5. Combat
New Actions
Riposte (Initiative Action (Forte): Once per round on a successful Parry you may make an immediate free melee or unarmed attack against your opponent.
Swinging Attack (1 Full Action. Attack Action)
Seizing your chance, you grab a rope (or vine etc), swing and attack a foe. You may select one of the following as the attack type: Bull Rush, or Standard Attack with a melee weapon. .
With the Bull Rush, you gain +1 bonus to Athletics check for every five feet moved. With the Standard Attack, you gain +1 bonus to attack roll for higher ground.
To land safely from the swing on a desired spot, make an Acrobatics roll (DC15) or fall prone. Otherwise, you can hold onto the rope until your next Action.
New Tricks
Bite sword (Handle item trick): When making a handle item action, you may choose to clamp it between your teeth. While the weapon is between your teeth, it may be readied in the usual way as a free action, dropped as a free action, or put away as a handle item action. You may not make any bite attacks or talk while holding a weapon between your teeth. You may only ever apply this trick to one weapon at a time.
Throw Anything (Hurled Attack Trick: Forte, Str 15+): You may make ranged attacks with a melee weapon for which you have a forte, as if it had the hurl quality.