inflict increases by 4.
Proficiencies
Unarmed (forte)
Tricks
Called Shot, Fully Engaged, Ragged Wound, Salt the Wound
Interests
Language: Draconic, Language: Common, Language: ???, Study: Dragon Culture, Study: Magical Lore, Study: Treasure