5. Combat

New Actions
  
Riposte (Initiative Action (Forte): Once per round on a successful Parry you may make an immediate free melee or unarmed attack against your opponent.
  
Swinging Attack (1 Full Action. Attack Action)

Seizing your chance, you grab a rope (or vine etc), swing and attack a foe. You may select one of the following as the attack type: Bull Rush, or Standard Attack with a melee weapon. .

With the Bull Rush, you gain +1 bonus to Athletics check for every five feet moved. With the Standard Attack, you gain +1 bonus to attack roll for higher ground.

To land safely from the swing on a desired spot, make an Acrobatics roll (DC15) or fall prone. Otherwise, you can hold onto the rope until your next Action.   
 
 
New Tricks
 
Bite sword (Handle item trick): When making a handle item action, you may choose to clamp it between your teeth.  While the weapon is between your teeth, it may be readied in the usual way as a free action, dropped as a free action, or put away as a handle item action.  You may not make any bite attacks or talk while holding a weapon between your teeth.  You may only ever apply this trick to one weapon at a time.
 
Throw Anything (Hurled Attack Trick: Forte, Str 15+): You may make ranged attacks with a melee weapon for which you have a forte, as if it had the hurl quality.