Haldar Thorson

Haldar Thorson
Savage Barbarian Scout 3
Str 15 Dex 14 Con 14 Int 12 Wis 12 Cha 10
Feats: Great Fortitude, Rage Basics, Animal Partner, Greatsword Basics, Pathfinder Basics (Forest/Jungle)
Skills
Origin:
Intimidate (Wis) +5 [2 ranks + 1 Wis + 2 Rage Basics]
Search (Int) +6 [5 ranks + 1 Int]
Class:
Acrobatics (Dex) +7 [3 ranks + 2 Dex +2 Boots]
Athletics (Str) +5 [3 ranks + 2 Str]
Blend (Cha) +2 [2 ranks +0 Cha]
Medicine (Int) +3 [2 ranks +1 Int]
Notice (Wis) +3 [2 ranks + 1 Wis]
Resolve (Con) +4 [2 ranks + 2 Con]
Ride (Dex) +7 [5 ranks +2 Dex]
Sneak (Dex) +10 [6 ranks + 2 Dex +2 Boots]
(E)Survival (Wis) +9 [8 ranks + 1 Wis]
Tactics (Int) +3 [2 ranks + 1 Int]
Non-class:
Bluff (Cha) +0
Crafting (Int) +1
Disguise (Cha) +0
Haggle (Wis) +1
Impress (Cha) +0
Investigate (Wis) +1
Prestidigitation (Dex) +2
Sense Motive (Wis) +1
Combat
BAB +2, Fort +3, Refl +3, Will +1, Def +2, Init +4
Proficiences (6): Edged (forte), Bows (forte), Unarmed, Steady Shot (bow trick)
Speed 50'
Attacks:
Superior Claymore +5 (+2 Str, +2 BAB, +1 forte) 1d12+3 lethal damage, +2 sneak attack dmg, T 19-20, AP 2, guard +2, reach +1, massive, grip)
Superior Claymore (Berserk) +7 (+4 Str, +2 BAB, +1 forte) 1d12+5 lethal damage, +2 sneak attack dmg, T19-20, AP 2, guard +2, reach +1, massive, grip)
Longbow +5 (+2 Dex, +2 BAB, +1 forte) 1d6 lethal damage, T 19-20, range 40'x6, AP 4)
Saves Fort +8, Refl +5, Will +2
Def 18, Init +6, Vitality 35, Wounds 17, DR 3 [5 vs Edged or Blunt] (Partial Studded Leather w/Light fittings, goblin make, cushioned, reinforced)
Everything Else
Animal Partner
Volokkor (Medium Animal Walker — 60 XP): TL: 1
Str: 14/+2; Dex: 10/+0; Con: 12/+1; Int: 6/-2; Wis: 10/+0; Cha: 10/+0;
Init: +0=0+0(dex) Melee: +3=1+2(str) Fort: +2=1+1(con)
Health: +2=1+1(con) ~ 20/12 Ranged: +1=1+0(dex) Ref: +1=1+0(dex)
Def: 11=10+1+0(dex) Comp: +0 Will: +1=1+0(wis)
Speed: 30 ft. ground;
Skills: Acrobatics IV (Dex) +5 = 5+0; Athletics II (Str) +5 = 3+2; Notice IV (Wis) +5 = 5+0; Search IV (Int) +3 = 5-2; Sneak II (Dex) +3 = 3+0
Qualities: feat (Wolf Pack Basics, Wolf Pack Mastery, Wolf Pack Supremacy), improved sense (smell), story critical, superior runner I, superior traveler I, tough I.
Attacks: Bite II [1d8+2/17-20] (trip)
Lifestyle 1
1 Prudence (20%)
0 Panache
Legend 1
Reputation 0
Renown Heroic 1 (Swordsman)
Interests: Language: Skald, Study: Ulfen Culture, Language: Taldane, Language: Giant, Study: Goblin Culture
Gear:
| Item | Cost | Weight |
|---|---|---|
| Claymore (superior) | 234s | 6 lbs. |
| Longbow | 48s | 3 lbs. |
| Standard arrows (30) | 8s | 3 lbs. |
| Studded leather (partial) | 72s | 12 lbs. |
| Light fittings | 24s | 6 lbs. |
| Boots of Alika the Cat | prize | 2 lbs. |
| Backpack | 10s | 3 lbs. |
| Bandages (10) | 3s | .5 lb. |
| Bedroll | 5s | 3 lbs. |
| Body Paint (6) | 8s | .25 lb. |
| Carver's Kit | 12s | 3 lbs. |
| Climber's Kit | 15s | 8 lbs. |
| Fishing Pole | 5s | 4 lbs. |
| Grappling Hook | 12s | 4 lbs. |
| Pouch (2) | 4s | .04 lb. |
| Rope, hemp 50' | 6s | 10 lbs. |
| Tinderbox | 8s | .5 lb. |
| Torches (5) | 2s | 5 lb. |
| Vitality potion (2) | 50s | .5 lb. |
| Waterskin | 10s | 11.0 lbs. |
| Total | 536s | 84 .79 lb. |
Coin in Hand - 6c
After Prudence hit - 1c
Talent Abilities:
SAVAGE
You’re untamed, born and bred far outside civilization.
• Attributes: +2 Strength, –2 Intelligence
• Base Speed: 40 ft.
• Enlightened Survival: Your maximum Survival rank increases
to your Career Level + 5. Only the highest bonus from any
single enlightened ability may apply to each skill.
• Great Fortitude: You gain the Great Fortitude feat (see page 86.)
• Lean Season: You require only 1 common meal per day.
Specialty Abilities:
BARBARIAN
You’re a savage warrior, driven by sheer fury.
• Bonus Feat: Rage Basics
• Fast: Your Speed increases by 10 ft.
• Tenacious Spirit: You gain 1 additional vitality per level.
• Trap Sense: You may roll twice when making Reflex saves
prompted by security devices and traps, keeping the result
you prefer.
CORE ABILITY:
Trailblazer: Your presence ensures that everyone survives even the
most hostile environments. Once per scene as a free action, you may
temporarily grant your teammates 1 of your Terrain feats until the end of the scene.
CLASS ABILITIES:
Stalker: Each time you fail a Survival or Tactics check and don't suffer an error,
you still succeed as long as the check DC (or your opponent's check result) is
equal to or less than your Class Level +20. If several grades of success are
possible, you achieve only the lowest possible result.
Rough Living: Your time in the wild has toughened you. You gain a +2 bonus to
Defense, as well as with saves prompted by the environment.
Haldar is an Ulfen follower of Torag wandering the lands of Varisia in search of fame and fortune.