Progress

Crafty Summit: Day 1

First day of the summit is done and we're winding down (well, I am - Alex is already asleep, the bastard). Today's agenda involved a series of last-minute items for Gen Con Indy (that'll happen a lot this trip, methinks), a review of the forwarded Time of High Adventure proofs, and a lengthy discussion on new classes, lethality, and genre emulation that produced what I hope will be the foundation of something really special in Spycraft Third (and 10kB). Gen Con attendees will see a little of it in action in our demos and events, and I imagine it'll be a big topic of discussion at our seminar on Thursday night at the show (7pm, at the Marriott Indiana Ballroom C). Anyone who's going should definitely attend BTW - it'll be your first chance not only to learn about modern Mastercraft but also to directly influence its development. More soon but for now, Stay Crafty!

Crafty Summit 2010

It's just eight hours to Pat boarding a plane for Crafty HQ, where he and Alex will be brewing all manner of awesome (and a little bit o' WHATTHEHELLISTHAT?) at this year's Crafty Summit. For those of you who haven't been around when we do these, it's basically the Crafty partners' chance to take a mindwalk and see what we stumble across. There's usually a bit of an agenda - this year it's mostly about Spycraft Third Edition and Ten Thousand Bullets, with a bit of Mistborn and LGW for good measure - but really, anything can and will come up. Expect the blog to be punctuated with bits of flotsam, jetsam, and other misc. debris along the stream of consciousness over the next 10 days or so, and then.... GEN CON!!! (We'll be blogging live from the show as well, so stay tuned - there's lots of goodness to come.)

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