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Breathing Before The Scream

I'm still months away from putting pen to paper with Crucible, but I think about it a lot. Just this morning, I brainstormed some of the naming conventions for the setting, which is one of the ways I scour the dusty halls of my brain for big picture concepts. This is a process that's been ongoing since early in Spycraft 2.0 design, when Scott, Alex, and I started talking about developing toolkit settings for the game (the big picture thinking, not the naming conventions). In my experience, big picture thinking is one of the best ways to approach a new setting.

Rumor Control: Second Printing and World on Fire

Late last night, we completed the latest round of revisions on both Second Printing and World on Fire. It was a good evening. :)

Both books have been transmitted to Mongoose and we've already started to see comments back. It looks like the initial notes are minor and should be something that we can overcome quickly. Now comes the big test: Will the next round of galleys be the last?

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