Spycraft 2.0

Spycraft 2.0 and related systems.

Print Update: Second Printing and World on Fire

The new galleys from Mongoose were waiting for us when we got home last night and they're great. There's a minor issue with the SP cover - which was totally our fault and easily rectified - but otherwise they're good to go. The bindings are strong, the interiors are crisp, the art and tables are gorgeous, and the annoying text issue we had with the last galley set is gone. Huzzah!

"We have 30 levels, too. We just ignore the first 10."

It's good to be back in the groove. By tradition, the week after GenCon's always chaotic, but this year's been especially interesting. We learned a lot this year about how to best run a show, what needs to happen to really take the company to the next level, and most importantly, some of the pitfalls to avoid in the future. The next few months promise to be some of the most challenging and yet rewarding of our professional careers, and a turning point for Crafty Games. But more on that later. Right now, let's chat a bit about the state of things today.

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